
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t_0\right) \cdot n0_i + \left(\sin \left(u \cdot normAngle\right) \cdot t_0\right) \cdot n1_i
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t_0\right) \cdot n0_i + \left(\sin \left(u \cdot normAngle\right) \cdot t_0\right) \cdot n1_i
\end{array}
\end{array}
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (- (/ n1_i (/ (sin normAngle) normAngle)) (/ n0_i (/ (sin normAngle) (* normAngle (cos normAngle))))) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, ((n1_i / (sinf(normAngle) / normAngle)) - (n0_i / (sinf(normAngle) / (normAngle * cosf(normAngle))))), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, Float32(Float32(n1_i / Float32(sin(normAngle) / normAngle)) - Float32(n0_i / Float32(sin(normAngle) / Float32(normAngle * cos(normAngle))))), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, \frac{n1_i}{\frac{\sin normAngle}{normAngle}} - \frac{n0_i}{\frac{\sin normAngle}{normAngle \cdot \cos normAngle}}, n0_i\right)
\end{array}
Initial program 97.4%
*-commutative97.4%
associate-*l*80.8%
*-commutative80.8%
associate-*l*74.0%
distribute-lft-out74.0%
Simplified74.0%
Taylor expanded in u around 0 88.1%
+-commutative88.1%
fma-def88.1%
+-commutative88.1%
mul-1-neg88.1%
unsub-neg88.1%
associate-/l*95.0%
associate-/l*99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(+
n0_i
(-
(* u (- n1_i n0_i))
(*
(pow normAngle 2.0)
(*
u
(-
(+ (* n0_i -0.5) (* n1_i -0.16666666666666666))
(* n0_i -0.16666666666666666)))))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + ((u * (n1_i - n0_i)) - (powf(normAngle, 2.0f) * (u * (((n0_i * -0.5f) + (n1_i * -0.16666666666666666f)) - (n0_i * -0.16666666666666666f)))));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + ((u * (n1_i - n0_i)) - ((normangle ** 2.0e0) * (u * (((n0_i * (-0.5e0)) + (n1_i * (-0.16666666666666666e0))) - (n0_i * (-0.16666666666666666e0))))))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(Float32(u * Float32(n1_i - n0_i)) - Float32((normAngle ^ Float32(2.0)) * Float32(u * Float32(Float32(Float32(n0_i * Float32(-0.5)) + Float32(n1_i * Float32(-0.16666666666666666))) - Float32(n0_i * Float32(-0.16666666666666666))))))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + ((u * (n1_i - n0_i)) - ((normAngle ^ single(2.0)) * (u * (((n0_i * single(-0.5)) + (n1_i * single(-0.16666666666666666))) - (n0_i * single(-0.16666666666666666)))))); end
\begin{array}{l}
\\
n0_i + \left(u \cdot \left(n1_i - n0_i\right) - {normAngle}^{2} \cdot \left(u \cdot \left(\left(n0_i \cdot -0.5 + n1_i \cdot -0.16666666666666666\right) - n0_i \cdot -0.16666666666666666\right)\right)\right)
\end{array}
Initial program 97.4%
*-commutative97.4%
associate-*l*80.8%
*-commutative80.8%
associate-*l*74.0%
distribute-lft-out74.0%
Simplified74.0%
Taylor expanded in u around 0 88.1%
+-commutative88.1%
fma-def88.1%
+-commutative88.1%
mul-1-neg88.1%
unsub-neg88.1%
associate-/l*95.0%
associate-/l*99.3%
Simplified99.3%
Taylor expanded in normAngle around 0 98.6%
