
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (* (/ (- x y_m) (hypot x y_m)) (/ 1.0 (/ (hypot x y_m) (+ x y_m)))))
y_m = fabs(y);
double code(double x, double y_m) {
return ((x - y_m) / hypot(x, y_m)) * (1.0 / (hypot(x, y_m) / (x + y_m)));
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return ((x - y_m) / Math.hypot(x, y_m)) * (1.0 / (Math.hypot(x, y_m) / (x + y_m)));
}
y_m = math.fabs(y) def code(x, y_m): return ((x - y_m) / math.hypot(x, y_m)) * (1.0 / (math.hypot(x, y_m) / (x + y_m)))
y_m = abs(y) function code(x, y_m) return Float64(Float64(Float64(x - y_m) / hypot(x, y_m)) * Float64(1.0 / Float64(hypot(x, y_m) / Float64(x + y_m)))) end
y_m = abs(y); function tmp = code(x, y_m) tmp = ((x - y_m) / hypot(x, y_m)) * (1.0 / (hypot(x, y_m) / (x + y_m))); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := N[(N[(N[(x - y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision] / N[(x + y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\frac{x - y_m}{\mathsf{hypot}\left(x, y_m\right)} \cdot \frac{1}{\frac{\mathsf{hypot}\left(x, y_m\right)}{x + y_m}}
\end{array}
Initial program 70.3%
add-sqr-sqrt70.2%
times-frac70.5%
hypot-def70.6%
hypot-def99.9%
Applied egg-rr99.9%
clear-num100.0%
inv-pow99.9%
Applied egg-rr99.9%
unpow-1100.0%
Simplified100.0%
Final simplification100.0%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (let* ((t_0 (/ (* (- x y_m) (+ x y_m)) (+ (* x x) (* y_m y_m))))) (if (<= t_0 2.0) t_0 (fma 2.0 (pow (/ x y_m) 2.0) -1.0))))
y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = fma(2.0, pow((x / y_m), 2.0), -1.0);
}
return tmp;
}
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x - y_m) * Float64(x + y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = fma(2.0, (Float64(x / y_m) ^ 2.0), -1.0); end return tmp end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x - y$95$m), $MachinePrecision] * N[(x + y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(2.0 * N[Power[N[(x / y$95$m), $MachinePrecision], 2.0], $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x - y_m\right) \cdot \left(x + y_m\right)}{x \cdot x + y_m \cdot y_m}\\
\mathbf{if}\;t_0 \leq 2:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(2, {\left(\frac{x}{y_m}\right)}^{2}, -1\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 99.9%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
add-sqr-sqrt0.0%
times-frac3.1%
hypot-def3.1%
hypot-def99.9%
Applied egg-rr99.9%
clear-num99.9%
inv-pow99.9%
Applied egg-rr99.9%
unpow-199.9%
Simplified99.9%
Taylor expanded in x around 0 46.1%
fma-neg46.1%
unpow246.1%
unpow246.1%
times-frac77.1%
unpow277.1%
metadata-eval77.1%
Simplified77.1%
Final simplification93.2%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (* (- x y_m) (/ (/ (+ x y_m) (hypot x y_m)) (hypot x y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
return (x - y_m) * (((x + y_m) / hypot(x, y_m)) / hypot(x, y_m));
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return (x - y_m) * (((x + y_m) / Math.hypot(x, y_m)) / Math.hypot(x, y_m));
}
y_m = math.fabs(y) def code(x, y_m): return (x - y_m) * (((x + y_m) / math.hypot(x, y_m)) / math.hypot(x, y_m))
y_m = abs(y) function code(x, y_m) return Float64(Float64(x - y_m) * Float64(Float64(Float64(x + y_m) / hypot(x, y_m)) / hypot(x, y_m))) end
y_m = abs(y); function tmp = code(x, y_m) tmp = (x - y_m) * (((x + y_m) / hypot(x, y_m)) / hypot(x, y_m)); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(N[(x + y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\left(x - y_m\right) \cdot \frac{\frac{x + y_m}{\mathsf{hypot}\left(x, y_m\right)}}{\mathsf{hypot}\left(x, y_m\right)}
\end{array}
Initial program 70.3%
+-commutative70.3%
associate-*r/70.2%
+-commutative70.2%
fma-def70.2%
Simplified70.2%
*-un-lft-identity70.2%
fma-def70.2%
add-sqr-sqrt70.1%
times-frac70.3%
