
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_1 (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
(if (<= t_1 INFINITY) t_1 0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) t_1 = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_1 = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_1 := \frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)\\
\mathbf{if}\;t_1 \leq \infty:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 87.3%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified1.1%
Taylor expanded in c0 around -inf 0.2%
associate-*r*0.2%
neg-mul-10.2%
distribute-lft1-in0.2%
metadata-eval0.2%
mul0-lft38.3%
distribute-lft-neg-in38.3%
distribute-rgt-neg-in38.3%
metadata-eval38.3%
Simplified38.3%
Taylor expanded in c0 around 0 47.1%
Final simplification57.9%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= (* d d) 5e-165)
0.0
(if (<= (* d d) 1e+216)
(*
(/ c0 (* 2.0 w))
(+
(sqrt (- (* t_0 t_0) (* M M)))
(* (/ d D) (/ (* c0 d) (* (* w h) D)))))
0.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((d * d) <= 5e-165) {
tmp = 0.0;
} else if ((d * d) <= 1e+216) {
tmp = (c0 / (2.0 * w)) * (sqrt(((t_0 * t_0) - (M * M))) + ((d / D) * ((c0 * d) / ((w * h) * D))));
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: tmp
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
if ((d_1 * d_1) <= 5d-165) then
tmp = 0.0d0
else if ((d_1 * d_1) <= 1d+216) then
tmp = (c0 / (2.0d0 * w)) * (sqrt(((t_0 * t_0) - (m * m))) + ((d_1 / d) * ((c0 * d_1) / ((w * h) * d))))
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((d * d) <= 5e-165) {
tmp = 0.0;
} else if ((d * d) <= 1e+216) {
tmp = (c0 / (2.0 * w)) * (Math.sqrt(((t_0 * t_0) - (M * M))) + ((d / D) * ((c0 * d) / ((w * h) * D))));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if (d * d) <= 5e-165: tmp = 0.0 elif (d * d) <= 1e+216: tmp = (c0 / (2.0 * w)) * (math.sqrt(((t_0 * t_0) - (M * M))) + ((d / D) * ((c0 * d) / ((w * h) * D)))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(d * d) <= 5e-165) tmp = 0.0; elseif (Float64(d * d) <= 1e+216) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + Float64(Float64(d / D) * Float64(Float64(c0 * d) / Float64(Float64(w * h) * D))))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if ((d * d) <= 5e-165) tmp = 0.0; elseif ((d * d) <= 1e+216) tmp = (c0 / (2.0 * w)) * (sqrt(((t_0 * t_0) - (M * M))) + ((d / D) * ((c0 * d) / ((w * h) * D)))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(d * d), $MachinePrecision], 5e-165], 0.0, If[LessEqual[N[(d * d), $MachinePrecision], 1e+216], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(N[(d / D), $MachinePrecision] * N[(N[(c0 * d), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;d \cdot d \leq 5 \cdot 10^{-165}:\\
\;\;\;\;0\\
\mathbf{elif}\;d \cdot d \leq 10^{+216}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(\sqrt{t_0 \cdot t_0 - M \cdot M} + \frac{d}{D} \cdot \frac{c0 \cdot d}{\left(w \cdot h\right) \cdot D}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 d d) < 4.99999999999999981e-165 or 1e216 < (*.f64 d d) Initial program 17.2%
Simplified16.7%
Taylor expanded in c0 around -inf 0.6%
associate-*r*0.6%
neg-mul-10.6%
distribute-lft1-in0.6%
metadata-eval0.6%
mul0-lft34.4%
distribute-lft-neg-in34.4%
distribute-rgt-neg-in34.4%
metadata-eval34.4%
Simplified34.4%
Taylor expanded in c0 around 0 42.4%
if 4.99999999999999981e-165 < (*.f64 d d) < 1e216Initial program 38.8%
frac-times33.6%
associate-/r*33.6%
frac-times32.4%
*-commutative32.4%
associate-*l*35.3%
associate-/r*35.3%
Applied egg-rr35.3%
frac-times37.8%
Applied egg-rr37.8%
Final simplification41.0%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w h))) (t_1 (* t_0 (/ (* d d) (* D D)))))
(if (<= d 3.8e-78)
0.0
(if (<= d 9.3e+108)
(*
(/ c0 (* 2.0 w))
(+ (sqrt (- (* t_1 t_1) (* M M))) (* t_0 (* (/ d D) (/ d D)))))
0.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double tmp;
if (d <= 3.8e-78) {
tmp = 0.0;
