
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ 1.0 x)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((1.0 + x)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((1.0d0 + x)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((1.0 + x)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((1.0 + x)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(1.0 + x)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((1.0 + x)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{1 + x} + \sqrt{x}}
\end{array}
Initial program 51.3%
flip--51.9%
div-inv51.9%
add-sqr-sqrt51.5%
add-sqr-sqrt51.9%
associate--l+51.8%
Applied egg-rr51.8%
associate-*r/51.8%
*-rgt-identity51.8%
+-commutative51.8%
associate-+l-99.7%
+-inverses99.7%
metadata-eval99.7%
+-commutative99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 1e-5) (* 0.5 (pow x -0.5)) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 1e-5) {
tmp = 0.5 * pow(x, -0.5);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 1d-5) then
tmp = 0.5d0 * (x ** (-0.5d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 1e-5) {
tmp = 0.5 * Math.pow(x, -0.5);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 1e-5: tmp = 0.5 * math.pow(x, -0.5) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 1e-5) tmp = Float64(0.5 * (x ^ -0.5)); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 1e-5) tmp = 0.5 * (x ^ -0.5); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-5], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t_0 \leq 10^{-5}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) < 1.00000000000000008e-5Initial program 4.4%
flip--5.3%
div-inv5.3%
add-sqr-sqrt4.9%
add-sqr-sqrt5.3%
associate--l+5.3%
Applied egg-rr5.3%
associate-*r/5.3%
*-rgt-identity5.3%
+-commutative5.3%
associate-+l-99.5%
+-inverses99.5%
metadata-eval99.5%
+-commutative99.5%
Simplified99.5%
flip3-+69.4%
associate-/r/69.4%
sqrt-pow269.3%
metadata-eval69.3%
+-commutative69.3%
sqrt-pow269.2%
metadata-eval69.2%
add-sqr-sqrt69.5%
add-sqr-sqrt69.3%
associate-+r-69.2%
+-commutative69.2%
sqrt-unprod51.4%
Applied egg-rr51.4%
Taylor expanded in x around inf 69.2%
Taylor expanded in x around inf 99.5%
rem-exp-log92.1%
exp-neg92.1%
unpow1/292.1%
exp-prod92.1%
distribute-lft-neg-out92.1%
*-commutative92.1%
distribute-lft-neg-in92.1%
metadata-eval92.1%
log-pow92.1%
rem-exp-log99.7%
Simplified99.7%
if 1.00000000000000008e-5 < (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) Initial program 99.6%
Final simplification99.7%
(FPCore (x) :precision binary64 (if (<= x 2.4) (/ 1.0 (+ 1.0 (+ (sqrt x) (* x 0.5)))) (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 2.4) {
tmp = 1.0 / (1.0 + (sqrt(x) + (x * 0.5)));
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 2.4d0) then
tmp = 1.0d0 / (1.0d0 + (sqrt(x) + (x * 0.5d0)))
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 2.4) {
tmp = 1.0 / (1.0 + (Math.sqrt(x) + (x * 0.5)));
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 2.4: tmp = 1.0 / (1.0 + (math.sqrt(x) + (x * 0.5))) else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 2.4) tmp = Float64(1.0 / Float64(1.0 + Float64(sqrt(x) + Float64(x * 0.5)))); else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 2.4) tmp = 1.0 / (1.0 + (sqrt(x) + (x * 0.5))); else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 2.4], N[(1.0 / N[(1.0 + N[(N[Sqrt[x], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.4:\\
\;\;\;\;\frac{1}{1 + \left(\sqrt{x} + x \cdot 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 2.39999999999999991Initial program 100.0%