Final simplification98.6%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2.0) (* u (* n1_i 0.16666666666666666))))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + ((u * (n1_i - n0_i)) + (powf(normAngle, 2.0f) * (u * (n1_i * 0.16666666666666666f))));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + ((u * (n1_i - n0_i)) + ((normangle ** 2.0e0) * (u * (n1_i * 0.16666666666666666e0))))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(Float32(u * Float32(n1_i - n0_i)) + Float32((normAngle ^ Float32(2.0)) * Float32(u * Float32(n1_i * Float32(0.16666666666666666)))))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + ((u * (n1_i - n0_i)) + ((normAngle ^ single(2.0)) * (u * (n1_i * single(0.16666666666666666))))); end
\begin{array}{l}
\\
n0_i + \left(u \cdot \left(n1_i - n0_i\right) + {normAngle}^{2} \cdot \left(u \cdot \left(n1_i \cdot 0.16666666666666666\right)\right)\right)
\end{array}
Initial program 97.4%
*-commutative97.4%
associate-*l*80.8%
*-commutative80.8%
associate-*l*74.0%
distribute-lft-out74.0%
Simplified74.0%
Taylor expanded in u around 0 88.1%
+-commutative88.1%
fma-def88.1%
+-commutative88.1%
mul-1-neg88.1%
unsub-neg88.1%
associate-/l*95.0%
associate-/l*99.3%
Simplified99.3%
Taylor expanded in normAngle around 0 98.6%
Taylor expanded in n0_i around 0 98.4%
associate-*r*98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (- n0_i (* u (+ (* (pow normAngle 2.0) (* n1_i -0.16666666666666666)) (- n0_i n1_i)))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i - (u * ((powf(normAngle, 2.0f) * (n1_i * -0.16666666666666666f)) + (n0_i - n1_i)));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i - (u * (((normangle ** 2.0e0) * (n1_i * (-0.16666666666666666e0))) + (n0_i - n1_i)))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i - Float32(u * Float32(Float32((normAngle ^ Float32(2.0)) * Float32(n1_i * Float32(-0.16666666666666666))) + Float32(n0_i - n1_i)))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i - (u * (((normAngle ^ single(2.0)) * (n1_i * single(-0.16666666666666666))) + (n0_i - n1_i))); end
\begin{array}{l}
\\
n0_i - u \cdot \left({normAngle}^{2} \cdot \left(n1_i \cdot -0.16666666666666666\right) + \left(n0_i - n1_i\right)\right)
\end{array}
Initial program 97.4%
*-commutative97.4%
associate-*l*80.8%
*-commutative80.8%
associate-*l*74.0%
distribute-lft-out74.0%
Simplified74.0%
Taylor expanded in u around 0 88.1%
+-commutative88.1%
fma-def88.1%
+-commutative88.1%
mul-1-neg88.1%
unsub-neg88.1%
associate-/l*95.0%
associate-/l*99.3%
Simplified99.3%
Taylor expanded in normAngle around 0 98.6%
Taylor expanded in n0_i around 0 98.4%
associate-*r*98.4%
Simplified98.4%
Taylor expanded in u around -inf 98.4%
mul-1-neg98.4%
unsub-neg98.4%
+-commutative98.4%
mul-1-neg98.4%
unsub-neg98.4%
associate-*r*98.4%
*-commutative98.4%
*-commutative98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (- n1_i n0_i) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, (n1_i - n0_i), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, Float32(n1_i - n0_i), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, n1_i - n0_i, n0_i\right)
\end{array}
Initial program 97.4%
*-commutative97.4%
associate-*l*80.8%
*-commutative80.8%
associate-*l*74.0%
distribute-lft-out74.0%
Simplified74.0%
Taylor expanded in u around 0 88.1%
+-commutative88.1%
fma-def88.1%
+-commutative88.1%
mul-1-neg88.1%
unsub-neg88.1%
associate-/l*95.0%
associate-/l*99.3%
Simplified99.3%
Taylor expanded in normAngle around 0 97.8%
+-commutative97.8%
fma-def97.9%
Simplified97.9%
Final simplification97.9%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (or (<= n0_i -1.999999936531045e-21)
