
(FPCore (x y z) :precision binary64 (/ (* x (+ (- y z) 1.0)) z))
double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * ((y - z) + 1.0d0)) / z
end function
public static double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
def code(x, y, z): return (x * ((y - z) + 1.0)) / z
function code(x, y, z) return Float64(Float64(x * Float64(Float64(y - z) + 1.0)) / z) end
function tmp = code(x, y, z) tmp = (x * ((y - z) + 1.0)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (+ (- y z) 1.0)) z))
double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * ((y - z) + 1.0d0)) / z
end function
public static double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
def code(x, y, z): return (x * ((y - z) + 1.0)) / z
function code(x, y, z) return Float64(Float64(x * Float64(Float64(y - z) + 1.0)) / z) end
function tmp = code(x, y, z) tmp = (x * ((y - z) + 1.0)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z}
\end{array}
(FPCore (x y z)
:precision binary64
(if (<= z -2e+26)
(- (* x (/ y z)) x)
(if (<= z 82000000000000.0)
(* (/ x z) (+ 1.0 (- y z)))
(- (/ x (/ z y)) x))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2e+26) {
tmp = (x * (y / z)) - x;
} else if (z <= 82000000000000.0) {
tmp = (x / z) * (1.0 + (y - z));
} else {
tmp = (x / (z / y)) - x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2d+26)) then
tmp = (x * (y / z)) - x
else if (z <= 82000000000000.0d0) then
tmp = (x / z) * (1.0d0 + (y - z))
else
tmp = (x / (z / y)) - x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2e+26) {
tmp = (x * (y / z)) - x;
} else if (z <= 82000000000000.0) {
tmp = (x / z) * (1.0 + (y - z));
} else {
tmp = (x / (z / y)) - x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2e+26: tmp = (x * (y / z)) - x elif z <= 82000000000000.0: tmp = (x / z) * (1.0 + (y - z)) else: tmp = (x / (z / y)) - x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2e+26) tmp = Float64(Float64(x * Float64(y / z)) - x); elseif (z <= 82000000000000.0) tmp = Float64(Float64(x / z) * Float64(1.0 + Float64(y - z))); else tmp = Float64(Float64(x / Float64(z / y)) - x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2e+26) tmp = (x * (y / z)) - x; elseif (z <= 82000000000000.0) tmp = (x / z) * (1.0 + (y - z)); else tmp = (x / (z / y)) - x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2e+26], N[(N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision], If[LessEqual[z, 82000000000000.0], N[(N[(x / z), $MachinePrecision] * N[(1.0 + N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(z / y), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2 \cdot 10^{+26}:\\
\;\;\;\;x \cdot \frac{y}{z} - x\\
\mathbf{elif}\;z \leq 82000000000000:\\
\;\;\;\;\frac{x}{z} \cdot \left(1 + \left(y - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{z}{y}} - x\\
\end{array}
\end{array}
if z < -2.0000000000000001e26Initial program 69.2%
Taylor expanded in x around 0 69.2%
associate--l+69.2%
+-commutative69.2%
associate-*r/99.9%
+-commutative99.9%
associate--l+99.9%
div-sub99.9%
sub-neg99.9%
*-inverses99.9%
metadata-eval99.9%
Simplified99.9%
distribute-rgt-in99.9%
div-inv99.9%
associate-*l*97.1%
associate-/r/97.1%
clear-num97.1%
neg-mul-197.1%
Applied egg-rr97.1%
Taylor expanded in y around inf 85.1%
associate-/l*99.9%
Simplified99.9%
unsub-neg99.9%
div-inv99.9%
clear-num99.9%
Applied egg-rr99.9%
if -2.0000000000000001e26 < z < 8.2e13Initial program 99.8%
associate-/l*93.8%
associate-/r/99.8%
Applied egg-rr99.8%
if 8.2e13 < z Initial program 72.5%
Taylor expanded in x around 0 72.5%
associate--l+72.5%
+-commutative72.5%
associate-*r/99.8%
+-commutative99.8%
associate--l+99.8%
div-sub99.8%
sub-neg99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
distribute-rgt-in99.8%
div-inv99.8%
associate-*l*92.8%
associate-/r/92.9%
clear-num92.9%
neg-mul-192.9%
Applied egg-rr92.9%
Taylor expanded in y around inf 89.6%
associate-/l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= z -2.1e-15) (not (<= z 1.1e-16))) (* x (+ (/ (+ 1.0 y) z) -1.0)) (/ (+ x (* x y)) z)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -2.1e-15) || !(z <= 1.1e-16)) {
tmp = x * (((1.0 + y) / z) + -1.0);
} else {
tmp = (x + (x * y)) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2.1d-15)) .or. (.not. (z <= 1.1d-16))) then
