Cubic critical, medium range

Percentage Accurate: 31.8% → 95.5%
Time: 9.5s
Alternatives: 6
Speedup: 23.2×

Specification

?
\[\left(\left(1.1102230246251565 \cdot 10^{-16} < a \land a < 9007199254740992\right) \land \left(1.1102230246251565 \cdot 10^{-16} < b \land b < 9007199254740992\right)\right) \land \left(1.1102230246251565 \cdot 10^{-16} < c \land c < 9007199254740992\right)\]
\[\begin{array}{l} \\ \frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \end{array} \]
(FPCore (a b c)
 :precision binary64
 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
	return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
	return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c):
	return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c)
	return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a))
end
function tmp = code(a, b, c)
	tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 6 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 31.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \end{array} \]
(FPCore (a b c)
 :precision binary64
 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
	return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
	return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c):
	return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c)
	return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a))
end
function tmp = code(a, b, c)
	tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}

Alternative 1: 95.5% accurate, 0.2× speedup?

\[\begin{array}{l} \\ -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -0.16666666666666666 \cdot \left(\frac{{\left(a \cdot c\right)}^{4}}{a} \cdot \frac{6.328125}{{b}^{7}}\right)\right)\right) \end{array} \]
(FPCore (a b c)
 :precision binary64
 (+
  (* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
  (+
   (* -0.5 (/ c b))
   (+
    (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))
    (*
     -0.16666666666666666
     (* (/ (pow (* a c) 4.0) a) (/ 6.328125 (pow b 7.0))))))))
double code(double a, double b, double c) {
	return (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))) + (-0.16666666666666666 * ((pow((a * c), 4.0) / a) * (6.328125 / pow(b, 7.0))))));
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = ((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + (((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))) + ((-0.16666666666666666d0) * ((((a * c) ** 4.0d0) / a) * (6.328125d0 / (b ** 7.0d0))))))
end function
public static double code(double a, double b, double c) {
	return (-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))) + (-0.16666666666666666 * ((Math.pow((a * c), 4.0) / a) * (6.328125 / Math.pow(b, 7.0))))));
}
def code(a, b, c):
	return (-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) + (-0.16666666666666666 * ((math.pow((a * c), 4.0) / a) * (6.328125 / math.pow(b, 7.0))))))
function code(a, b, c)
	return Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) + Float64(-0.16666666666666666 * Float64(Float64((Float64(a * c) ^ 4.0) / a) * Float64(6.328125 / (b ^ 7.0)))))))
end
function tmp = code(a, b, c)
	tmp = (-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))) + (-0.16666666666666666 * ((((a * c) ^ 4.0) / a) * (6.328125 / (b ^ 7.0))))));
end
code[a_, b_, c_] := N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.16666666666666666 * N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] / a), $MachinePrecision] * N[(6.328125 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -0.16666666666666666 \cdot \left(\frac{{\left(a \cdot c\right)}^{4}}{a} \cdot \frac{6.328125}{{b}^{7}}\right)\right)\right)
\end{array}
Derivation
  1. Initial program 32.7%

    \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
  2. Taylor expanded in b around inf 95.6%

    \[\leadsto \color{blue}{-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -0.16666666666666666 \cdot \frac{5.0625 \cdot \left({a}^{4} \cdot {c}^{4}\right) + {\left(-1.125 \cdot \left({a}^{2} \cdot {c}^{2}\right)\right)}^{2}}{a \cdot {b}^{7}}\right)\right)} \]
  3. Taylor expanded in c around 0 95.6%

    \[\leadsto -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + \color{blue}{-0.16666666666666666 \cdot \frac{{c}^{4} \cdot \left(1.265625 \cdot {a}^{4} + 5.0625 \cdot {a}^{4}\right)}{a \cdot {b}^{7}}}\right)\right) \]
  4. Step-by-step derivation
    1. distribute-rgt-out95.6%

      \[\leadsto -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -0.16666666666666666 \cdot \frac{{c}^{4} \cdot \color{blue}{\left({a}^{4} \cdot \left(1.265625 + 5.0625\right)\right)}}{a \cdot {b}^{7}}\right)\right) \]
    2. associate-*r*95.6%

