
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (/ x (* y (+ (/ 1.0 y) (* y 0.16666666666666666)))))
double code(double x, double y) {
return x / (y * ((1.0 / y) + (y * 0.16666666666666666)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y * ((1.0d0 / y) + (y * 0.16666666666666666d0)))
end function
public static double code(double x, double y) {
return x / (y * ((1.0 / y) + (y * 0.16666666666666666)));
}
def code(x, y): return x / (y * ((1.0 / y) + (y * 0.16666666666666666)))
function code(x, y) return Float64(x / Float64(y * Float64(Float64(1.0 / y) + Float64(y * 0.16666666666666666)))) end
function tmp = code(x, y) tmp = x / (y * ((1.0 / y) + (y * 0.16666666666666666))); end
code[x_, y_] := N[(x / N[(y * N[(N[(1.0 / y), $MachinePrecision] + N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y \cdot \left(\frac{1}{y} + y \cdot 0.16666666666666666\right)}
\end{array}
Initial program 99.8%
associate-*r/89.4%
associate-/l*99.8%
Simplified99.8%
clear-num99.7%
associate-/r/99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 63.0%
Final simplification63.0%
(FPCore (x y) :precision binary64 (if (<= y 2.5) x (/ x (* y (* y 0.16666666666666666)))))
double code(double x, double y) {
double tmp;
if (y <= 2.5) {
tmp = x;
} else {
tmp = x / (y * (y * 0.16666666666666666));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.5d0) then
tmp = x
else
tmp = x / (y * (y * 0.16666666666666666d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.5) {
tmp = x;
} else {
tmp = x / (y * (y * 0.16666666666666666));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.5: tmp = x else: tmp = x / (y * (y * 0.16666666666666666)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.5) tmp = x; else tmp = Float64(x / Float64(y * Float64(y * 0.16666666666666666))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.5) tmp = x; else tmp = x / (y * (y * 0.16666666666666666)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.5], x, N[(x / N[(y * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.5:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y \cdot \left(y \cdot 0.16666666666666666\right)}\\
\end{array}
\end{array}
if y < 2.5Initial program 99.8%
Taylor expanded in y around 0 66.4%
if 2.5 < y Initial program 99.6%
associate-*r/99.7%
associate-/l*99.5%
Simplified99.5%
clear-num99.4%
associate-/r/99.5%
Applied egg-rr99.5%
Taylor expanded in y around 0 25.0%
Taylor expanded in y around inf 25.0%
*-commutative25.0%
Simplified25.0%
Final simplification56.5%
(FPCore (x y) :precision binary64 (if (<= y 0.0001) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 0.0001) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 0.0001d0) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 0.0001) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 0.0001: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 0.0001) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 0.0001) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 0.0001], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.0001:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 1.00000000000000005e-4Initial program 99.8%
Taylor expanded in y around 0 66.6%
if 1.00000000000000005e-4 < y Initial program 99.6%
associate-*r/99.7%
*-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 4.9%
*-commutative4.9%
Simplified4.9%
*-un-lft-identity4.9%
times-frac22.9%
/-rgt-identity22.9%
Applied egg-rr22.9%
Final simplification56.0%
(FPCore (x y) :precision binary64 (if (<= y 0.0001) x (/ y (/ y x))))
double code(double x, double y) {
double tmp;
if (y <= 0.0001) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 0.0001d0) then
tmp = x
else
tmp = y / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 0.0001) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 0.0001: tmp = x else: tmp = y / (y / x) return tmp
function code(x, y) tmp = 0.0 if (y <= 0.0001) tmp = x; else tmp = Float64(y / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 0.0001) tmp = x; else tmp = y / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 0.0001], x, N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.0001:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 1.00000000000000005e-4Initial program 99.8%
Taylor expanded in y around 0 66.6%
if 1.00000000000000005e-4 < y Initial program 99.6%
associate-*r/99.7%
*-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 4.9%
*-commutative4.9%
Simplified4.9%
associate-/l*23.9%
div-inv23.9%
Applied egg-rr23.9%
un-div-inv23.9%
Applied egg-rr23.9%
Final simplification56.2%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 51.7%
Final simplification51.7%
herbie shell --seed 2023318
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))