
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 98.4%
+-commutative98.4%
*-commutative98.4%
distribute-rgt-out--98.4%
*-lft-identity98.4%
associate-+l-98.4%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- x))))
(if (<= x -7.1e+59)
(* x y)
(if (<= x -6.2e+17)
t_0
(if (<= x -2.05e-8)
(* x y)
(if (<= x 3e-51)
z
(if (or (<= x 9.6e+47) (not (<= x 1.9e+145))) (* x y) t_0)))))))
double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (x <= -7.1e+59) {
tmp = x * y;
} else if (x <= -6.2e+17) {
tmp = t_0;
} else if (x <= -2.05e-8) {
tmp = x * y;
} else if (x <= 3e-51) {
tmp = z;
} else if ((x <= 9.6e+47) || !(x <= 1.9e+145)) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * -x
if (x <= (-7.1d+59)) then
tmp = x * y
else if (x <= (-6.2d+17)) then
tmp = t_0
else if (x <= (-2.05d-8)) then
tmp = x * y
else if (x <= 3d-51) then
tmp = z
else if ((x <= 9.6d+47) .or. (.not. (x <= 1.9d+145))) then
tmp = x * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (x <= -7.1e+59) {
tmp = x * y;
} else if (x <= -6.2e+17) {
tmp = t_0;
} else if (x <= -2.05e-8) {
tmp = x * y;
} else if (x <= 3e-51) {
tmp = z;
} else if ((x <= 9.6e+47) || !(x <= 1.9e+145)) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * -x tmp = 0 if x <= -7.1e+59: tmp = x * y elif x <= -6.2e+17: tmp = t_0 elif x <= -2.05e-8: tmp = x * y elif x <= 3e-51: tmp = z elif (x <= 9.6e+47) or not (x <= 1.9e+145): tmp = x * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-x)) tmp = 0.0 if (x <= -7.1e+59) tmp = Float64(x * y); elseif (x <= -6.2e+17) tmp = t_0; elseif (x <= -2.05e-8) tmp = Float64(x * y); elseif (x <= 3e-51) tmp = z; elseif ((x <= 9.6e+47) || !(x <= 1.9e+145)) tmp = Float64(x * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * -x; tmp = 0.0; if (x <= -7.1e+59) tmp = x * y; elseif (x <= -6.2e+17) tmp = t_0; elseif (x <= -2.05e-8) tmp = x * y; elseif (x <= 3e-51) tmp = z; elseif ((x <= 9.6e+47) || ~((x <= 1.9e+145))) tmp = x * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * (-x)), $MachinePrecision]}, If[LessEqual[x, -7.1e+59], N[(x * y), $MachinePrecision], If[LessEqual[x, -6.2e+17], t$95$0, If[LessEqual[x, -2.05e-8], N[(x * y), $MachinePrecision], If[LessEqual[x, 3e-51], z, If[Or[LessEqual[x, 9.6e+47], N[Not[LessEqual[x, 1.9e+145]], $MachinePrecision]], N[(x * y), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-x\right)\\
\mathbf{if}\;x \leq -7.1 \cdot 10^{+59}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq -6.2 \cdot 10^{+17}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -2.05 \cdot 10^{-8}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 3 \cdot 10^{-51}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 9.6 \cdot 10^{+47} \lor \neg \left(x \leq 1.9 \cdot 10^{+145}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -7.10000000000000003e59 or -6.2e17 < x < -2.05000000000000016e-8 or 3.00000000000000002e-51 < x < 9.60000000000000075e47 or 1.90000000000000006e145 < x Initial program 96.5%
Taylor expanded in y around inf 66.1%
if -7.10000000000000003e59 < x < -6.2e17 or 9.60000000000000075e47 < x < 1.90000000000000006e145Initial program 100.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 66.2%
associate-*r*66.2%
mul-1-neg66.2%
Simplified66.2%
if -2.05000000000000016e-8 < x < 3.00000000000000002e-51Initial program 100.0%
Taylor expanded in x around 0 70.6%
Final simplification68.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -6.4e-10) (not (<= x 2.45e-51))) (* x (- y z)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -6.4e-10) || !(x <= 2.45e-51)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-6.4d-10)) .or. (.not. (x <= 2.45d-51))) then
tmp = x * (y - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -6.4e-10) || !(x <= 2.45e-51)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -6.4e-10) or not (x <= 2.45e-51): tmp = x * (y - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -6.4e-10) || !(x <= 2.45e-51)) tmp = Float64(x * Float64(y - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -6.4e-10) || ~((x <= 2.45e-51))) tmp = x * (y - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -6.4e-10], N[Not[LessEqual[x, 2.45e-51]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.4 \cdot 10^{-10} \lor \neg \left(x \leq 2.45 \cdot 10^{-51}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -6.39999999999999961e-10 or 2.44999999999999987e-51 < x Initial program 97.3%
