
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log1p (- u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -log1pf(-u0) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log1p(Float32(-u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
\begin{array}{l}
\\
\frac{-\mathsf{log1p}\left(-u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 62.1%
sub-neg62.1%
log1p-def98.5%
Simplified98.5%
Final simplification98.5%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(let* ((t_0 (/ sin2phi (* alphay alphay))))
(if (<= t_0 4.600000102072954e-5)
(/ u0 (+ t_0 (* cos2phi (pow alphax -2.0))))
(/
(pow alphay 2.0)
(* sin2phi (- (/ 1.0 u0) (+ 0.5 (* u0 0.08333333333333333))))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float t_0 = sin2phi / (alphay * alphay);
float tmp;
if (t_0 <= 4.600000102072954e-5f) {
tmp = u0 / (t_0 + (cos2phi * powf(alphax, -2.0f)));
} else {
tmp = powf(alphay, 2.0f) / (sin2phi * ((1.0f / u0) - (0.5f + (u0 * 0.08333333333333333f))));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: t_0
real(4) :: tmp
t_0 = sin2phi / (alphay * alphay)
if (t_0 <= 4.600000102072954e-5) then
tmp = u0 / (t_0 + (cos2phi * (alphax ** (-2.0e0))))
else
tmp = (alphay ** 2.0e0) / (sin2phi * ((1.0e0 / u0) - (0.5e0 + (u0 * 0.08333333333333333e0))))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = Float32(sin2phi / Float32(alphay * alphay)) tmp = Float32(0.0) if (t_0 <= Float32(4.600000102072954e-5)) tmp = Float32(u0 / Float32(t_0 + Float32(cos2phi * (alphax ^ Float32(-2.0))))); else tmp = Float32((alphay ^ Float32(2.0)) / Float32(sin2phi * Float32(Float32(Float32(1.0) / u0) - Float32(Float32(0.5) + Float32(u0 * Float32(0.08333333333333333)))))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = sin2phi / (alphay * alphay); tmp = single(0.0); if (t_0 <= single(4.600000102072954e-5)) tmp = u0 / (t_0 + (cos2phi * (alphax ^ single(-2.0)))); else tmp = (alphay ^ single(2.0)) / (sin2phi * ((single(1.0) / u0) - (single(0.5) + (u0 * single(0.08333333333333333))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{sin2phi}{alphay \cdot alphay}\\
\mathbf{if}\;t_0 \leq 4.600000102072954 \cdot 10^{-5}:\\
\;\;\;\;\frac{u0}{t_0 + cos2phi \cdot {alphax}^{-2}}\\
\mathbf{else}:\\
\;\;\;\;\frac{{alphay}^{2}}{sin2phi \cdot \left(\frac{1}{u0} - \left(0.5 + u0 \cdot 0.08333333333333333\right)\right)}\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 4.6000001e-5Initial program 53.9%
sub-neg53.9%
log1p-def98.8%
Simplified98.8%
clear-num98.6%
associate-/r/98.6%
pow298.6%
pow-flip98.7%
metadata-eval98.7%
Applied egg-rr98.7%
Taylor expanded in u0 around 0 76.5%
mul-1-neg76.5%
Simplified76.5%
if 4.6000001e-5 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 67.0%
Taylor expanded in cos2phi around 0 67.1%
mul-1-neg67.1%
associate-/l*66.7%
distribute-neg-frac66.7%
sub-neg66.7%
mul-1-neg66.7%
log1p-def96.4%
mul-1-neg96.4%
Simplified96.4%
Taylor expanded in u0 around 0 87.7%
+-commutative87.7%
mul-1-neg87.7%
unsub-neg87.7%
+-commutative87.7%
mul-1-neg87.7%
unsub-neg87.7%
*-commutative87.7%
distribute-rgt-out87.7%
metadata-eval87.7%
Simplified87.7%
Taylor expanded in sin2phi around -inf 87.7%
*-commutative87.7%
Simplified87.7%
Final simplification83.5%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(let* ((t_0 (/ sin2phi (* alphay alphay))))
(if (<= t_0 0.009999999776482582)
(/ u0 (+ t_0 (/ (/ cos2phi alphax) alphax)))
(- (/ (pow alphay 2.0) (- (* sin2phi 0.5) (/ sin2phi u0)))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float t_0 = sin2phi / (alphay * alphay);
float tmp;
if (t_0 <= 0.009999999776482582f) {
tmp = u0 / (t_0 + ((cos2phi / alphax) / alphax));
} else {
tmp = -(powf(alphay, 2.0f) / ((sin2phi * 0.5f) - (sin2phi / u0)));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: t_0
real(4) :: tmp
t_0 = sin2phi / (alphay * alphay)
if (t_0 <= 0.009999999776482582e0) then
tmp = u0 / (t_0 + ((cos2phi / alphax) / alphax))
else
