
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
(FPCore (x y z a) :precision binary64 (+ x (- (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) / (1.0d0 - (tan(y) * tan(z)))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) * Math.tan(z)))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) / (1.0 - (math.tan(y) * math.tan(z)))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z)))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{\tan y + \tan z}{1 - \tan y \cdot \tan z} - \tan a\right)
\end{array}
Initial program 79.2%
tan-sum99.7%
div-inv99.7%
Applied egg-rr99.7%
associate-*r/99.7%
*-rgt-identity99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (+ (tan y) (tan z))))
(if (or (<= (tan a) -2e-5) (not (<= (tan a) 5e-13)))
(fma 1.0 t_0 (- x (tan a)))
(+ x (- (/ t_0 (- 1.0 (* (tan y) (tan z)))) a)))))
double code(double x, double y, double z, double a) {
double t_0 = tan(y) + tan(z);
double tmp;
if ((tan(a) <= -2e-5) || !(tan(a) <= 5e-13)) {
tmp = fma(1.0, t_0, (x - tan(a)));
} else {
tmp = x + ((t_0 / (1.0 - (tan(y) * tan(z)))) - a);
}
return tmp;
}
function code(x, y, z, a) t_0 = Float64(tan(y) + tan(z)) tmp = 0.0 if ((tan(a) <= -2e-5) || !(tan(a) <= 5e-13)) tmp = fma(1.0, t_0, Float64(x - tan(a))); else tmp = Float64(x + Float64(Float64(t_0 / Float64(1.0 - Float64(tan(y) * tan(z)))) - a)); end return tmp end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[N[Tan[a], $MachinePrecision], -2e-5], N[Not[LessEqual[N[Tan[a], $MachinePrecision], 5e-13]], $MachinePrecision]], N[(1.0 * t$95$0 + N[(x - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(t$95$0 / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan y + \tan z\\
\mathbf{if}\;\tan a \leq -2 \cdot 10^{-5} \lor \neg \left(\tan a \leq 5 \cdot 10^{-13}\right):\\
\;\;\;\;\mathsf{fma}\left(1, t_0, x - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\frac{t_0}{1 - \tan y \cdot \tan z} - a\right)\\
\end{array}
\end{array}
if (tan.f64 a) < -2.00000000000000016e-5 or 4.9999999999999999e-13 < (tan.f64 a) Initial program 80.1%
tan-sum99.7%
div-inv99.7%
Applied egg-rr99.7%
associate-*r/99.7%
*-rgt-identity99.7%
Simplified99.7%
+-commutative99.7%
tan-sum80.1%
associate--r-80.1%
tan-sum99.6%
clear-num99.6%
associate-/r/99.6%
fma-neg99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 80.7%
if -2.00000000000000016e-5 < (tan.f64 a) < 4.9999999999999999e-13Initial program 78.2%
Taylor expanded in a around 0 78.2%
tan-sum99.8%
div-inv99.8%
Applied egg-rr99.8%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
Final simplification89.3%
(FPCore (x y z a) :precision binary64 (fma 1.0 (+ (tan y) (tan z)) (- x (tan a))))
double code(double x, double y, double z, double a) {
return fma(1.0, (tan(y) + tan(z)), (x - tan(a)));
}
function code(x, y, z, a) return fma(1.0, Float64(tan(y) + tan(z)), Float64(x - tan(a))) end
code[x_, y_, z_, a_] := N[(1.0 * N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] + N[(x - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1, \tan y + \tan z, x - \tan a\right)
\end{array}
Initial program 79.2%
tan-sum99.7%
div-inv99.7%
Applied egg-rr99.7%
associate-*r/99.7%
*-rgt-identity99.7%
Simplified99.7%
+-commutative99.7%
tan-sum79.2%
associate--r-79.2%
tan-sum99.7%
clear-num99.6%
associate-/r/99.7%
fma-neg99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 79.8%
Final simplification79.8%
(FPCore (x y z a) :precision binary64 (if (or (<= (tan a) -0.005) (not (<= (tan a) 0.05))) (+ x (- y (tan a))) (+ x (- (tan (+ y z)) a))))
double code(double x, double y, double z, double a) {
double tmp;
if ((tan(a) <= -0.005) || !(tan(a) <= 0.05)) {
tmp = x + (y - tan(a));
} else {
tmp = x + (tan((y + z)) - a);
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if ((tan(a) <= (-0.005d0)) .or. (.not. (tan(a) <= 0.05d0))) then