tmp = x * (((1.0d0 + y) / z) + (-1.0d0))
else
tmp = (x + (x * y)) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -2.1e-15) || !(z <= 1.1e-16)) {
tmp = x * (((1.0 + y) / z) + -1.0);
} else {
tmp = (x + (x * y)) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -2.1e-15) or not (z <= 1.1e-16): tmp = x * (((1.0 + y) / z) + -1.0) else: tmp = (x + (x * y)) / z return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -2.1e-15) || !(z <= 1.1e-16)) tmp = Float64(x * Float64(Float64(Float64(1.0 + y) / z) + -1.0)); else tmp = Float64(Float64(x + Float64(x * y)) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -2.1e-15) || ~((z <= 1.1e-16))) tmp = x * (((1.0 + y) / z) + -1.0); else tmp = (x + (x * y)) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -2.1e-15], N[Not[LessEqual[z, 1.1e-16]], $MachinePrecision]], N[(x * N[(N[(N[(1.0 + y), $MachinePrecision] / z), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.1 \cdot 10^{-15} \lor \neg \left(z \leq 1.1 \cdot 10^{-16}\right):\\
\;\;\;\;x \cdot \left(\frac{1 + y}{z} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x + x \cdot y}{z}\\
\end{array}
\end{array}
if z < -2.09999999999999981e-15 or 1.1e-16 < z Initial program 75.1%
Taylor expanded in x around 0 75.1%
associate--l+75.1%
+-commutative75.1%
associate-*r/99.8%
+-commutative99.8%
associate--l+99.8%
div-sub99.8%
sub-neg99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
if -2.09999999999999981e-15 < z < 1.1e-16Initial program 99.9%
distribute-lft-in99.9%
fma-def99.9%
*-rgt-identity99.9%
Simplified99.9%
Taylor expanded in z around 0 99.9%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= x 7e-199) (- (/ 1.0 (/ z (* x (+ 1.0 y)))) x) (- (* (+ 1.0 y) (/ x z)) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= 7e-199) {
tmp = (1.0 / (z / (x * (1.0 + y)))) - x;
} else {
tmp = ((1.0 + y) * (x / z)) - x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 7d-199) then
tmp = (1.0d0 / (z / (x * (1.0d0 + y)))) - x
else
tmp = ((1.0d0 + y) * (x / z)) - x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 7e-199) {
tmp = (1.0 / (z / (x * (1.0 + y)))) - x;
} else {
tmp = ((1.0 + y) * (x / z)) - x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 7e-199: tmp = (1.0 / (z / (x * (1.0 + y)))) - x else: tmp = ((1.0 + y) * (x / z)) - x return tmp
function code(x, y, z) tmp = 0.0 if (x <= 7e-199) tmp = Float64(Float64(1.0 / Float64(z / Float64(x * Float64(1.0 + y)))) - x); else tmp = Float64(Float64(Float64(1.0 + y) * Float64(x / z)) - x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 7e-199) tmp = (1.0 / (z / (x * (1.0 + y)))) - x; else tmp = ((1.0 + y) * (x / z)) - x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 7e-199], N[(N[(1.0 / N[(z / N[(x * N[(1.0 + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision], N[(N[(N[(1.0 + y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 7 \cdot 10^{-199}:\\
\;\;\;\;\frac{1}{\frac{z}{x \cdot \left(1 + y\right)}} - x\\
\mathbf{else}:\\
\;\;\;\;\left(1 + y\right) \cdot \frac{x}{z} - x\\
\end{array}
\end{array}
if x < 6.9999999999999998e-199Initial program 91.4%
Taylor expanded in x around 0 91.4%
associate--l+91.4%
+-commutative91.4%
associate-*r/94.8%
+-commutative94.8%
associate--l+94.8%
div-sub94.9%
sub-neg94.9%
*-inverses94.9%
metadata-eval94.9%
Simplified94.9%
distribute-rgt-in94.9%
div-inv94.9%
associate-*l*96.2%
associate-/r/96.3%
clear-num96.4%
neg-mul-196.4%
Applied egg-rr96.4%
associate-*r/95.6%
clear-num95.5%
Applied egg-rr95.5%
if 6.9999999999999998e-199 < x Initial program 80.0%
Taylor expanded in x around 0 80.0%
associate--l+80.0%
+-commutative80.0%
associate-*r/98.0%
+-commutative98.0%
associate--l+98.0%
div-sub98.0%
sub-neg98.0%
*-inverses98.0%
metadata-eval98.0%
Simplified98.0%
distribute-rgt-in98.0%
div-inv97.9%
associate-*l*99.8%
associate-/r/99.8%
clear-num99.9%
neg-mul-199.9%
Applied egg-rr99.9%
Final simplification97.2%
(FPCore (x y z)
:precision binary64
(if (<= z -0.49)
(- x)
(if (<= z 8.2e-169)
(/ x z)
(if (<= z 2.6e-123) (* y (/ x z)) (if (<= z 1.0) (/ x z) (- x))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.49) {
tmp = -x;
} else if (z <= 8.2e-169) {
tmp = x / z;
} else if (z <= 2.6e-123) {
tmp = y * (x / z);
