
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (log1p (expm1 (* im (- (cos re))))))
double code(double re, double im) {
return log1p(expm1((im * -cos(re))));
}
public static double code(double re, double im) {
return Math.log1p(Math.expm1((im * -Math.cos(re))));
}
def code(re, im): return math.log1p(math.expm1((im * -math.cos(re))))
function code(re, im) return log1p(expm1(Float64(im * Float64(-cos(re))))) end
code[re_, im_] := N[Log[1 + N[(Exp[N[(im * (-N[Cos[re], $MachinePrecision])), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(\mathsf{expm1}\left(im \cdot \left(-\cos re\right)\right)\right)
\end{array}
Initial program 54.5%
sub-neg54.5%
neg-sub054.5%
remove-double-neg54.5%
remove-double-neg54.5%
sub0-neg54.5%
distribute-neg-in54.5%
+-commutative54.5%
sub-neg54.5%
cos-neg54.5%
associate-*l*54.5%
distribute-rgt-neg-in54.5%
*-commutative54.5%
Simplified54.5%
Taylor expanded in im around 0 52.1%
log1p-expm1-u99.3%
associate-*r*99.3%
*-commutative99.3%
associate-*r*99.3%
metadata-eval99.3%
Applied egg-rr99.3%
Final simplification99.3%
(FPCore (re im)
:precision binary64
(if (<= im 5600.0)
(* 0.5 (* (cos re) (+ (* -0.3333333333333333 (pow im 3.0)) (* im -2.0))))
(if (<= im 5.6e+102)
(log1p (expm1 (- im)))
(* 0.5 (* -0.3333333333333333 (* (cos re) (pow im 3.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 5600.0) {
tmp = 0.5 * (cos(re) * ((-0.3333333333333333 * pow(im, 3.0)) + (im * -2.0)));
} else if (im <= 5.6e+102) {
tmp = log1p(expm1(-im));
} else {
tmp = 0.5 * (-0.3333333333333333 * (cos(re) * pow(im, 3.0)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 5600.0) {
tmp = 0.5 * (Math.cos(re) * ((-0.3333333333333333 * Math.pow(im, 3.0)) + (im * -2.0)));
} else if (im <= 5.6e+102) {
tmp = Math.log1p(Math.expm1(-im));
} else {
tmp = 0.5 * (-0.3333333333333333 * (Math.cos(re) * Math.pow(im, 3.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 5600.0: tmp = 0.5 * (math.cos(re) * ((-0.3333333333333333 * math.pow(im, 3.0)) + (im * -2.0))) elif im <= 5.6e+102: tmp = math.log1p(math.expm1(-im)) else: tmp = 0.5 * (-0.3333333333333333 * (math.cos(re) * math.pow(im, 3.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 5600.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(-0.3333333333333333 * (im ^ 3.0)) + Float64(im * -2.0)))); elseif (im <= 5.6e+102) tmp = log1p(expm1(Float64(-im))); else tmp = Float64(0.5 * Float64(-0.3333333333333333 * Float64(cos(re) * (im ^ 3.0)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 5600.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision] + N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 5.6e+102], N[Log[1 + N[(Exp[(-im)] - 1), $MachinePrecision]], $MachinePrecision], N[(0.5 * N[(-0.3333333333333333 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 5600:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-0.3333333333333333 \cdot {im}^{3} + im \cdot -2\right)\right)\\
\mathbf{elif}\;im \leq 5.6 \cdot 10^{+102}:\\
\;\;\;\;\mathsf{log1p}\left(\mathsf{expm1}\left(-im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.3333333333333333 \cdot \left(\cos re \cdot {im}^{3}\right)\right)\\
\end{array}
\end{array}
if im < 5600Initial program 42.1%
sub-neg42.1%
neg-sub042.1%
remove-double-neg42.1%
remove-double-neg42.1%
sub0-neg42.1%
distribute-neg-in42.1%
+-commutative42.1%
sub-neg42.1%
cos-neg42.1%
associate-*l*42.1%
distribute-rgt-neg-in42.1%
*-commutative42.1%
Simplified42.1%
Taylor expanded in im around 0 86.7%
if 5600 < im < 5.60000000000000037e102Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 3.6%
