
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t_1 \cdot \left(a1 \cdot a1\right) + t_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t_1 \cdot \left(a1 \cdot a1\right) + t_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
(FPCore (a1 a2 th) :precision binary64 (* (/ (fma a1 a1 (* a2 a2)) (sqrt 2.0)) (cos th)))
double code(double a1, double a2, double th) {
return (fma(a1, a1, (a2 * a2)) / sqrt(2.0)) * cos(th);
}
function code(a1, a2, th) return Float64(Float64(fma(a1, a1, Float64(a2 * a2)) / sqrt(2.0)) * cos(th)) end
code[a1_, a2_, th_] := N[(N[(N[(a1 * a1 + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * N[Cos[th], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(a1, a1, a2 \cdot a2\right)}{\sqrt{2}} \cdot \cos th
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
cos-neg99.6%
associate-*l/99.6%
*-commutative99.6%
associate-*l/99.6%
fma-def99.6%
cos-neg99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (a1 a2 th) :precision binary64 (if (<= (cos th) 0.7) (* a2 (* a2 (cos th))) (* (+ (* a2 a2) (* a1 a1)) (sqrt 0.5))))
double code(double a1, double a2, double th) {
double tmp;
if (cos(th) <= 0.7) {
tmp = a2 * (a2 * cos(th));
} else {
tmp = ((a2 * a2) + (a1 * a1)) * sqrt(0.5);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (cos(th) <= 0.7d0) then
tmp = a2 * (a2 * cos(th))
else
tmp = ((a2 * a2) + (a1 * a1)) * sqrt(0.5d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (Math.cos(th) <= 0.7) {
tmp = a2 * (a2 * Math.cos(th));
} else {
tmp = ((a2 * a2) + (a1 * a1)) * Math.sqrt(0.5);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if math.cos(th) <= 0.7: tmp = a2 * (a2 * math.cos(th)) else: tmp = ((a2 * a2) + (a1 * a1)) * math.sqrt(0.5) return tmp
function code(a1, a2, th) tmp = 0.0 if (cos(th) <= 0.7) tmp = Float64(a2 * Float64(a2 * cos(th))); else tmp = Float64(Float64(Float64(a2 * a2) + Float64(a1 * a1)) * sqrt(0.5)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (cos(th) <= 0.7) tmp = a2 * (a2 * cos(th)); else tmp = ((a2 * a2) + (a1 * a1)) * sqrt(0.5); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[N[Cos[th], $MachinePrecision], 0.7], N[(a2 * N[(a2 * N[Cos[th], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a2 * a2), $MachinePrecision] + N[(a1 * a1), $MachinePrecision]), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos th \leq 0.7:\\
\;\;\;\;a2 \cdot \left(a2 \cdot \cos th\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a2 \cdot a2 + a1 \cdot a1\right) \cdot \sqrt{0.5}\\
\end{array}
\end{array}
if (cos.f64 th) < 0.69999999999999996Initial program 99.6%
distribute-lft-out99.6%
cos-neg99.6%
associate-/r/99.4%
cos-neg99.4%
fma-def99.4%
Simplified99.4%
Taylor expanded in a1 around 0 61.0%
pow261.0%
associate-/r/61.1%
pow1/261.1%
metadata-eval61.1%
pow-prod-up61.0%
associate-/r*61.0%
div-inv60.9%
*-commutative60.9%
associate-*r*60.9%
Applied egg-rr61.0%
Applied egg-rr38.4%
log-pow38.4%
rem-log-exp39.8%
Simplified39.8%
if 0.69999999999999996 < (cos.f64 th) Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.6%
pow1/299.6%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in th around 0 89.5%
Final simplification69.3%
(FPCore (a1 a2 th) :precision binary64 (* (+ (* a2 a2) (* a1 a1)) (* (cos th) (sqrt 0.5))))
double code(double a1, double a2, double th) {
return ((a2 * a2) + (a1 * a1)) * (cos(th) * sqrt(0.5));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((a2 * a2) + (a1 * a1)) * (cos(th) * sqrt(0.5d0))
end function
