
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= z -1.05) (not (<= z 1.0))) (* (* x z) (+ y -1.0)) (+ x (* x (* y z)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.05) || !(z <= 1.0)) {
tmp = (x * z) * (y + -1.0);
} else {
tmp = x + (x * (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.05d0)) .or. (.not. (z <= 1.0d0))) then
tmp = (x * z) * (y + (-1.0d0))
else
tmp = x + (x * (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.05) || !(z <= 1.0)) {
tmp = (x * z) * (y + -1.0);
} else {
tmp = x + (x * (y * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.05) or not (z <= 1.0): tmp = (x * z) * (y + -1.0) else: tmp = x + (x * (y * z)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.05) || !(z <= 1.0)) tmp = Float64(Float64(x * z) * Float64(y + -1.0)); else tmp = Float64(x + Float64(x * Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.05) || ~((z <= 1.0))) tmp = (x * z) * (y + -1.0); else tmp = x + (x * (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.05], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(N[(x * z), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.05 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;\left(x \cdot z\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if z < -1.05000000000000004 or 1 < z Initial program 89.8%
Taylor expanded in z around inf 89.5%
*-commutative89.5%
associate-*r*99.6%
*-commutative99.6%
sub-neg99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in z around 0 89.5%
sub-neg89.5%
metadata-eval89.5%
associate-*r*99.7%
*-commutative99.7%
+-commutative99.7%
Simplified99.7%
if -1.05000000000000004 < z < 1Initial program 99.9%
Taylor expanded in y around inf 99.6%
mul-1-neg99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
Simplified99.6%
Taylor expanded in z around 0 99.6%
Final simplification99.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ 1.0 (* z (+ y -1.0)))))) (if (<= t_0 2e+303) t_0 (* (* x z) (+ y -1.0)))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 + (z * (y + -1.0)));
double tmp;
if (t_0 <= 2e+303) {
tmp = t_0;
} else {
tmp = (x * z) * (y + -1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (1.0d0 + (z * (y + (-1.0d0))))
if (t_0 <= 2d+303) then
tmp = t_0
else
tmp = (x * z) * (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 + (z * (y + -1.0)));
double tmp;
if (t_0 <= 2e+303) {
tmp = t_0;
} else {
tmp = (x * z) * (y + -1.0);
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 + (z * (y + -1.0))) tmp = 0 if t_0 <= 2e+303: tmp = t_0 else: tmp = (x * z) * (y + -1.0) return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))) tmp = 0.0 if (t_0 <= 2e+303) tmp = t_0; else tmp = Float64(Float64(x * z) * Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 + (z * (y + -1.0))); tmp = 0.0; if (t_0 <= 2e+303) tmp = t_0; else tmp = (x * z) * (y + -1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e+303], t$95$0, N[(N[(x * z), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\mathbf{if}\;t_0 \leq 2 \cdot 10^{+303}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot z\right) \cdot \left(y + -1\right)\\
\end{array}
\end{array}
if (*.f64 x (-.f64 1 (*.f64 (-.f64 1 y) z))) < 2e303Initial program 98.7%
if 2e303 < (*.f64 x (-.f64 1 (*.f64 (-.f64 1 y) z))) Initial program 73.1%
Taylor expanded in z around inf 73.1%
*-commutative73.1%
associate-*r*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around 0 73.1%
sub-neg73.1%
metadata-eval73.1%
associate-*r*99.9%
*-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification98.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z))))
(if (<= z -1.0)
t_0
(if (<= z 2e-30)
x
(if (or (<= z 2.8e+39) (and (not (<= z 5.4e+118)) (<= z 4.5e+196)))
(* x (* y z))
t_0)))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 2e-30) {
tmp = x;