Taylor expanded in re around 0 2.5%
*-commutative2.5%
Simplified2.5%
log1p-expm1-u61.5%
*-commutative61.5%
associate-*l*61.5%
metadata-eval61.5%
Applied egg-rr61.5%
if 5.60000000000000037e102 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Final simplification87.6%
(FPCore (re im)
:precision binary64
(if (<= im 5600.0)
(* im (- (cos re)))
(if (<= im 5.6e+102)
(log1p (expm1 (- im)))
(* 0.5 (* -0.3333333333333333 (* (cos re) (pow im 3.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 5600.0) {
tmp = im * -cos(re);
} else if (im <= 5.6e+102) {
tmp = log1p(expm1(-im));
} else {
tmp = 0.5 * (-0.3333333333333333 * (cos(re) * pow(im, 3.0)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 5600.0) {
tmp = im * -Math.cos(re);
} else if (im <= 5.6e+102) {
tmp = Math.log1p(Math.expm1(-im));
} else {
tmp = 0.5 * (-0.3333333333333333 * (Math.cos(re) * Math.pow(im, 3.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 5600.0: tmp = im * -math.cos(re) elif im <= 5.6e+102: tmp = math.log1p(math.expm1(-im)) else: tmp = 0.5 * (-0.3333333333333333 * (math.cos(re) * math.pow(im, 3.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 5600.0) tmp = Float64(im * Float64(-cos(re))); elseif (im <= 5.6e+102) tmp = log1p(expm1(Float64(-im))); else tmp = Float64(0.5 * Float64(-0.3333333333333333 * Float64(cos(re) * (im ^ 3.0)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 5600.0], N[(im * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], If[LessEqual[im, 5.6e+102], N[Log[1 + N[(Exp[(-im)] - 1), $MachinePrecision]], $MachinePrecision], N[(0.5 * N[(-0.3333333333333333 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 5600:\\
\;\;\;\;im \cdot \left(-\cos re\right)\\
\mathbf{elif}\;im \leq 5.6 \cdot 10^{+102}:\\
\;\;\;\;\mathsf{log1p}\left(\mathsf{expm1}\left(-im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.3333333333333333 \cdot \left(\cos re \cdot {im}^{3}\right)\right)\\
\end{array}
\end{array}
if im < 5600Initial program 42.1%
sub-neg42.1%
neg-sub042.1%
remove-double-neg42.1%
remove-double-neg42.1%
sub0-neg42.1%
distribute-neg-in42.1%
+-commutative42.1%
sub-neg42.1%
cos-neg42.1%
associate-*l*42.1%
distribute-rgt-neg-in42.1%
*-commutative42.1%
Simplified42.1%
Taylor expanded in im around 0 64.8%
Taylor expanded in im around 0 64.4%
associate-*r*64.4%
*-commutative64.4%
mul-1-neg64.4%
Simplified64.4%
if 5600 < im < 5.60000000000000037e102Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 3.6%
Taylor expanded in re around 0 2.5%
*-commutative2.5%
Simplified2.5%
log1p-expm1-u61.5%
*-commutative61.5%
associate-*l*61.5%
metadata-eval61.5%
Applied egg-rr61.5%
if 5.60000000000000037e102 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Final simplification70.1%
(FPCore (re im) :precision binary64 (if (<= im 5600.0) (* im (- (cos re))) (log1p (expm1 (- im)))))
double code(double re, double im) {
double tmp;
if (im <= 5600.0) {
tmp = im * -cos(re);
} else {
tmp = log1p(expm1(-im));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 5600.0) {
tmp = im * -Math.cos(re);
} else {
tmp = Math.log1p(Math.expm1(-im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 5600.0: tmp = im * -math.cos(re) else: tmp = math.log1p(math.expm1(-im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 5600.0) tmp = Float64(im * Float64(-cos(re))); else tmp = log1p(expm1(Float64(-im))); end return tmp end
code[re_, im_] := If[LessEqual[im, 5600.0], N[(im * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], N[Log[1 + N[(Exp[(-im)] - 1), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 5600:\\
