
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (pow (* c a) 2.0)) (t_1 (* t_0 2.25)))
(fma
-0.5
(/ c b)
(fma
-0.16666666666666666
(/
(fma
(* 1.5 a)
(* c (fma 1.5 (* (* c a) t_1) (* -3.0 (* a (* c 0.0)))))
(pow (* -0.5 t_1) 2.0))
(* a (pow b 7.0)))
(+
(/ (* t_0 -0.375) (* a (pow b 3.0)))
(/ (* (* 2.25 (pow (* c a) 3.0)) -0.25) (* a (pow b 5.0))))))))
double code(double a, double b, double c) {
double t_0 = pow((c * a), 2.0);
double t_1 = t_0 * 2.25;
return fma(-0.5, (c / b), fma(-0.16666666666666666, (fma((1.5 * a), (c * fma(1.5, ((c * a) * t_1), (-3.0 * (a * (c * 0.0))))), pow((-0.5 * t_1), 2.0)) / (a * pow(b, 7.0))), (((t_0 * -0.375) / (a * pow(b, 3.0))) + (((2.25 * pow((c * a), 3.0)) * -0.25) / (a * pow(b, 5.0))))));
}
function code(a, b, c) t_0 = Float64(c * a) ^ 2.0 t_1 = Float64(t_0 * 2.25) return fma(-0.5, Float64(c / b), fma(-0.16666666666666666, Float64(fma(Float64(1.5 * a), Float64(c * fma(1.5, Float64(Float64(c * a) * t_1), Float64(-3.0 * Float64(a * Float64(c * 0.0))))), (Float64(-0.5 * t_1) ^ 2.0)) / Float64(a * (b ^ 7.0))), Float64(Float64(Float64(t_0 * -0.375) / Float64(a * (b ^ 3.0))) + Float64(Float64(Float64(2.25 * (Float64(c * a) ^ 3.0)) * -0.25) / Float64(a * (b ^ 5.0)))))) end
code[a_, b_, c_] := Block[{t$95$0 = N[Power[N[(c * a), $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * 2.25), $MachinePrecision]}, N[(-0.5 * N[(c / b), $MachinePrecision] + N[(-0.16666666666666666 * N[(N[(N[(1.5 * a), $MachinePrecision] * N[(c * N[(1.5 * N[(N[(c * a), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(-3.0 * N[(a * N[(c * 0.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[N[(-0.5 * t$95$1), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(t$95$0 * -0.375), $MachinePrecision] / N[(a * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(2.25 * N[Power[N[(c * a), $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision] * -0.25), $MachinePrecision] / N[(a * N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(c \cdot a\right)}^{2}\\
t_1 := t_0 \cdot 2.25\\
\mathsf{fma}\left(-0.5, \frac{c}{b}, \mathsf{fma}\left(-0.16666666666666666, \frac{\mathsf{fma}\left(1.5 \cdot a, c \cdot \mathsf{fma}\left(1.5, \left(c \cdot a\right) \cdot t_1, -3 \cdot \left(a \cdot \left(c \cdot 0\right)\right)\right), {\left(-0.5 \cdot t_1\right)}^{2}\right)}{a \cdot {b}^{7}}, \frac{t_0 \cdot -0.375}{a \cdot {b}^{3}} + \frac{\left(2.25 \cdot {\left(c \cdot a\right)}^{3}\right) \cdot -0.25}{a \cdot {b}^{5}}\right)\right)
\end{array}
\end{array}
Initial program 56.0%
flip3--55.7%
clear-num55.5%
pow255.5%
pow255.5%
pow-prod-up55.1%
metadata-eval55.1%
distribute-rgt-out55.1%
associate-*l*55.1%
+-commutative55.1%
fma-def55.1%
associate-*l*55.1%
Applied egg-rr55.7%
Taylor expanded in b around inf 91.2%
Simplified91.2%
distribute-lft-in91.2%
+-lft-identity91.2%
Applied egg-rr91.2%
associate-*r/91.2%
*-commutative91.2%
associate-*r*91.2%
metadata-eval91.2%
*-commutative91.2%
associate-*l/91.2%
Simplified91.2%
Final simplification91.2%
(FPCore (a b c)
:precision binary64
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+
(* -0.5 (/ c b))
(+
(* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))
(*
-0.16666666666666666
(* (/ (pow (* c a) 4.0) a) (/ 6.328125 (pow b 7.0))))))))
double code(double a, double b, double c) {
return (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))) + (-0.16666666666666666 * ((pow((c * a), 4.0) / a) * (6.328125 / pow(b, 7.0))))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + (((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))) + ((-0.16666666666666666d0) * ((((c * a) ** 4.0d0) / a) * (6.328125d0 / (b ** 7.0d0))))))
end function
public static double code(double a, double b, double c) {
return (-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))) + (-0.16666666666666666 * ((Math.pow((c * a), 4.0) / a) * (6.328125 / Math.pow(b, 7.0))))));
}
def code(a, b, c): return (-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) + (-0.16666666666666666 * ((math.pow((c * a), 4.0) / a) * (6.328125 / math.pow(b, 7.0))))))