      \[\leadsto -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -0.16666666666666666 \cdot \frac{\color{blue}{\left({c}^{4} \cdot {a}^{4}\right) \cdot \left(1.265625 + 5.0625\right)}}{a \cdot {b}^{7}}\right)\right) \]
    3. *-commutative95.6%

      \[\leadsto -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -0.16666666666666666 \cdot \frac{\color{blue}{\left({a}^{4} \cdot {c}^{4}\right)} \cdot \left(1.265625 + 5.0625\right)}{a \cdot {b}^{7}}\right)\right) \]
    4. times-frac95.6%

      \[\leadsto -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -0.16666666666666666 \cdot \color{blue}{\left(\frac{{a}^{4} \cdot {c}^{4}}{a} \cdot \frac{1.265625 + 5.0625}{{b}^{7}}\right)}\right)\right) \]
  5. Simplified95.6%

    \[\leadsto -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + \color{blue}{-0.16666666666666666 \cdot \left(\frac{{\left(a \cdot c\right)}^{4}}{a} \cdot \frac{6.328125}{{b}^{7}}\right)}\right)\right) \]
  6. Final simplification95.6%

    \[\leadsto -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -0.16666666666666666 \cdot \left(\frac{{\left(a \cdot c\right)}^{4}}{a} \cdot \frac{6.328125}{{b}^{7}}\right)\right)\right) \]

Alternative 2: 93.8% accurate, 0.2× speedup?

\[\begin{array}{l} \\ -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right) \end{array} \]
(FPCore (a b c)
 :precision binary64
 (+
  (* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
  (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
	return (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))));
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = ((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))))
end function
public static double code(double a, double b, double c) {
	return (-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))));
}
def code(a, b, c):
	return (-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))))
function code(a, b, c)
	return Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))))
end
function tmp = code(a, b, c)
	tmp = (-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))));
end
code[a_, b_, c_] := N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)
\end{array}
Derivation
  1. Initial program 32.7%

    \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
  2. Taylor expanded in b around inf 94.1%

    \[\leadsto \color{blue}{-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)} \]
  3. Final simplification94.1%

    \[\leadsto -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right) \]

Alternative 3: 84.0% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.00018:\\ \;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;-0.5 \cdot \frac{c}{b}\\ \end{array} \end{array} \]
(FPCore (a b c)
 :precision binary64
 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.00018)
   (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0))
   (* -0.5 (/ c b))))
double code(double a, double b, double c) {
	double tmp;
	if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.00018) {
		tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
	} else {
		tmp = -0.5 * (c / b);
	}
	return tmp;
}
function code(a, b, c)
	tmp = 0.0
	if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.00018)
		tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0));
	else
		tmp = Float64(-0.5 * Float64(c / b));
	end
	return tmp
end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.00018], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.00018:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\

\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1.80000000000000011e-4

    1. Initial program 67.0%

      \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
    2. Step-by-step derivation
      1. +-commutative67.0%

        \[\leadsto \frac{\color{blue}{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} + \left(-b\right)}}{3 \cdot a} \]
      2. sqr-neg67.0%

        \[\leadsto \frac{\sqrt{\color{blue}{\left(-b\right) \cdot \left(-b\right)} - \left(3 \cdot a\right) \cdot c} + \left(-b\right)}{3 \cdot a} \]
      3. unsub-neg67.0%

        \[\leadsto \frac{\color{blue}{\sqrt{\left(-b\right) \cdot \left(-b\right) - \left(3 \cdot a\right) \cdot c} - b}}{3 \cdot a} \]
      4. div-sub66.0%

        \[\leadsto \color{blue}{\frac{\sqrt{\left(-b\right) \cdot \left(-b\right) - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} - \frac{b}{3 \cdot a}} \]
      5. --rgt-identity66.0%

        \[\leadsto \frac{\color{blue}{\sqrt{\left(-b\right) \cdot \left(-b\right) - \left(3 \cdot a\right) \cdot c} - 0}}{3 \cdot a} - \frac{b}{3 \cdot a} \]
      6. div-sub67.0%

        \[\leadsto \color{blue}{\frac{\left(\sqrt{\left(-b\right) \cdot \left(-b\right) - \left(3 \cdot a\right) \cdot c} - 0\right) - b}{3 \cdot a}} \]
    3. Simplified67.1%

      \[\leadsto \color{blue}{\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}} \]

    if -1.80000000000000011e-4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a))

