
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* 4.0 (pow (* a c) 2.0)))
(t_1 (sqrt (* a c)))
(t_2 (* (fma 2.0 t_1 b) (fma -2.0 t_1 b))))
(if (<= (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* a 2.0)) -100.0)
(/
(/
(+ (pow (- b) 3.0) (pow t_2 1.5))
(+ (pow (- b) 2.0) (+ t_2 (* b (sqrt t_2)))))
(* a 2.0))
(-
(fma
-0.25
(* (/ (pow (* a c) 4.0) a) (/ 20.0 (pow b 7.0)))
(*
-0.25
(+
(/ t_0 (* a (pow b 3.0)))
(/ (* 2.0 (* (* a c) t_0)) (* a (pow b 5.0))))))
(/ c b)))))
double code(double a, double b, double c) {
double t_0 = 4.0 * pow((a * c), 2.0);
double t_1 = sqrt((a * c));
double t_2 = fma(2.0, t_1, b) * fma(-2.0, t_1, b);
double tmp;
if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -100.0) {
tmp = ((pow(-b, 3.0) + pow(t_2, 1.5)) / (pow(-b, 2.0) + (t_2 + (b * sqrt(t_2))))) / (a * 2.0);
} else {
tmp = fma(-0.25, ((pow((a * c), 4.0) / a) * (20.0 / pow(b, 7.0))), (-0.25 * ((t_0 / (a * pow(b, 3.0))) + ((2.0 * ((a * c) * t_0)) / (a * pow(b, 5.0)))))) - (c / b);
}
return tmp;
}
function code(a, b, c) t_0 = Float64(4.0 * (Float64(a * c) ^ 2.0)) t_1 = sqrt(Float64(a * c)) t_2 = Float64(fma(2.0, t_1, b) * fma(-2.0, t_1, b)) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(a * 2.0)) <= -100.0) tmp = Float64(Float64(Float64((Float64(-b) ^ 3.0) + (t_2 ^ 1.5)) / Float64((Float64(-b) ^ 2.0) + Float64(t_2 + Float64(b * sqrt(t_2))))) / Float64(a * 2.0)); else tmp = Float64(fma(-0.25, Float64(Float64((Float64(a * c) ^ 4.0) / a) * Float64(20.0 / (b ^ 7.0))), Float64(-0.25 * Float64(Float64(t_0 / Float64(a * (b ^ 3.0))) + Float64(Float64(2.0 * Float64(Float64(a * c) * t_0)) / Float64(a * (b ^ 5.0)))))) - Float64(c / b)); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(4.0 * N[Power[N[(a * c), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(a * c), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 * t$95$1 + b), $MachinePrecision] * N[(-2.0 * t$95$1 + b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -100.0], N[(N[(N[(N[Power[(-b), 3.0], $MachinePrecision] + N[Power[t$95$2, 1.5], $MachinePrecision]), $MachinePrecision] / N[(N[Power[(-b), 2.0], $MachinePrecision] + N[(t$95$2 + N[(b * N[Sqrt[t$95$2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.25 * N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] / a), $MachinePrecision] * N[(20.0 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.25 * N[(N[(t$95$0 / N[(a * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(2.0 * N[(N[(a * c), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 4 \cdot {\left(a \cdot c\right)}^{2}\\
t_1 := \sqrt{a \cdot c}\\
t_2 := \mathsf{fma}\left(2, t_1, b\right) \cdot \mathsf{fma}\left(-2, t_1, b\right)\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{a \cdot 2} \leq -100:\\
\;\;\;\;\frac{\frac{{\left(-b\right)}^{3} + {t_2}^{1.5}}{{\left(-b\right)}^{2} + \left(t_2 + b \cdot \sqrt{t_2}\right)}}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.25, \frac{{\left(a \cdot c\right)}^{4}}{a} \cdot \frac{20}{{b}^{7}}, -0.25 \cdot \left(\frac{t_0}{a \cdot {b}^{3}} + \frac{2 \cdot \left(\left(a \cdot c\right) \cdot t_0\right)}{a \cdot {b}^{5}}\right)\right) - \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -100Initial program 88.4%
*-commutative88.4%
Simplified88.4%
add-sqr-sqrt88.5%
difference-of-squares88.5%
associate-*l*88.5%
sqrt-prod88.5%
metadata-eval88.5%