function code(a, b, c) return Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) + Float64(-0.16666666666666666 * Float64(Float64((Float64(c * a) ^ 4.0) / a) * Float64(6.328125 / (b ^ 7.0))))))) end
function tmp = code(a, b, c) tmp = (-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))) + (-0.16666666666666666 * ((((c * a) ^ 4.0) / a) * (6.328125 / (b ^ 7.0)))))); end
code[a_, b_, c_] := N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.16666666666666666 * N[(N[(N[Power[N[(c * a), $MachinePrecision], 4.0], $MachinePrecision] / a), $MachinePrecision] * N[(6.328125 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -0.16666666666666666 \cdot \left(\frac{{\left(c \cdot a\right)}^{4}}{a} \cdot \frac{6.328125}{{b}^{7}}\right)\right)\right)
\end{array}
Initial program 56.0%
Taylor expanded in b around inf 91.2%
Taylor expanded in c around 0 91.2%
distribute-rgt-out91.2%
associate-*r*91.2%
*-commutative91.2%
times-frac91.2%
Simplified91.2%
Final simplification91.2%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* (pow (* c a) 2.0) 2.25)))
(if (<= b 0.74)
(/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0))
(fma
-0.16666666666666666
(+
(/ t_0 (* a (pow b 3.0)))
(/
(fma 1.5 (* (* c a) t_0) (* -3.0 (* a (* c 0.0))))
(* a (pow b 5.0))))
(* -0.5 (/ c b))))))
double code(double a, double b, double c) {
double t_0 = pow((c * a), 2.0) * 2.25;
double tmp;
if (b <= 0.74) {
tmp = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
} else {
tmp = fma(-0.16666666666666666, ((t_0 / (a * pow(b, 3.0))) + (fma(1.5, ((c * a) * t_0), (-3.0 * (a * (c * 0.0)))) / (a * pow(b, 5.0)))), (-0.5 * (c / b)));
}
return tmp;
}
function code(a, b, c) t_0 = Float64((Float64(c * a) ^ 2.0) * 2.25) tmp = 0.0 if (b <= 0.74) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)); else tmp = fma(-0.16666666666666666, Float64(Float64(t_0 / Float64(a * (b ^ 3.0))) + Float64(fma(1.5, Float64(Float64(c * a) * t_0), Float64(-3.0 * Float64(a * Float64(c * 0.0)))) / Float64(a * (b ^ 5.0)))), Float64(-0.5 * Float64(c / b))); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[Power[N[(c * a), $MachinePrecision], 2.0], $MachinePrecision] * 2.25), $MachinePrecision]}, If[LessEqual[b, 0.74], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(-0.16666666666666666 * N[(N[(t$95$0 / N[(a * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.5 * N[(N[(c * a), $MachinePrecision] * t$95$0), $MachinePrecision] + N[(-3.0 * N[(a * N[(c * 0.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(c \cdot a\right)}^{2} \cdot 2.25\\
\mathbf{if}\;b \leq 0.74:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.16666666666666666, \frac{t_0}{a \cdot {b}^{3}} + \frac{\mathsf{fma}\left(1.5, \left(c \cdot a\right) \cdot t_0, -3 \cdot \left(a \cdot \left(c \cdot 0\right)\right)\right)}{a \cdot {b}^{5}}, -0.5 \cdot \frac{c}{b}\right)\\
\end{array}
\end{array}
if b < 0.73999999999999999Initial program 84.6%
if 0.73999999999999999 < b Initial program 51.5%
flip3--51.1%
clear-num51.0%
pow251.0%
pow251.0%
pow-prod-up50.5%
metadata-eval50.5%
distribute-rgt-out50.6%
associate-*l*50.6%
+-commutative50.6%
fma-def50.6%
associate-*l*50.6%
Applied egg-rr51.1%
Taylor expanded in b around inf 91.0%
Simplified91.0%
Final simplification90.1%
(FPCore (a b c)
:precision binary64
(if (<= b 0.74)
(/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0))
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.74) {
tmp = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
} else {
tmp = (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 0.74d0) then
tmp = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
else
tmp = ((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 0.74) {
tmp = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
} else {
tmp = (-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 0.74: tmp = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0) else: tmp = (-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0)))) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 0.74) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 0.74) tmp = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0); else tmp = (-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0)))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 0.74], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.74:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)\\