} else if (z <= 1.0) {
tmp = x / z;
} else {
tmp = -x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.49d0)) then
tmp = -x
else if (z <= 8.2d-169) then
tmp = x / z
else if (z <= 2.6d-123) then
tmp = y * (x / z)
else if (z <= 1.0d0) then
tmp = x / z
else
tmp = -x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.49) {
tmp = -x;
} else if (z <= 8.2e-169) {
tmp = x / z;
} else if (z <= 2.6e-123) {
tmp = y * (x / z);
} else if (z <= 1.0) {
tmp = x / z;
} else {
tmp = -x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.49: tmp = -x elif z <= 8.2e-169: tmp = x / z elif z <= 2.6e-123: tmp = y * (x / z) elif z <= 1.0: tmp = x / z else: tmp = -x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.49) tmp = Float64(-x); elseif (z <= 8.2e-169) tmp = Float64(x / z); elseif (z <= 2.6e-123) tmp = Float64(y * Float64(x / z)); elseif (z <= 1.0) tmp = Float64(x / z); else tmp = Float64(-x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.49) tmp = -x; elseif (z <= 8.2e-169) tmp = x / z; elseif (z <= 2.6e-123) tmp = y * (x / z); elseif (z <= 1.0) tmp = x / z; else tmp = -x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.49], (-x), If[LessEqual[z, 8.2e-169], N[(x / z), $MachinePrecision], If[LessEqual[z, 2.6e-123], N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], N[(x / z), $MachinePrecision], (-x)]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.49:\\
\;\;\;\;-x\\
\mathbf{elif}\;z \leq 8.2 \cdot 10^{-169}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{elif}\;z \leq 2.6 \cdot 10^{-123}:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;-x\\
\end{array}
\end{array}
if z < -0.48999999999999999 or 1 < z Initial program 72.9%
Taylor expanded in z around inf 72.0%
mul-1-neg72.0%
Simplified72.0%
if -0.48999999999999999 < z < 8.1999999999999996e-169 or 2.59999999999999995e-123 < z < 1Initial program 99.8%
Taylor expanded in y around 0 66.5%
associate-/l*66.5%
Simplified66.5%
Taylor expanded in z around 0 63.7%
if 8.1999999999999996e-169 < z < 2.59999999999999995e-123Initial program 99.9%
Taylor expanded in y around inf 82.2%
associate-/l*82.1%
associate-/r/90.7%
Simplified90.7%
Final simplification68.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (* x (+ -1.0 (/ y z))) (- (/ x z) x)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x * (-1.0 + (y / z));
} else {
tmp = (x / z) - x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x * ((-1.0d0) + (y / z))
else
tmp = (x / z) - x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x * (-1.0 + (y / z));
} else {
tmp = (x / z) - x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x * (-1.0 + (y / z)) else: tmp = (x / z) - x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x * Float64(-1.0 + Float64(y / z))); else tmp = Float64(Float64(x / z) - x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x * (-1.0 + (y / z)); else tmp = (x / z) - x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x * N[(-1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x \cdot \left(-1 + \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} - x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 84.1%
Taylor expanded in x around 0 84.1%
associate--l+84.1%
+-commutative84.1%
associate-*r/91.4%
+-commutative91.4%
associate--l+91.4%
div-sub91.4%
sub-neg91.4%
*-inverses91.4%
metadata-eval91.4%
Simplified91.4%
Taylor expanded in y around inf 90.1%
if -1 < y < 1Initial program 89.4%
Taylor expanded in x around 0 89.4%
associate--l+89.4%
+-commutative89.4%
associate-*r/99.8%
+-commutative99.8%
associate--l+99.8%
div-sub99.8%
sub-neg99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 98.9%
sub-neg98.9%
metadata-eval98.9%
distribute-rgt-in98.9%
associate-*l/99.1%
*-lft-identity99.1%
neg-mul-199.1%
unsub-neg99.1%
Simplified99.1%
Final simplification95.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 1.0))) (* x (+ -1.0 (/ y z))) (* (+ 1.0 y) (/ x z))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = x * (-1.0 + (y / z));
} else {
tmp = (1.0 + y) * (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = x * ((-1.0d0) + (y / z))
else
tmp = (1.0d0 + y) * (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = x * (-1.0 + (y / z));
} else {