associate-*l*88.5%
sqrt-prod88.5%
metadata-eval88.5%
Applied egg-rr88.5%
*-commutative88.5%
cancel-sign-sub-inv88.5%
metadata-eval88.5%
Simplified88.5%
flip3-+88.6%
Applied egg-rr89.9%
cancel-sign-sub89.9%
Simplified89.9%
if -100 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 47.1%
*-commutative47.1%
Simplified47.1%
flip3--47.1%
sqrt-div46.5%
pow246.5%
pow-pow46.6%
metadata-eval46.6%
associate-*l*46.6%
unpow-prod-down46.6%
metadata-eval46.6%
Applied egg-rr46.8%
Taylor expanded in b around inf 94.8%
Simplified94.8%
Taylor expanded in c around 0 94.8%
distribute-rgt-out94.8%
associate-*r*94.8%
*-commutative94.8%
times-frac94.8%
Simplified94.8%
Final simplification94.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (* a c)))
(t_1 (* (fma 2.0 t_0 b) (fma -2.0 t_0 b)))
(t_2 (* 4.0 (pow (* a c) 2.0))))
(if (<= (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* a 2.0)) -100.0)
(/ (/ (- (pow b 2.0) t_1) (- (- b) (sqrt t_1))) (* a 2.0))
(-
(fma
-0.25
(* (/ (pow (* a c) 4.0) a) (/ 20.0 (pow b 7.0)))
(*
-0.25
(+
(/ t_2 (* a (pow b 3.0)))
(/ (* 2.0 (* (* a c) t_2)) (* a (pow b 5.0))))))
(/ c b)))))
double code(double a, double b, double c) {
double t_0 = sqrt((a * c));
double t_1 = fma(2.0, t_0, b) * fma(-2.0, t_0, b);
double t_2 = 4.0 * pow((a * c), 2.0);
double tmp;
if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -100.0) {
tmp = ((pow(b, 2.0) - t_1) / (-b - sqrt(t_1))) / (a * 2.0);
} else {
tmp = fma(-0.25, ((pow((a * c), 4.0) / a) * (20.0 / pow(b, 7.0))), (-0.25 * ((t_2 / (a * pow(b, 3.0))) + ((2.0 * ((a * c) * t_2)) / (a * pow(b, 5.0)))))) - (c / b);
}
return tmp;
}
function code(a, b, c) t_0 = sqrt(Float64(a * c)) t_1 = Float64(fma(2.0, t_0, b) * fma(-2.0, t_0, b)) t_2 = Float64(4.0 * (Float64(a * c) ^ 2.0)) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(a * 2.0)) <= -100.0) tmp = Float64(Float64(Float64((b ^ 2.0) - t_1) / Float64(Float64(-b) - sqrt(t_1))) / Float64(a * 2.0)); else tmp = Float64(fma(-0.25, Float64(Float64((Float64(a * c) ^ 4.0) / a) * Float64(20.0 / (b ^ 7.0))), Float64(-0.25 * Float64(Float64(t_2 / Float64(a * (b ^ 3.0))) + Float64(Float64(2.0 * Float64(Float64(a * c) * t_2)) / Float64(a * (b ^ 5.0)))))) - Float64(c / b)); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(a * c), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[(2.0 * t$95$0 + b), $MachinePrecision] * N[(-2.0 * t$95$0 + b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(4.0 * N[Power[N[(a * c), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -100.0], N[(N[(N[(N[Power[b, 2.0], $MachinePrecision] - t$95$1), $MachinePrecision] / N[((-b) - N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.25 * N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] / a), $MachinePrecision] * N[(20.0 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.25 * N[(N[(t$95$2 / N[(a * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(2.0 * N[(N[(a * c), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{a \cdot c}\\
t_1 := \mathsf{fma}\left(2, t_0, b\right) \cdot \mathsf{fma}\left(-2, t_0, b\right)\\
t_2 := 4 \cdot {\left(a \cdot c\right)}^{2}\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{a \cdot 2} \leq -100:\\