tmp = -((alphay ** 2.0e0) / ((sin2phi * 0.5e0) - (sin2phi / u0)))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = Float32(sin2phi / Float32(alphay * alphay)) tmp = Float32(0.0) if (t_0 <= Float32(0.009999999776482582)) tmp = Float32(u0 / Float32(t_0 + Float32(Float32(cos2phi / alphax) / alphax))); else tmp = Float32(-Float32((alphay ^ Float32(2.0)) / Float32(Float32(sin2phi * Float32(0.5)) - Float32(sin2phi / u0)))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = sin2phi / (alphay * alphay); tmp = single(0.0); if (t_0 <= single(0.009999999776482582)) tmp = u0 / (t_0 + ((cos2phi / alphax) / alphax)); else tmp = -((alphay ^ single(2.0)) / ((sin2phi * single(0.5)) - (sin2phi / u0))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{sin2phi}{alphay \cdot alphay}\\
\mathbf{if}\;t_0 \leq 0.009999999776482582:\\
\;\;\;\;\frac{u0}{t_0 + \frac{\frac{cos2phi}{alphax}}{alphax}}\\
\mathbf{else}:\\
\;\;\;\;-\frac{{alphay}^{2}}{sin2phi \cdot 0.5 - \frac{sin2phi}{u0}}\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 0.00999999978Initial program 54.2%
Taylor expanded in u0 around 0 76.2%
mul-1-neg76.2%
Simplified76.2%
associate-/r*76.2%
div-inv76.2%
Applied egg-rr76.2%
un-div-inv76.2%
Applied egg-rr76.2%
if 0.00999999978 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 67.4%
Taylor expanded in cos2phi around 0 67.6%
mul-1-neg67.6%
associate-/l*67.2%
distribute-neg-frac67.2%
sub-neg67.2%
mul-1-neg67.2%
log1p-def96.9%
mul-1-neg96.9%
Simplified96.9%
Taylor expanded in u0 around 0 84.8%
+-commutative84.8%
mul-1-neg84.8%
unsub-neg84.8%
*-commutative84.8%
Simplified84.8%
Final simplification81.4%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 62.1%
Taylor expanded in u0 around 0 74.1%
mul-1-neg74.1%
Simplified74.1%
Final simplification74.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ sin2phi (* alphay alphay)) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(Float32(cos2phi / alphax) / alphax))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax)); end
\begin{array}{l}
\\
\frac{u0}{\frac{sin2phi}{alphay \cdot alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 62.1%
Taylor expanded in u0 around 0 74.1%
mul-1-neg74.1%
Simplified74.1%
associate-/r*74.2%
div-inv74.1%
Applied egg-rr74.1%
un-div-inv74.2%
Applied egg-rr74.2%
Final simplification74.2%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= sin2phi 2.00000009162741e-18) (* (* alphax alphax) (/ u0 cos2phi)) (/ alphay (/ (/ sin2phi u0) alphay))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 2.00000009162741e-18f) {
tmp = (alphax * alphax) * (u0 / cos2phi);
} else {
tmp = alphay / ((sin2phi / u0) / alphay);
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 2.00000009162741e-18) then
tmp = (alphax * alphax) * (u0 / cos2phi)
else
tmp = alphay / ((sin2phi / u0) / alphay)
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(2.00000009162741e-18)) tmp = Float32(Float32(alphax * alphax) * Float32(u0 / cos2phi)); else tmp = Float32(alphay / Float32(Float32(sin2phi / u0) / alphay)); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(2.00000009162741e-18)) tmp = (alphax * alphax) * (u0 / cos2phi); else tmp = alphay / ((sin2phi / u0) / alphay); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 2.00000009162741 \cdot 10^{-18}:\\
\;\;\;\;\left(alphax \cdot alphax\right) \cdot \frac{u0}{cos2phi}\\
\mathbf{else}:\\
\;\;\;\;\frac{alphay}{\frac{\frac{sin2phi}{u0}}{alphay}}\\
\end{array}
\end{array}
if sin2phi < 2.00000009e-18Initial program 53.7%
Taylor expanded in u0 around 0 75.9%
mul-1-neg75.9%
Simplified75.9%
associate-/r*75.9%
div-inv75.8%
Applied egg-rr75.8%
Taylor expanded in cos2phi around inf 60.4%
*-lft-identity60.4%
times-frac60.4%
/-rgt-identity60.4%
Simplified60.4%
pow260.4%
Applied egg-rr60.4%
if 2.00000009e-18 < sin2phi Initial program 65.4%
Taylor expanded in cos2phi around 0 61.9%
mul-1-neg61.9%
associate-/l*61.5%
distribute-neg-frac61.5%
sub-neg61.5%
mul-1-neg61.5%
log1p-def90.5%
mul-1-neg90.5%
Simplified90.5%
add-sqr-sqrt-0.0%
*-un-lft-identity-0.0%
times-frac-0.0%