tmp = (1.0 + y) * (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = x * (-1.0 + (y / z)) else: tmp = (1.0 + y) * (x / z) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(x * Float64(-1.0 + Float64(y / z))); else tmp = Float64(Float64(1.0 + y) * Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.0))) tmp = x * (-1.0 + (y / z)); else tmp = (1.0 + y) * (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(x * N[(-1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;x \cdot \left(-1 + \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(1 + y\right) \cdot \frac{x}{z}\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 72.7%
Taylor expanded in x around 0 72.7%
associate--l+72.7%
+-commutative72.7%
associate-*r/99.8%
+-commutative99.8%
associate--l+99.8%
div-sub99.8%
sub-neg99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 99.1%
if -1 < z < 1Initial program 99.8%
Taylor expanded in x around 0 99.8%
associate--l+99.8%
+-commutative99.8%
associate-*r/92.7%
+-commutative92.7%
associate--l+92.7%
div-sub92.7%
sub-neg92.7%
*-inverses92.7%
metadata-eval92.7%
Simplified92.7%
Taylor expanded in z around 0 97.3%
*-commutative97.3%
associate-*r/97.3%
Simplified97.3%
Final simplification98.1%
(FPCore (x y z) :precision binary64 (if (<= z -0.95) (- (* x (/ y z)) x) (if (<= z 1.0) (* (+ 1.0 y) (/ x z)) (* x (+ -1.0 (/ y z))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.95) {
tmp = (x * (y / z)) - x;
} else if (z <= 1.0) {
tmp = (1.0 + y) * (x / z);
} else {
tmp = x * (-1.0 + (y / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.95d0)) then
tmp = (x * (y / z)) - x
else if (z <= 1.0d0) then
tmp = (1.0d0 + y) * (x / z)
else
tmp = x * ((-1.0d0) + (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.95) {
tmp = (x * (y / z)) - x;
} else if (z <= 1.0) {
tmp = (1.0 + y) * (x / z);
} else {
tmp = x * (-1.0 + (y / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.95: tmp = (x * (y / z)) - x elif z <= 1.0: tmp = (1.0 + y) * (x / z) else: tmp = x * (-1.0 + (y / z)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.95) tmp = Float64(Float64(x * Float64(y / z)) - x); elseif (z <= 1.0) tmp = Float64(Float64(1.0 + y) * Float64(x / z)); else tmp = Float64(x * Float64(-1.0 + Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.95) tmp = (x * (y / z)) - x; elseif (z <= 1.0) tmp = (1.0 + y) * (x / z); else tmp = x * (-1.0 + (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.95], N[(N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision], If[LessEqual[z, 1.0], N[(N[(1.0 + y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], N[(x * N[(-1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.95:\\
\;\;\;\;x \cdot \frac{y}{z} - x\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\left(1 + y\right) \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(-1 + \frac{y}{z}\right)\\
\end{array}
\end{array}
if z < -0.94999999999999996Initial program 72.9%
Taylor expanded in x around 0 72.9%
associate--l+72.9%
+-commutative72.9%
associate-*r/99.8%
+-commutative99.8%
associate--l+99.8%
div-sub99.9%
sub-neg99.9%
*-inverses99.9%
metadata-eval99.9%
Simplified99.9%
distribute-rgt-in99.9%
div-inv99.8%
associate-*l*97.4%
associate-/r/97.4%
clear-num97.4%
neg-mul-197.4%
Applied egg-rr97.4%
Taylor expanded in y around inf 85.5%
associate-/l*98.4%
Simplified98.4%
unsub-neg98.4%
div-inv98.5%
clear-num98.6%
Applied egg-rr98.6%
if -0.94999999999999996 < z < 1Initial program 99.8%
Taylor expanded in x around 0 99.8%
associate--l+99.8%
+-commutative99.8%
associate-*r/92.7%
+-commutative92.7%
associate--l+92.7%
div-sub92.7%
sub-neg92.7%
*-inverses92.7%
metadata-eval92.7%
Simplified92.7%
Taylor expanded in z around 0 97.3%
*-commutative97.3%
associate-*r/97.3%
Simplified97.3%
if 1 < z Initial program 72.5%
Taylor expanded in x around 0 72.5%
associate--l+72.5%
+-commutative72.5%
associate-*r/99.8%
+-commutative99.8%
associate--l+99.8%
div-sub99.8%
sub-neg99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 99.8%
Final simplification98.1%
(FPCore (x y z) :precision binary64 (if (<= z -0.98) (- (* x (/ y z)) x) (if (<= z 1.0) (/ (+ x (* x y)) z) (* x (+ -1.0 (/ y z))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.98) {
tmp = (x * (y / z)) - x;
} else if (z <= 1.0) {