\;\;\;\;\frac{\frac{{b}^{2} - t_1}{\left(-b\right) - \sqrt{t_1}}}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.25, \frac{{\left(a \cdot c\right)}^{4}}{a} \cdot \frac{20}{{b}^{7}}, -0.25 \cdot \left(\frac{t_2}{a \cdot {b}^{3}} + \frac{2 \cdot \left(\left(a \cdot c\right) \cdot t_2\right)}{a \cdot {b}^{5}}\right)\right) - \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -100Initial program 88.4%
*-commutative88.4%
Simplified88.4%
add-sqr-sqrt88.5%
difference-of-squares88.5%
associate-*l*88.5%
sqrt-prod88.5%
metadata-eval88.5%
associate-*l*88.5%
sqrt-prod88.5%
metadata-eval88.5%
Applied egg-rr88.5%
*-commutative88.5%
cancel-sign-sub-inv88.5%
metadata-eval88.5%
Simplified88.5%
flip-+88.7%
pow288.7%
add-sqr-sqrt89.8%
+-commutative89.8%
*-commutative89.8%
fma-def89.8%
+-commutative89.8%
fma-def89.8%
Applied egg-rr89.8%
unpow289.8%
sqr-neg89.8%
unpow289.8%
Simplified89.8%
if -100 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 47.1%
*-commutative47.1%
Simplified47.1%
flip3--47.1%
sqrt-div46.5%
pow246.5%
pow-pow46.6%
metadata-eval46.6%
associate-*l*46.6%
unpow-prod-down46.6%
metadata-eval46.6%
Applied egg-rr46.8%
Taylor expanded in b around inf 94.8%
Simplified94.8%
Taylor expanded in c around 0 94.8%
distribute-rgt-out94.8%
associate-*r*94.8%
*-commutative94.8%
times-frac94.8%
Simplified94.8%
Final simplification94.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* 4.0 (pow (* a c) 2.0))))
(-
(fma
-0.25
(* (/ (pow (* a c) 4.0) a) (/ 20.0 (pow b 7.0)))
(*
-0.25
(+
(/ t_0 (* a (pow b 3.0)))
(/ (* 2.0 (* (* a c) t_0)) (* a (pow b 5.0))))))
(/ c b))))
double code(double a, double b, double c) {
double t_0 = 4.0 * pow((a * c), 2.0);
return fma(-0.25, ((pow((a * c), 4.0) / a) * (20.0 / pow(b, 7.0))), (-0.25 * ((t_0 / (a * pow(b, 3.0))) + ((2.0 * ((a * c) * t_0)) / (a * pow(b, 5.0)))))) - (c / b);
}
function code(a, b, c) t_0 = Float64(4.0 * (Float64(a * c) ^ 2.0)) return Float64(fma(-0.25, Float64(Float64((Float64(a * c) ^ 4.0) / a) * Float64(20.0 / (b ^ 7.0))), Float64(-0.25 * Float64(Float64(t_0 / Float64(a * (b ^ 3.0))) + Float64(Float64(2.0 * Float64(Float64(a * c) * t_0)) / Float64(a * (b ^ 5.0)))))) - Float64(c / b)) end
code[a_, b_, c_] := Block[{t$95$0 = N[(4.0 * N[Power[N[(a * c), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(-0.25 * N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] / a), $MachinePrecision] * N[(20.0 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.25 * N[(N[(t$95$0 / N[(a * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(2.0 * N[(N[(a * c), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 4 \cdot {\left(a \cdot c\right)}^{2}\\
\mathsf{fma}\left(-0.25, \frac{{\left(a \cdot c\right)}^{4}}{a} \cdot \frac{20}{{b}^{7}}, -0.25 \cdot \left(\frac{t_0}{a \cdot {b}^{3}} + \frac{2 \cdot \left(\left(a \cdot c\right) \cdot t_0\right)}{a \cdot {b}^{5}}\right)\right) - \frac{c}{b}
\end{array}
\end{array}
Initial program 49.5%
*-commutative49.5%
Simplified49.5%
flip3--49.5%
sqrt-div48.9%
pow248.9%
pow-pow49.0%
metadata-eval49.0%
associate-*l*49.0%
unpow-prod-down49.0%
metadata-eval49.0%
Applied egg-rr49.2%
Taylor expanded in b around inf 92.9%
Simplified92.9%
Taylor expanded in c around 0 92.9%
distribute-rgt-out92.9%
associate-*r*92.9%
*-commutative92.9%
times-frac92.9%
Simplified92.9%
Final simplification92.9%
(FPCore (a b c)
:precision binary64
(+
(* -2.0 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(-
(-
(* -0.25 (* (/ (pow (* a c) 4.0) a) (/ 20.0 (pow b 7.0))))