public static double code(double a1, double a2, double th) {
return ((a2 * a2) + (a1 * a1)) * (Math.cos(th) * Math.sqrt(0.5));
}
def code(a1, a2, th): return ((a2 * a2) + (a1 * a1)) * (math.cos(th) * math.sqrt(0.5))
function code(a1, a2, th) return Float64(Float64(Float64(a2 * a2) + Float64(a1 * a1)) * Float64(cos(th) * sqrt(0.5))) end
function tmp = code(a1, a2, th) tmp = ((a2 * a2) + (a1 * a1)) * (cos(th) * sqrt(0.5)); end
code[a1_, a2_, th_] := N[(N[(N[(a2 * a2), $MachinePrecision] + N[(a1 * a1), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a2 \cdot a2 + a1 \cdot a1\right) \cdot \left(\cos th \cdot \sqrt{0.5}\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.6%
pow1/299.6%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around inf 99.6%
*-commutative99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (a1 a2 th) :precision binary64 (* (/ (cos th) (sqrt 2.0)) (+ (* a2 a2) (* a1 a1))))
double code(double a1, double a2, double th) {
return (cos(th) / sqrt(2.0)) * ((a2 * a2) + (a1 * a1));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (cos(th) / sqrt(2.0d0)) * ((a2 * a2) + (a1 * a1))
end function
public static double code(double a1, double a2, double th) {
return (Math.cos(th) / Math.sqrt(2.0)) * ((a2 * a2) + (a1 * a1));
}
def code(a1, a2, th): return (math.cos(th) / math.sqrt(2.0)) * ((a2 * a2) + (a1 * a1))
function code(a1, a2, th) return Float64(Float64(cos(th) / sqrt(2.0)) * Float64(Float64(a2 * a2) + Float64(a1 * a1))) end
function tmp = code(a1, a2, th) tmp = (cos(th) / sqrt(2.0)) * ((a2 * a2) + (a1 * a1)); end
code[a1_, a2_, th_] := N[(N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] + N[(a1 * a1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2 + a1 \cdot a1\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (a1 a2 th) :precision binary64 (if (<= (cos th) 0.7) (* a2 (* a2 (cos th))) (* a2 (* a2 (sqrt 0.5)))))
double code(double a1, double a2, double th) {
double tmp;
if (cos(th) <= 0.7) {
tmp = a2 * (a2 * cos(th));
} else {
tmp = a2 * (a2 * sqrt(0.5));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (cos(th) <= 0.7d0) then
tmp = a2 * (a2 * cos(th))
else
tmp = a2 * (a2 * sqrt(0.5d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (Math.cos(th) <= 0.7) {
tmp = a2 * (a2 * Math.cos(th));
} else {
tmp = a2 * (a2 * Math.sqrt(0.5));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if math.cos(th) <= 0.7: tmp = a2 * (a2 * math.cos(th)) else: tmp = a2 * (a2 * math.sqrt(0.5)) return tmp
function code(a1, a2, th) tmp = 0.0 if (cos(th) <= 0.7) tmp = Float64(a2 * Float64(a2 * cos(th))); else tmp = Float64(a2 * Float64(a2 * sqrt(0.5))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (cos(th) <= 0.7) tmp = a2 * (a2 * cos(th)); else tmp = a2 * (a2 * sqrt(0.5)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[N[Cos[th], $MachinePrecision], 0.7], N[(a2 * N[(a2 * N[Cos[th], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a2 * N[(a2 * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos th \leq 0.7:\\
\;\;\;\;a2 \cdot \left(a2 \cdot \cos th\right)\\
\mathbf{else}:\\
\;\;\;\;a2 \cdot \left(a2 \cdot \sqrt{0.5}\right)\\
\end{array}
\end{array}
if (cos.f64 th) < 0.69999999999999996Initial program 99.6%
distribute-lft-out99.6%
cos-neg99.6%
associate-/r/99.4%
cos-neg99.4%
fma-def99.4%
Simplified99.4%
Taylor expanded in a1 around 0 61.0%
pow261.0%
associate-/r/61.1%
pow1/261.1%
metadata-eval61.1%
pow-prod-up61.0%
associate-/r*61.0%
div-inv60.9%