Taylor expanded in x around inf 98.1%
mul-1-neg98.1%
sub-neg98.1%
Simplified98.1%
if -6.39999999999999961e-10 < x < 2.44999999999999987e-51Initial program 100.0%
Taylor expanded in x around 0 70.6%
Final simplification86.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -5.5e-9) (not (<= x 8.6e-52))) (* x (- y z)) (* z (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5.5e-9) || !(x <= 8.6e-52)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5.5d-9)) .or. (.not. (x <= 8.6d-52))) then
tmp = x * (y - z)
else
tmp = z * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5.5e-9) || !(x <= 8.6e-52)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5.5e-9) or not (x <= 8.6e-52): tmp = x * (y - z) else: tmp = z * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5.5e-9) || !(x <= 8.6e-52)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5.5e-9) || ~((x <= 8.6e-52))) tmp = x * (y - z); else tmp = z * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5.5e-9], N[Not[LessEqual[x, 8.6e-52]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.5 \cdot 10^{-9} \lor \neg \left(x \leq 8.6 \cdot 10^{-52}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -5.4999999999999996e-9 or 8.6000000000000007e-52 < x Initial program 97.3%
Taylor expanded in x around inf 98.1%
mul-1-neg98.1%
sub-neg98.1%
Simplified98.1%
if -5.4999999999999996e-9 < x < 8.6000000000000007e-52Initial program 100.0%
Taylor expanded in y around 0 71.1%
Final simplification86.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -15.5) (not (<= x 1.9e-7))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -15.5) || !(x <= 1.9e-7)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-15.5d0)) .or. (.not. (x <= 1.9d-7))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -15.5) || !(x <= 1.9e-7)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -15.5) or not (x <= 1.9e-7): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -15.5) || !(x <= 1.9e-7)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -15.5) || ~((x <= 1.9e-7))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -15.5], N[Not[LessEqual[x, 1.9e-7]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -15.5 \lor \neg \left(x \leq 1.9 \cdot 10^{-7}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -15.5 or 1.90000000000000007e-7 < x Initial program 97.1%
Taylor expanded in x around inf 99.4%
mul-1-neg99.4%
sub-neg99.4%
Simplified99.4%
if -15.5 < x < 1.90000000000000007e-7Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 99.5%
mul-1-neg99.5%
*-commutative99.5%
distribute-rgt-neg-in99.5%
Simplified99.5%
sub-neg99.5%
+-commutative99.5%
distribute-rgt-neg-out99.5%
remove-double-neg99.5%
Applied egg-rr99.5%
Final simplification99.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -8.5e-10) (not (<= x 4.1e-53))) (* x y) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -8.5e-10) || !(x <= 4.1e-53)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-8.5d-10)) .or. (.not. (x <= 4.1d-53))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -8.5e-10) || !(x <= 4.1e-53)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -8.5e-10) or not (x <= 4.1e-53): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -8.5e-10) || !(x <= 4.1e-53)) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -8.5e-10) || ~((x <= 4.1e-53))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -8.5e-10], N[Not[LessEqual[x, 4.1e-53]], $MachinePrecision]], N[(x * y), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.5 \cdot 10^{-10} \lor \neg \left(x \leq 4.1 \cdot 10^{-53}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -8.4999999999999996e-10 or 4.1000000000000001e-53 < x Initial program 97.3%
Taylor expanded in y around inf 59.4%
if -8.4999999999999996e-10 < x < 4.1000000000000001e-53Initial program 100.0%
Taylor expanded in x around 0 70.6%
Final simplification64.1%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.4%
Taylor expanded in x around 0 31.9%
Final simplification31.9%
herbie shell --seed 2023318
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))