    1. Initial program 21.7%

      \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
    2. Taylor expanded in b around inf 88.4%

      \[\leadsto \color{blue}{-0.5 \cdot \frac{c}{b}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification83.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.00018:\\ \;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;-0.5 \cdot \frac{c}{b}\\ \end{array} \]

Alternative 4: 83.9% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\ \mathbf{if}\;t_0 \leq -0.00018:\\ \;\;\;\;t_0\\ \mathbf{else}:\\ \;\;\;\;-0.5 \cdot \frac{c}{b}\\ \end{array} \end{array} \]
(FPCore (a b c)
 :precision binary64
 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0))))
   (if (<= t_0 -0.00018) t_0 (* -0.5 (/ c b)))))
double code(double a, double b, double c) {
	double t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
	double tmp;
	if (t_0 <= -0.00018) {
		tmp = t_0;
	} else {
		tmp = -0.5 * (c / b);
	}
	return tmp;
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
    if (t_0 <= (-0.00018d0)) then
        tmp = t_0
    else
        tmp = (-0.5d0) * (c / b)
    end if
    code = tmp
end function
public static double code(double a, double b, double c) {
	double t_0 = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
	double tmp;
	if (t_0 <= -0.00018) {
		tmp = t_0;
	} else {
		tmp = -0.5 * (c / b);
	}
	return tmp;
}
def code(a, b, c):
	t_0 = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)
	tmp = 0
	if t_0 <= -0.00018:
		tmp = t_0
	else:
		tmp = -0.5 * (c / b)
	return tmp
function code(a, b, c)
	t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0))
	tmp = 0.0
	if (t_0 <= -0.00018)
		tmp = t_0;
	else
		tmp = Float64(-0.5 * Float64(c / b));
	end
	return tmp
end
function tmp_2 = code(a, b, c)
	t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
	tmp = 0.0;
	if (t_0 <= -0.00018)
		tmp = t_0;
	else
		tmp = -0.5 * (c / b);
	end
	tmp_2 = tmp;
end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.00018], t$95$0, N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{if}\;t_0 \leq -0.00018:\\
\;\;\;\;t_0\\

\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1.80000000000000011e-4

    1. Initial program 67.0%

      \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]

    if -1.80000000000000011e-4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a))

    1. Initial program 21.7%

      \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
    2. Taylor expanded in b around inf 88.4%

      \[\leadsto \color{blue}{-0.5 \cdot \frac{c}{b}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification83.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.00018:\\ \;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;-0.5 \cdot \frac{c}{b}\\ \end{array} \]

Alternative 5: 90.6% accurate, 0.5× speedup?

\[\begin{array}{l} \\ -0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} \end{array} \]
(FPCore (a b c)
 :precision binary64
 (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))))
double code(double a, double b, double c) {
	return (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = ((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
	return (-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0)));
}
def code(a, b, c):
	return (-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0)))
function code(a, b, c)
	return Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))))
end
function tmp = code(a, b, c)
	tmp = (-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0)));
end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}
\end{array}
Derivation
  1. Initial program 32.7%

    \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
  2. Taylor expanded in b around inf 91.0%

    \[\leadsto \color{blue}{-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}} \]
  3. Final simplification91.0%

    \[\leadsto -0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} \]

Alternative 6: 81.1% accurate, 23.2× speedup?

\[\begin{array}{l} \\ -0.5 \cdot \frac{c}{b} \end{array} \]
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
	return -0.5 * (c / b);
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
	return -0.5 * (c / b);
}
def code(a, b, c):
	return -0.5 * (c / b)
function code(a, b, c)
	return Float64(-0.5 * Float64(c / b))
end
function tmp = code(a, b, c)
	tmp = -0.5 * (c / b);
end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
-0.5 \cdot \frac{c}{b}
\end{array}
Derivation
  1. Initial program 32.7%

    \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
  2. Taylor expanded in b around inf 80.5%

    \[\leadsto \color{blue}{-0.5 \cdot \frac{c}{b}} \]
  3. Final simplification80.5%

    \[\leadsto -0.5 \cdot \frac{c}{b} \]

Reproduce

?
herbie shell --seed 2023315 
(FPCore (a b c)
  :name "Cubic critical, medium range"
  :precision binary64
  :pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
  (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))