
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta_i \cdot sinTheta_O}{v}} \cdot \frac{cosTheta_i \cdot cosTheta_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta_i \cdot sinTheta_O}{v}} \cdot \frac{cosTheta_i \cdot cosTheta_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
cosTheta_i_m = (fabs.f32 cosTheta_i)
cosTheta_i_s = (copysign.f32 1 cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_i_s
(*
(*
(exp (/ (* sinTheta_O (- sinTheta_i)) v))
(* cosTheta_i_m (/ cosTheta_O v)))
(/ (/ 0.5 v) (sinh (/ 1.0 v))))))cosTheta_i_m = fabs(cosTheta_i);
cosTheta_i_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((expf(((sinTheta_O * -sinTheta_i) / v)) * (cosTheta_i_m * (cosTheta_O / v))) * ((0.5f / v) / sinhf((1.0f / v))));
}
cosTheta_i_m = abs(cosTheta_i)
cosTheta_i_s = copysign(1.0d0, cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((exp(((sintheta_o * -sintheta_i) / v)) * (costheta_i_m * (costheta_o / v))) * ((0.5e0 / v) / sinh((1.0e0 / v))))
end function
cosTheta_i_m = abs(cosTheta_i) cosTheta_i_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(exp(Float32(Float32(sinTheta_O * Float32(-sinTheta_i)) / v)) * Float32(cosTheta_i_m * Float32(cosTheta_O / v))) * Float32(Float32(Float32(0.5) / v) / sinh(Float32(Float32(1.0) / v))))) end
cosTheta_i_m = abs(cosTheta_i);
cosTheta_i_s = sign(double(cosTheta_i)) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((exp(((sinTheta_O * -sinTheta_i) / v)) * (cosTheta_i_m * (cosTheta_O / v))) * ((single(0.5) / v) / sinh((single(1.0) / v))));
end
\begin{array}{l}
cosTheta_i_m = \left|cosTheta_i\right|
\\
cosTheta_i_s = \mathsf{copysign}\left(1, cosTheta_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta_i_s \cdot \left(\left(e^{\frac{sinTheta_O \cdot \left(-sinTheta_i\right)}{v}} \cdot \left(cosTheta_i_m \cdot \frac{cosTheta_O}{v}\right)\right) \cdot \frac{\frac{0.5}{v}}{\sinh \left(\frac{1}{v}\right)}\right)
\end{array}
Initial program 98.4%
div-inv98.3%
distribute-neg-frac98.3%
associate-*r/98.3%
associate-*l*98.3%
Applied egg-rr98.3%
expm1-log1p-u98.2%
expm1-udef95.6%
associate-/r*95.6%
*-commutative95.6%
Applied egg-rr95.6%
expm1-def98.2%
expm1-log1p98.3%
associate-/l/98.3%
associate-/r*98.5%
*-commutative98.5%
associate-/r*98.5%
metadata-eval98.5%
Simplified98.5%
Final simplification98.5%
cosTheta_i_m = (fabs.f32 cosTheta_i) cosTheta_i_s = (copysign.f32 1 cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* (/ (exp (/ sinTheta_O (/ v sinTheta_i))) (sinh (/ 1.0 v))) (* (/ cosTheta_i_m v) (/ (/ cosTheta_O v) 2.0)))))
cosTheta_i_m = fabs(cosTheta_i);
cosTheta_i_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((expf((sinTheta_O / (v / sinTheta_i))) / sinhf((1.0f / v))) * ((cosTheta_i_m / v) * ((cosTheta_O / v) / 2.0f)));
}
cosTheta_i_m = abs(cosTheta_i)
cosTheta_i_s = copysign(1.0d0, cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((exp((sintheta_o / (v / sintheta_i))) / sinh((1.0e0 / v))) * ((costheta_i_m / v) * ((costheta_o / v) / 2.0e0)))
end function
cosTheta_i_m = abs(cosTheta_i) cosTheta_i_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(exp(Float32(sinTheta_O / Float32(v / sinTheta_i))) / sinh(Float32(Float32(1.0) / v))) * Float32(Float32(cosTheta_i_m / v) * Float32(Float32(cosTheta_O / v) / Float32(2.0))))) end
cosTheta_i_m = abs(cosTheta_i);
cosTheta_i_s = sign(double(cosTheta_i)) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((exp((sinTheta_O / (v / sinTheta_i))) / sinh((single(1.0) / v))) * ((cosTheta_i_m / v) * ((cosTheta_O / v) / single(2.0))));
end
\begin{array}{l}
cosTheta_i_m = \left|cosTheta_i\right|
\\
cosTheta_i_s = \mathsf{copysign}\left(1, cosTheta_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta_i_s \cdot \left(\frac{e^{\frac{sinTheta_O}{\frac{v}{sinTheta_i}}}}{\sinh \left(\frac{1}{v}\right)} \cdot \left(\frac{cosTheta_i_m}{v} \cdot \frac{\frac{cosTheta_O}{v}}{2}\right)\right)
\end{array}
Initial program 98.4%
div-inv98.3%
distribute-neg-frac98.3%
associate-*r/98.3%
associate-*l*98.3%
Applied egg-rr98.3%
expm1-log1p-u98.3%
expm1-udef47.9%
Applied egg-rr47.9%