(/ (* a (pow c 2.0)) (pow b 3.0)))
(/ c b))))
double code(double a, double b, double c) {
return (-2.0 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + (((-0.25 * ((pow((a * c), 4.0) / a) * (20.0 / pow(b, 7.0)))) - ((a * pow(c, 2.0)) / pow(b, 3.0))) - (c / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-2.0d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + ((((-0.25d0) * ((((a * c) ** 4.0d0) / a) * (20.0d0 / (b ** 7.0d0)))) - ((a * (c ** 2.0d0)) / (b ** 3.0d0))) - (c / b))
end function
public static double code(double a, double b, double c) {
return (-2.0 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + (((-0.25 * ((Math.pow((a * c), 4.0) / a) * (20.0 / Math.pow(b, 7.0)))) - ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))) - (c / b));
}
def code(a, b, c): return (-2.0 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + (((-0.25 * ((math.pow((a * c), 4.0) / a) * (20.0 / math.pow(b, 7.0)))) - ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) - (c / b))
function code(a, b, c) return Float64(Float64(-2.0 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(Float64(-0.25 * Float64(Float64((Float64(a * c) ^ 4.0) / a) * Float64(20.0 / (b ^ 7.0)))) - Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) - Float64(c / b))) end
function tmp = code(a, b, c) tmp = (-2.0 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + (((-0.25 * ((((a * c) ^ 4.0) / a) * (20.0 / (b ^ 7.0)))) - ((a * (c ^ 2.0)) / (b ^ 3.0))) - (c / b)); end
code[a_, b_, c_] := N[(N[(-2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-0.25 * N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] / a), $MachinePrecision] * N[(20.0 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(\left(-0.25 \cdot \left(\frac{{\left(a \cdot c\right)}^{4}}{a} \cdot \frac{20}{{b}^{7}}\right) - \frac{a \cdot {c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\right)
\end{array}
Initial program 49.5%
*-commutative49.5%
Simplified49.5%
Taylor expanded in b around inf 92.9%
Taylor expanded in c around 0 92.9%
distribute-rgt-out92.9%
associate-*r*92.9%
*-commutative92.9%
times-frac92.9%
Simplified92.9%
Final simplification92.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* 4.0 (pow (* a c) 2.0)))
(t_1 (* 4.0 (* a c)))
(t_2 (fma b b t_1)))
(if (<= (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* a 2.0)) -100.0)
(/ (- (sqrt (- (/ (pow b 4.0) t_2) (/ (pow t_1 2.0) t_2))) b) (* a 2.0))
(-
(*
-0.25
(+
(/ t_0 (* a (pow b 3.0)))
(/ (* 2.0 (* (* a c) t_0)) (* a (pow b 5.0)))))
(/ c b)))))
double code(double a, double b, double c) {
double t_0 = 4.0 * pow((a * c), 2.0);
double t_1 = 4.0 * (a * c);
double t_2 = fma(b, b, t_1);
double tmp;
if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -100.0) {
tmp = (sqrt(((pow(b, 4.0) / t_2) - (pow(t_1, 2.0) / t_2))) - b) / (a * 2.0);
} else {
tmp = (-0.25 * ((t_0 / (a * pow(b, 3.0))) + ((2.0 * ((a * c) * t_0)) / (a * pow(b, 5.0))))) - (c / b);
}
return tmp;
}