tmp = x + (y - tan(a))
else
tmp = x + (tan((y + z)) - a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if ((Math.tan(a) <= -0.005) || !(Math.tan(a) <= 0.05)) {
tmp = x + (y - Math.tan(a));
} else {
tmp = x + (Math.tan((y + z)) - a);
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if (math.tan(a) <= -0.005) or not (math.tan(a) <= 0.05): tmp = x + (y - math.tan(a)) else: tmp = x + (math.tan((y + z)) - a) return tmp
function code(x, y, z, a) tmp = 0.0 if ((tan(a) <= -0.005) || !(tan(a) <= 0.05)) tmp = Float64(x + Float64(y - tan(a))); else tmp = Float64(x + Float64(tan(Float64(y + z)) - a)); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if ((tan(a) <= -0.005) || ~((tan(a) <= 0.05))) tmp = x + (y - tan(a)); else tmp = x + (tan((y + z)) - a); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[Or[LessEqual[N[Tan[a], $MachinePrecision], -0.005], N[Not[LessEqual[N[Tan[a], $MachinePrecision], 0.05]], $MachinePrecision]], N[(x + N[(y - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\tan a \leq -0.005 \lor \neg \left(\tan a \leq 0.05\right):\\
\;\;\;\;x + \left(y - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan \left(y + z\right) - a\right)\\
\end{array}
\end{array}
if (tan.f64 a) < -0.0050000000000000001 or 0.050000000000000003 < (tan.f64 a) Initial program 80.2%
Taylor expanded in z around 0 66.6%
Taylor expanded in y around 0 35.3%
if -0.0050000000000000001 < (tan.f64 a) < 0.050000000000000003Initial program 78.1%
Taylor expanded in a around 0 78.0%
Final simplification55.0%
(FPCore (x y z a) :precision binary64 (if (or (<= a -0.0025) (not (<= a 0.0053))) (- x (- (tan a) (tan y))) (+ x (- (tan (+ y z)) a))))
double code(double x, double y, double z, double a) {
double tmp;
if ((a <= -0.0025) || !(a <= 0.0053)) {
tmp = x - (tan(a) - tan(y));
} else {
tmp = x + (tan((y + z)) - a);
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if ((a <= (-0.0025d0)) .or. (.not. (a <= 0.0053d0))) then
tmp = x - (tan(a) - tan(y))
else
tmp = x + (tan((y + z)) - a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if ((a <= -0.0025) || !(a <= 0.0053)) {
tmp = x - (Math.tan(a) - Math.tan(y));
} else {
tmp = x + (Math.tan((y + z)) - a);
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if (a <= -0.0025) or not (a <= 0.0053): tmp = x - (math.tan(a) - math.tan(y)) else: tmp = x + (math.tan((y + z)) - a) return tmp
function code(x, y, z, a) tmp = 0.0 if ((a <= -0.0025) || !(a <= 0.0053)) tmp = Float64(x - Float64(tan(a) - tan(y))); else tmp = Float64(x + Float64(tan(Float64(y + z)) - a)); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if ((a <= -0.0025) || ~((a <= 0.0053))) tmp = x - (tan(a) - tan(y)); else tmp = x + (tan((y + z)) - a); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[Or[LessEqual[a, -0.0025], N[Not[LessEqual[a, 0.0053]], $MachinePrecision]], N[(x - N[(N[Tan[a], $MachinePrecision] - N[Tan[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.0025 \lor \neg \left(a \leq 0.0053\right):\\
\;\;\;\;x - \left(\tan a - \tan y\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan \left(y + z\right) - a\right)\\
\end{array}
\end{array}
if a < -0.00250000000000000005 or 0.00530000000000000002 < a Initial program 79.8%
Taylor expanded in z around 0 66.3%
tan-quot66.3%
expm1-log1p-u58.6%
expm1-udef58.6%
Applied egg-rr58.6%
expm1-def58.6%
expm1-log1p66.3%
Simplified66.3%
if -0.00250000000000000005 < a < 0.00530000000000000002Initial program 78.6%
Taylor expanded in a around 0 78.6%
Final simplification71.9%
(FPCore (x y z a) :precision binary64 (if (<= (+ y z) -1e-15) (- x (- (tan a) (tan y))) (+ (tan z) (- x (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if ((y + z) <= -1e-15) {
tmp = x - (tan(a) - tan(y));
} else {
tmp = tan(z) + (x - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if ((y + z) <= (-1d-15)) then
