
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- z y) y))
double code(double x, double y, double z) {
return fma(x, (z - y), y);
}
function code(x, y, z) return fma(x, Float64(z - y), y) end
code[x_, y_, z_] := N[(x * N[(z - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, z - y, y\right)
\end{array}
Initial program 98.4%
*-commutative98.4%
distribute-lft-out--98.4%
*-rgt-identity98.4%
cancel-sign-sub-inv98.4%
+-commutative98.4%
+-commutative98.4%
associate-+l+98.4%
+-commutative98.4%
*-commutative98.4%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= x -1.02e+57)
t_0
(if (<= x -2e-45)
(* x z)
(if (<= x 2.3e-33) y (if (<= x 1.1e+145) (* x z) t_0))))))
double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (x <= -1.02e+57) {
tmp = t_0;
} else if (x <= -2e-45) {
tmp = x * z;
} else if (x <= 2.3e-33) {
tmp = y;
} else if (x <= 1.1e+145) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (x <= (-1.02d+57)) then
tmp = t_0
else if (x <= (-2d-45)) then
tmp = x * z
else if (x <= 2.3d-33) then
tmp = y
else if (x <= 1.1d+145) then
tmp = x * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (x <= -1.02e+57) {
tmp = t_0;
} else if (x <= -2e-45) {
tmp = x * z;
} else if (x <= 2.3e-33) {
tmp = y;
} else if (x <= 1.1e+145) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -x tmp = 0 if x <= -1.02e+57: tmp = t_0 elif x <= -2e-45: tmp = x * z elif x <= 2.3e-33: tmp = y elif x <= 1.1e+145: tmp = x * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (x <= -1.02e+57) tmp = t_0; elseif (x <= -2e-45) tmp = Float64(x * z); elseif (x <= 2.3e-33) tmp = y; elseif (x <= 1.1e+145) tmp = Float64(x * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -x; tmp = 0.0; if (x <= -1.02e+57) tmp = t_0; elseif (x <= -2e-45) tmp = x * z; elseif (x <= 2.3e-33) tmp = y; elseif (x <= 1.1e+145) tmp = x * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[x, -1.02e+57], t$95$0, If[LessEqual[x, -2e-45], N[(x * z), $MachinePrecision], If[LessEqual[x, 2.3e-33], y, If[LessEqual[x, 1.1e+145], N[(x * z), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;x \leq -1.02 \cdot 10^{+57}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -2 \cdot 10^{-45}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 2.3 \cdot 10^{-33}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq 1.1 \cdot 10^{+145}:\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -1.02e57 or 1.10000000000000004e145 < x Initial program 95.9%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in z around 0 65.2%
mul-1-neg65.2%
*-commutative65.2%
distribute-rgt-neg-in65.2%
Simplified65.2%
if -1.02e57 < x < -1.99999999999999997e-45 or 2.29999999999999986e-33 < x < 1.10000000000000004e145Initial program 99.9%
Taylor expanded in y around 0 61.3%
if -1.99999999999999997e-45 < x < 2.29999999999999986e-33Initial program 100.0%
Taylor expanded in x around 0 73.2%
Final simplification67.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.6e-45) (not (<= x 2.1e-32))) (* x (- z y)) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.6e-45) || !(x <= 2.1e-32)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.6d-45)) .or. (.not. (x <= 2.1d-32))) then
tmp = x * (z - y)
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.6e-45) || !(x <= 2.1e-32)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.6e-45) or not (x <= 2.1e-32): tmp = x * (z - y) else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.6e-45) || !(x <= 2.1e-32)) tmp = Float64(x * Float64(z - y)); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.6e-45) || ~((x <= 2.1e-32))) tmp = x * (z - y); else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.6e-45], N[Not[LessEqual[x, 2.1e-32]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.6 \cdot 10^{-45} \lor \neg \left(x \leq 2.1 \cdot 10^{-32}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -1.60000000000000004e-45 or 2.0999999999999999e-32 < x Initial program 97.4%
Taylor expanded in x around inf 96.2%
mul-1-neg96.2%
sub-neg96.2%
Simplified96.2%
if -1.60000000000000004e-45 < x < 2.0999999999999999e-32Initial program 100.0%
Taylor expanded in x around 0 73.2%
Final simplification86.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -2e-45) (not (<= x 510000000.0))) (* x (- z y)) (* y (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2e-45) || !(x <= 510000000.0)) {
tmp = x * (z - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2d-45)) .or. (.not. (x <= 510000000.0d0))) then
tmp = x * (z - y)
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2e-45) || !(x <= 510000000.0)) {
tmp = x * (z - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2e-45) or not (x <= 510000000.0): tmp = x * (z - y) else: tmp = y * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2e-45) || !(x <= 510000000.0)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2e-45) || ~((x <= 510000000.0))) tmp = x * (z - y); else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2e-45], N[Not[LessEqual[x, 510000000.0]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-45} \lor \neg \left(x \leq 510000000\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -1.99999999999999997e-45 or 5.1e8 < x Initial program 97.3%
Taylor expanded in x around inf 97.5%
mul-1-neg97.5%
sub-neg97.5%
Simplified97.5%
if -1.99999999999999997e-45 < x < 5.1e8Initial program 100.0%
Taylor expanded in y around inf 72.7%
Final simplification87.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -2e-45) (not (<= x 1.25e-34))) (* x z) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2e-45) || !(x <= 1.25e-34)) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2d-45)) .or. (.not. (x <= 1.25d-34))) then
tmp = x * z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2e-45) || !(x <= 1.25e-34)) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2e-45) or not (x <= 1.25e-34): tmp = x * z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2e-45) || !(x <= 1.25e-34)) tmp = Float64(x * z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2e-45) || ~((x <= 1.25e-34))) tmp = x * z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2e-45], N[Not[LessEqual[x, 1.25e-34]], $MachinePrecision]], N[(x * z), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-45} \lor \neg \left(x \leq 1.25 \cdot 10^{-34}\right):\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -1.99999999999999997e-45 or 1.2500000000000001e-34 < x Initial program 97.4%
Taylor expanded in y around 0 48.8%
if -1.99999999999999997e-45 < x < 1.2500000000000001e-34Initial program 100.0%
Taylor expanded in x around 0 73.2%
Final simplification58.6%
(FPCore (x y z) :precision binary64 (+ y (* x (- z y))))
double code(double x, double y, double z) {
return y + (x * (z - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x * (z - y))
end function
public static double code(double x, double y, double z) {
return y + (x * (z - y));
}
def code(x, y, z): return y + (x * (z - y))
function code(x, y, z) return Float64(y + Float64(x * Float64(z - y))) end
function tmp = code(x, y, z) tmp = y + (x * (z - y)); end
code[x_, y_, z_] := N[(y + N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + x \cdot \left(z - y\right)
\end{array}
Initial program 98.4%
*-commutative98.4%
distribute-lft-out--98.4%
*-rgt-identity98.4%
cancel-sign-sub-inv98.4%
+-commutative98.4%
+-commutative98.4%
associate-+l+98.4%
+-commutative98.4%
*-commutative98.4%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 98.4%
Taylor expanded in x around 0 32.4%
Final simplification32.4%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2023318
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))