*-commutative60.9%
associate-*r*60.9%
Applied egg-rr61.0%
Applied egg-rr38.4%
log-pow38.4%
rem-log-exp39.8%
Simplified39.8%
if 0.69999999999999996 < (cos.f64 th) Initial program 99.6%
distribute-lft-out99.6%
cos-neg99.6%
associate-/r/99.3%
cos-neg99.3%
fma-def99.3%
Simplified99.3%
Taylor expanded in a1 around 0 53.1%
pow253.1%
associate-/r/53.0%
pow1/253.0%
metadata-eval53.0%
pow-prod-up53.1%
associate-/r*53.1%
div-inv52.9%
*-commutative52.9%
associate-*r*52.9%
Applied egg-rr53.1%
Taylor expanded in th around 0 49.9%
*-commutative49.9%
Simplified49.9%
Final simplification45.8%
(FPCore (a1 a2 th) :precision binary64 (if (<= (cos th) 0.7) (* a2 (* a2 (cos th))) (* a2 (/ a2 (sqrt 2.0)))))
double code(double a1, double a2, double th) {
double tmp;
if (cos(th) <= 0.7) {
tmp = a2 * (a2 * cos(th));
} else {
tmp = a2 * (a2 / sqrt(2.0));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (cos(th) <= 0.7d0) then
tmp = a2 * (a2 * cos(th))
else
tmp = a2 * (a2 / sqrt(2.0d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (Math.cos(th) <= 0.7) {
tmp = a2 * (a2 * Math.cos(th));
} else {
tmp = a2 * (a2 / Math.sqrt(2.0));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if math.cos(th) <= 0.7: tmp = a2 * (a2 * math.cos(th)) else: tmp = a2 * (a2 / math.sqrt(2.0)) return tmp
function code(a1, a2, th) tmp = 0.0 if (cos(th) <= 0.7) tmp = Float64(a2 * Float64(a2 * cos(th))); else tmp = Float64(a2 * Float64(a2 / sqrt(2.0))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (cos(th) <= 0.7) tmp = a2 * (a2 * cos(th)); else tmp = a2 * (a2 / sqrt(2.0)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[N[Cos[th], $MachinePrecision], 0.7], N[(a2 * N[(a2 * N[Cos[th], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a2 * N[(a2 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos th \leq 0.7:\\
\;\;\;\;a2 \cdot \left(a2 \cdot \cos th\right)\\
\mathbf{else}:\\
\;\;\;\;a2 \cdot \frac{a2}{\sqrt{2}}\\
\end{array}
\end{array}
if (cos.f64 th) < 0.69999999999999996Initial program 99.6%
distribute-lft-out99.6%
cos-neg99.6%
associate-/r/99.4%
cos-neg99.4%
fma-def99.4%
Simplified99.4%
Taylor expanded in a1 around 0 61.0%
pow261.0%
associate-/r/61.1%
pow1/261.1%
metadata-eval61.1%
pow-prod-up61.0%
associate-/r*61.0%
div-inv60.9%
*-commutative60.9%
associate-*r*60.9%
Applied egg-rr61.0%
Applied egg-rr38.4%
log-pow38.4%
rem-log-exp39.8%
Simplified39.8%
if 0.69999999999999996 < (cos.f64 th) Initial program 99.6%
distribute-lft-out99.6%
cos-neg99.6%
associate-/r/99.3%
cos-neg99.3%
fma-def99.3%
Simplified99.3%
Taylor expanded in a1 around 0 53.1%
Taylor expanded in th around 0 49.9%
clear-num49.9%
unpow249.9%
*-un-lft-identity49.9%
times-frac49.9%
Applied egg-rr49.9%
Final simplification45.8%
(FPCore (a1 a2 th) :precision binary64 (* a2 (* (sqrt 0.5) (* a2 (cos th)))))
double code(double a1, double a2, double th) {
return a2 * (sqrt(0.5) * (a2 * cos(th)));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (sqrt(0.5d0) * (a2 * cos(th)))
end function
public static double code(double a1, double a2, double th) {
return a2 * (Math.sqrt(0.5) * (a2 * Math.cos(th)));
}
def code(a1, a2, th): return a2 * (math.sqrt(0.5) * (a2 * math.cos(th)))
function code(a1, a2, th) return Float64(a2 * Float64(sqrt(0.5) * Float64(a2 * cos(th)))) end
function tmp = code(a1, a2, th) tmp = a2 * (sqrt(0.5) * (a2 * cos(th))); end