tmp = (x + (x * y)) / z;
} else {
tmp = x * (-1.0 + (y / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.98d0)) then
tmp = (x * (y / z)) - x
else if (z <= 1.0d0) then
tmp = (x + (x * y)) / z
else
tmp = x * ((-1.0d0) + (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.98) {
tmp = (x * (y / z)) - x;
} else if (z <= 1.0) {
tmp = (x + (x * y)) / z;
} else {
tmp = x * (-1.0 + (y / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.98: tmp = (x * (y / z)) - x elif z <= 1.0: tmp = (x + (x * y)) / z else: tmp = x * (-1.0 + (y / z)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.98) tmp = Float64(Float64(x * Float64(y / z)) - x); elseif (z <= 1.0) tmp = Float64(Float64(x + Float64(x * y)) / z); else tmp = Float64(x * Float64(-1.0 + Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.98) tmp = (x * (y / z)) - x; elseif (z <= 1.0) tmp = (x + (x * y)) / z; else tmp = x * (-1.0 + (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.98], N[(N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision], If[LessEqual[z, 1.0], N[(N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(x * N[(-1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.98:\\
\;\;\;\;x \cdot \frac{y}{z} - x\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{x + x \cdot y}{z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(-1 + \frac{y}{z}\right)\\
\end{array}
\end{array}
if z < -0.97999999999999998Initial program 72.9%
Taylor expanded in x around 0 72.9%
associate--l+72.9%
+-commutative72.9%
associate-*r/99.8%
+-commutative99.8%
associate--l+99.8%
div-sub99.9%
sub-neg99.9%
*-inverses99.9%
metadata-eval99.9%
Simplified99.9%
distribute-rgt-in99.9%
div-inv99.8%
associate-*l*97.4%
associate-/r/97.4%
clear-num97.4%
neg-mul-197.4%
Applied egg-rr97.4%
Taylor expanded in y around inf 85.5%
associate-/l*98.4%
Simplified98.4%
unsub-neg98.4%
div-inv98.5%
clear-num98.6%
Applied egg-rr98.6%
if -0.97999999999999998 < z < 1Initial program 99.8%
distribute-lft-in99.9%
fma-def99.9%
*-rgt-identity99.9%
Simplified99.9%
Taylor expanded in z around 0 97.3%
if 1 < z Initial program 72.5%
Taylor expanded in x around 0 72.5%
associate--l+72.5%
+-commutative72.5%
associate-*r/99.8%
+-commutative99.8%
associate--l+99.8%
div-sub99.8%
sub-neg99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 99.8%
Final simplification98.1%
(FPCore (x y z) :precision binary64 (if (<= z -1.05) (- (* x (/ y z)) x) (if (<= z 1.0) (/ (+ x (* x y)) z) (- (/ x (/ z y)) x))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.05) {
tmp = (x * (y / z)) - x;
} else if (z <= 1.0) {
tmp = (x + (x * y)) / z;
} else {
tmp = (x / (z / y)) - x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.05d0)) then
tmp = (x * (y / z)) - x
else if (z <= 1.0d0) then
tmp = (x + (x * y)) / z
else
tmp = (x / (z / y)) - x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.05) {
tmp = (x * (y / z)) - x;
} else if (z <= 1.0) {
tmp = (x + (x * y)) / z;
} else {
tmp = (x / (z / y)) - x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.05: tmp = (x * (y / z)) - x elif z <= 1.0: tmp = (x + (x * y)) / z else: tmp = (x / (z / y)) - x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.05) tmp = Float64(Float64(x * Float64(y / z)) - x); elseif (z <= 1.0) tmp = Float64(Float64(x + Float64(x * y)) / z); else tmp = Float64(Float64(x / Float64(z / y)) - x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.05) tmp = (x * (y / z)) - x; elseif (z <= 1.0) tmp = (x + (x * y)) / z; else tmp = (x / (z / y)) - x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.05], N[(N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision], If[LessEqual[z, 1.0], N[(N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(N[(x / N[(z / y), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.05:\\
\;\;\;\;x \cdot \frac{y}{z} - x\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{x + x \cdot y}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{z}{y}} - x\\
\end{array}
\end{array}
if z < -1.05000000000000004Initial program 72.9%
Taylor expanded in x around 0 72.9%
associate--l+72.9%
+-commutative72.9%
associate-*r/99.8%
+-commutative99.8%
associate--l+99.8%
div-sub99.9%
sub-neg99.9%
*-inverses99.9%
metadata-eval99.9%
Simplified99.9%
distribute-rgt-in99.9%