\;\;\;\;im \cdot \left(-\cos re\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(\mathsf{expm1}\left(-im\right)\right)\\
\end{array}
\end{array}
if im < 5600Initial program 42.1%
sub-neg42.1%
neg-sub042.1%
remove-double-neg42.1%
remove-double-neg42.1%
sub0-neg42.1%
distribute-neg-in42.1%
+-commutative42.1%
sub-neg42.1%
cos-neg42.1%
associate-*l*42.1%
distribute-rgt-neg-in42.1%
*-commutative42.1%
Simplified42.1%
Taylor expanded in im around 0 64.8%
Taylor expanded in im around 0 64.4%
associate-*r*64.4%
*-commutative64.4%
mul-1-neg64.4%
Simplified64.4%
if 5600 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 5.9%
Taylor expanded in re around 0 5.1%
*-commutative5.1%
Simplified5.1%
log1p-expm1-u80.0%
*-commutative80.0%
associate-*l*80.0%
metadata-eval80.0%
Applied egg-rr80.0%
Final simplification67.7%
(FPCore (re im)
:precision binary64
(if (<= im 600.0)
(* im (- (cos re)))
(if (<= im 1.6e+75)
(* 0.5 (* im (+ -2.0 (pow re 2.0))))
(* 0.5 (+ (* -0.3333333333333333 (pow im 3.0)) (* im -2.0))))))
double code(double re, double im) {
double tmp;
if (im <= 600.0) {
tmp = im * -cos(re);
} else if (im <= 1.6e+75) {
tmp = 0.5 * (im * (-2.0 + pow(re, 2.0)));
} else {
tmp = 0.5 * ((-0.3333333333333333 * pow(im, 3.0)) + (im * -2.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 600.0d0) then
tmp = im * -cos(re)
else if (im <= 1.6d+75) then
tmp = 0.5d0 * (im * ((-2.0d0) + (re ** 2.0d0)))
else
tmp = 0.5d0 * (((-0.3333333333333333d0) * (im ** 3.0d0)) + (im * (-2.0d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 600.0) {
tmp = im * -Math.cos(re);
} else if (im <= 1.6e+75) {
tmp = 0.5 * (im * (-2.0 + Math.pow(re, 2.0)));
} else {
tmp = 0.5 * ((-0.3333333333333333 * Math.pow(im, 3.0)) + (im * -2.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 600.0: tmp = im * -math.cos(re) elif im <= 1.6e+75: tmp = 0.5 * (im * (-2.0 + math.pow(re, 2.0))) else: tmp = 0.5 * ((-0.3333333333333333 * math.pow(im, 3.0)) + (im * -2.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 600.0) tmp = Float64(im * Float64(-cos(re))); elseif (im <= 1.6e+75) tmp = Float64(0.5 * Float64(im * Float64(-2.0 + (re ^ 2.0)))); else tmp = Float64(0.5 * Float64(Float64(-0.3333333333333333 * (im ^ 3.0)) + Float64(im * -2.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 600.0) tmp = im * -cos(re); elseif (im <= 1.6e+75) tmp = 0.5 * (im * (-2.0 + (re ^ 2.0))); else tmp = 0.5 * ((-0.3333333333333333 * (im ^ 3.0)) + (im * -2.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 600.0], N[(im * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], If[LessEqual[im, 1.6e+75], N[(0.5 * N[(im * N[(-2.0 + N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision] + N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 600:\\
\;\;\;\;im \cdot \left(-\cos re\right)\\
\mathbf{elif}\;im \leq 1.6 \cdot 10^{+75}:\\
\;\;\;\;0.5 \cdot \left(im \cdot \left(-2 + {re}^{2}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.3333333333333333 \cdot {im}^{3} + im \cdot -2\right)\\
\end{array}
\end{array}
if im < 600Initial program 41.8%
sub-neg41.8%
neg-sub041.8%
remove-double-neg41.8%
remove-double-neg41.8%
sub0-neg41.8%
distribute-neg-in41.8%
+-commutative41.8%
sub-neg41.8%
cos-neg41.8%
associate-*l*41.8%
distribute-rgt-neg-in41.8%
*-commutative41.8%
Simplified41.8%
Taylor expanded in im around 0 65.1%
Taylor expanded in im around 0 64.7%
associate-*r*64.7%
*-commutative64.7%
mul-1-neg64.7%
Simplified64.7%
if 600 < im < 1.59999999999999992e75Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 3.4%