code[a1_, a2_, th_] := N[(a2 * N[(N[Sqrt[0.5], $MachinePrecision] * N[(a2 * N[Cos[th], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \left(\sqrt{0.5} \cdot \left(a2 \cdot \cos th\right)\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
cos-neg99.6%
associate-/r/99.3%
cos-neg99.3%
fma-def99.3%
Simplified99.3%
Taylor expanded in a1 around 0 56.3%
pow256.3%
associate-/r/56.3%
pow1/256.3%
metadata-eval56.3%
pow-prod-up56.3%
associate-/r*56.3%
div-inv56.1%
*-commutative56.1%
associate-*r*56.1%
Applied egg-rr56.3%
Taylor expanded in th around inf 56.3%
associate-*r*56.3%
*-commutative56.3%
Simplified56.3%
Final simplification56.3%
(FPCore (a1 a2 th) :precision binary64 (* a2 (* a2 (* (cos th) (sqrt 0.5)))))
double code(double a1, double a2, double th) {
return a2 * (a2 * (cos(th) * sqrt(0.5)));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (a2 * (cos(th) * sqrt(0.5d0)))
end function
public static double code(double a1, double a2, double th) {
return a2 * (a2 * (Math.cos(th) * Math.sqrt(0.5)));
}
def code(a1, a2, th): return a2 * (a2 * (math.cos(th) * math.sqrt(0.5)))
function code(a1, a2, th) return Float64(a2 * Float64(a2 * Float64(cos(th) * sqrt(0.5)))) end
function tmp = code(a1, a2, th) tmp = a2 * (a2 * (cos(th) * sqrt(0.5))); end
code[a1_, a2_, th_] := N[(a2 * N[(a2 * N[(N[Cos[th], $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \left(a2 \cdot \left(\cos th \cdot \sqrt{0.5}\right)\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
cos-neg99.6%
associate-/r/99.3%
cos-neg99.3%
fma-def99.3%
Simplified99.3%
Taylor expanded in a1 around 0 56.3%
pow256.3%
associate-/r/56.3%
pow1/256.3%
metadata-eval56.3%
pow-prod-up56.3%
associate-/r*56.3%
div-inv56.1%
*-commutative56.1%
associate-*r*56.1%
Applied egg-rr56.3%
Final simplification56.3%
(FPCore (a1 a2 th) :precision binary64 (* a2 (* (cos th) (* a2 (sqrt 0.5)))))
double code(double a1, double a2, double th) {
return a2 * (cos(th) * (a2 * sqrt(0.5)));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (cos(th) * (a2 * sqrt(0.5d0)))
end function
public static double code(double a1, double a2, double th) {
return a2 * (Math.cos(th) * (a2 * Math.sqrt(0.5)));
}
def code(a1, a2, th): return a2 * (math.cos(th) * (a2 * math.sqrt(0.5)))
function code(a1, a2, th) return Float64(a2 * Float64(cos(th) * Float64(a2 * sqrt(0.5)))) end
function tmp = code(a1, a2, th) tmp = a2 * (cos(th) * (a2 * sqrt(0.5))); end
code[a1_, a2_, th_] := N[(a2 * N[(N[Cos[th], $MachinePrecision] * N[(a2 * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \left(\cos th \cdot \left(a2 \cdot \sqrt{0.5}\right)\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
cos-neg99.6%
associate-/r/99.3%
cos-neg99.3%
fma-def99.3%
Simplified99.3%
Taylor expanded in a1 around 0 56.3%
pow256.3%
associate-/r/56.3%
pow1/256.3%
metadata-eval56.3%
pow-prod-up56.3%
associate-/r*56.3%
div-inv56.1%
*-commutative56.1%
associate-*r*56.1%
Applied egg-rr56.3%
Taylor expanded in th around inf 56.3%
associate-*r*56.3%
*-commutative56.3%
Simplified56.3%
add-log-exp39.7%
*-un-lft-identity39.7%
log-prod39.7%
metadata-eval39.7%
add-log-exp56.3%
associate-*l*56.3%
Applied egg-rr56.3%
Final simplification56.3%
(FPCore (a1 a2 th) :precision binary64 (* a2 (* a2 (cos th))))
double code(double a1, double a2, double th) {
return a2 * (a2 * cos(th));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (a2 * cos(th))
end function
public static double code(double a1, double a2, double th) {
return a2 * (a2 * Math.cos(th));
}
def code(a1, a2, th): return a2 * (a2 * math.cos(th))
