
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (+ z (fma x 3.0 (* 2.0 y))))
double code(double x, double y, double z) {
return z + fma(x, 3.0, (2.0 * y));
}
function code(x, y, z) return Float64(z + fma(x, 3.0, Float64(2.0 * y))) end
code[x_, y_, z_] := N[(z + N[(x * 3.0 + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + \mathsf{fma}\left(x, 3, 2 \cdot y\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
distribute-neg-in99.9%
remove-double-neg99.9%
sub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+r+99.9%
associate-+r+99.9%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 99.9%
+-commutative99.9%
*-commutative99.9%
*-commutative99.9%
fma-def100.0%
*-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= z -1.4e+105)
z
(if (<= z -2.5e-208)
(* x 3.0)
(if (<= z 1.05e-182)
(* 2.0 y)
(if (<= z 9.2e-69)
(* x 3.0)
(if (<= z 1.76e+21) (* 2.0 y) (if (<= z 2.1e+28) (* x 3.0) z)))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.4e+105) {
tmp = z;
} else if (z <= -2.5e-208) {
tmp = x * 3.0;
} else if (z <= 1.05e-182) {
tmp = 2.0 * y;
} else if (z <= 9.2e-69) {
tmp = x * 3.0;
} else if (z <= 1.76e+21) {
tmp = 2.0 * y;
} else if (z <= 2.1e+28) {
tmp = x * 3.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.4d+105)) then
tmp = z
else if (z <= (-2.5d-208)) then
tmp = x * 3.0d0
else if (z <= 1.05d-182) then
tmp = 2.0d0 * y
else if (z <= 9.2d-69) then
tmp = x * 3.0d0
else if (z <= 1.76d+21) then
tmp = 2.0d0 * y
else if (z <= 2.1d+28) then
tmp = x * 3.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.4e+105) {
tmp = z;
} else if (z <= -2.5e-208) {
tmp = x * 3.0;
} else if (z <= 1.05e-182) {
tmp = 2.0 * y;
} else if (z <= 9.2e-69) {
tmp = x * 3.0;
} else if (z <= 1.76e+21) {
tmp = 2.0 * y;
} else if (z <= 2.1e+28) {
tmp = x * 3.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.4e+105: tmp = z elif z <= -2.5e-208: tmp = x * 3.0 elif z <= 1.05e-182: tmp = 2.0 * y elif z <= 9.2e-69: tmp = x * 3.0 elif z <= 1.76e+21: tmp = 2.0 * y elif z <= 2.1e+28: tmp = x * 3.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.4e+105) tmp = z; elseif (z <= -2.5e-208) tmp = Float64(x * 3.0); elseif (z <= 1.05e-182) tmp = Float64(2.0 * y); elseif (z <= 9.2e-69) tmp = Float64(x * 3.0); elseif (z <= 1.76e+21) tmp = Float64(2.0 * y); elseif (z <= 2.1e+28) tmp = Float64(x * 3.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.4e+105) tmp = z; elseif (z <= -2.5e-208) tmp = x * 3.0; elseif (z <= 1.05e-182) tmp = 2.0 * y; elseif (z <= 9.2e-69) tmp = x * 3.0; elseif (z <= 1.76e+21) tmp = 2.0 * y; elseif (z <= 2.1e+28) tmp = x * 3.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.4e+105], z, If[LessEqual[z, -2.5e-208], N[(x * 3.0), $MachinePrecision], If[LessEqual[z, 1.05e-182], N[(2.0 * y), $MachinePrecision], If[LessEqual[z, 9.2e-69], N[(x * 3.0), $MachinePrecision], If[LessEqual[z, 1.76e+21], N[(2.0 * y), $MachinePrecision], If[LessEqual[z, 2.1e+28], N[(x * 3.0), $MachinePrecision], z]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.4 \cdot 10^{+105}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq -2.5 \cdot 10^{-208}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;z \leq 1.05 \cdot 10^{-182}:\\
\;\;\;\;2 \cdot y\\
\mathbf{elif}\;z \leq 9.2 \cdot 10^{-69}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;z \leq 1.76 \cdot 10^{+21}:\\
\;\;\;\;2 \cdot y\\
\mathbf{elif}\;z \leq 2.1 \cdot 10^{+28}:\\
\;\;\;\;x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -1.4000000000000001e105 or 2.09999999999999989e28 < z Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
distribute-neg-in99.9%
remove-double-neg99.9%
sub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+r+99.9%
associate-+r+100.0%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 68.9%
if -1.4000000000000001e105 < z < -2.49999999999999981e-208 or 1.05e-182 < z < 9.2000000000000003e-69 or 1.76e21 < z < 2.09999999999999989e28Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
distribute-neg-in99.9%
remove-double-neg99.9%
sub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+r+99.9%
associate-+r+99.9%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 99.9%
+-commutative99.9%
*-commutative99.9%
*-commutative99.9%
fma-def99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in x around inf 61.2%
if -2.49999999999999981e-208 < z < 1.05e-182 or 9.2000000000000003e-69 < z < 1.76e21Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
distribute-neg-in99.9%
remove-double-neg99.9%
sub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+r+99.9%
associate-+r+99.9%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 99.9%
+-commutative99.9%
*-commutative99.9%
*-commutative99.9%
fma-def100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 65.3%
Final simplification65.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ x (* 2.0 (+ x y)))))
(if (<= y -2.45e+135)
t_0
(if (<= y -6.5e+76)
(+ z (* 2.0 y))
(if (<= y 3.8e+56) (+ z (* x 3.0)) t_0)))))
double code(double x, double y, double z) {