Taylor expanded in re around 0 42.5%
+-commutative42.5%
*-commutative42.5%
distribute-lft-out42.5%
Simplified42.5%
if 1.59999999999999992e75 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 92.0%
Taylor expanded in re around 0 78.8%
Final simplification66.3%
(FPCore (re im) :precision binary64 (if (<= im 380.0) (* im (- (cos re))) (* 0.5 (* im (+ -2.0 (pow re 2.0))))))
double code(double re, double im) {
double tmp;
if (im <= 380.0) {
tmp = im * -cos(re);
} else {
tmp = 0.5 * (im * (-2.0 + pow(re, 2.0)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 380.0d0) then
tmp = im * -cos(re)
else
tmp = 0.5d0 * (im * ((-2.0d0) + (re ** 2.0d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 380.0) {
tmp = im * -Math.cos(re);
} else {
tmp = 0.5 * (im * (-2.0 + Math.pow(re, 2.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 380.0: tmp = im * -math.cos(re) else: tmp = 0.5 * (im * (-2.0 + math.pow(re, 2.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 380.0) tmp = Float64(im * Float64(-cos(re))); else tmp = Float64(0.5 * Float64(im * Float64(-2.0 + (re ^ 2.0)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 380.0) tmp = im * -cos(re); else tmp = 0.5 * (im * (-2.0 + (re ^ 2.0))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 380.0], N[(im * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], N[(0.5 * N[(im * N[(-2.0 + N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 380:\\
\;\;\;\;im \cdot \left(-\cos re\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(im \cdot \left(-2 + {re}^{2}\right)\right)\\
\end{array}
\end{array}
if im < 380Initial program 41.8%
sub-neg41.8%
neg-sub041.8%
remove-double-neg41.8%
remove-double-neg41.8%
sub0-neg41.8%
distribute-neg-in41.8%
+-commutative41.8%
sub-neg41.8%
cos-neg41.8%
associate-*l*41.8%
distribute-rgt-neg-in41.8%
*-commutative41.8%
Simplified41.8%
Taylor expanded in im around 0 65.1%
Taylor expanded in im around 0 64.7%
associate-*r*64.7%
*-commutative64.7%
mul-1-neg64.7%
Simplified64.7%
if 380 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 5.9%
Taylor expanded in re around 0 17.9%
+-commutative17.9%
*-commutative17.9%
distribute-lft-out17.9%
Simplified17.9%
Final simplification54.4%
(FPCore (re im) :precision binary64 (if (<= im 760.0) (* im (- (cos re))) (* 0.5 (* im (pow re 2.0)))))
double code(double re, double im) {
double tmp;
if (im <= 760.0) {
tmp = im * -cos(re);
} else {
tmp = 0.5 * (im * pow(re, 2.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 760.0d0) then
tmp = im * -cos(re)
else
tmp = 0.5d0 * (im * (re ** 2.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 760.0) {
tmp = im * -Math.cos(re);
} else {
tmp = 0.5 * (im * Math.pow(re, 2.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 760.0: tmp = im * -math.cos(re) else: tmp = 0.5 * (im * math.pow(re, 2.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 760.0) tmp = Float64(im * Float64(-cos(re))); else tmp = Float64(0.5 * Float64(im * (re ^ 2.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 760.0) tmp = im * -cos(re); else tmp = 0.5 * (im * (re ^ 2.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 760.0], N[(im * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], N[(0.5 * N[(im * N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 760:\\
\;\;\;\;im \cdot \left(-\cos re\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(im \cdot {re}^{2}\right)\\
\end{array}
\end{array}
if im < 760Initial program 41.8%
sub-neg41.8%
neg-sub041.8%
remove-double-neg41.8%
remove-double-neg41.8%