function code(a1, a2, th) return Float64(a2 * Float64(a2 * cos(th))) end
function tmp = code(a1, a2, th) tmp = a2 * (a2 * cos(th)); end
code[a1_, a2_, th_] := N[(a2 * N[(a2 * N[Cos[th], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \left(a2 \cdot \cos th\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
cos-neg99.6%
associate-/r/99.3%
cos-neg99.3%
fma-def99.3%
Simplified99.3%
Taylor expanded in a1 around 0 56.3%
pow256.3%
associate-/r/56.3%
pow1/256.3%
metadata-eval56.3%
pow-prod-up56.3%
associate-/r*56.3%
div-inv56.1%
*-commutative56.1%
associate-*r*56.1%
Applied egg-rr56.3%
Applied egg-rr37.8%
log-pow37.8%
rem-log-exp37.3%
Simplified37.3%
Final simplification37.3%
(FPCore (a1 a2 th) :precision binary64 (if (or (<= th 2.4e+92) (and (not (<= th 2.5e+254)) (<= th 1.85e+267))) (* (+ a1 a2) (+ a1 a2)) (- a1 (* a2 a2))))
double code(double a1, double a2, double th) {
double tmp;
if ((th <= 2.4e+92) || (!(th <= 2.5e+254) && (th <= 1.85e+267))) {
tmp = (a1 + a2) * (a1 + a2);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if ((th <= 2.4d+92) .or. (.not. (th <= 2.5d+254)) .and. (th <= 1.85d+267)) then
tmp = (a1 + a2) * (a1 + a2)
else
tmp = a1 - (a2 * a2)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if ((th <= 2.4e+92) || (!(th <= 2.5e+254) && (th <= 1.85e+267))) {
tmp = (a1 + a2) * (a1 + a2);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if (th <= 2.4e+92) or (not (th <= 2.5e+254) and (th <= 1.85e+267)): tmp = (a1 + a2) * (a1 + a2) else: tmp = a1 - (a2 * a2) return tmp
function code(a1, a2, th) tmp = 0.0 if ((th <= 2.4e+92) || (!(th <= 2.5e+254) && (th <= 1.85e+267))) tmp = Float64(Float64(a1 + a2) * Float64(a1 + a2)); else tmp = Float64(a1 - Float64(a2 * a2)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if ((th <= 2.4e+92) || (~((th <= 2.5e+254)) && (th <= 1.85e+267))) tmp = (a1 + a2) * (a1 + a2); else tmp = a1 - (a2 * a2); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[Or[LessEqual[th, 2.4e+92], And[N[Not[LessEqual[th, 2.5e+254]], $MachinePrecision], LessEqual[th, 1.85e+267]]], N[(N[(a1 + a2), $MachinePrecision] * N[(a1 + a2), $MachinePrecision]), $MachinePrecision], N[(a1 - N[(a2 * a2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 2.4 \cdot 10^{+92} \lor \neg \left(th \leq 2.5 \cdot 10^{+254}\right) \land th \leq 1.85 \cdot 10^{+267}:\\
\;\;\;\;\left(a1 + a2\right) \cdot \left(a1 + a2\right)\\
\mathbf{else}:\\
\;\;\;\;a1 - a2 \cdot a2\\
\end{array}
\end{array}
if th < 2.40000000000000005e92 or 2.49999999999999997e254 < th < 1.85e267Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.5%
pow1/299.5%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around 0 73.4%
Applied egg-rr46.3%
+-commutative46.3%
distribute-lft-out52.1%
Simplified52.1%
if 2.40000000000000005e92 < th < 2.49999999999999997e254 or 1.85e267 < th Initial program 99.8%
distribute-lft-out99.7%
Simplified99.7%
clear-num99.5%
associate-/r/99.7%
pow1/299.7%
pow-flip99.5%
metadata-eval99.5%
Applied egg-rr99.5%
Taylor expanded in th around 0 16.3%
Applied egg-rr29.6%
Final simplification47.9%
(FPCore (a1 a2 th)
:precision binary64
(if (<= th 2.4e+92)
(+ (* a2 a2) (* a1 a1))
(if (or (<= th 2.5e+254) (not (<= th 1.85e+267)))
(- a1 (* a2 a2))
(* (+ a1 a2) (+ a1 a2)))))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 2.4e+92) {
tmp = (a2 * a2) + (a1 * a1);
} else if ((th <= 2.5e+254) || !(th <= 1.85e+267)) {
tmp = a1 - (a2 * a2);
} else {
tmp = (a1 + a2) * (a1 + a2);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 2.4d+92) then