} else if ((z <= 2.8e+39) || (!(z <= 5.4e+118) && (z <= 4.5e+196))) {
tmp = x * (y * z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -z
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 2d-30) then
tmp = x
else if ((z <= 2.8d+39) .or. (.not. (z <= 5.4d+118)) .and. (z <= 4.5d+196)) then
tmp = x * (y * z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 2e-30) {
tmp = x;
} else if ((z <= 2.8e+39) || (!(z <= 5.4e+118) && (z <= 4.5e+196))) {
tmp = x * (y * z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -z tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 2e-30: tmp = x elif (z <= 2.8e+39) or (not (z <= 5.4e+118) and (z <= 4.5e+196)): tmp = x * (y * z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 2e-30) tmp = x; elseif ((z <= 2.8e+39) || (!(z <= 5.4e+118) && (z <= 4.5e+196))) tmp = Float64(x * Float64(y * z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; tmp = 0.0; if (z <= -1.0) tmp = t_0; elseif (z <= 2e-30) tmp = x; elseif ((z <= 2.8e+39) || (~((z <= 5.4e+118)) && (z <= 4.5e+196))) tmp = x * (y * z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 2e-30], x, If[Or[LessEqual[z, 2.8e+39], And[N[Not[LessEqual[z, 5.4e+118]], $MachinePrecision], LessEqual[z, 4.5e+196]]], N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq 2 \cdot 10^{-30}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 2.8 \cdot 10^{+39} \lor \neg \left(z \leq 5.4 \cdot 10^{+118}\right) \land z \leq 4.5 \cdot 10^{+196}:\\
\;\;\;\;x \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -1 or 2.80000000000000001e39 < z < 5.4e118 or 4.49999999999999978e196 < z Initial program 88.1%
Taylor expanded in y around 0 58.7%
Taylor expanded in z around inf 58.4%
mul-1-neg58.4%
distribute-lft-neg-out58.4%
*-commutative58.4%
Simplified58.4%
if -1 < z < 2e-30Initial program 99.9%
Taylor expanded in z around 0 83.4%
if 2e-30 < z < 2.80000000000000001e39 or 5.4e118 < z < 4.49999999999999978e196Initial program 96.5%
Taylor expanded in y around inf 71.8%
*-commutative71.8%
Simplified71.8%
Final simplification72.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (* y z))))
(if (<= y -3.9e+16)
t_0
(if (<= y 1550000.0)
(* x (- 1.0 z))
(if (or (<= y 1.25e+49) (not (<= y 8.5e+232))) t_0 x)))))
double code(double x, double y, double z) {
double t_0 = x * (y * z);
double tmp;
if (y <= -3.9e+16) {
tmp = t_0;
} else if (y <= 1550000.0) {
tmp = x * (1.0 - z);
} else if ((y <= 1.25e+49) || !(y <= 8.5e+232)) {
tmp = t_0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y * z)
if (y <= (-3.9d+16)) then
tmp = t_0
else if (y <= 1550000.0d0) then
tmp = x * (1.0d0 - z)
else if ((y <= 1.25d+49) .or. (.not. (y <= 8.5d+232))) then
tmp = t_0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y * z);
double tmp;
if (y <= -3.9e+16) {
tmp = t_0;
} else if (y <= 1550000.0) {
tmp = x * (1.0 - z);
} else if ((y <= 1.25e+49) || !(y <= 8.5e+232)) {
tmp = t_0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y * z) tmp = 0 if y <= -3.9e+16: tmp = t_0 elif y <= 1550000.0: tmp = x * (1.0 - z) elif (y <= 1.25e+49) or not (y <= 8.5e+232): tmp = t_0 else: tmp = x return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y * z)) tmp = 0.0 if (y <= -3.9e+16) tmp = t_0; elseif (y <= 1550000.0) tmp = Float64(x * Float64(1.0 - z)); elseif ((y <= 1.25e+49) || !(y <= 8.5e+232)) tmp = t_0; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y * z); tmp = 0.0; if (y <= -3.9e+16) tmp = t_0; elseif (y <= 1550000.0) tmp = x * (1.0 - z); elseif ((y <= 1.25e+49) || ~((y <= 8.5e+232))) tmp = t_0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.9e+16], t$95$0, If[LessEqual[y, 1550000.0], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, 1.25e+49], N[Not[LessEqual[y, 8.5e+232]], $MachinePrecision]], t$95$0, x]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y \cdot z\right)\\