(not (<= n0_i 5.000000156871975e-23)))
(* n0_i (- 1.0 u))
(* u n1_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n0_i <= -1.999999936531045e-21f) || !(n0_i <= 5.000000156871975e-23f)) {
tmp = n0_i * (1.0f - u);
} else {
tmp = u * n1_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n0_i <= (-1.999999936531045e-21)) .or. (.not. (n0_i <= 5.000000156871975e-23))) then
tmp = n0_i * (1.0e0 - u)
else
tmp = u * n1_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n0_i <= Float32(-1.999999936531045e-21)) || !(n0_i <= Float32(5.000000156871975e-23))) tmp = Float32(n0_i * Float32(Float32(1.0) - u)); else tmp = Float32(u * n1_i); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n0_i <= single(-1.999999936531045e-21)) || ~((n0_i <= single(5.000000156871975e-23)))) tmp = n0_i * (single(1.0) - u); else tmp = u * n1_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0_i \leq -1.999999936531045 \cdot 10^{-21} \lor \neg \left(n0_i \leq 5.000000156871975 \cdot 10^{-23}\right):\\
\;\;\;\;n0_i \cdot \left(1 - u\right)\\
\mathbf{else}:\\
\;\;\;\;u \cdot n1_i\\
\end{array}
\end{array}
if n0_i < -1.9999999e-21 or 5.00000016e-23 < n0_i Initial program 98.4%
*-commutative98.4%
associate-*l*84.0%
*-commutative84.0%
associate-*l*82.9%
distribute-lft-out82.9%
Simplified82.9%
Taylor expanded in u around 0 94.3%
+-commutative94.3%
fma-def94.2%
+-commutative94.2%
mul-1-neg94.2%
unsub-neg94.2%
associate-/l*95.4%
associate-/l*99.3%
Simplified99.3%
Taylor expanded in normAngle around 0 98.0%
+-commutative98.0%
fma-def98.0%
Simplified98.0%
Taylor expanded in n1_i around 0 79.6%
*-rgt-identity79.6%
mul-1-neg79.6%
distribute-rgt-neg-in79.6%
mul-1-neg79.6%
distribute-lft-in79.3%
mul-1-neg79.3%
sub-neg79.3%
Simplified79.3%
if -1.9999999e-21 < n0_i < 5.00000016e-23Initial program 95.9%
*-commutative95.9%
associate-*l*75.7%
*-commutative75.7%
associate-*l*60.3%
distribute-lft-out60.3%
Simplified60.3%
Taylor expanded in normAngle around 0 97.4%
Taylor expanded in n0_i around 0 64.4%
*-commutative64.4%
Simplified64.4%
Final simplification73.5%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (- (* u n1_i) (* u n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + ((u * n1_i) - (u * n0_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + ((u * n1_i) - (u * n0_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(Float32(u * n1_i) - Float32(u * n0_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + ((u * n1_i) - (u * n0_i)); end
\begin{array}{l}
\\
n0_i + \left(u \cdot n1_i - u \cdot n0_i\right)
\end{array}
Initial program 97.4%
*-commutative97.4%
associate-*l*80.8%
*-commutative80.8%
associate-*l*74.0%
distribute-lft-out74.0%
Simplified74.0%
Taylor expanded in u around 0 88.1%
+-commutative88.1%
fma-def88.1%
+-commutative88.1%
mul-1-neg88.1%
unsub-neg88.1%
associate-/l*95.0%
associate-/l*99.3%
Simplified99.3%
Taylor expanded in normAngle around 0 97.8%
+-commutative97.8%
fma-def97.9%
Simplified97.9%
Taylor expanded in n1_i around 0 97.8%
Final simplification97.8%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (<= n0_i -1.999999936531045e-21) n0_i (if (<= n0_i 5.000000156871975e-23) (* u n1_i) n0_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n0_i <= -1.999999936531045e-21f) {
tmp = n0_i;
} else if (n0_i <= 5.000000156871975e-23f) {
tmp = u * n1_i;
} else {