tmp = (a2 * a2) + (a1 * a1)
else if ((th <= 2.5d+254) .or. (.not. (th <= 1.85d+267))) then
tmp = a1 - (a2 * a2)
else
tmp = (a1 + a2) * (a1 + a2)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 2.4e+92) {
tmp = (a2 * a2) + (a1 * a1);
} else if ((th <= 2.5e+254) || !(th <= 1.85e+267)) {
tmp = a1 - (a2 * a2);
} else {
tmp = (a1 + a2) * (a1 + a2);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 2.4e+92: tmp = (a2 * a2) + (a1 * a1) elif (th <= 2.5e+254) or not (th <= 1.85e+267): tmp = a1 - (a2 * a2) else: tmp = (a1 + a2) * (a1 + a2) return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 2.4e+92) tmp = Float64(Float64(a2 * a2) + Float64(a1 * a1)); elseif ((th <= 2.5e+254) || !(th <= 1.85e+267)) tmp = Float64(a1 - Float64(a2 * a2)); else tmp = Float64(Float64(a1 + a2) * Float64(a1 + a2)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 2.4e+92) tmp = (a2 * a2) + (a1 * a1); elseif ((th <= 2.5e+254) || ~((th <= 1.85e+267))) tmp = a1 - (a2 * a2); else tmp = (a1 + a2) * (a1 + a2); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 2.4e+92], N[(N[(a2 * a2), $MachinePrecision] + N[(a1 * a1), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[th, 2.5e+254], N[Not[LessEqual[th, 1.85e+267]], $MachinePrecision]], N[(a1 - N[(a2 * a2), $MachinePrecision]), $MachinePrecision], N[(N[(a1 + a2), $MachinePrecision] * N[(a1 + a2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 2.4 \cdot 10^{+92}:\\
\;\;\;\;a2 \cdot a2 + a1 \cdot a1\\
\mathbf{elif}\;th \leq 2.5 \cdot 10^{+254} \lor \neg \left(th \leq 1.85 \cdot 10^{+267}\right):\\
\;\;\;\;a1 - a2 \cdot a2\\
\mathbf{else}:\\
\;\;\;\;\left(a1 + a2\right) \cdot \left(a1 + a2\right)\\
\end{array}
\end{array}
if th < 2.40000000000000005e92Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around inf 99.6%
*-commutative99.6%
Simplified99.6%
Applied egg-rr51.7%
*-inverses51.7%
Simplified51.7%
if 2.40000000000000005e92 < th < 2.49999999999999997e254 or 1.85e267 < th Initial program 99.8%
distribute-lft-out99.7%
Simplified99.7%
clear-num99.5%
associate-/r/99.7%
pow1/299.7%
pow-flip99.5%
metadata-eval99.5%
Applied egg-rr99.5%
Taylor expanded in th around 0 16.3%
Applied egg-rr29.6%
if 2.49999999999999997e254 < th < 1.85e267Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num100.0%
associate-/r/99.6%
pow1/299.6%
pow-flip100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in th around 0 75.1%
Applied egg-rr50.1%
+-commutative50.1%
distribute-lft-out75.1%
Simplified75.1%
Final simplification47.9%
(FPCore (a1 a2 th) :precision binary64 (if (<= a2 9.2e-128) (/ a1 (/ -2.0 a1)) (- a1 (* a2 a2))))
double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 9.2e-128) {
tmp = a1 / (-2.0 / a1);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (a2 <= 9.2d-128) then
tmp = a1 / ((-2.0d0) / a1)
else
tmp = a1 - (a2 * a2)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 9.2e-128) {
tmp = a1 / (-2.0 / a1);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if a2 <= 9.2e-128: tmp = a1 / (-2.0 / a1) else: tmp = a1 - (a2 * a2) return tmp
function code(a1, a2, th) tmp = 0.0 if (a2 <= 9.2e-128) tmp = Float64(a1 / Float64(-2.0 / a1)); else tmp = Float64(a1 - Float64(a2 * a2)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (a2 <= 9.2e-128) tmp = a1 / (-2.0 / a1); else tmp = a1 - (a2 * a2); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[a2, 9.2e-128], N[(a1 / N[(-2.0 / a1), $MachinePrecision]), $MachinePrecision], N[(a1 - N[(a2 * a2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a2 \leq 9.2 \cdot 10^{-128}:\\