flip--99.9%
div-inv99.9%
add-sqr-sqrt99.9%
add-sqr-sqrt99.9%
associate--l+99.8%
Applied egg-rr99.8%
associate-*r/99.8%
*-rgt-identity99.8%
+-commutative99.8%
associate-+l-99.8%
+-inverses99.8%
metadata-eval99.8%
+-commutative99.8%
Simplified99.8%
+-commutative99.8%
add-cube-cbrt99.8%
fma-def99.8%
cbrt-prod99.9%
add-sqr-sqrt99.9%
add-cube-cbrt99.9%
sqrt-prod99.9%
sqrt-unprod99.9%
add-cbrt-cube99.9%
pow1/399.8%
sqrt-pow199.8%
metadata-eval99.8%
+-commutative99.8%
Applied egg-rr99.8%
fma-udef99.9%
+-commutative99.9%
+-commutative99.9%
unpow1/399.8%
metadata-eval99.8%
pow-sqr99.8%
unpow399.8%
Simplified99.8%
Taylor expanded in x around 0 98.4%
*-commutative98.4%
Simplified98.4%
if 2.39999999999999991 < x Initial program 5.5%
flip--6.7%
div-inv6.7%
add-sqr-sqrt6.0%
add-sqr-sqrt6.7%
associate--l+6.7%
Applied egg-rr6.7%
associate-*r/6.7%
*-rgt-identity6.7%
+-commutative6.7%
associate-+l-99.5%
+-inverses99.5%
metadata-eval99.5%
+-commutative99.5%
Simplified99.5%
flip3-+69.8%
associate-/r/69.8%
sqrt-pow269.8%
metadata-eval69.8%
+-commutative69.8%
sqrt-pow269.6%
metadata-eval69.6%
add-sqr-sqrt69.9%
add-sqr-sqrt69.7%
associate-+r-69.7%
+-commutative69.7%
sqrt-unprod52.1%
Applied egg-rr52.1%
Taylor expanded in x around inf 68.9%
Taylor expanded in x around inf 98.7%
rem-exp-log91.5%
exp-neg91.4%
unpow1/291.4%
exp-prod91.5%
distribute-lft-neg-out91.5%
*-commutative91.5%
distribute-lft-neg-in91.5%
metadata-eval91.5%
log-pow91.5%
rem-exp-log99.0%
Simplified99.0%
Final simplification98.7%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ 1.0 (+ 1.0 (sqrt x))) (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 / (1.0 + sqrt(x));
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 / (1.0d0 + sqrt(x))
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 / (1.0 + Math.sqrt(x));
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 / (1.0 + math.sqrt(x)) else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 / Float64(1.0 + sqrt(x))); else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 / (1.0 + sqrt(x)); else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 / N[(1.0 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{1}{1 + \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
flip--99.9%
div-inv99.9%
add-sqr-sqrt99.9%
add-sqr-sqrt99.9%
associate--l+99.8%
Applied egg-rr99.8%
associate-*r/99.8%
*-rgt-identity99.8%
+-commutative99.8%
associate-+l-99.8%
+-inverses99.8%
metadata-eval99.8%
+-commutative99.8%
Simplified99.8%
+-commutative99.8%
add-cube-cbrt99.8%
fma-def99.8%
cbrt-prod99.9%
add-sqr-sqrt99.9%
add-cube-cbrt99.9%
sqrt-prod99.9%
sqrt-unprod99.9%
add-cbrt-cube99.9%
pow1/399.8%
sqrt-pow199.8%
metadata-eval99.8%
+-commutative99.8%
Applied egg-rr99.8%
fma-udef99.9%
+-commutative99.9%
+-commutative99.9%
unpow1/399.8%
metadata-eval99.8%
pow-sqr99.8%
unpow399.8%
Simplified99.8%
Taylor expanded in x around 0 97.2%
+-commutative97.2%
Simplified97.2%
if 1 < x Initial program 5.5%
flip--6.7%
div-inv6.7%
add-sqr-sqrt6.0%
add-sqr-sqrt6.7%
associate--l+6.7%
Applied egg-rr6.7%
associate-*r/6.7%
*-rgt-identity6.7%
+-commutative6.7%
associate-+l-99.5%
+-inverses99.5%
metadata-eval99.5%
+-commutative99.5%
Simplified99.5%
flip3-+69.8%
associate-/r/69.8%
sqrt-pow269.8%
metadata-eval69.8%
+-commutative69.8%
sqrt-pow269.6%
metadata-eval69.6%
add-sqr-sqrt69.9%
add-sqr-sqrt69.7%
associate-+r-69.7%
+-commutative69.7%
sqrt-unprod52.1%
Applied egg-rr52.1%
Taylor expanded in x around inf 68.9%
Taylor expanded in x around inf 98.7%
rem-exp-log91.5%