\mathbf{if}\;y \leq -3.9 \cdot 10^{+16}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 1550000:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{elif}\;y \leq 1.25 \cdot 10^{+49} \lor \neg \left(y \leq 8.5 \cdot 10^{+232}\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -3.9e16 or 1.55e6 < y < 1.2500000000000001e49 or 8.50000000000000055e232 < y Initial program 92.7%
Taylor expanded in y around inf 72.3%
*-commutative72.3%
Simplified72.3%
if -3.9e16 < y < 1.55e6Initial program 100.0%
Taylor expanded in y around 0 99.6%
if 1.2500000000000001e49 < y < 8.50000000000000055e232Initial program 84.7%
Taylor expanded in z around 0 58.3%
Final simplification83.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (* x y))))
(if (<= y -2.1e+16)
t_0
(if (<= y 1750000000.0)
(* x (- 1.0 z))
(if (<= y 2.4e+49) (* x (* y z)) (if (<= y 6.4e+165) x t_0))))))
double code(double x, double y, double z) {
double t_0 = z * (x * y);
double tmp;
if (y <= -2.1e+16) {
tmp = t_0;
} else if (y <= 1750000000.0) {
tmp = x * (1.0 - z);
} else if (y <= 2.4e+49) {
tmp = x * (y * z);
} else if (y <= 6.4e+165) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (x * y)
if (y <= (-2.1d+16)) then
tmp = t_0
else if (y <= 1750000000.0d0) then
tmp = x * (1.0d0 - z)
else if (y <= 2.4d+49) then
tmp = x * (y * z)
else if (y <= 6.4d+165) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (x * y);
double tmp;
if (y <= -2.1e+16) {
tmp = t_0;
} else if (y <= 1750000000.0) {
tmp = x * (1.0 - z);
} else if (y <= 2.4e+49) {
tmp = x * (y * z);
} else if (y <= 6.4e+165) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (x * y) tmp = 0 if y <= -2.1e+16: tmp = t_0 elif y <= 1750000000.0: tmp = x * (1.0 - z) elif y <= 2.4e+49: tmp = x * (y * z) elif y <= 6.4e+165: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(x * y)) tmp = 0.0 if (y <= -2.1e+16) tmp = t_0; elseif (y <= 1750000000.0) tmp = Float64(x * Float64(1.0 - z)); elseif (y <= 2.4e+49) tmp = Float64(x * Float64(y * z)); elseif (y <= 6.4e+165) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (x * y); tmp = 0.0; if (y <= -2.1e+16) tmp = t_0; elseif (y <= 1750000000.0) tmp = x * (1.0 - z); elseif (y <= 2.4e+49) tmp = x * (y * z); elseif (y <= 6.4e+165) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.1e+16], t$95$0, If[LessEqual[y, 1750000000.0], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.4e+49], N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.4e+165], x, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(x \cdot y\right)\\
\mathbf{if}\;y \leq -2.1 \cdot 10^{+16}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 1750000000:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{+49}:\\
\;\;\;\;x \cdot \left(y \cdot z\right)\\
\mathbf{elif}\;y \leq 6.4 \cdot 10^{+165}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -2.1e16 or 6.4e165 < y Initial program 89.7%
Taylor expanded in y around inf 65.4%
associate-*r*70.7%
*-commutative70.7%
Simplified70.7%
if -2.1e16 < y < 1.75e9Initial program 100.0%
Taylor expanded in y around 0 99.6%
if 1.75e9 < y < 2.4e49Initial program 100.0%
Taylor expanded in y around inf 88.5%
*-commutative88.5%
Simplified88.5%
if 2.4e49 < y < 6.4e165Initial program 89.4%
Taylor expanded in z around 0 64.1%
Final simplification85.0%