function code(a, b, c) t_0 = Float64(4.0 * (Float64(a * c) ^ 2.0)) t_1 = Float64(4.0 * Float64(a * c)) t_2 = fma(b, b, t_1) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(a * 2.0)) <= -100.0) tmp = Float64(Float64(sqrt(Float64(Float64((b ^ 4.0) / t_2) - Float64((t_1 ^ 2.0) / t_2))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(-0.25 * Float64(Float64(t_0 / Float64(a * (b ^ 3.0))) + Float64(Float64(2.0 * Float64(Float64(a * c) * t_0)) / Float64(a * (b ^ 5.0))))) - Float64(c / b)); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(4.0 * N[Power[N[(a * c), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(b * b + t$95$1), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -100.0], N[(N[(N[Sqrt[N[(N[(N[Power[b, 4.0], $MachinePrecision] / t$95$2), $MachinePrecision] - N[(N[Power[t$95$1, 2.0], $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.25 * N[(N[(t$95$0 / N[(a * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(2.0 * N[(N[(a * c), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 4 \cdot {\left(a \cdot c\right)}^{2}\\
t_1 := 4 \cdot \left(a \cdot c\right)\\
t_2 := \mathsf{fma}\left(b, b, t_1\right)\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{a \cdot 2} \leq -100:\\
\;\;\;\;\frac{\sqrt{\frac{{b}^{4}}{t_2} - \frac{{t_1}^{2}}{t_2}} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;-0.25 \cdot \left(\frac{t_0}{a \cdot {b}^{3}} + \frac{2 \cdot \left(\left(a \cdot c\right) \cdot t_0\right)}{a \cdot {b}^{5}}\right) - \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -100Initial program 88.4%
Simplified88.5%
*-commutative88.5%
metadata-eval88.5%
distribute-lft-neg-in88.5%
distribute-rgt-neg-in88.5%
*-commutative88.5%
fma-neg88.4%
flip--88.0%
div-sub88.4%
pow288.4%
pow288.4%
pow-prod-up88.5%
metadata-eval88.5%
fma-def88.6%
associate-*l*88.6%
pow288.6%
associate-*l*88.6%
fma-def88.6%
associate-*l*88.6%
Applied egg-rr88.6%
if -100 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 47.1%
*-commutative47.1%
Simplified47.1%
flip3--47.1%
sqrt-div46.5%
pow246.5%
pow-pow46.6%
metadata-eval46.6%
associate-*l*46.6%
unpow-prod-down46.6%
metadata-eval46.6%
Applied egg-rr46.8%
Taylor expanded in b around inf 92.6%
Simplified92.6%
Final simplification92.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* 4.0 (pow (* a c) 2.0))))
(if (<= (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* a 2.0)) -100.0)
(/
(-
(sqrt
(* (+ b (* 2.0 (sqrt (* a c)))) (+ b (* -2.0 (* (sqrt c) (sqrt a))))))
b)
(* a 2.0))
(-
(*
-0.25
(+
(/ t_0 (* a (pow b 3.0)))
(/ (* 2.0 (* (* a c) t_0)) (* a (pow b 5.0)))))
(/ c b)))))
double code(double a, double b, double c) {
double t_0 = 4.0 * pow((a * c), 2.0);
double tmp;
if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -100.0) {
tmp = (sqrt(((b + (2.0 * sqrt((a * c)))) * (b + (-2.0 * (sqrt(c) * sqrt(a)))))) - b) / (a * 2.0);
} else {
tmp = (-0.25 * ((t_0 / (a * pow(b, 3.0))) + ((2.0 * ((a * c) * t_0)) / (a * pow(b, 5.0))))) - (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = 4.0d0 * ((a * c) ** 2.0d0)
if (((sqrt(((b * b) - ((4.0d0 * a) * c))) - b) / (a * 2.0d0)) <= (-100.0d0)) then
tmp = (sqrt(((b + (2.0d0 * sqrt((a * c)))) * (b + ((-2.0d0) * (sqrt(c) * sqrt(a)))))) - b) / (a * 2.0d0)
else
tmp = ((-0.25d0) * ((t_0 / (a * (b ** 3.0d0))) + ((2.0d0 * ((a * c) * t_0)) / (a * (b ** 5.0d0))))) - (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = 4.0 * Math.pow((a * c), 2.0);
double tmp;
if (((Math.sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -100.0) {
tmp = (Math.sqrt(((b + (2.0 * Math.sqrt((a * c)))) * (b + (-2.0 * (Math.sqrt(c) * Math.sqrt(a)))))) - b) / (a * 2.0);
} else {
tmp = (-0.25 * ((t_0 / (a * Math.pow(b, 3.0))) + ((2.0 * ((a * c) * t_0)) / (a * Math.pow(b, 5.0))))) - (c / b);