tmp = x - (tan(a) - tan(y))
else
tmp = tan(z) + (x - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if ((y + z) <= -1e-15) {
tmp = x - (Math.tan(a) - Math.tan(y));
} else {
tmp = Math.tan(z) + (x - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if (y + z) <= -1e-15: tmp = x - (math.tan(a) - math.tan(y)) else: tmp = math.tan(z) + (x - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (Float64(y + z) <= -1e-15) tmp = Float64(x - Float64(tan(a) - tan(y))); else tmp = Float64(tan(z) + Float64(x - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if ((y + z) <= -1e-15) tmp = x - (tan(a) - tan(y)); else tmp = tan(z) + (x - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[N[(y + z), $MachinePrecision], -1e-15], N[(x - N[(N[Tan[a], $MachinePrecision] - N[Tan[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Tan[z], $MachinePrecision] + N[(x - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y + z \leq -1 \cdot 10^{-15}:\\
\;\;\;\;x - \left(\tan a - \tan y\right)\\
\mathbf{else}:\\
\;\;\;\;\tan z + \left(x - \tan a\right)\\
\end{array}
\end{array}
if (+.f64 y z) < -1.0000000000000001e-15Initial program 78.2%
Taylor expanded in z around 0 57.8%
tan-quot57.8%
expm1-log1p-u47.1%
expm1-udef47.1%
Applied egg-rr47.1%
expm1-def47.1%
expm1-log1p57.8%
Simplified57.8%
if -1.0000000000000001e-15 < (+.f64 y z) Initial program 79.8%
Taylor expanded in y around 0 64.9%
+-commutative64.9%
associate--l+64.9%
Simplified64.9%
tan-quot64.9%
tan-quot64.9%
associate-+r-64.9%
Applied egg-rr64.9%
associate-+r-64.9%
Simplified64.9%
Final simplification62.5%
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Initial program 79.2%
Final simplification79.2%
(FPCore (x y z a) :precision binary64 (if (<= y -1.6) x (+ x (- y (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if (y <= -1.6) {
tmp = x;
} else {
tmp = x + (y - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-1.6d0)) then
tmp = x
else
tmp = x + (y - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (y <= -1.6) {
tmp = x;
} else {
tmp = x + (y - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if y <= -1.6: tmp = x else: tmp = x + (y - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (y <= -1.6) tmp = x; else tmp = Float64(x + Float64(y - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (y <= -1.6) tmp = x; else tmp = x + (y - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[y, -1.6], x, N[(x + N[(y - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.6:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x + \left(y - \tan a\right)\\
\end{array}
\end{array}
if y < -1.6000000000000001Initial program 70.7%
Taylor expanded in x around inf 21.9%
if -1.6000000000000001 < y Initial program 81.7%
Taylor expanded in z around 0 61.6%
Taylor expanded in y around 0 42.2%
Final simplification37.7%
(FPCore (x y z a) :precision binary64 x)
double code(double x, double y, double z, double a) {
return x;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double a) {
return x;
}
def code(x, y, z, a): return x
function code(x, y, z, a) return x end
function tmp = code(x, y, z, a) tmp = x; end
code[x_, y_, z_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 79.2%
Taylor expanded in x around inf 30.9%
Final simplification30.9%
herbie shell --seed 2023315
(FPCore (x y z a)
:name "tan-example (used to crash)"
:precision binary64
:pre (and (and (and (or (== x 0.0) (and (<= 0.5884142 x) (<= x 505.5909))) (or (and (<= -1.796658e+308 y) (<= y -9.425585e-310)) (and (<= 1.284938e-309 y) (<= y 1.751224e+308)))) (or (and (<= -1.776707e+308 z) (<= z -8.599796e-310)) (and (<= 3.293145e-311 z) (<= z 1.725154e+308)))) (or (and (<= -1.796658e+308 a) (<= a -9.425585e-310)) (and (<= 1.284938e-309 a) (<= a 1.751224e+308))))
(+ x (- (tan (+ y z)) (tan a))))