\end{array}
\end{array}
if b < 0.73999999999999999Initial program 84.6%
if 0.73999999999999999 < b Initial program 51.5%
Taylor expanded in b around inf 90.9%
Final simplification90.1%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -5.5e-5) (/ (- (sqrt (fma b b (* c (* a -3.0)))) b) (* a 3.0)) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -5.5e-5) {
tmp = (sqrt(fma(b, b, (c * (a * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -5.5e-5) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -5.5e-5], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -5.5 \cdot 10^{-5}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -5.5000000000000002e-5Initial program 77.9%
Simplified78.1%
if -5.5000000000000002e-5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 39.8%
Taylor expanded in b around inf 92.3%
Final simplification86.3%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -1.2e-7) (/ (- (sqrt (fma b b (* c (* a -3.0)))) b) (* a 3.0)) (/ (* -0.5 c) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -1.2e-7) {
tmp = (sqrt(fma(b, b, (c * (a * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * c) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -1.2e-7) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * c) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -1.2e-7], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * c), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -1.2 \cdot 10^{-7}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1.19999999999999989e-7Initial program 74.2%
Simplified74.4%
if -1.19999999999999989e-7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 31.0%
Taylor expanded in b around inf 84.3%
*-commutative84.3%
associate-*l/84.3%
Simplified84.3%
Final simplification78.6%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)))) (if (<= t_0 -1.2e-7) t_0 (/ (* -0.5 c) b))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -1.2e-7) {
tmp = t_0;
} else {
tmp = (-0.5 * c) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
if (t_0 <= (-1.2d-7)) then
tmp = t_0
else
tmp = ((-0.5d0) * c) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -1.2e-7) {
tmp = t_0;
} else {
tmp = (-0.5 * c) / b;
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0) tmp = 0 if t_0 <= -1.2e-7: tmp = t_0 else: tmp = (-0.5 * c) / b return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) tmp = 0.0 if (t_0 <= -1.2e-7) tmp = t_0; else tmp = Float64(Float64(-0.5 * c) / b); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0); tmp = 0.0; if (t_0 <= -1.2e-7) tmp = t_0; else tmp = (-0.5 * c) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1.2e-7], t$95$0, N[(N[(-0.5 * c), $MachinePrecision] / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{if}\;t_0 \leq -1.2 \cdot 10^{-7}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1.19999999999999989e-7Initial program 74.2%
if -1.19999999999999989e-7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 31.0%
Taylor expanded in b around inf 84.3%
*-commutative84.3%
associate-*l/84.3%
Simplified84.3%
Final simplification78.5%
(FPCore (a b c) :precision binary64 (/ (* -0.5 c) b))
double code(double a, double b, double c) {
return (-0.5 * c) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * c) / b
end function
public static double code(double a, double b, double c) {
return (-0.5 * c) / b;
}
def code(a, b, c): return (-0.5 * c) / b
function code(a, b, c) return Float64(Float64(-0.5 * c) / b) end
function tmp = code(a, b, c) tmp = (-0.5 * c) / b; end
code[a_, b_, c_] := N[(N[(-0.5 * c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5 \cdot c}{b}
\end{array}
Initial program 56.0%
Taylor expanded in b around inf 63.6%
*-commutative63.6%
associate-*l/63.6%
Simplified63.6%
Final simplification63.6%
herbie shell --seed 2023319
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))