div-inv99.8%
associate-*l*97.4%
associate-/r/97.4%
clear-num97.4%
neg-mul-197.4%
Applied egg-rr97.4%
Taylor expanded in y around inf 85.5%
associate-/l*98.4%
Simplified98.4%
unsub-neg98.4%
div-inv98.5%
clear-num98.6%
Applied egg-rr98.6%
if -1.05000000000000004 < z < 1Initial program 99.8%
distribute-lft-in99.9%
fma-def99.9%
*-rgt-identity99.9%
Simplified99.9%
Taylor expanded in z around 0 97.3%
if 1 < z Initial program 72.5%
Taylor expanded in x around 0 72.5%
associate--l+72.5%
+-commutative72.5%
associate-*r/99.8%
+-commutative99.8%
associate--l+99.8%
div-sub99.8%
sub-neg99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
distribute-rgt-in99.8%
div-inv99.8%
associate-*l*92.8%
associate-/r/92.9%
clear-num92.9%
neg-mul-192.9%
Applied egg-rr92.9%
Taylor expanded in y around inf 89.6%
associate-/l*99.9%
Simplified99.9%
Final simplification98.2%
(FPCore (x y z) :precision binary64 (if (<= x 1.45e-77) (/ (* x (+ 1.0 (- y z))) z) (* x (+ (/ (+ 1.0 y) z) -1.0))))
double code(double x, double y, double z) {
double tmp;
if (x <= 1.45e-77) {
tmp = (x * (1.0 + (y - z))) / z;
} else {
tmp = x * (((1.0 + y) / z) + -1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 1.45d-77) then
tmp = (x * (1.0d0 + (y - z))) / z
else
tmp = x * (((1.0d0 + y) / z) + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 1.45e-77) {
tmp = (x * (1.0 + (y - z))) / z;
} else {
tmp = x * (((1.0 + y) / z) + -1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 1.45e-77: tmp = (x * (1.0 + (y - z))) / z else: tmp = x * (((1.0 + y) / z) + -1.0) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 1.45e-77) tmp = Float64(Float64(x * Float64(1.0 + Float64(y - z))) / z); else tmp = Float64(x * Float64(Float64(Float64(1.0 + y) / z) + -1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 1.45e-77) tmp = (x * (1.0 + (y - z))) / z; else tmp = x * (((1.0 + y) / z) + -1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 1.45e-77], N[(N[(x * N[(1.0 + N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(x * N[(N[(N[(1.0 + y), $MachinePrecision] / z), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.45 \cdot 10^{-77}:\\
\;\;\;\;\frac{x \cdot \left(1 + \left(y - z\right)\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\frac{1 + y}{z} + -1\right)\\
\end{array}
\end{array}
if x < 1.4499999999999999e-77Initial program 92.5%
if 1.4499999999999999e-77 < x Initial program 74.0%
Taylor expanded in x around 0 74.0%
associate--l+74.0%
+-commutative74.0%
associate-*r/99.9%
+-commutative99.9%
associate--l+99.9%
div-sub99.8%
sub-neg99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification94.7%
(FPCore (x y z) :precision binary64 (if (<= x 6e-43) (/ (+ x (* x (- y z))) z) (- (* (+ 1.0 y) (/ x z)) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= 6e-43) {
tmp = (x + (x * (y - z))) / z;
} else {
tmp = ((1.0 + y) * (x / z)) - x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 6d-43) then
tmp = (x + (x * (y - z))) / z
else
tmp = ((1.0d0 + y) * (x / z)) - x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 6e-43) {
tmp = (x + (x * (y - z))) / z;
} else {
tmp = ((1.0 + y) * (x / z)) - x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 6e-43: tmp = (x + (x * (y - z))) / z else: tmp = ((1.0 + y) * (x / z)) - x return tmp
function code(x, y, z) tmp = 0.0 if (x <= 6e-43) tmp = Float64(Float64(x + Float64(x * Float64(y - z))) / z); else tmp = Float64(Float64(Float64(1.0 + y) * Float64(x / z)) - x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 6e-43) tmp = (x + (x * (y - z))) / z; else tmp = ((1.0 + y) * (x / z)) - x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 6e-43], N[(N[(x + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(N[(N[(1.0 + y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 6 \cdot 10^{-43}:\\
\;\;\;\;\frac{x + x \cdot \left(y - z\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + y\right) \cdot \frac{x}{z} - x\\
\end{array}
\end{array}
if x < 6.00000000000000007e-43Initial program 92.7%
distribute-lft-in92.8%
*-rgt-identity92.8%
Applied egg-rr92.8%
if 6.00000000000000007e-43 < x Initial program 71.8%
Taylor expanded in x around 0 71.8%
associate--l+71.8%
+-commutative71.8%
associate-*r/99.9%
+-commutative99.9%
associate--l+99.9%