exp-neg91.4%
unpow1/291.4%
exp-prod91.5%
distribute-lft-neg-out91.5%
*-commutative91.5%
distribute-lft-neg-in91.5%
metadata-eval91.5%
log-pow91.5%
rem-exp-log99.0%
Simplified99.0%
Final simplification98.1%
(FPCore (x) :precision binary64 (if (<= x 0.25) 1.0 (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 0.25) {
tmp = 1.0;
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.25d0) then
tmp = 1.0d0
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.25) {
tmp = 1.0;
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.25: tmp = 1.0 else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 0.25) tmp = 1.0; else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.25) tmp = 1.0; else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.25], 1.0, N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.25:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 0.25Initial program 100.0%
Taylor expanded in x around 0 95.4%
if 0.25 < x Initial program 6.2%
flip--7.5%
div-inv7.5%
add-sqr-sqrt6.8%
add-sqr-sqrt7.5%
associate--l+7.5%
Applied egg-rr7.5%
associate-*r/7.5%
*-rgt-identity7.5%
+-commutative7.5%
associate-+l-99.5%
+-inverses99.5%
metadata-eval99.5%
+-commutative99.5%
Simplified99.5%
flip3-+70.1%
associate-/r/70.0%
sqrt-pow270.0%
metadata-eval70.0%
+-commutative70.0%
sqrt-pow269.9%
metadata-eval69.9%
add-sqr-sqrt70.2%
add-sqr-sqrt69.9%
associate-+r-69.9%
+-commutative69.9%
sqrt-unprod52.5%
Applied egg-rr52.5%
Taylor expanded in x around inf 68.5%
Taylor expanded in x around inf 98.1%
rem-exp-log90.9%
exp-neg90.9%
unpow1/290.9%
exp-prod90.9%
distribute-lft-neg-out90.9%
*-commutative90.9%
distribute-lft-neg-in90.9%
metadata-eval90.9%
log-pow90.9%
rem-exp-log98.4%
Simplified98.4%
Final simplification97.0%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 51.3%
add-cube-cbrt51.3%
sqrt-prod51.3%
add-cube-cbrt51.2%
sqrt-prod51.1%
prod-diff51.1%
pow251.1%
pow251.1%
Applied egg-rr51.1%
Simplified51.2%
Taylor expanded in x around inf 3.5%
Final simplification3.5%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 51.3%
Taylor expanded in x around 0 49.4%
Final simplification49.4%
(FPCore (x) :precision binary64 (if (<= x 66000000.0) (- (sqrt (+ 1.0 x)) (sqrt x)) (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))))
double code(double x) {
double tmp;
if (x <= 66000000.0) {
tmp = sqrt((1.0 + x)) - sqrt(x);
} else {
tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 66000000.0d0) then
tmp = sqrt((1.0d0 + x)) - sqrt(x)
else
tmp = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 66000000.0) {
tmp = Math.sqrt((1.0 + x)) - Math.sqrt(x);
} else {
tmp = 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 66000000.0: tmp = math.sqrt((1.0 + x)) - math.sqrt(x) else: tmp = 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x)) return tmp
function code(x) tmp = 0.0 if (x <= 66000000.0) tmp = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)); else tmp = Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 66000000.0) tmp = sqrt((1.0 + x)) - sqrt(x); else tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 66000000.0], N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 66000000:\\
\;\;\;\;\sqrt{1 + x} - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{x + 1} + \sqrt{x}}\\
\end{array}
\end{array}
herbie shell --seed 2023318
(FPCore (x)
:name "2sqrt (example 3.1)"
:precision binary64
:herbie-target
(if (<= x 66000000.0) (- (sqrt (+ 1.0 x)) (sqrt x)) (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
(- (sqrt (+ x 1.0)) (sqrt x)))