sub0-neg41.8%
distribute-neg-in41.8%
+-commutative41.8%
sub-neg41.8%
cos-neg41.8%
associate-*l*41.8%
distribute-rgt-neg-in41.8%
*-commutative41.8%
Simplified41.8%
Taylor expanded in im around 0 65.1%
Taylor expanded in im around 0 64.7%
associate-*r*64.7%
*-commutative64.7%
mul-1-neg64.7%
Simplified64.7%
if 760 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 5.9%
Taylor expanded in re around 0 17.9%
+-commutative17.9%
*-commutative17.9%
distribute-lft-out17.9%
Simplified17.9%
Taylor expanded in re around inf 15.3%
Final simplification53.9%
(FPCore (re im) :precision binary64 (* im (- (cos re))))
double code(double re, double im) {
return im * -cos(re);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im * -cos(re)
end function
public static double code(double re, double im) {
return im * -Math.cos(re);
}
def code(re, im): return im * -math.cos(re)
function code(re, im) return Float64(im * Float64(-cos(re))) end
function tmp = code(re, im) tmp = im * -cos(re); end
code[re_, im_] := N[(im * (-N[Cos[re], $MachinePrecision])), $MachinePrecision]
\begin{array}{l}
\\
im \cdot \left(-\cos re\right)
\end{array}
Initial program 54.5%
sub-neg54.5%
neg-sub054.5%
remove-double-neg54.5%
remove-double-neg54.5%
sub0-neg54.5%
distribute-neg-in54.5%
+-commutative54.5%
sub-neg54.5%
cos-neg54.5%
associate-*l*54.5%
distribute-rgt-neg-in54.5%
*-commutative54.5%
Simplified54.5%
Taylor expanded in im around 0 52.1%
Taylor expanded in im around 0 51.8%
associate-*r*51.8%
*-commutative51.8%
mul-1-neg51.8%
Simplified51.8%
Final simplification51.8%
(FPCore (re im) :precision binary64 (* 0.5 (* im -2.0)))
double code(double re, double im) {
return 0.5 * (im * -2.0);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * (im * (-2.0d0))
end function
public static double code(double re, double im) {
return 0.5 * (im * -2.0);
}
def code(re, im): return 0.5 * (im * -2.0)
function code(re, im) return Float64(0.5 * Float64(im * -2.0)) end
function tmp = code(re, im) tmp = 0.5 * (im * -2.0); end
code[re_, im_] := N[(0.5 * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(im \cdot -2\right)
\end{array}
Initial program 54.5%
sub-neg54.5%
neg-sub054.5%
remove-double-neg54.5%
remove-double-neg54.5%
sub0-neg54.5%
distribute-neg-in54.5%
+-commutative54.5%
sub-neg54.5%
cos-neg54.5%
associate-*l*54.5%
distribute-rgt-neg-in54.5%
*-commutative54.5%
Simplified54.5%
Taylor expanded in im around 0 52.1%
Taylor expanded in re around 0 29.1%
*-commutative29.1%
Simplified29.1%
Final simplification29.1%
(FPCore (re im) :precision binary64 (- im))
double code(double re, double im) {
return -im;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = -im
end function
public static double code(double re, double im) {
return -im;
}
def code(re, im): return -im
function code(re, im) return Float64(-im) end
function tmp = code(re, im) tmp = -im; end
code[re_, im_] := (-im)
\begin{array}{l}
\\
-im
\end{array}
Initial program 54.5%
sub-neg54.5%
neg-sub054.5%
remove-double-neg54.5%
remove-double-neg54.5%
sub0-neg54.5%
distribute-neg-in54.5%
+-commutative54.5%
sub-neg54.5%
cos-neg54.5%
associate-*l*54.5%
distribute-rgt-neg-in54.5%
*-commutative54.5%
Simplified54.5%
Taylor expanded in im around 0 52.1%
Taylor expanded in re around 0 28.8%
mul-1-neg28.8%
Simplified28.8%
Final simplification28.8%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2023319
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:herbie-target
(if (< (fabs im) 1.0) (- (* (cos re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))