div-sub99.8%
sub-neg99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
distribute-rgt-in99.9%
div-inv99.8%
associate-*l*99.8%
associate-/r/99.9%
clear-num99.9%
neg-mul-199.9%
Applied egg-rr99.9%
Final simplification94.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.15e+20) (not (<= y 2.3e+14))) (* y (/ x z)) (- (/ x z) x)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.15e+20) || !(y <= 2.3e+14)) {
tmp = y * (x / z);
} else {
tmp = (x / z) - x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.15d+20)) .or. (.not. (y <= 2.3d+14))) then
tmp = y * (x / z)
else
tmp = (x / z) - x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.15e+20) || !(y <= 2.3e+14)) {
tmp = y * (x / z);
} else {
tmp = (x / z) - x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.15e+20) or not (y <= 2.3e+14): tmp = y * (x / z) else: tmp = (x / z) - x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.15e+20) || !(y <= 2.3e+14)) tmp = Float64(y * Float64(x / z)); else tmp = Float64(Float64(x / z) - x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.15e+20) || ~((y <= 2.3e+14))) tmp = y * (x / z); else tmp = (x / z) - x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.15e+20], N[Not[LessEqual[y, 2.3e+14]], $MachinePrecision]], N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.15 \cdot 10^{+20} \lor \neg \left(y \leq 2.3 \cdot 10^{+14}\right):\\
\;\;\;\;y \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} - x\\
\end{array}
\end{array}
if y < -1.15e20 or 2.3e14 < y Initial program 84.1%
Taylor expanded in y around inf 75.2%
associate-/l*74.2%
associate-/r/77.8%
Simplified77.8%
if -1.15e20 < y < 2.3e14Initial program 89.2%
Taylor expanded in x around 0 89.2%
associate--l+89.2%
+-commutative89.2%
associate-*r/99.8%
+-commutative99.8%
associate--l+99.8%
div-sub99.8%
sub-neg99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 97.7%
sub-neg97.7%
metadata-eval97.7%
distribute-rgt-in97.7%
associate-*l/97.9%
*-lft-identity97.9%
neg-mul-197.9%
unsub-neg97.9%
Simplified97.9%
Final simplification89.4%
(FPCore (x y z) :precision binary64 (if (<= y -1.2e+16) (* y (/ x z)) (if (<= y 42000000000000.0) (- (/ x z) x) (/ (* x y) z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.2e+16) {
tmp = y * (x / z);
} else if (y <= 42000000000000.0) {
tmp = (x / z) - x;
} else {
tmp = (x * y) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.2d+16)) then
tmp = y * (x / z)
else if (y <= 42000000000000.0d0) then
tmp = (x / z) - x
else
tmp = (x * y) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.2e+16) {
tmp = y * (x / z);
} else if (y <= 42000000000000.0) {
tmp = (x / z) - x;
} else {
tmp = (x * y) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.2e+16: tmp = y * (x / z) elif y <= 42000000000000.0: tmp = (x / z) - x else: tmp = (x * y) / z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.2e+16) tmp = Float64(y * Float64(x / z)); elseif (y <= 42000000000000.0) tmp = Float64(Float64(x / z) - x); else tmp = Float64(Float64(x * y) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.2e+16) tmp = y * (x / z); elseif (y <= 42000000000000.0) tmp = (x / z) - x; else tmp = (x * y) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.2e+16], N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 42000000000000.0], N[(N[(x / z), $MachinePrecision] - x), $MachinePrecision], N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.2 \cdot 10^{+16}:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\mathbf{elif}\;y \leq 42000000000000:\\
\;\;\;\;\frac{x}{z} - x\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y}{z}\\
\end{array}
\end{array}
if y < -1.2e16Initial program 82.7%
Taylor expanded in y around inf 70.6%
associate-/l*70.8%
associate-/r/77.5%
Simplified77.5%
if -1.2e16 < y < 4.2e13Initial program 89.2%
Taylor expanded in x around 0 89.2%
associate--l+89.2%
+-commutative89.2%
associate-*r/99.8%
+-commutative99.8%
associate--l+99.8%
div-sub99.8%
sub-neg99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 97.7%
sub-neg97.7%
metadata-eval97.7%
distribute-rgt-in97.7%
associate-*l/97.9%
*-lft-identity97.9%
neg-mul-197.9%
unsub-neg97.9%
Simplified97.9%
if 4.2e13 < y Initial program 85.5%
Taylor expanded in y around inf 80.0%
