
(FPCore (x y) :precision binary64 (- (* (+ x 1.0) y) x))
double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x + 1.0d0) * y) - x
end function
public static double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
def code(x, y): return ((x + 1.0) * y) - x
function code(x, y) return Float64(Float64(Float64(x + 1.0) * y) - x) end
function tmp = code(x, y) tmp = ((x + 1.0) * y) - x; end
code[x_, y_] := N[(N[(N[(x + 1.0), $MachinePrecision] * y), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\left(x + 1\right) \cdot y - x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (* (+ x 1.0) y) x))
double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x + 1.0d0) * y) - x
end function
public static double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
def code(x, y): return ((x + 1.0) * y) - x
function code(x, y) return Float64(Float64(Float64(x + 1.0) * y) - x) end
function tmp = code(x, y) tmp = ((x + 1.0) * y) - x; end
code[x_, y_] := N[(N[(N[(x + 1.0), $MachinePrecision] * y), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\left(x + 1\right) \cdot y - x
\end{array}
(FPCore (x y) :precision binary64 (- (+ y (* y x)) x))
double code(double x, double y) {
return (y + (y * x)) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y + (y * x)) - x
end function
public static double code(double x, double y) {
return (y + (y * x)) - x;
}
def code(x, y): return (y + (y * x)) - x
function code(x, y) return Float64(Float64(y + Float64(y * x)) - x) end
function tmp = code(x, y) tmp = (y + (y * x)) - x; end
code[x_, y_] := N[(N[(y + N[(y * x), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\left(y + y \cdot x\right) - x
\end{array}
Initial program 100.0%
*-commutative100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -620000000000.0) (not (<= x 1.0))) (* x (+ y -1.0)) (- y x)))
double code(double x, double y) {
double tmp;
if ((x <= -620000000000.0) || !(x <= 1.0)) {
tmp = x * (y + -1.0);
} else {
tmp = y - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-620000000000.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (y + (-1.0d0))
else
tmp = y - x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -620000000000.0) || !(x <= 1.0)) {
tmp = x * (y + -1.0);
} else {
tmp = y - x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -620000000000.0) or not (x <= 1.0): tmp = x * (y + -1.0) else: tmp = y - x return tmp
function code(x, y) tmp = 0.0 if ((x <= -620000000000.0) || !(x <= 1.0)) tmp = Float64(x * Float64(y + -1.0)); else tmp = Float64(y - x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -620000000000.0) || ~((x <= 1.0))) tmp = x * (y + -1.0); else tmp = y - x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -620000000000.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(y - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -620000000000 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;y - x\\
\end{array}
\end{array}
if x < -6.2e11 or 1 < x Initial program 100.0%
Taylor expanded in x around inf 99.8%
if -6.2e11 < x < 1Initial program 100.0%
Taylor expanded in x around 0 98.9%
Final simplification99.4%
(FPCore (x y) :precision binary64 (if (<= x -620000000000.0) (- (* y x) x) (if (<= x 1.0) (- y x) (* x (+ y -1.0)))))
double code(double x, double y) {
double tmp;
if (x <= -620000000000.0) {
tmp = (y * x) - x;
} else if (x <= 1.0) {
tmp = y - x;
} else {
tmp = x * (y + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-620000000000.0d0)) then
tmp = (y * x) - x
else if (x <= 1.0d0) then
tmp = y - x
else
tmp = x * (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -620000000000.0) {
tmp = (y * x) - x;
} else if (x <= 1.0) {
tmp = y - x;
} else {
tmp = x * (y + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -620000000000.0: tmp = (y * x) - x elif x <= 1.0: tmp = y - x else: tmp = x * (y + -1.0) return tmp
function code(x, y) tmp = 0.0 if (x <= -620000000000.0) tmp = Float64(Float64(y * x) - x); elseif (x <= 1.0) tmp = Float64(y - x); else tmp = Float64(x * Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -620000000000.0) tmp = (y * x) - x; elseif (x <= 1.0) tmp = y - x; else tmp = x * (y + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -620000000000.0], N[(N[(y * x), $MachinePrecision] - x), $MachinePrecision], If[LessEqual[x, 1.0], N[(y - x), $MachinePrecision], N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -620000000000:\\
\;\;\;\;y \cdot x - x\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;y - x\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + -1\right)\\
\end{array}
\end{array}
if x < -6.2e11Initial program 100.0%
Taylor expanded in x around inf 99.7%
*-commutative99.7%
Simplified99.7%
if -6.2e11 < x < 1Initial program 100.0%
Taylor expanded in x around 0 98.9%
if 1 < x Initial program 100.0%
Taylor expanded in x around inf 100.0%
Final simplification99.4%
(FPCore (x y) :precision binary64 (- (* y (+ x 1.0)) x))
double code(double x, double y) {
return (y * (x + 1.0)) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * (x + 1.0d0)) - x
end function
public static double code(double x, double y) {
return (y * (x + 1.0)) - x;
}
def code(x, y): return (y * (x + 1.0)) - x
function code(x, y) return Float64(Float64(y * Float64(x + 1.0)) - x) end
function tmp = code(x, y) tmp = (y * (x + 1.0)) - x; end
code[x_, y_] := N[(N[(y * N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(x + 1\right) - x
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (- y x))
double code(double x, double y) {
return y - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y - x
end function
public static double code(double x, double y) {
return y - x;
}
def code(x, y): return y - x
function code(x, y) return Float64(y - x) end
function tmp = code(x, y) tmp = y - x; end
code[x_, y_] := N[(y - x), $MachinePrecision]
\begin{array}{l}
\\
y - x
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 75.0%
Final simplification75.0%
(FPCore (x y) :precision binary64 (- x))
double code(double x, double y) {
return -x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -x
end function
public static double code(double x, double y) {
return -x;
}
def code(x, y): return -x
function code(x, y) return Float64(-x) end
function tmp = code(x, y) tmp = -x; end
code[x_, y_] := (-x)
\begin{array}{l}
\\
-x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 44.4%
neg-mul-144.4%
Simplified44.4%
Final simplification44.4%
herbie shell --seed 2023318
(FPCore (x y)
:name "Data.Colour.SRGB:transferFunction from colour-2.3.3"
:precision binary64
(- (* (+ x 1.0) y) x))