expm1-def98.1%
expm1-log1p98.1%
*-commutative98.1%
associate-/l*98.1%
times-frac98.2%
Simplified98.2%
Final simplification98.2%
cosTheta_i_m = (fabs.f32 cosTheta_i) cosTheta_i_s = (copysign.f32 1 cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (/ (* (* cosTheta_i_m (/ cosTheta_O v)) (exp (/ (* sinTheta_i sinTheta_O) v))) (* (sinh (/ 1.0 v)) (* v 2.0)))))
cosTheta_i_m = fabs(cosTheta_i);
cosTheta_i_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * (((cosTheta_i_m * (cosTheta_O / v)) * expf(((sinTheta_i * sinTheta_O) / v))) / (sinhf((1.0f / v)) * (v * 2.0f)));
}
cosTheta_i_m = abs(cosTheta_i)
cosTheta_i_s = copysign(1.0d0, cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * (((costheta_i_m * (costheta_o / v)) * exp(((sintheta_i * sintheta_o) / v))) / (sinh((1.0e0 / v)) * (v * 2.0e0)))
end function
cosTheta_i_m = abs(cosTheta_i) cosTheta_i_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(Float32(cosTheta_i_m * Float32(cosTheta_O / v)) * exp(Float32(Float32(sinTheta_i * sinTheta_O) / v))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(v * Float32(2.0))))) end
cosTheta_i_m = abs(cosTheta_i);
cosTheta_i_s = sign(double(cosTheta_i)) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * (((cosTheta_i_m * (cosTheta_O / v)) * exp(((sinTheta_i * sinTheta_O) / v))) / (sinh((single(1.0) / v)) * (v * single(2.0))));
end
\begin{array}{l}
cosTheta_i_m = \left|cosTheta_i\right|
\\
cosTheta_i_s = \mathsf{copysign}\left(1, cosTheta_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta_i_s \cdot \frac{\left(cosTheta_i_m \cdot \frac{cosTheta_O}{v}\right) \cdot e^{\frac{sinTheta_i \cdot sinTheta_O}{v}}}{\sinh \left(\frac{1}{v}\right) \cdot \left(v \cdot 2\right)}
\end{array}
Initial program 98.4%
div-inv98.3%
distribute-neg-frac98.3%
associate-*r/98.3%
associate-*l*98.3%
Applied egg-rr98.3%
un-div-inv98.4%
add-sqr-sqrt67.6%
sqrt-unprod98.4%
sqr-neg98.4%
sqrt-unprod63.1%
add-sqr-sqrt98.3%
*-commutative98.3%
Applied egg-rr98.3%
Final simplification98.3%
cosTheta_i_m = (fabs.f32 cosTheta_i) cosTheta_i_s = (copysign.f32 1 cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* (/ 1.0 (* (sinh (/ 1.0 v)) 2.0)) (/ cosTheta_i_m (* v (/ v cosTheta_O))))))
cosTheta_i_m = fabs(cosTheta_i);
cosTheta_i_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((1.0f / (sinhf((1.0f / v)) * 2.0f)) * (cosTheta_i_m / (v * (v / cosTheta_O))));
}
cosTheta_i_m = abs(cosTheta_i)
cosTheta_i_s = copysign(1.0d0, cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((1.0e0 / (sinh((1.0e0 / v)) * 2.0e0)) * (costheta_i_m / (v * (v / costheta_o))))
end function
cosTheta_i_m = abs(cosTheta_i) cosTheta_i_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(Float32(1.0) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) * Float32(cosTheta_i_m / Float32(v * Float32(v / cosTheta_O))))) end
cosTheta_i_m = abs(cosTheta_i);
cosTheta_i_s = sign(double(cosTheta_i)) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((single(1.0) / (sinh((single(1.0) / v)) * single(2.0))) * (cosTheta_i_m / (v * (v / cosTheta_O))));
end
\begin{array}{l}
cosTheta_i_m = \left|cosTheta_i\right|
\\
cosTheta_i_s = \mathsf{copysign}\left(1, cosTheta_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta_i_s \cdot \left(\frac{1}{\sinh \left(\frac{1}{v}\right) \cdot 2} \cdot \frac{cosTheta_i_m}{v \cdot \frac{v}{cosTheta_O}}\right)
\end{array}
Initial program 98.4%
times-frac98.2%
exp-neg98.2%
*-commutative98.2%
exp-neg98.2%
*-commutative98.2%
associate-/l*98.2%
distribute-frac-neg98.2%
associate-/r/98.2%
associate-/l*98.3%
associate-/l/98.3%
Simplified98.3%
Taylor expanded in sinTheta_i around 0 98.1%
rec-exp98.1%
sinh-undef98.2%
*-commutative98.2%
Applied egg-rr98.2%
Final simplification98.2%
cosTheta_i_m = (fabs.f32 cosTheta_i) cosTheta_i_s = (copysign.f32 1 cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* 0.5 (/ 1.0 (/ (/ v cosTheta_O) cosTheta_i_m)))))
cosTheta_i_m = fabs(cosTheta_i);
cosTheta_i_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * (0.5f * (1.0f / ((v / cosTheta_O) / cosTheta_i_m)));
}