}
return tmp;
}
def code(a, b, c): t_0 = 4.0 * math.pow((a * c), 2.0) tmp = 0 if ((math.sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -100.0: tmp = (math.sqrt(((b + (2.0 * math.sqrt((a * c)))) * (b + (-2.0 * (math.sqrt(c) * math.sqrt(a)))))) - b) / (a * 2.0) else: tmp = (-0.25 * ((t_0 / (a * math.pow(b, 3.0))) + ((2.0 * ((a * c) * t_0)) / (a * math.pow(b, 5.0))))) - (c / b) return tmp
function code(a, b, c) t_0 = Float64(4.0 * (Float64(a * c) ^ 2.0)) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(a * 2.0)) <= -100.0) tmp = Float64(Float64(sqrt(Float64(Float64(b + Float64(2.0 * sqrt(Float64(a * c)))) * Float64(b + Float64(-2.0 * Float64(sqrt(c) * sqrt(a)))))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(-0.25 * Float64(Float64(t_0 / Float64(a * (b ^ 3.0))) + Float64(Float64(2.0 * Float64(Float64(a * c) * t_0)) / Float64(a * (b ^ 5.0))))) - Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = 4.0 * ((a * c) ^ 2.0); tmp = 0.0; if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -100.0) tmp = (sqrt(((b + (2.0 * sqrt((a * c)))) * (b + (-2.0 * (sqrt(c) * sqrt(a)))))) - b) / (a * 2.0); else tmp = (-0.25 * ((t_0 / (a * (b ^ 3.0))) + ((2.0 * ((a * c) * t_0)) / (a * (b ^ 5.0))))) - (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(4.0 * N[Power[N[(a * c), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -100.0], N[(N[(N[Sqrt[N[(N[(b + N[(2.0 * N[Sqrt[N[(a * c), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(b + N[(-2.0 * N[(N[Sqrt[c], $MachinePrecision] * N[Sqrt[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.25 * N[(N[(t$95$0 / N[(a * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(2.0 * N[(N[(a * c), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 4 \cdot {\left(a \cdot c\right)}^{2}\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{a \cdot 2} \leq -100:\\
\;\;\;\;\frac{\sqrt{\left(b + 2 \cdot \sqrt{a \cdot c}\right) \cdot \left(b + -2 \cdot \left(\sqrt{c} \cdot \sqrt{a}\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;-0.25 \cdot \left(\frac{t_0}{a \cdot {b}^{3}} + \frac{2 \cdot \left(\left(a \cdot c\right) \cdot t_0\right)}{a \cdot {b}^{5}}\right) - \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -100Initial program 88.4%
*-commutative88.4%
Simplified88.4%
add-sqr-sqrt88.5%
difference-of-squares88.5%
associate-*l*88.5%
sqrt-prod88.5%
metadata-eval88.5%
associate-*l*88.5%
sqrt-prod88.5%
metadata-eval88.5%
Applied egg-rr88.5%
*-commutative88.5%
cancel-sign-sub-inv88.5%
metadata-eval88.5%
Simplified88.5%
pow1/288.5%
*-commutative88.5%
unpow-prod-down88.6%
pow1/288.6%
pow1/288.6%
Applied egg-rr88.6%
if -100 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 47.1%
*-commutative47.1%
Simplified47.1%
flip3--47.1%
sqrt-div46.5%
pow246.5%
pow-pow46.6%
metadata-eval46.6%
associate-*l*46.6%
unpow-prod-down46.6%
metadata-eval46.6%
Applied egg-rr46.8%
Taylor expanded in b around inf 92.6%
Simplified92.6%
