
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
(FPCore (m v) :precision binary64 (if (<= m 2e-20) (* m (+ (/ m v) -1.0)) (/ m (/ v (* m (- 1.0 m))))))
double code(double m, double v) {
double tmp;
if (m <= 2e-20) {
tmp = m * ((m / v) + -1.0);
} else {
tmp = m / (v / (m * (1.0 - m)));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 2d-20) then
tmp = m * ((m / v) + (-1.0d0))
else
tmp = m / (v / (m * (1.0d0 - m)))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 2e-20) {
tmp = m * ((m / v) + -1.0);
} else {
tmp = m / (v / (m * (1.0 - m)));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 2e-20: tmp = m * ((m / v) + -1.0) else: tmp = m / (v / (m * (1.0 - m))) return tmp
function code(m, v) tmp = 0.0 if (m <= 2e-20) tmp = Float64(m * Float64(Float64(m / v) + -1.0)); else tmp = Float64(m / Float64(v / Float64(m * Float64(1.0 - m)))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 2e-20) tmp = m * ((m / v) + -1.0); else tmp = m / (v / (m * (1.0 - m))); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 2e-20], N[(m * N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(m / N[(v / N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 2 \cdot 10^{-20}:\\
\;\;\;\;m \cdot \left(\frac{m}{v} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{m}{\frac{v}{m \cdot \left(1 - m\right)}}\\
\end{array}
\end{array}
if m < 1.99999999999999989e-20Initial program 99.9%
Taylor expanded in m around 0 99.9%
if 1.99999999999999989e-20 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-*l/99.9%
metadata-eval99.9%
Simplified99.9%
flip-+17.7%
associate-*r/17.1%
metadata-eval17.1%
sub-neg17.1%
pow217.1%
associate-/r/17.0%
metadata-eval17.0%
fma-neg17.0%
metadata-eval17.0%
Applied egg-rr17.0%
associate-/l*17.7%
+-commutative17.7%
associate-/r/17.7%
*-commutative17.7%
Simplified17.7%
Taylor expanded in v around 0 99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (* m (+ (/ (* m (- 1.0 m)) v) -1.0)))
double code(double m, double v) {
return m * (((m * (1.0 - m)) / v) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * (((m * (1.0d0 - m)) / v) + (-1.0d0))
end function
public static double code(double m, double v) {
return m * (((m * (1.0 - m)) / v) + -1.0);
}
def code(m, v): return m * (((m * (1.0 - m)) / v) + -1.0)
function code(m, v) return Float64(m * Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0)) end
function tmp = code(m, v) tmp = m * (((m * (1.0 - m)) / v) + -1.0); end
code[m_, v_] := N[(m * N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(\frac{m \cdot \left(1 - m\right)}{v} + -1\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (* m (+ (* (- 1.0 m) (/ m v)) -1.0)))
double code(double m, double v) {
return m * (((1.0 - m) * (m / v)) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * (((1.0d0 - m) * (m / v)) + (-1.0d0))
end function
public static double code(double m, double v) {
return m * (((1.0 - m) * (m / v)) + -1.0);
}
def code(m, v): return m * (((1.0 - m) * (m / v)) + -1.0)
function code(m, v) return Float64(m * Float64(Float64(Float64(1.0 - m) * Float64(m / v)) + -1.0)) end
function tmp = code(m, v) tmp = m * (((1.0 - m) * (m / v)) + -1.0); end
code[m_, v_] := N[(m * N[(N[(N[(1.0 - m), $MachinePrecision] * N[(m / v), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(\left(1 - m\right) \cdot \frac{m}{v} + -1\right)
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-*l/99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (* m (+ (/ m v) -1.0)) (- m)))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * ((m / v) + -1.0);
} else {
tmp = -m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = m * ((m / v) + (-1.0d0))
else
tmp = -m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * ((m / v) + -1.0);
} else {
tmp = -m;
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = m * ((m / v) + -1.0) else: tmp = -m return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(m * Float64(Float64(m / v) + -1.0)); else tmp = Float64(-m); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = m * ((m / v) + -1.0); else tmp = -m; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(m * N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], (-m)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;m \cdot \left(\frac{m}{v} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;-m\\
\end{array}
\end{array}
if m < 1Initial program 99.8%
Taylor expanded in m around 0 98.0%
if 1 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-*l/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 5.7%
neg-mul-15.7%
Simplified5.7%
Final simplification48.6%
(FPCore (m v) :precision binary64 (if (<= v 4.8e-148) (/ m (/ v m)) (- m)))
double code(double m, double v) {
double tmp;
if (v <= 4.8e-148) {
tmp = m / (v / m);
} else {
tmp = -m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (v <= 4.8d-148) then
tmp = m / (v / m)
else
tmp = -m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (v <= 4.8e-148) {
tmp = m / (v / m);
} else {
tmp = -m;
}
return tmp;
}
def code(m, v): tmp = 0 if v <= 4.8e-148: tmp = m / (v / m) else: tmp = -m return tmp
function code(m, v) tmp = 0.0 if (v <= 4.8e-148) tmp = Float64(m / Float64(v / m)); else tmp = Float64(-m); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (v <= 4.8e-148) tmp = m / (v / m); else tmp = -m; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[v, 4.8e-148], N[(m / N[(v / m), $MachinePrecision]), $MachinePrecision], (-m)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 4.8 \cdot 10^{-148}:\\
\;\;\;\;\frac{m}{\frac{v}{m}}\\
\mathbf{else}:\\
\;\;\;\;-m\\
\end{array}
\end{array}
if v < 4.8000000000000002e-148Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-*l/99.9%
metadata-eval99.9%
Simplified99.9%
flip-+39.1%
associate-*r/39.1%
metadata-eval39.1%
sub-neg39.1%
pow239.1%
associate-/r/39.1%
metadata-eval39.1%
fma-neg39.1%
metadata-eval39.1%
Applied egg-rr39.1%
associate-/l*39.1%
+-commutative39.1%
associate-/r/39.1%
*-commutative39.1%
Simplified39.1%
Taylor expanded in v around 0 87.9%
Taylor expanded in m around 0 32.4%
if 4.8000000000000002e-148 < v Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-*l/99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around 0 40.9%
neg-mul-140.9%
Simplified40.9%
Final simplification36.5%
(FPCore (m v) :precision binary64 (- m))
double code(double m, double v) {
return -m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = -m
end function
public static double code(double m, double v) {
return -m;
}
def code(m, v): return -m
function code(m, v) return Float64(-m) end
function tmp = code(m, v) tmp = -m; end
code[m_, v_] := (-m)
\begin{array}{l}
\\
-m
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-*l/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 27.0%
neg-mul-127.0%
Simplified27.0%
Final simplification27.0%
herbie shell --seed 2023318
(FPCore (m v)
:name "a parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) m))