Final simplification89.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.49) (not (<= z 1.0))) (- x) (/ x z)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.49) || !(z <= 1.0)) {
tmp = -x;
} else {
tmp = x / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.49d0)) .or. (.not. (z <= 1.0d0))) then
tmp = -x
else
tmp = x / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.49) || !(z <= 1.0)) {
tmp = -x;
} else {
tmp = x / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.49) or not (z <= 1.0): tmp = -x else: tmp = x / z return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.49) || !(z <= 1.0)) tmp = Float64(-x); else tmp = Float64(x / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.49) || ~((z <= 1.0))) tmp = -x; else tmp = x / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.49], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], (-x), N[(x / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.49 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\end{array}
if z < -0.48999999999999999 or 1 < z Initial program 72.9%
Taylor expanded in z around inf 72.0%
mul-1-neg72.0%
Simplified72.0%
if -0.48999999999999999 < z < 1Initial program 99.8%
Taylor expanded in y around 0 63.5%
associate-/l*63.5%
Simplified63.5%
Taylor expanded in z around 0 60.9%
Final simplification66.2%
(FPCore (x y z) :precision binary64 (- x))
double code(double x, double y, double z) {
return -x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -x
end function
public static double code(double x, double y, double z) {
return -x;
}
def code(x, y, z): return -x
function code(x, y, z) return Float64(-x) end
function tmp = code(x, y, z) tmp = -x; end
code[x_, y_, z_] := (-x)
\begin{array}{l}
\\
-x
\end{array}
Initial program 87.0%
Taylor expanded in z around inf 36.1%
mul-1-neg36.1%
Simplified36.1%
Final simplification36.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (* (+ 1.0 y) (/ x z)) x)))
(if (< x -2.71483106713436e-162)
t_0
(if (< x 3.874108816439546e-197)
(* (* x (+ (- y z) 1.0)) (/ 1.0 z))
t_0))))
double code(double x, double y, double z) {
double t_0 = ((1.0 + y) * (x / z)) - x;
double tmp;
if (x < -2.71483106713436e-162) {
tmp = t_0;
} else if (x < 3.874108816439546e-197) {
tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 + y) * (x / z)) - x
if (x < (-2.71483106713436d-162)) then
tmp = t_0
else if (x < 3.874108816439546d-197) then
tmp = (x * ((y - z) + 1.0d0)) * (1.0d0 / z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((1.0 + y) * (x / z)) - x;
double tmp;
if (x < -2.71483106713436e-162) {
tmp = t_0;
} else if (x < 3.874108816439546e-197) {
tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((1.0 + y) * (x / z)) - x tmp = 0 if x < -2.71483106713436e-162: tmp = t_0 elif x < 3.874108816439546e-197: tmp = (x * ((y - z) + 1.0)) * (1.0 / z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(1.0 + y) * Float64(x / z)) - x) tmp = 0.0 if (x < -2.71483106713436e-162) tmp = t_0; elseif (x < 3.874108816439546e-197) tmp = Float64(Float64(x * Float64(Float64(y - z) + 1.0)) * Float64(1.0 / z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((1.0 + y) * (x / z)) - x; tmp = 0.0; if (x < -2.71483106713436e-162) tmp = t_0; elseif (x < 3.874108816439546e-197) tmp = (x * ((y - z) + 1.0)) * (1.0 / z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(1.0 + y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]}, If[Less[x, -2.71483106713436e-162], t$95$0, If[Less[x, 3.874108816439546e-197], N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * N[(1.0 / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 + y\right) \cdot \frac{x}{z} - x\\
\mathbf{if}\;x < -2.71483106713436 \cdot 10^{-162}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x < 3.874108816439546 \cdot 10^{-197}:\\
\;\;\;\;\left(x \cdot \left(\left(y - z\right) + 1\right)\right) \cdot \frac{1}{z}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023316
(FPCore (x y z)
:name "Diagrams.TwoD.Segment.Bernstein:evaluateBernstein from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(if (< x -2.71483106713436e-162) (- (* (+ 1.0 y) (/ x z)) x) (if (< x 3.874108816439546e-197) (* (* x (+ (- y z) 1.0)) (/ 1.0 z)) (- (* (+ 1.0 y) (/ x z)) x)))
(/ (* x (+ (- y z) 1.0)) z))