} else if (d <= 9.3e+108) {
tmp = (c0 / (2.0 * w)) * (sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D))));
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = c0 / (w * h)
t_1 = t_0 * ((d_1 * d_1) / (d * d))
if (d_1 <= 3.8d-78) then
tmp = 0.0d0
else if (d_1 <= 9.3d+108) then
tmp = (c0 / (2.0d0 * w)) * (sqrt(((t_1 * t_1) - (m * m))) + (t_0 * ((d_1 / d) * (d_1 / d))))
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double tmp;
if (d <= 3.8e-78) {
tmp = 0.0;
} else if (d <= 9.3e+108) {
tmp = (c0 / (2.0 * w)) * (Math.sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D))));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (w * h) t_1 = t_0 * ((d * d) / (D * D)) tmp = 0 if d <= 3.8e-78: tmp = 0.0 elif d <= 9.3e+108: tmp = (c0 / (2.0 * w)) * (math.sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D)))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * h)) t_1 = Float64(t_0 * Float64(Float64(d * d) / Float64(D * D))) tmp = 0.0 if (d <= 3.8e-78) tmp = 0.0; elseif (d <= 9.3e+108) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))) + Float64(t_0 * Float64(Float64(d / D) * Float64(d / D))))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (w * h); t_1 = t_0 * ((d * d) / (D * D)); tmp = 0.0; if (d <= 3.8e-78) tmp = 0.0; elseif (d <= 9.3e+108) tmp = (c0 / (2.0 * w)) * (sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D)))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[d, 3.8e-78], 0.0, If[LessEqual[d, 9.3e+108], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(t$95$0 * N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h}\\
t_1 := t_0 \cdot \frac{d \cdot d}{D \cdot D}\\
\mathbf{if}\;d \leq 3.8 \cdot 10^{-78}:\\
\;\;\;\;0\\
\mathbf{elif}\;d \leq 9.3 \cdot 10^{+108}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(\sqrt{t_1 \cdot t_1 - M \cdot M} + t_0 \cdot \left(\frac{d}{D} \cdot \frac{d}{D}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if d < 3.7999999999999999e-78 or 9.30000000000000039e108 < d Initial program 19.5%
Simplified18.2%
Taylor expanded in c0 around -inf 1.6%
associate-*r*1.6%
neg-mul-11.6%
distribute-lft1-in1.6%
metadata-eval1.6%
mul0-lft32.8%
distribute-lft-neg-in32.8%
distribute-rgt-neg-in32.8%
metadata-eval32.8%
Simplified32.8%
Taylor expanded in c0 around 0 39.5%
if 3.7999999999999999e-78 < d < 9.30000000000000039e108Initial program 46.2%
Simplified43.6%
frac-times41.1%
Applied egg-rr41.1%
Final simplification39.7%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* (/ c0 (* w h)) (/ (* d d) (* D D)))))
(if (<= d 7.6e-79)
0.0
(if (<= d 2.25e+108)
(* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))
0.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / (w * h)) * ((d * d) / (D * D));
double tmp;
if (d <= 7.6e-79) {
tmp = 0.0;
} else if (d <= 2.25e+108) {
tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: tmp
t_0 = (c0 / (w * h)) * ((d_1 * d_1) / (d * d))
if (d_1 <= 7.6d-79) then
tmp = 0.0d0
else if (d_1 <= 2.25d+108) then
tmp = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / (w * h)) * ((d * d) / (D * D));
double tmp;
if (d <= 7.6e-79) {
tmp = 0.0;
} else if (d <= 2.25e+108) {
tmp = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 / (w * h)) * ((d * d) / (D * D)) tmp = 0 if d <= 7.6e-79: tmp = 0.0 elif d <= 2.25e+108: tmp = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 / Float64(w * h)) * Float64(Float64(d * d) / Float64(D * D))) tmp = 0.0 if (d <= 7.6e-79) tmp = 0.0; elseif (d <= 2.25e+108) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 / (w * h)) * ((d * d) / (D * D)); tmp = 0.0; if (d <= 7.6e-79) tmp = 0.0; elseif (d <= 2.25e+108) tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision] * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[d, 7.6e-79], 0.0, If[LessEqual[d, 2.25e+108], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h} \cdot \frac{d \cdot d}{D \cdot D}\\
\mathbf{if}\;d \leq 7.6 \cdot 10^{-79}:\\
\;\;\;\;0\\