hypot-def70.3%
hypot-def99.7%
Applied egg-rr99.7%
associate-*l/99.7%
*-un-lft-identity99.7%
Applied egg-rr99.7%
Final simplification99.7%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (* (/ (- x y_m) (hypot x y_m)) (/ (+ x y_m) (hypot x y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
return ((x - y_m) / hypot(x, y_m)) * ((x + y_m) / hypot(x, y_m));
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return ((x - y_m) / Math.hypot(x, y_m)) * ((x + y_m) / Math.hypot(x, y_m));
}
y_m = math.fabs(y) def code(x, y_m): return ((x - y_m) / math.hypot(x, y_m)) * ((x + y_m) / math.hypot(x, y_m))
y_m = abs(y) function code(x, y_m) return Float64(Float64(Float64(x - y_m) / hypot(x, y_m)) * Float64(Float64(x + y_m) / hypot(x, y_m))) end
y_m = abs(y); function tmp = code(x, y_m) tmp = ((x - y_m) / hypot(x, y_m)) * ((x + y_m) / hypot(x, y_m)); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := N[(N[(N[(x - y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x + y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\frac{x - y_m}{\mathsf{hypot}\left(x, y_m\right)} \cdot \frac{x + y_m}{\mathsf{hypot}\left(x, y_m\right)}
\end{array}
Initial program 70.3%
add-sqr-sqrt70.2%
times-frac70.5%
hypot-def70.6%
hypot-def99.9%
Applied egg-rr99.9%
Final simplification99.9%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (/ (- x y_m) (* (hypot x y_m) (/ (hypot x y_m) (+ x y_m)))))
y_m = fabs(y);
double code(double x, double y_m) {
return (x - y_m) / (hypot(x, y_m) * (hypot(x, y_m) / (x + y_m)));
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return (x - y_m) / (Math.hypot(x, y_m) * (Math.hypot(x, y_m) / (x + y_m)));
}
y_m = math.fabs(y) def code(x, y_m): return (x - y_m) / (math.hypot(x, y_m) * (math.hypot(x, y_m) / (x + y_m)))
y_m = abs(y) function code(x, y_m) return Float64(Float64(x - y_m) / Float64(hypot(x, y_m) * Float64(hypot(x, y_m) / Float64(x + y_m)))) end
y_m = abs(y); function tmp = code(x, y_m) tmp = (x - y_m) / (hypot(x, y_m) * (hypot(x, y_m) / (x + y_m))); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := N[(N[(x - y$95$m), $MachinePrecision] / N[(N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision] * N[(N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision] / N[(x + y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\frac{x - y_m}{\mathsf{hypot}\left(x, y_m\right) \cdot \frac{\mathsf{hypot}\left(x, y_m\right)}{x + y_m}}
\end{array}
Initial program 70.3%
add-sqr-sqrt70.2%
times-frac70.5%
hypot-def70.6%
hypot-def99.9%
Applied egg-rr99.9%
clear-num100.0%
frac-times99.9%
*-rgt-identity99.9%
Applied egg-rr99.9%
Final simplification99.9%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (let* ((t_0 (/ (* (- x y_m) (+ x y_m)) (+ (* x x) (* y_m y_m))))) (if (<= t_0 2.0) t_0 (* (/ (+ x y_m) (hypot x y_m)) (+ (/ x y_m) -1.0)))))
y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x + y_m) / hypot(x, y_m)) * ((x / y_m) + -1.0);
}
return tmp;
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x + y_m) / Math.hypot(x, y_m)) * ((x / y_m) + -1.0);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = ((x + y_m) / math.hypot(x, y_m)) * ((x / y_m) + -1.0) return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x - y_m) * Float64(x + y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(Float64(x + y_m) / hypot(x, y_m)) * Float64(Float64(x / y_m) + -1.0)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = ((x + y_m) / hypot(x, y_m)) * ((x / y_m) + -1.0); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x - y$95$m), $MachinePrecision] * N[(x + y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(N[(x + y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x / y$95$m), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x - y_m\right) \cdot \left(x + y_m\right)}{x \cdot x + y_m \cdot y_m}\\