Final simplification92.4%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* a 2.0)) -0.26) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (log1p (expm1 (- (/ (- c) b) (* (pow c 2.0) (/ a (pow b 3.0))))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -0.26) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = log1p(expm1(((-c / b) - (pow(c, 2.0) * (a / pow(b, 3.0))))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(a * 2.0)) <= -0.26) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = log1p(expm1(Float64(Float64(Float64(-c) / b) - Float64((c ^ 2.0) * Float64(a / (b ^ 3.0)))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -0.26], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[Log[1 + N[(Exp[N[(N[((-c) / b), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{a \cdot 2} \leq -0.26:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(\mathsf{expm1}\left(\frac{-c}{b} - {c}^{2} \cdot \frac{a}{{b}^{3}}\right)\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -0.26000000000000001Initial program 81.3%
Simplified81.3%
if -0.26000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 44.7%
*-commutative44.7%
Simplified44.7%
Taylor expanded in b around inf 89.5%
mul-1-neg89.5%
unsub-neg89.5%
mul-1-neg89.5%
distribute-neg-frac89.5%
associate-/l*89.5%
Simplified89.5%
log1p-expm1-u89.5%
associate-/r/89.5%
Applied egg-rr89.5%
Final simplification88.4%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* a 2.0)) -0.26) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (- (* -0.25 (/ a (/ b (pow (* -2.0 (/ c b)) 2.0)))) (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -0.26) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (-0.25 * (a / (b / pow((-2.0 * (c / b)), 2.0)))) - (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(a * 2.0)) <= -0.26) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(-0.25 * Float64(a / Float64(b / (Float64(-2.0 * Float64(c / b)) ^ 2.0)))) - Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -0.26], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.25 * N[(a / N[(b / N[Power[N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{a \cdot 2} \leq -0.26:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;-0.25 \cdot \frac{a}{\frac{b}{{\left(-2 \cdot \frac{c}{b}\right)}^{2}}} - \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -0.26000000000000001Initial program 81.3%
Simplified81.3%
if -0.26000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 44.7%
*-commutative44.7%
Simplified44.7%
flip3--44.7%
sqrt-div44.0%
pow244.0%
pow-pow44.2%
metadata-eval44.2%
associate-*l*44.2%
unpow-prod-down44.2%
metadata-eval44.2%
Applied egg-rr44.4%
Taylor expanded in a around 0 89.5%
+-commutative89.5%
mul-1-neg89.5%
unsub-neg89.5%
Simplified89.5%
Final simplification88.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* a 2.0))))
(if (<= t_0 -0.26)
t_0
(- (* -0.25 (/ a (/ b (pow (* -2.0 (/ c b)) 2.0)))) (/ c b)))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -0.26) {
tmp = t_0;
} else {
tmp = (-0.25 * (a / (b / pow((-2.0 * (c / b)), 2.0)))) - (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - ((4.0d0 * a) * c))) - b) / (a * 2.0d0)
if (t_0 <= (-0.26d0)) then
tmp = t_0
else
tmp = ((-0.25d0) * (a / (b / (((-2.0d0) * (c / b)) ** 2.0d0)))) - (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -0.26) {
tmp = t_0;
} else {
tmp = (-0.25 * (a / (b / Math.pow((-2.0 * (c / b)), 2.0)))) - (c / b);