\mathbf{elif}\;d \leq 2.25 \cdot 10^{+108}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if d < 7.6000000000000002e-79 or 2.25e108 < d Initial program 19.5%
Simplified18.2%
Taylor expanded in c0 around -inf 1.6%
associate-*r*1.6%
neg-mul-11.6%
distribute-lft1-in1.6%
metadata-eval1.6%
mul0-lft32.8%
distribute-lft-neg-in32.8%
distribute-rgt-neg-in32.8%
metadata-eval32.8%
Simplified32.8%
Taylor expanded in c0 around 0 39.5%
if 7.6000000000000002e-79 < d < 2.25e108Initial program 46.2%
Simplified43.6%
Final simplification40.1%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= d 8e-80)
0.0
(if (<= d 1.1e+108)
(*
(/ c0 (* 2.0 w))
(+
(sqrt (- (* t_0 t_0) (* M M)))
(* (/ d D) (* (/ d D) (/ c0 (* w h))))))
0.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if (d <= 8e-80) {
tmp = 0.0;
} else if (d <= 1.1e+108) {
tmp = (c0 / (2.0 * w)) * (sqrt(((t_0 * t_0) - (M * M))) + ((d / D) * ((d / D) * (c0 / (w * h)))));
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: tmp
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
if (d_1 <= 8d-80) then
tmp = 0.0d0
else if (d_1 <= 1.1d+108) then
tmp = (c0 / (2.0d0 * w)) * (sqrt(((t_0 * t_0) - (m * m))) + ((d_1 / d) * ((d_1 / d) * (c0 / (w * h)))))
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if (d <= 8e-80) {
tmp = 0.0;
} else if (d <= 1.1e+108) {
tmp = (c0 / (2.0 * w)) * (Math.sqrt(((t_0 * t_0) - (M * M))) + ((d / D) * ((d / D) * (c0 / (w * h)))));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if d <= 8e-80: tmp = 0.0 elif d <= 1.1e+108: tmp = (c0 / (2.0 * w)) * (math.sqrt(((t_0 * t_0) - (M * M))) + ((d / D) * ((d / D) * (c0 / (w * h))))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (d <= 8e-80) tmp = 0.0; elseif (d <= 1.1e+108) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + Float64(Float64(d / D) * Float64(Float64(d / D) * Float64(c0 / Float64(w * h)))))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if (d <= 8e-80) tmp = 0.0; elseif (d <= 1.1e+108) tmp = (c0 / (2.0 * w)) * (sqrt(((t_0 * t_0) - (M * M))) + ((d / D) * ((d / D) * (c0 / (w * h))))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[d, 8e-80], 0.0, If[LessEqual[d, 1.1e+108], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(N[(d / D), $MachinePrecision] * N[(N[(d / D), $MachinePrecision] * N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;d \leq 8 \cdot 10^{-80}:\\
\;\;\;\;0\\
\mathbf{elif}\;d \leq 1.1 \cdot 10^{+108}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(\sqrt{t_0 \cdot t_0 - M \cdot M} + \frac{d}{D} \cdot \left(\frac{d}{D} \cdot \frac{c0}{w \cdot h}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if d < 7.99999999999999969e-80 or 1.1000000000000001e108 < d Initial program 19.5%
Simplified18.2%
Taylor expanded in c0 around -inf 1.6%
associate-*r*1.6%
neg-mul-11.6%
distribute-lft1-in1.6%
metadata-eval1.6%
mul0-lft32.8%
distribute-lft-neg-in32.8%
distribute-rgt-neg-in32.8%
metadata-eval32.8%
Simplified32.8%
Taylor expanded in c0 around 0 39.5%
if 7.99999999999999969e-80 < d < 1.1000000000000001e108Initial program 46.2%
frac-times41.1%
associate-/r*41.1%
frac-times38.7%
*-commutative38.7%
associate-*l*43.7%
associate-/r*43.7%
Applied egg-rr43.7%
Final simplification40.1%
(FPCore (c0 w h D d M) :precision binary64 0.0)
double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = 0.0d0
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
def code(c0, w, h, D, d, M): return 0.0
function code(c0, w, h, D, d, M) return 0.0 end
function tmp = code(c0, w, h, D, d, M) tmp = 0.0; end
code[c0_, w_, h_, D_, d_, M_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 23.5%
Simplified22.1%
Taylor expanded in c0 around -inf 2.6%
associate-*r*2.6%
neg-mul-12.6%
distribute-lft1-in2.6%
metadata-eval2.6%
mul0-lft30.8%
distribute-lft-neg-in30.8%
distribute-rgt-neg-in30.8%
metadata-eval30.8%
Simplified30.8%
Taylor expanded in c0 around 0 37.3%
Final simplification37.3%
herbie shell --seed 2023318
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))