
(FPCore (x) :precision binary64 (log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))
double code(double x) {
return log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((1.0d0 / x) + (sqrt((1.0d0 - (x * x))) / x)))
end function
public static double code(double x) {
return Math.log(((1.0 / x) + (Math.sqrt((1.0 - (x * x))) / x)));
}
def code(x): return math.log(((1.0 / x) + (math.sqrt((1.0 - (x * x))) / x)))
function code(x) return log(Float64(Float64(1.0 / x) + Float64(sqrt(Float64(1.0 - Float64(x * x))) / x))) end
function tmp = code(x) tmp = log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x))); end
code[x_] := N[Log[N[(N[(1.0 / x), $MachinePrecision] + N[(N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{1}{x} + \frac{\sqrt{1 - x \cdot x}}{x}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))
double code(double x) {
return log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((1.0d0 / x) + (sqrt((1.0d0 - (x * x))) / x)))
end function
public static double code(double x) {
return Math.log(((1.0 / x) + (Math.sqrt((1.0 - (x * x))) / x)));
}
def code(x): return math.log(((1.0 / x) + (math.sqrt((1.0 - (x * x))) / x)))
function code(x) return log(Float64(Float64(1.0 / x) + Float64(sqrt(Float64(1.0 - Float64(x * x))) / x))) end
function tmp = code(x) tmp = log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x))); end
code[x_] := N[Log[N[(N[(1.0 / x), $MachinePrecision] + N[(N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{1}{x} + \frac{\sqrt{1 - x \cdot x}}{x}\right)
\end{array}
(FPCore (x) :precision binary64 (log (+ (/ 1.0 x) (/ (/ 1.0 x) (pow (- 1.0 (pow x 2.0)) -0.5)))))
double code(double x) {
return log(((1.0 / x) + ((1.0 / x) / pow((1.0 - pow(x, 2.0)), -0.5))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((1.0d0 / x) + ((1.0d0 / x) / ((1.0d0 - (x ** 2.0d0)) ** (-0.5d0)))))
end function
public static double code(double x) {
return Math.log(((1.0 / x) + ((1.0 / x) / Math.pow((1.0 - Math.pow(x, 2.0)), -0.5))));
}
def code(x): return math.log(((1.0 / x) + ((1.0 / x) / math.pow((1.0 - math.pow(x, 2.0)), -0.5))))
function code(x) return log(Float64(Float64(1.0 / x) + Float64(Float64(1.0 / x) / (Float64(1.0 - (x ^ 2.0)) ^ -0.5)))) end
function tmp = code(x) tmp = log(((1.0 / x) + ((1.0 / x) / ((1.0 - (x ^ 2.0)) ^ -0.5)))); end
code[x_] := N[Log[N[(N[(1.0 / x), $MachinePrecision] + N[(N[(1.0 / x), $MachinePrecision] / N[Power[N[(1.0 - N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{1}{x} + \frac{\frac{1}{x}}{{\left(1 - {x}^{2}\right)}^{-0.5}}\right)
\end{array}
Initial program 100.0%
clear-num100.0%
inv-pow100.0%
div-inv100.0%
unpow-prod-down100.0%
inv-pow100.0%
pow1/2100.0%
pow-flip100.0%
pow2100.0%
metadata-eval100.0%
Applied egg-rr100.0%
unpow-1100.0%
associate-*r/100.0%
*-rgt-identity100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))
double code(double x) {
return log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((1.0d0 / x) + (sqrt((1.0d0 - (x * x))) / x)))
end function
public static double code(double x) {
return Math.log(((1.0 / x) + (Math.sqrt((1.0 - (x * x))) / x)));
}
def code(x): return math.log(((1.0 / x) + (math.sqrt((1.0 - (x * x))) / x)))
function code(x) return log(Float64(Float64(1.0 / x) + Float64(sqrt(Float64(1.0 - Float64(x * x))) / x))) end
function tmp = code(x) tmp = log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x))); end
code[x_] := N[Log[N[(N[(1.0 / x), $MachinePrecision] + N[(N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{1}{x} + \frac{\sqrt{1 - x \cdot x}}{x}\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (log (+ (* x -0.5) (* (/ 1.0 x) 2.0))))
double code(double x) {
return log(((x * -0.5) + ((1.0 / x) * 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((x * (-0.5d0)) + ((1.0d0 / x) * 2.0d0)))
end function
public static double code(double x) {
return Math.log(((x * -0.5) + ((1.0 / x) * 2.0)));
}
def code(x): return math.log(((x * -0.5) + ((1.0 / x) * 2.0)))
function code(x) return log(Float64(Float64(x * -0.5) + Float64(Float64(1.0 / x) * 2.0))) end
function tmp = code(x) tmp = log(((x * -0.5) + ((1.0 / x) * 2.0))); end
code[x_] := N[Log[N[(N[(x * -0.5), $MachinePrecision] + N[(N[(1.0 / x), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x \cdot -0.5 + \frac{1}{x} \cdot 2\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 99.7%
Taylor expanded in x around 0 99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (log (/ 2.0 x)))
double code(double x) {
return log((2.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((2.0d0 / x))
end function
public static double code(double x) {
return Math.log((2.0 / x));
}
def code(x): return math.log((2.0 / x))
function code(x) return log(Float64(2.0 / x)) end
function tmp = code(x) tmp = log((2.0 / x)); end
code[x_] := N[Log[N[(2.0 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{2}{x}\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 99.7%
Taylor expanded in x around 0 99.4%
Final simplification99.4%
herbie shell --seed 2023318
(FPCore (x)
:name "Hyperbolic arc-(co)secant"
:precision binary64
(log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))