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0) tmp = 0 if t_0 <= -0.26: tmp = t_0 else: tmp = (-0.25 * (a / (b / math.pow((-2.0 * (c / b)), 2.0)))) - (c / b) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -0.26) tmp = t_0; else tmp = Float64(Float64(-0.25 * Float64(a / Float64(b / (Float64(-2.0 * Float64(c / b)) ^ 2.0)))) - Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0); tmp = 0.0; if (t_0 <= -0.26) tmp = t_0; else tmp = (-0.25 * (a / (b / ((-2.0 * (c / b)) ^ 2.0)))) - (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.26], t$95$0, N[(N[(-0.25 * N[(a / N[(b / N[Power[N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{a \cdot 2}\\
\mathbf{if}\;t_0 \leq -0.26:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-0.25 \cdot \frac{a}{\frac{b}{{\left(-2 \cdot \frac{c}{b}\right)}^{2}}} - \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -0.26000000000000001Initial program 81.3%
if -0.26000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 44.7%
*-commutative44.7%
Simplified44.7%
flip3--44.7%
sqrt-div44.0%
pow244.0%
pow-pow44.2%
metadata-eval44.2%
associate-*l*44.2%
unpow-prod-down44.2%
metadata-eval44.2%
Applied egg-rr44.4%
Taylor expanded in a around 0 89.5%
+-commutative89.5%
mul-1-neg89.5%
unsub-neg89.5%
Simplified89.5%
Final simplification88.4%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* a 2.0)))) (if (<= t_0 -3.02e-5) t_0 (/ (- c) b))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -3.02e-5) {
tmp = t_0;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - ((4.0d0 * a) * c))) - b) / (a * 2.0d0)
if (t_0 <= (-3.02d-5)) then
tmp = t_0
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -3.02e-5) {
tmp = t_0;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0) tmp = 0 if t_0 <= -3.02e-5: tmp = t_0 else: tmp = -c / b return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -3.02e-5) tmp = t_0; else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0); tmp = 0.0; if (t_0 <= -3.02e-5) tmp = t_0; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -3.02e-5], t$95$0, N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{a \cdot 2}\\
\mathbf{if}\;t_0 \leq -3.02 \cdot 10^{-5}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -3.01999999999999988e-5Initial program 71.4%
if -3.01999999999999988e-5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 33.8%
*-commutative33.8%
Simplified33.8%
Taylor expanded in b around inf 82.0%
mul-1-neg82.0%
distribute-neg-frac82.0%
Simplified82.0%
Final simplification77.6%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 49.5%
*-commutative49.5%
Simplified49.5%
Taylor expanded in b around inf 69.1%
mul-1-neg69.1%
distribute-neg-frac69.1%
Simplified69.1%
Final simplification69.1%
(FPCore (a b c) :precision binary64 (/ 0.0 a))
double code(double a, double b, double c) {
return 0.0 / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b, double c) {
return 0.0 / a;
}
def code(a, b, c): return 0.0 / a
function code(a, b, c) return Float64(0.0 / a) end
function tmp = code(a, b, c) tmp = 0.0 / a; end
code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 49.5%
*-commutative49.5%
Simplified49.5%
add-sqr-sqrt49.5%
difference-of-squares49.4%
associate-*l*49.4%
sqrt-prod49.4%
metadata-eval49.4%
associate-*l*49.4%
sqrt-prod49.4%
metadata-eval49.4%
Applied egg-rr49.4%
*-commutative49.4%
cancel-sign-sub-inv49.4%
metadata-eval49.4%
Simplified49.4%
Taylor expanded in b around inf 3.2%
associate-*r/3.2%
distribute-rgt-out3.2%
metadata-eval3.2%
mul0-rgt3.2%
metadata-eval3.2%
Simplified3.2%
Final simplification3.2%
herbie shell --seed 2023320
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))