double t_0 = x + (2.0 * (x + y));
double tmp;
if (y <= -2.45e+135) {
tmp = t_0;
} else if (y <= -6.5e+76) {
tmp = z + (2.0 * y);
} else if (y <= 3.8e+56) {
tmp = z + (x * 3.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x + (2.0d0 * (x + y))
if (y <= (-2.45d+135)) then
tmp = t_0
else if (y <= (-6.5d+76)) then
tmp = z + (2.0d0 * y)
else if (y <= 3.8d+56) then
tmp = z + (x * 3.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x + (2.0 * (x + y));
double tmp;
if (y <= -2.45e+135) {
tmp = t_0;
} else if (y <= -6.5e+76) {
tmp = z + (2.0 * y);
} else if (y <= 3.8e+56) {
tmp = z + (x * 3.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x + (2.0 * (x + y)) tmp = 0 if y <= -2.45e+135: tmp = t_0 elif y <= -6.5e+76: tmp = z + (2.0 * y) elif y <= 3.8e+56: tmp = z + (x * 3.0) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x + Float64(2.0 * Float64(x + y))) tmp = 0.0 if (y <= -2.45e+135) tmp = t_0; elseif (y <= -6.5e+76) tmp = Float64(z + Float64(2.0 * y)); elseif (y <= 3.8e+56) tmp = Float64(z + Float64(x * 3.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x + (2.0 * (x + y)); tmp = 0.0; if (y <= -2.45e+135) tmp = t_0; elseif (y <= -6.5e+76) tmp = z + (2.0 * y); elseif (y <= 3.8e+56) tmp = z + (x * 3.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.45e+135], t$95$0, If[LessEqual[y, -6.5e+76], N[(z + N[(2.0 * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.8e+56], N[(z + N[(x * 3.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + 2 \cdot \left(x + y\right)\\
\mathbf{if}\;y \leq -2.45 \cdot 10^{+135}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -6.5 \cdot 10^{+76}:\\
\;\;\;\;z + 2 \cdot y\\
\mathbf{elif}\;y \leq 3.8 \cdot 10^{+56}:\\
\;\;\;\;z + x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -2.4500000000000001e135 or 3.79999999999999996e56 < y Initial program 100.0%
associate-+l+100.0%
+-commutative100.0%
associate-+r+100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around 0 87.3%
if -2.4500000000000001e135 < y < -6.5000000000000005e76Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-neg-in100.0%
remove-double-neg100.0%
sub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+r+99.9%
associate-+r+100.0%
associate--l+100.0%
count-2100.0%
*-commutative100.0%
fma-def100.0%
count-2100.0%
neg-mul-1100.0%
distribute-rgt-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 89.0%
if -6.5000000000000005e76 < y < 3.79999999999999996e56Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
distribute-neg-in99.9%
remove-double-neg99.9%
sub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+r+99.9%
associate-+r+99.9%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 92.5%
Final simplification90.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -6e+111) (not (<= x 4.5e+138))) (* x 3.0) (+ z (* 2.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -6e+111) || !(x <= 4.5e+138)) {
tmp = x * 3.0;
} else {
tmp = z + (2.0 * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-6d+111)) .or. (.not. (x <= 4.5d+138))) then
tmp = x * 3.0d0
else
tmp = z + (2.0d0 * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -6e+111) || !(x <= 4.5e+138)) {
tmp = x * 3.0;
} else {
tmp = z + (2.0 * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -6e+111) or not (x <= 4.5e+138): tmp = x * 3.0 else: tmp = z + (2.0 * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -6e+111) || !(x <= 4.5e+138)) tmp = Float64(x * 3.0); else tmp = Float64(z + Float64(2.0 * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -6e+111) || ~((x <= 4.5e+138))) tmp = x * 3.0; else tmp = z + (2.0 * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -6e+111], N[Not[LessEqual[x, 4.5e+138]], $MachinePrecision]], N[(x * 3.0), $MachinePrecision], N[(z + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{+111} \lor \neg \left(x \leq 4.5 \cdot 10^{+138}\right):\\
\;\;\;\;x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;z + 2 \cdot y\\
\end{array}
\end{array}
if x < -6e111 or 4.49999999999999982e138 < x Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
distribute-neg-in99.8%
distribute-neg-in99.8%
remove-double-neg99.8%
sub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+r+99.8%
associate-+r+99.8%
associate--l+99.8%
count-299.8%
*-commutative99.8%
fma-def99.8%
count-299.8%
neg-mul-199.8%
distribute-rgt-out--99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 99.8%
+-commutative99.8%
*-commutative99.8%
*-commutative99.8%
fma-def99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in x around inf 76.1%
if -6e111 < x < 4.49999999999999982e138Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-neg-in100.0%
remove-double-neg100.0%
sub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+r+99.9%
associate-+r+100.0%
associate--l+100.0%
count-2100.0%
*-commutative100.0%
fma-def100.0%
count-2100.0%
neg-mul-1100.0%
distribute-rgt-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 83.6%