cosTheta_i_m = abs(cosTheta_i)
cosTheta_i_s = copysign(1.0d0, cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * (0.5e0 * (1.0e0 / ((v / costheta_o) / costheta_i_m)))
end function
cosTheta_i_m = abs(cosTheta_i) cosTheta_i_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(0.5) * Float32(Float32(1.0) / Float32(Float32(v / cosTheta_O) / cosTheta_i_m)))) end
cosTheta_i_m = abs(cosTheta_i);
cosTheta_i_s = sign(double(cosTheta_i)) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * (single(0.5) * (single(1.0) / ((v / cosTheta_O) / cosTheta_i_m)));
end
\begin{array}{l}
cosTheta_i_m = \left|cosTheta_i\right|
\\
cosTheta_i_s = \mathsf{copysign}\left(1, cosTheta_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta_i_s \cdot \left(0.5 \cdot \frac{1}{\frac{\frac{v}{cosTheta_O}}{cosTheta_i_m}}\right)
\end{array}
Initial program 98.4%
times-frac98.2%
exp-neg98.2%
*-commutative98.2%
exp-neg98.2%
*-commutative98.2%
associate-/l*98.2%
distribute-frac-neg98.2%
associate-/r/98.2%
associate-/l*98.3%
associate-/l/98.3%
Simplified98.3%
Taylor expanded in v around inf 53.5%
clear-num54.5%
inv-pow54.5%
Applied egg-rr54.5%
unpow-154.5%
associate-/r*54.5%
Simplified54.5%
Final simplification54.5%
cosTheta_i_m = (fabs.f32 cosTheta_i) cosTheta_i_s = (copysign.f32 1 cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* 0.5 (* cosTheta_O (/ cosTheta_i_m v)))))
cosTheta_i_m = fabs(cosTheta_i);
cosTheta_i_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * (0.5f * (cosTheta_O * (cosTheta_i_m / v)));
}
cosTheta_i_m = abs(cosTheta_i)
cosTheta_i_s = copysign(1.0d0, cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * (0.5e0 * (costheta_o * (costheta_i_m / v)))
end function
cosTheta_i_m = abs(cosTheta_i) cosTheta_i_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(0.5) * Float32(cosTheta_O * Float32(cosTheta_i_m / v)))) end
cosTheta_i_m = abs(cosTheta_i);
cosTheta_i_s = sign(double(cosTheta_i)) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * (single(0.5) * (cosTheta_O * (cosTheta_i_m / v)));
end
\begin{array}{l}
cosTheta_i_m = \left|cosTheta_i\right|
\\
cosTheta_i_s = \mathsf{copysign}\left(1, cosTheta_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta_i_s \cdot \left(0.5 \cdot \left(cosTheta_O \cdot \frac{cosTheta_i_m}{v}\right)\right)
\end{array}
Initial program 98.4%
times-frac98.2%
exp-neg98.2%
*-commutative98.2%
exp-neg98.2%
*-commutative98.2%
associate-/l*98.2%
distribute-frac-neg98.2%
associate-/r/98.2%
associate-/l*98.3%
associate-/l/98.3%
Simplified98.3%
Taylor expanded in v around inf 53.5%
associate-*r/53.5%
Simplified53.5%
Final simplification53.5%
cosTheta_i_m = (fabs.f32 cosTheta_i) cosTheta_i_s = (copysign.f32 1 cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* 0.5 (/ (* cosTheta_i_m cosTheta_O) v))))
cosTheta_i_m = fabs(cosTheta_i);
cosTheta_i_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * (0.5f * ((cosTheta_i_m * cosTheta_O) / v));
}
cosTheta_i_m = abs(cosTheta_i)
cosTheta_i_s = copysign(1.0d0, cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * (0.5e0 * ((costheta_i_m * costheta_o) / v))
end function
cosTheta_i_m = abs(cosTheta_i) cosTheta_i_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(0.5) * Float32(Float32(cosTheta_i_m * cosTheta_O) / v))) end
cosTheta_i_m = abs(cosTheta_i);
cosTheta_i_s = sign(double(cosTheta_i)) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * (single(0.5) * ((cosTheta_i_m * cosTheta_O) / v));
end
\begin{array}{l}
cosTheta_i_m = \left|cosTheta_i\right|
\\
cosTheta_i_s = \mathsf{copysign}\left(1, cosTheta_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta_i_s \cdot \left(0.5 \cdot \frac{cosTheta_i_m \cdot cosTheta_O}{v}\right)
\end{array}
Initial program 98.4%
times-frac98.2%
exp-neg98.2%
*-commutative98.2%
exp-neg98.2%
*-commutative98.2%
associate-/l*98.2%
distribute-frac-neg98.2%
associate-/r/98.2%
associate-/l*98.3%
associate-/l/98.3%
Simplified98.3%
Taylor expanded in v around inf 53.5%
Final simplification53.5%
herbie shell --seed 2023318
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))