tmp = n0_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if (n0_i <= (-1.999999936531045e-21)) then
tmp = n0_i
else if (n0_i <= 5.000000156871975e-23) then
tmp = u * n1_i
else
tmp = n0_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n0_i <= Float32(-1.999999936531045e-21)) tmp = n0_i; elseif (n0_i <= Float32(5.000000156871975e-23)) tmp = Float32(u * n1_i); else tmp = n0_i; end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if (n0_i <= single(-1.999999936531045e-21)) tmp = n0_i; elseif (n0_i <= single(5.000000156871975e-23)) tmp = u * n1_i; else tmp = n0_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0_i \leq -1.999999936531045 \cdot 10^{-21}:\\
\;\;\;\;n0_i\\
\mathbf{elif}\;n0_i \leq 5.000000156871975 \cdot 10^{-23}:\\
\;\;\;\;u \cdot n1_i\\
\mathbf{else}:\\
\;\;\;\;n0_i\\
\end{array}
\end{array}
if n0_i < -1.9999999e-21 or 5.00000016e-23 < n0_i Initial program 98.4%
*-commutative98.4%
associate-*l*84.0%
*-commutative84.0%
associate-*l*82.9%
distribute-lft-out82.9%
Simplified82.9%
Taylor expanded in u around 0 94.3%
+-commutative94.3%
fma-def94.2%
+-commutative94.2%
mul-1-neg94.2%
unsub-neg94.2%
associate-/l*95.4%
associate-/l*99.3%
Simplified99.3%
Taylor expanded in u around 0 64.8%
if -1.9999999e-21 < n0_i < 5.00000016e-23Initial program 95.9%
*-commutative95.9%
associate-*l*75.7%
*-commutative75.7%
associate-*l*60.3%
distribute-lft-out60.3%
Simplified60.3%
Taylor expanded in normAngle around 0 97.4%
Taylor expanded in n0_i around 0 64.4%
*-commutative64.4%
Simplified64.4%
Final simplification64.6%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (<= n0_i -9.999999960041972e-13) (* n0_i (- 1.0 u)) (+ n0_i (* u n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n0_i <= -9.999999960041972e-13f) {
tmp = n0_i * (1.0f - u);
} else {
tmp = n0_i + (u * n1_i);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if (n0_i <= (-9.999999960041972e-13)) then
tmp = n0_i * (1.0e0 - u)
else
tmp = n0_i + (u * n1_i)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n0_i <= Float32(-9.999999960041972e-13)) tmp = Float32(n0_i * Float32(Float32(1.0) - u)); else tmp = Float32(n0_i + Float32(u * n1_i)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if (n0_i <= single(-9.999999960041972e-13)) tmp = n0_i * (single(1.0) - u); else tmp = n0_i + (u * n1_i); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0_i \leq -9.999999960041972 \cdot 10^{-13}:\\
\;\;\;\;n0_i \cdot \left(1 - u\right)\\
\mathbf{else}:\\
\;\;\;\;n0_i + u \cdot n1_i\\
\end{array}
\end{array}
if n0_i < -9.99999996e-13Initial program 98.3%
*-commutative98.3%
associate-*l*92.3%
*-commutative92.3%
associate-*l*92.2%
distribute-lft-out92.2%
Simplified92.2%
Taylor expanded in u around 0 97.8%
+-commutative97.8%
fma-def97.8%
+-commutative97.8%
mul-1-neg97.8%
unsub-neg97.8%
associate-/l*97.6%
associate-/l*98.6%
Simplified98.6%
Taylor expanded in normAngle around 0 96.9%
+-commutative96.9%
fma-def97.0%
Simplified97.0%
Taylor expanded in n1_i around 0 91.3%
*-rgt-identity91.3%
mul-1-neg91.3%
distribute-rgt-neg-in91.3%
mul-1-neg91.3%
distribute-lft-in91.1%
mul-1-neg91.1%
sub-neg91.1%
Simplified91.1%
if -9.99999996e-13 < n0_i Initial program 97.2%
*-commutative97.2%
associate-*l*78.2%
*-commutative78.2%
associate-*l*69.9%
distribute-lft-out70.0%
Simplified70.0%
Taylor expanded in u around 0 63.1%
Taylor expanded in normAngle around 0 85.6%