(FPCore (x y z) :precision binary64 (if (or (<= z -5.8e-12) (not (<= z 6.2e-25))) (* z (* x (+ y -1.0))) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -5.8e-12) || !(z <= 6.2e-25)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-5.8d-12)) .or. (.not. (z <= 6.2d-25))) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -5.8e-12) || !(z <= 6.2e-25)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -5.8e-12) or not (z <= 6.2e-25): tmp = z * (x * (y + -1.0)) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -5.8e-12) || !(z <= 6.2e-25)) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -5.8e-12) || ~((z <= 6.2e-25))) tmp = z * (x * (y + -1.0)); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -5.8e-12], N[Not[LessEqual[z, 6.2e-25]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.8 \cdot 10^{-12} \lor \neg \left(z \leq 6.2 \cdot 10^{-25}\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if z < -5.8000000000000003e-12 or 6.19999999999999989e-25 < z Initial program 90.1%
Taylor expanded in z around inf 89.1%
*-commutative89.1%
associate-*r*98.8%
*-commutative98.8%
sub-neg98.8%
metadata-eval98.8%
Simplified98.8%
if -5.8000000000000003e-12 < z < 6.19999999999999989e-25Initial program 99.9%
Taylor expanded in y around 0 84.0%
Final simplification91.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.65e-15) (not (<= z 5.3e-29))) (* (* x z) (+ y -1.0)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.65e-15) || !(z <= 5.3e-29)) {
tmp = (x * z) * (y + -1.0);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.65d-15)) .or. (.not. (z <= 5.3d-29))) then
tmp = (x * z) * (y + (-1.0d0))
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.65e-15) || !(z <= 5.3e-29)) {
tmp = (x * z) * (y + -1.0);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.65e-15) or not (z <= 5.3e-29): tmp = (x * z) * (y + -1.0) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.65e-15) || !(z <= 5.3e-29)) tmp = Float64(Float64(x * z) * Float64(y + -1.0)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.65e-15) || ~((z <= 5.3e-29))) tmp = (x * z) * (y + -1.0); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.65e-15], N[Not[LessEqual[z, 5.3e-29]], $MachinePrecision]], N[(N[(x * z), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.65 \cdot 10^{-15} \lor \neg \left(z \leq 5.3 \cdot 10^{-29}\right):\\
\;\;\;\;\left(x \cdot z\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if z < -1.65e-15 or 5.2999999999999999e-29 < z Initial program 90.1%
Taylor expanded in z around inf 89.1%
*-commutative89.1%
associate-*r*98.8%
*-commutative98.8%
sub-neg98.8%
metadata-eval98.8%
Simplified98.8%
Taylor expanded in z around 0 89.1%
sub-neg89.1%
metadata-eval89.1%
associate-*r*98.9%
*-commutative98.9%
+-commutative98.9%
Simplified98.9%
if -1.65e-15 < z < 5.2999999999999999e-29Initial program 99.9%
Taylor expanded in y around 0 84.0%
Final simplification91.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 4.5e+23))) (* x (- z)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 4.5e+23)) {
tmp = x * -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 4.5d+23))) then
tmp = x * -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 4.5e+23)) {
tmp = x * -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 4.5e+23): tmp = x * -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 4.5e+23)) tmp = Float64(x * Float64(-z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 4.5e+23))) tmp = x * -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 4.5e+23]], $MachinePrecision]], N[(x * (-z)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 4.5 \cdot 10^{+23}\right):\\
\;\;\;\;x \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1 or 4.49999999999999979e23 < z Initial program 89.4%
Taylor expanded in y around 0 54.6%
Taylor expanded in z around inf 54.3%
mul-1-neg54.3%
distribute-lft-neg-out54.3%
*-commutative54.3%
Simplified54.3%
if -1 < z < 4.49999999999999979e23Initial program 99.9%
Taylor expanded in z around 0 79.8%
Final simplification68.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 95.2%
Taylor expanded in z around 0 45.2%
Final simplification45.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023318
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))