\;\;\;\;\frac{a1}{\frac{-2}{a1}}\\
\mathbf{else}:\\
\;\;\;\;a1 - a2 \cdot a2\\
\end{array}
\end{array}
if a2 < 9.2000000000000003e-128Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 60.3%
Taylor expanded in a1 around inf 42.3%
Applied egg-rr20.4%
if 9.2000000000000003e-128 < a2 Initial program 99.7%
distribute-lft-out99.7%
Simplified99.7%
clear-num99.6%
associate-/r/99.6%
pow1/299.6%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around 0 66.4%
Applied egg-rr12.4%
Final simplification17.3%
(FPCore (a1 a2 th) :precision binary64 (/ a1 (/ -2.0 a1)))
double code(double a1, double a2, double th) {
return a1 / (-2.0 / a1);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a1 / ((-2.0d0) / a1)
end function
public static double code(double a1, double a2, double th) {
return a1 / (-2.0 / a1);
}
def code(a1, a2, th): return a1 / (-2.0 / a1)
function code(a1, a2, th) return Float64(a1 / Float64(-2.0 / a1)) end
function tmp = code(a1, a2, th) tmp = a1 / (-2.0 / a1); end
code[a1_, a2_, th_] := N[(a1 / N[(-2.0 / a1), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{\frac{-2}{a1}}
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 62.7%
Taylor expanded in a1 around inf 36.3%
Applied egg-rr15.3%
Final simplification15.3%
(FPCore (a1 a2 th) :precision binary64 (* a1 0.5))
double code(double a1, double a2, double th) {
return a1 * 0.5;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a1 * 0.5d0
end function
public static double code(double a1, double a2, double th) {
return a1 * 0.5;
}
def code(a1, a2, th): return a1 * 0.5
function code(a1, a2, th) return Float64(a1 * 0.5) end
function tmp = code(a1, a2, th) tmp = a1 * 0.5; end
code[a1_, a2_, th_] := N[(a1 * 0.5), $MachinePrecision]
\begin{array}{l}
\\
a1 \cdot 0.5
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 62.7%
Taylor expanded in a1 around inf 36.3%
Applied egg-rr3.3%
neg-mul-13.3%
associate-/l*3.3%
associate-/r/3.3%
metadata-eval3.3%
Simplified3.3%
Final simplification3.3%
(FPCore (a1 a2 th) :precision binary64 (+ a1 a2))
double code(double a1, double a2, double th) {
return a1 + a2;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a1 + a2
end function
public static double code(double a1, double a2, double th) {
return a1 + a2;
}
def code(a1, a2, th): return a1 + a2
function code(a1, a2, th) return Float64(a1 + a2) end
function tmp = code(a1, a2, th) tmp = a1 + a2; end
code[a1_, a2_, th_] := N[(a1 + a2), $MachinePrecision]
\begin{array}{l}
\\
a1 + a2
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.6%
pow1/299.6%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around 0 62.7%
Applied egg-rr4.0%
Final simplification4.0%
(FPCore (a1 a2 th) :precision binary64 a1)
double code(double a1, double a2, double th) {
return a1;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a1
end function
public static double code(double a1, double a2, double th) {
return a1;
}
def code(a1, a2, th): return a1
function code(a1, a2, th) return a1 end
function tmp = code(a1, a2, th) tmp = a1; end
code[a1_, a2_, th_] := a1
\begin{array}{l}
\\
a1
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 62.7%
Taylor expanded in a1 around inf 36.3%
Applied egg-rr3.3%
associate-/r/3.3%
metadata-eval3.3%
*-lft-identity3.3%
Simplified3.3%
Final simplification3.3%
herbie shell --seed 2023320
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))