\mathbf{if}\;t_0 \leq 2:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y_m}{\mathsf{hypot}\left(x, y_m\right)} \cdot \left(\frac{x}{y_m} + -1\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 99.9%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
add-sqr-sqrt0.0%
times-frac3.1%
hypot-def3.1%
hypot-def99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 18.4%
Final simplification75.7%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (let* ((t_0 (/ (* (- x y_m) (+ x y_m)) (+ (* x x) (* y_m y_m))))) (if (<= t_0 2.0) t_0 (+ (pow (/ x y_m) 2.0) -1.0))))
y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = pow((x / y_m), 2.0) + -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = ((x / y_m) ** 2.0d0) + (-1.0d0)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = Math.pow((x / y_m), 2.0) + -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = math.pow((x / y_m), 2.0) + -1.0 return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x - y_m) * Float64(x + y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64((Float64(x / y_m) ^ 2.0) + -1.0); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = ((x / y_m) ^ 2.0) + -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x - y$95$m), $MachinePrecision] * N[(x + y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[Power[N[(x / y$95$m), $MachinePrecision], 2.0], $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x - y_m\right) \cdot \left(x + y_m\right)}{x \cdot x + y_m \cdot y_m}\\
\mathbf{if}\;t_0 \leq 2:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{x}{y_m}\right)}^{2} + -1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 99.9%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
+-commutative0.0%
distribute-rgt-in0.0%
Applied egg-rr0.0%
Taylor expanded in x around 0 0.0%
mul-1-neg0.0%
distribute-rgt-neg-out0.0%
Simplified0.0%
Taylor expanded in x around 0 46.1%
sub-neg46.1%
unpow246.1%
unpow246.1%
times-frac76.6%
unpow276.6%
metadata-eval76.6%
+-commutative76.6%
Simplified76.6%
Final simplification93.0%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (let* ((t_0 (/ (* (- x y_m) (+ x y_m)) (+ (* x x) (* y_m y_m))))) (if (<= t_0 2.0) t_0 (* (+ (/ x y_m) -1.0) (+ 1.0 (/ x y_m))))))
y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x / y_m) + -1.0) * (1.0 + (x / y_m));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = ((x / y_m) + (-1.0d0)) * (1.0d0 + (x / y_m))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x / y_m) + -1.0) * (1.0 + (x / y_m));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = ((x / y_m) + -1.0) * (1.0 + (x / y_m)) return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x - y_m) * Float64(x + y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(Float64(x / y_m) + -1.0) * Float64(1.0 + Float64(x / y_m))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = ((x / y_m) + -1.0) * (1.0 + (x / y_m)); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x - y$95$m), $MachinePrecision] * N[(x + y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(N[(x / y$95$m), $MachinePrecision] + -1.0), $MachinePrecision] * N[(1.0 + N[(x / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x - y_m\right) \cdot \left(x + y_m\right)}{x \cdot x + y_m \cdot y_m}\\
\mathbf{if}\;t_0 \leq 2:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{x}{y_m} + -1\right) \cdot \left(1 + \frac{x}{y_m}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 99.9%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
add-sqr-sqrt0.0%
times-frac3.1%
hypot-def3.1%
hypot-def99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 18.4%
Taylor expanded in x around 0 76.6%
Final simplification93.0%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 2.1e-155) (/ (- x y_m) x) (* (+ (/ x y_m) -1.0) (+ 1.0 (/ x y_m)))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 2.1e-155) {
