
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- z x) x))
double code(double x, double y, double z) {
return fma(y, (z - x), x);
}
function code(x, y, z) return fma(y, Float64(z - x), x) end
code[x_, y_, z_] := N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z - x, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= y -2.1e+109)
t_0
(if (<= y -8.2e-32)
(* y z)
(if (<= y 2.85e-12) x (if (<= y 2.55e+35) (* y z) t_0))))))
double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -2.1e+109) {
tmp = t_0;
} else if (y <= -8.2e-32) {
tmp = y * z;
} else if (y <= 2.85e-12) {
tmp = x;
} else if (y <= 2.55e+35) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (y <= (-2.1d+109)) then
tmp = t_0
else if (y <= (-8.2d-32)) then
tmp = y * z
else if (y <= 2.85d-12) then
tmp = x
else if (y <= 2.55d+35) then
tmp = y * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -2.1e+109) {
tmp = t_0;
} else if (y <= -8.2e-32) {
tmp = y * z;
} else if (y <= 2.85e-12) {
tmp = x;
} else if (y <= 2.55e+35) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -x tmp = 0 if y <= -2.1e+109: tmp = t_0 elif y <= -8.2e-32: tmp = y * z elif y <= 2.85e-12: tmp = x elif y <= 2.55e+35: tmp = y * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (y <= -2.1e+109) tmp = t_0; elseif (y <= -8.2e-32) tmp = Float64(y * z); elseif (y <= 2.85e-12) tmp = x; elseif (y <= 2.55e+35) tmp = Float64(y * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -x; tmp = 0.0; if (y <= -2.1e+109) tmp = t_0; elseif (y <= -8.2e-32) tmp = y * z; elseif (y <= 2.85e-12) tmp = x; elseif (y <= 2.55e+35) tmp = y * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[y, -2.1e+109], t$95$0, If[LessEqual[y, -8.2e-32], N[(y * z), $MachinePrecision], If[LessEqual[y, 2.85e-12], x, If[LessEqual[y, 2.55e+35], N[(y * z), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;y \leq -2.1 \cdot 10^{+109}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -8.2 \cdot 10^{-32}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 2.85 \cdot 10^{-12}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 2.55 \cdot 10^{+35}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -2.1000000000000001e109 or 2.55000000000000009e35 < y Initial program 100.0%
Taylor expanded in x around inf 66.2%
mul-1-neg66.2%
unsub-neg66.2%
Simplified66.2%
Taylor expanded in y around inf 66.2%
associate-*r*66.2%
mul-1-neg66.2%
Simplified66.2%
if -2.1000000000000001e109 < y < -8.1999999999999995e-32 or 2.8500000000000002e-12 < y < 2.55000000000000009e35Initial program 100.0%
Taylor expanded in z around inf 72.8%
Taylor expanded in x around 0 64.0%
if -8.1999999999999995e-32 < y < 2.8500000000000002e-12Initial program 100.0%
Taylor expanded in y around 0 77.1%
Final simplification70.6%
(FPCore (x y z) :precision binary64 (if (or (<= z -6.4e+83) (not (<= z 2.7e+40))) (* y z) (* x (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -6.4e+83) || !(z <= 2.7e+40)) {
tmp = y * z;
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-6.4d+83)) .or. (.not. (z <= 2.7d+40))) then
tmp = y * z
else
tmp = x * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -6.4e+83) || !(z <= 2.7e+40)) {
tmp = y * z;
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -6.4e+83) or not (z <= 2.7e+40): tmp = y * z else: tmp = x * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -6.4e+83) || !(z <= 2.7e+40)) tmp = Float64(y * z); else tmp = Float64(x * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -6.4e+83) || ~((z <= 2.7e+40))) tmp = y * z; else tmp = x * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -6.4e+83], N[Not[LessEqual[z, 2.7e+40]], $MachinePrecision]], N[(y * z), $MachinePrecision], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.4 \cdot 10^{+83} \lor \neg \left(z \leq 2.7 \cdot 10^{+40}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if z < -6.3999999999999998e83 or 2.70000000000000009e40 < z Initial program 100.0%
Taylor expanded in z around inf 92.1%
Taylor expanded in x around 0 72.8%
if -6.3999999999999998e83 < z < 2.70000000000000009e40Initial program 100.0%
Taylor expanded in x around inf 86.1%
mul-1-neg86.1%
unsub-neg86.1%
Simplified86.1%
Final simplification81.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.6e-33) (not (<= y 0.0035))) (* y (- z x)) (* x (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.6e-33) || !(y <= 0.0035)) {
tmp = y * (z - x);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.6d-33)) .or. (.not. (y <= 0.0035d0))) then
tmp = y * (z - x)
else
tmp = x * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.6e-33) || !(y <= 0.0035)) {
tmp = y * (z - x);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.6e-33) or not (y <= 0.0035): tmp = y * (z - x) else: tmp = x * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.6e-33) || !(y <= 0.0035)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.6e-33) || ~((y <= 0.0035))) tmp = y * (z - x); else tmp = x * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.6e-33], N[Not[LessEqual[y, 0.0035]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.6 \cdot 10^{-33} \lor \neg \left(y \leq 0.0035\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if y < -1.59999999999999988e-33 or 0.00350000000000000007 < y Initial program 100.0%
Taylor expanded in x around 0 95.0%
fma-def97.2%
mul-1-neg97.2%
Simplified97.2%
Taylor expanded in y around inf 97.1%
mul-1-neg97.1%
unsub-neg97.1%
Simplified97.1%
if -1.59999999999999988e-33 < y < 0.00350000000000000007Initial program 100.0%
Taylor expanded in x around inf 76.7%
mul-1-neg76.7%
unsub-neg76.7%
Simplified76.7%
Final simplification88.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.0039))) (* y (- z x)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 0.0039)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.0039d0))) then
tmp = y * (z - x)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 0.0039)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 0.0039): tmp = y * (z - x) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.0039)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.0039))) tmp = y * (z - x); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.0039]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.0039\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -1 or 0.0038999999999999998 < y Initial program 100.0%
Taylor expanded in x around 0 94.8%
fma-def97.0%
mul-1-neg97.0%
Simplified97.0%
Taylor expanded in y around inf 98.5%
mul-1-neg98.5%
unsub-neg98.5%
Simplified98.5%
if -1 < y < 0.0038999999999999998Initial program 100.0%
Taylor expanded in z around inf 99.4%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.6e-33) (not (<= y 1.4e-9))) (* y z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.6e-33) || !(y <= 1.4e-9)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.6d-33)) .or. (.not. (y <= 1.4d-9))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.6e-33) || !(y <= 1.4e-9)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.6e-33) or not (y <= 1.4e-9): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.6e-33) || !(y <= 1.4e-9)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.6e-33) || ~((y <= 1.4e-9))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.6e-33], N[Not[LessEqual[y, 1.4e-9]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.6 \cdot 10^{-33} \lor \neg \left(y \leq 1.4 \cdot 10^{-9}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -3.60000000000000034e-33 or 1.39999999999999992e-9 < y Initial program 100.0%
Taylor expanded in z around inf 47.8%
Taylor expanded in x around 0 45.5%
if -3.60000000000000034e-33 < y < 1.39999999999999992e-9Initial program 100.0%
Taylor expanded in y around 0 77.1%
Final simplification59.3%
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 36.3%
Final simplification36.3%
herbie shell --seed 2023318
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))