add-sqr-sqrt-0.0%
sqrt-unprod-0.0%
sqr-neg-0.0%
sqrt-unprod-0.0%
add-sqr-sqrt-0.0%
pow2-0.0%
sqrt-prod-0.0%
add-sqr-sqrt-0.0%
add-sqr-sqrt-0.0%
sqrt-unprod15.3%
sqr-neg15.3%
sqrt-unprod15.3%
add-sqr-sqrt15.3%
pow215.3%
sqrt-prod15.3%
add-sqr-sqrt15.3%
Applied egg-rr66.4%
Taylor expanded in u0 around 0 68.7%
associate-/l*68.2%
Simplified68.2%
clear-num67.5%
frac-times67.6%
metadata-eval67.6%
div-inv67.6%
/-rgt-identity67.6%
metadata-eval67.6%
times-frac67.6%
*-un-lft-identity67.6%
*-un-lft-identity67.6%
Applied egg-rr67.6%
Final simplification65.5%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= sin2phi 2.00000009162741e-18) (* (* alphax alphax) (/ u0 cos2phi)) (* alphay (* u0 (/ alphay sin2phi)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 2.00000009162741e-18f) {
tmp = (alphax * alphax) * (u0 / cos2phi);
} else {
tmp = alphay * (u0 * (alphay / sin2phi));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 2.00000009162741e-18) then
tmp = (alphax * alphax) * (u0 / cos2phi)
else
tmp = alphay * (u0 * (alphay / sin2phi))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(2.00000009162741e-18)) tmp = Float32(Float32(alphax * alphax) * Float32(u0 / cos2phi)); else tmp = Float32(alphay * Float32(u0 * Float32(alphay / sin2phi))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(2.00000009162741e-18)) tmp = (alphax * alphax) * (u0 / cos2phi); else tmp = alphay * (u0 * (alphay / sin2phi)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 2.00000009162741 \cdot 10^{-18}:\\
\;\;\;\;\left(alphax \cdot alphax\right) \cdot \frac{u0}{cos2phi}\\
\mathbf{else}:\\
\;\;\;\;alphay \cdot \left(u0 \cdot \frac{alphay}{sin2phi}\right)\\
\end{array}
\end{array}
if sin2phi < 2.00000009e-18Initial program 53.7%
Taylor expanded in u0 around 0 75.9%
mul-1-neg75.9%
Simplified75.9%
associate-/r*75.9%
div-inv75.8%
Applied egg-rr75.8%
Taylor expanded in cos2phi around inf 60.4%
*-lft-identity60.4%
times-frac60.4%
/-rgt-identity60.4%
Simplified60.4%
pow260.4%
Applied egg-rr60.4%
if 2.00000009e-18 < sin2phi Initial program 65.4%
Taylor expanded in cos2phi around 0 61.9%
mul-1-neg61.9%
associate-/l*61.5%
distribute-neg-frac61.5%
sub-neg61.5%
mul-1-neg61.5%
log1p-def90.5%
mul-1-neg90.5%
Simplified90.5%
add-sqr-sqrt-0.0%
*-un-lft-identity-0.0%
times-frac-0.0%
add-sqr-sqrt-0.0%
sqrt-unprod-0.0%
sqr-neg-0.0%
sqrt-unprod-0.0%
add-sqr-sqrt-0.0%
pow2-0.0%
sqrt-prod-0.0%
add-sqr-sqrt-0.0%
add-sqr-sqrt-0.0%
sqrt-unprod15.3%
sqr-neg15.3%
sqrt-unprod15.3%
add-sqr-sqrt15.3%
pow215.3%
sqrt-prod15.3%
add-sqr-sqrt15.3%
Applied egg-rr66.4%
Taylor expanded in u0 around 0 68.7%
associate-/l*68.2%
Simplified68.2%
associate-/r/68.8%
Applied egg-rr68.8%
Final simplification66.4%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* (* alphax alphax) (/ u0 cos2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (alphax * alphax) * (u0 / cos2phi);
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (alphax * alphax) * (u0 / cos2phi)
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(alphax * alphax) * Float32(u0 / cos2phi)) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (alphax * alphax) * (u0 / cos2phi); end
\begin{array}{l}
\\
\left(alphax \cdot alphax\right) \cdot \frac{u0}{cos2phi}
\end{array}
Initial program 62.1%
Taylor expanded in u0 around 0 74.1%
mul-1-neg74.1%
Simplified74.1%
associate-/r*74.2%
div-inv74.1%
Applied egg-rr74.1%
Taylor expanded in cos2phi around inf 25.5%
*-lft-identity25.5%
times-frac25.5%
/-rgt-identity25.5%
Simplified25.5%
pow225.5%
Applied egg-rr25.5%
Final simplification25.5%
herbie shell --seed 2023318
(FPCore (alphax alphay u0 cos2phi sin2phi)
:name "Beckmann Distribution sample, tan2theta, alphax != alphay, u1 <= 0.5"
:precision binary32
:pre (and (and (and (and (and (<= 0.0001 alphax) (<= alphax 1.0)) (and (<= 0.0001 alphay) (<= alphay 1.0))) (and (<= 2.328306437e-10 u0) (<= u0 1.0))) (and (<= 0.0 cos2phi) (<= cos2phi 1.0))) (<= 0.0 sin2phi))
(/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))