tmp = (x - y_m) / x;
} else {
tmp = ((x / y_m) + -1.0) * (1.0 + (x / y_m));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 2.1d-155) then
tmp = (x - y_m) / x
else
tmp = ((x / y_m) + (-1.0d0)) * (1.0d0 + (x / y_m))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 2.1e-155) {
tmp = (x - y_m) / x;
} else {
tmp = ((x / y_m) + -1.0) * (1.0 + (x / y_m));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 2.1e-155: tmp = (x - y_m) / x else: tmp = ((x / y_m) + -1.0) * (1.0 + (x / y_m)) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 2.1e-155) tmp = Float64(Float64(x - y_m) / x); else tmp = Float64(Float64(Float64(x / y_m) + -1.0) * Float64(1.0 + Float64(x / y_m))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 2.1e-155) tmp = (x - y_m) / x; else tmp = ((x / y_m) + -1.0) * (1.0 + (x / y_m)); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 2.1e-155], N[(N[(x - y$95$m), $MachinePrecision] / x), $MachinePrecision], N[(N[(N[(x / y$95$m), $MachinePrecision] + -1.0), $MachinePrecision] * N[(1.0 + N[(x / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y_m \leq 2.1 \cdot 10^{-155}:\\
\;\;\;\;\frac{x - y_m}{x}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{x}{y_m} + -1\right) \cdot \left(1 + \frac{x}{y_m}\right)\\
\end{array}
\end{array}
if y < 2.1000000000000002e-155Initial program 65.8%
+-commutative65.8%
associate-*r/65.7%
+-commutative65.7%
fma-def65.7%
Simplified65.7%
Taylor expanded in x around inf 35.3%
un-div-inv35.4%
Applied egg-rr35.4%
if 2.1000000000000002e-155 < y Initial program 99.7%
add-sqr-sqrt99.6%
times-frac99.8%
hypot-def99.8%
hypot-def100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 85.1%
Taylor expanded in x around 0 84.8%
Final simplification42.0%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 1.1e-200) 1.0 (if (<= y_m 5.1e-186) (+ (/ x y_m) -1.0) (if (<= y_m 1e-155) 1.0 -1.0))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.1e-200) {
tmp = 1.0;
} else if (y_m <= 5.1e-186) {
tmp = (x / y_m) + -1.0;
} else if (y_m <= 1e-155) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.1d-200) then
tmp = 1.0d0
else if (y_m <= 5.1d-186) then
tmp = (x / y_m) + (-1.0d0)
else if (y_m <= 1d-155) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.1e-200) {
tmp = 1.0;
} else if (y_m <= 5.1e-186) {
tmp = (x / y_m) + -1.0;
} else if (y_m <= 1e-155) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.1e-200: tmp = 1.0 elif y_m <= 5.1e-186: tmp = (x / y_m) + -1.0 elif y_m <= 1e-155: tmp = 1.0 else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.1e-200) tmp = 1.0; elseif (y_m <= 5.1e-186) tmp = Float64(Float64(x / y_m) + -1.0); elseif (y_m <= 1e-155) tmp = 1.0; else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.1e-200) tmp = 1.0; elseif (y_m <= 5.1e-186) tmp = (x / y_m) + -1.0; elseif (y_m <= 1e-155) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.1e-200], 1.0, If[LessEqual[y$95$m, 5.1e-186], N[(N[(x / y$95$m), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[y$95$m, 1e-155], 1.0, -1.0]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y_m \leq 1.1 \cdot 10^{-200}:\\
\;\;\;\;1\\
\mathbf{elif}\;y_m \leq 5.1 \cdot 10^{-186}:\\
\;\;\;\;\frac{x}{y_m} + -1\\
\mathbf{elif}\;y_m \leq 10^{-155}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1.10000000000000007e-200 or 5.1000000000000003e-186 < y < 1.00000000000000001e-155Initial program 66.3%
+-commutative66.3%
associate-*r/66.3%
+-commutative66.3%
fma-def66.3%
Simplified66.3%
Taylor expanded in x around inf 35.3%
if 1.10000000000000007e-200 < y < 5.1000000000000003e-186Initial program 40.0%
add-sqr-sqrt40.0%
times-frac41.9%
hypot-def41.9%
hypot-def99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 46.3%
*-commutative46.3%
clear-num46.3%
flip--46.0%
frac-times46.0%
metadata-eval46.0%
*-un-lft-identity46.0%
sub-neg46.0%