Final simplification81.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.1e+70) (not (<= y 1.45e+64))) (+ z (* 2.0 y)) (+ z (* x 3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.1e+70) || !(y <= 1.45e+64)) {
tmp = z + (2.0 * y);
} else {
tmp = z + (x * 3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.1d+70)) .or. (.not. (y <= 1.45d+64))) then
tmp = z + (2.0d0 * y)
else
tmp = z + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.1e+70) || !(y <= 1.45e+64)) {
tmp = z + (2.0 * y);
} else {
tmp = z + (x * 3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.1e+70) or not (y <= 1.45e+64): tmp = z + (2.0 * y) else: tmp = z + (x * 3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.1e+70) || !(y <= 1.45e+64)) tmp = Float64(z + Float64(2.0 * y)); else tmp = Float64(z + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.1e+70) || ~((y <= 1.45e+64))) tmp = z + (2.0 * y); else tmp = z + (x * 3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.1e+70], N[Not[LessEqual[y, 1.45e+64]], $MachinePrecision]], N[(z + N[(2.0 * y), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.1 \cdot 10^{+70} \lor \neg \left(y \leq 1.45 \cdot 10^{+64}\right):\\
\;\;\;\;z + 2 \cdot y\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot 3\\
\end{array}
\end{array}
if y < -1.1e70 or 1.44999999999999997e64 < y Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-neg-in100.0%
remove-double-neg100.0%
sub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+r+99.9%
associate-+r+100.0%
associate--l+100.0%
count-2100.0%
*-commutative100.0%
fma-def100.0%
count-2100.0%
neg-mul-1100.0%
distribute-rgt-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 82.5%
if -1.1e70 < y < 1.44999999999999997e64Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
distribute-neg-in99.9%
remove-double-neg99.9%
sub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+r+99.9%
associate-+r+99.9%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 92.6%
Final simplification88.4%
(FPCore (x y z) :precision binary64 (+ z (+ (* 2.0 y) (* x 3.0))))
double code(double x, double y, double z) {
return z + ((2.0 * y) + (x * 3.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + ((2.0d0 * y) + (x * 3.0d0))
end function
public static double code(double x, double y, double z) {
return z + ((2.0 * y) + (x * 3.0));
}
def code(x, y, z): return z + ((2.0 * y) + (x * 3.0))
function code(x, y, z) return Float64(z + Float64(Float64(2.0 * y) + Float64(x * 3.0))) end
function tmp = code(x, y, z) tmp = z + ((2.0 * y) + (x * 3.0)); end
code[x_, y_, z_] := N[(z + N[(N[(2.0 * y), $MachinePrecision] + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + \left(2 \cdot y + x \cdot 3\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
distribute-neg-in99.9%
remove-double-neg99.9%
sub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+r+99.9%
associate-+r+99.9%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
fma-udef99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= z -1.4e+49) z (if (<= z 9e+90) (* 2.0 y) z)))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.4e+49) {
tmp = z;
} else if (z <= 9e+90) {
tmp = 2.0 * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.4d+49)) then
tmp = z
else if (z <= 9d+90) then
tmp = 2.0d0 * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.4e+49) {
tmp = z;
} else if (z <= 9e+90) {
tmp = 2.0 * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.4e+49: tmp = z elif z <= 9e+90: tmp = 2.0 * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.4e+49) tmp = z; elseif (z <= 9e+90) tmp = Float64(2.0 * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.4e+49) tmp = z; elseif (z <= 9e+90) tmp = 2.0 * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.4e+49], z, If[LessEqual[z, 9e+90], N[(2.0 * y), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.4 \cdot 10^{+49}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq 9 \cdot 10^{+90}:\\
\;\;\;\;2 \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -1.3999999999999999e49 or 9e90 < z Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
distribute-neg-in99.9%
remove-double-neg99.9%
sub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+r+99.9%
associate-+r+99.9%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 67.2%
if -1.3999999999999999e49 < z < 9e90Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
distribute-neg-in99.9%
remove-double-neg99.9%
sub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+r+99.9%
associate-+r+99.9%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 99.9%
+-commutative99.9%
*-commutative99.9%
*-commutative99.9%
fma-def100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 44.5%
Final simplification53.1%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
distribute-neg-in99.9%
remove-double-neg99.9%
sub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+r+99.9%
associate-+r+99.9%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 33.0%
Final simplification33.0%
herbie shell --seed 2023318
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))