*-commutative85.6%
Simplified85.6%
Final simplification86.6%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (<= n0_i -9.999999960041972e-13) (- n0_i (* u n0_i)) (+ n0_i (* u n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n0_i <= -9.999999960041972e-13f) {
tmp = n0_i - (u * n0_i);
} else {
tmp = n0_i + (u * n1_i);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if (n0_i <= (-9.999999960041972e-13)) then
tmp = n0_i - (u * n0_i)
else
tmp = n0_i + (u * n1_i)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n0_i <= Float32(-9.999999960041972e-13)) tmp = Float32(n0_i - Float32(u * n0_i)); else tmp = Float32(n0_i + Float32(u * n1_i)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if (n0_i <= single(-9.999999960041972e-13)) tmp = n0_i - (u * n0_i); else tmp = n0_i + (u * n1_i); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0_i \leq -9.999999960041972 \cdot 10^{-13}:\\
\;\;\;\;n0_i - u \cdot n0_i\\
\mathbf{else}:\\
\;\;\;\;n0_i + u \cdot n1_i\\
\end{array}
\end{array}
if n0_i < -9.99999996e-13Initial program 98.3%
*-commutative98.3%
associate-*l*92.3%
*-commutative92.3%
associate-*l*92.2%
distribute-lft-out92.2%
Simplified92.2%
Taylor expanded in u around 0 97.8%
+-commutative97.8%
fma-def97.8%
+-commutative97.8%
mul-1-neg97.8%
unsub-neg97.8%
associate-/l*97.6%
associate-/l*98.6%
Simplified98.6%
Taylor expanded in normAngle around 0 96.9%
+-commutative96.9%
fma-def97.0%
Simplified97.0%
Taylor expanded in n1_i around 0 91.3%
associate-*r*91.3%
mul-1-neg91.3%
Simplified91.3%
if -9.99999996e-13 < n0_i Initial program 97.2%
*-commutative97.2%
associate-*l*78.2%
*-commutative78.2%
associate-*l*69.9%
distribute-lft-out70.0%
Simplified70.0%
Taylor expanded in u around 0 63.1%
Taylor expanded in normAngle around 0 85.6%
*-commutative85.6%
Simplified85.6%
Final simplification86.6%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (* u (- n1_i n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + (u * (n1_i - n0_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + (u * (n1_i - n0_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(u * Float32(n1_i - n0_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + (u * (n1_i - n0_i)); end
\begin{array}{l}
\\
n0_i + u \cdot \left(n1_i - n0_i\right)
\end{array}
Initial program 97.4%
*-commutative97.4%
associate-*l*80.8%
*-commutative80.8%
associate-*l*74.0%
distribute-lft-out74.0%
Simplified74.0%
Taylor expanded in normAngle around 0 97.5%
Taylor expanded in u around -inf 97.8%
mul-1-neg97.8%
unsub-neg97.8%
mul-1-neg97.8%
unsub-neg97.8%
Simplified97.8%
Final simplification97.8%
(FPCore (normAngle u n0_i n1_i) :precision binary32 n0_i)
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i
end function
function code(normAngle, u, n0_i, n1_i) return n0_i end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i; end
\begin{array}{l}
\\
n0_i
\end{array}
Initial program 97.4%
*-commutative97.4%
associate-*l*80.8%
*-commutative80.8%
associate-*l*74.0%
distribute-lft-out74.0%
Simplified74.0%
Taylor expanded in u around 0 88.1%
+-commutative88.1%
fma-def88.1%
+-commutative88.1%
mul-1-neg88.1%
unsub-neg88.1%
associate-/l*95.0%
associate-/l*99.3%
Simplified99.3%
Taylor expanded in u around 0 50.2%
Final simplification50.2%
herbie shell --seed 2023319
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))