pow246.0%
metadata-eval46.0%
Applied egg-rr47.1%
*-inverses47.1%
*-commutative47.1%
*-commutative47.1%
+-commutative47.1%
*-lft-identity47.1%
+-commutative47.1%
Simplified47.1%
Taylor expanded in x around 0 47.4%
if 1.00000000000000001e-155 < y Initial program 99.7%
+-commutative99.7%
associate-*r/99.3%
+-commutative99.3%
fma-def99.3%
Simplified99.3%
Taylor expanded in x around 0 83.6%
Final simplification41.9%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 3.15e-155) (/ (- x y_m) x) -1.0))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 3.15e-155) {
tmp = (x - y_m) / x;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 3.15d-155) then
tmp = (x - y_m) / x
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 3.15e-155) {
tmp = (x - y_m) / x;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 3.15e-155: tmp = (x - y_m) / x else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 3.15e-155) tmp = Float64(Float64(x - y_m) / x); else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 3.15e-155) tmp = (x - y_m) / x; else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 3.15e-155], N[(N[(x - y$95$m), $MachinePrecision] / x), $MachinePrecision], -1.0]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y_m \leq 3.15 \cdot 10^{-155}:\\
\;\;\;\;\frac{x - y_m}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 3.14999999999999985e-155Initial program 65.8%
+-commutative65.8%
associate-*r/65.7%
+-commutative65.7%
fma-def65.7%
Simplified65.7%
Taylor expanded in x around inf 35.3%
un-div-inv35.4%
Applied egg-rr35.4%
if 3.14999999999999985e-155 < y Initial program 99.7%
+-commutative99.7%
associate-*r/99.3%
+-commutative99.3%
fma-def99.3%
Simplified99.3%
Taylor expanded in x around 0 83.6%
Final simplification41.8%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 9.5e-156) 1.0 -1.0))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 9.5e-156) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 9.5d-156) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 9.5e-156) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 9.5e-156: tmp = 1.0 else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 9.5e-156) tmp = 1.0; else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 9.5e-156) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 9.5e-156], 1.0, -1.0]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y_m \leq 9.5 \cdot 10^{-156}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 9.4999999999999994e-156Initial program 65.8%
+-commutative65.8%
associate-*r/65.7%
+-commutative65.7%
fma-def65.7%
Simplified65.7%
Taylor expanded in x around inf 35.5%
if 9.4999999999999994e-156 < y Initial program 99.7%
+-commutative99.7%
associate-*r/99.3%
+-commutative99.3%
fma-def99.3%
Simplified99.3%
Taylor expanded in x around 0 83.6%
Final simplification41.8%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 -1.0)
y_m = fabs(y);
double code(double x, double y_m) {
return -1.0;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
code = -1.0d0
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return -1.0;
}
y_m = math.fabs(y) def code(x, y_m): return -1.0
y_m = abs(y) function code(x, y_m) return -1.0 end
y_m = abs(y); function tmp = code(x, y_m) tmp = -1.0; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := -1.0
\begin{array}{l}
y_m = \left|y\right|
\\
-1
\end{array}
Initial program 70.3%
+-commutative70.3%
associate-*r/70.2%
+-commutative70.2%
fma-def70.2%
Simplified70.2%
Taylor expanded in x around 0 67.1%
Final simplification67.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t_0 \land t_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2023315
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:herbie-target
(if (and (< 0.5 (fabs (/ x y))) (< (fabs (/ x y)) 2.0)) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))