
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ 1.0 x)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((1.0 + x)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((1.0d0 + x)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((1.0 + x)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((1.0 + x)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(1.0 + x)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((1.0 + x)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{1 + x} + \sqrt{x}}
\end{array}
Initial program 46.8%
flip--46.9%
div-inv46.9%
add-sqr-sqrt47.3%
add-sqr-sqrt48.1%
associate--l+48.1%
Applied egg-rr48.1%
+-commutative48.1%
associate-+l-99.7%
+-inverses99.7%
metadata-eval99.7%
associate-*r/99.7%
metadata-eval99.7%
+-commutative99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 4e-6) (* (pow x -0.5) 0.5) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 4e-6) {
tmp = pow(x, -0.5) * 0.5;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 4d-6) then
tmp = (x ** (-0.5d0)) * 0.5d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 4e-6) {
tmp = Math.pow(x, -0.5) * 0.5;
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 4e-6: tmp = math.pow(x, -0.5) * 0.5 else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 4e-6) tmp = Float64((x ^ -0.5) * 0.5); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 4e-6) tmp = (x ^ -0.5) * 0.5; else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 4e-6], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t_0 \leq 4 \cdot 10^{-6}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) < 3.99999999999999982e-6Initial program 5.0%
flip--4.9%
div-inv4.9%
add-sqr-sqrt5.7%
add-sqr-sqrt7.2%
associate--l+7.2%
Applied egg-rr7.2%
+-commutative7.2%
associate-+l-99.5%
+-inverses99.5%
metadata-eval99.5%
associate-*r/99.5%
metadata-eval99.5%
+-commutative99.5%
Simplified99.5%
flip3-+66.7%
clear-num66.8%
add-sqr-sqrt66.5%
add-sqr-sqrt66.3%
associate-+r-66.3%
sqrt-unprod52.0%
sqrt-pow252.2%
metadata-eval52.2%
sqrt-pow252.3%
metadata-eval52.3%
Applied egg-rr52.3%
Taylor expanded in x around inf 99.0%
*-commutative99.0%
Simplified99.0%
associate-/r*99.0%
div-inv99.0%
pow1/299.0%
pow-flip99.5%
metadata-eval99.5%
metadata-eval99.5%
Applied egg-rr99.5%
if 3.99999999999999982e-6 < (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) Initial program 99.8%
Final simplification99.6%
(FPCore (x) :precision binary64 (if (<= x 1.25) (- (+ 1.0 (* x (+ 0.5 (* x -0.125)))) (sqrt x)) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.25) {
tmp = (1.0 + (x * (0.5 + (x * -0.125)))) - sqrt(x);
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.25d0) then
tmp = (1.0d0 + (x * (0.5d0 + (x * (-0.125d0))))) - sqrt(x)
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.25) {
tmp = (1.0 + (x * (0.5 + (x * -0.125)))) - Math.sqrt(x);
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.25: tmp = (1.0 + (x * (0.5 + (x * -0.125)))) - math.sqrt(x) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.25) tmp = Float64(Float64(1.0 + Float64(x * Float64(0.5 + Float64(x * -0.125)))) - sqrt(x)); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.25) tmp = (1.0 + (x * (0.5 + (x * -0.125)))) - sqrt(x); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.25], N[(N[(1.0 + N[(x * N[(0.5 + N[(x * -0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.25:\\
\;\;\;\;\left(1 + x \cdot \left(0.5 + x \cdot -0.125\right)\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1.25Initial program 100.0%
Taylor expanded in x around 0 99.6%
+-commutative99.6%
unpow299.6%
associate-*r*99.6%
distribute-rgt-out99.6%
*-commutative99.6%
Simplified99.6%
if 1.25 < x Initial program 5.5%
flip--5.6%
div-inv5.6%
add-sqr-sqrt6.3%
add-sqr-sqrt7.8%
associate--l+7.8%
Applied egg-rr7.8%
+-commutative7.8%
associate-+l-99.5%
+-inverses99.5%
metadata-eval99.5%
associate-*r/99.5%
metadata-eval99.5%
+-commutative99.5%
Simplified99.5%
flip3-+67.0%
clear-num67.0%
add-sqr-sqrt66.7%
add-sqr-sqrt66.5%
associate-+r-66.5%
sqrt-unprod52.3%
sqrt-pow252.5%
metadata-eval52.5%
sqrt-pow252.6%
metadata-eval52.6%
Applied egg-rr52.6%
Taylor expanded in x around inf 98.7%
*-commutative98.7%
Simplified98.7%
associate-/r*98.7%
div-inv98.7%
pow1/298.7%
pow-flip99.2%
metadata-eval99.2%
metadata-eval99.2%
Applied egg-rr99.2%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= x 1.0) (+ 1.0 (- (* x 0.5) (sqrt x))) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + ((x * 0.5) - sqrt(x));
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 + ((x * 0.5d0) - sqrt(x))
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + ((x * 0.5) - Math.sqrt(x));
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 + ((x * 0.5) - math.sqrt(x)) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 + Float64(Float64(x * 0.5) - sqrt(x))); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 + ((x * 0.5) - sqrt(x)); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 + N[(N[(x * 0.5), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;1 + \left(x \cdot 0.5 - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0 99.3%
associate--l+99.4%
+-commutative99.4%
*-commutative99.4%
Applied egg-rr99.4%
if 1 < x Initial program 5.5%
flip--5.6%
div-inv5.6%
add-sqr-sqrt6.3%
add-sqr-sqrt7.8%
associate--l+7.8%
Applied egg-rr7.8%
+-commutative7.8%
associate-+l-99.5%
+-inverses99.5%
metadata-eval99.5%
associate-*r/99.5%
metadata-eval99.5%
+-commutative99.5%
Simplified99.5%
flip3-+67.0%
clear-num67.0%
add-sqr-sqrt66.7%
add-sqr-sqrt66.5%
associate-+r-66.5%
sqrt-unprod52.3%
sqrt-pow252.5%
metadata-eval52.5%
sqrt-pow252.6%
metadata-eval52.6%
Applied egg-rr52.6%
Taylor expanded in x around inf 98.7%
*-commutative98.7%
Simplified98.7%
associate-/r*98.7%
div-inv98.7%
pow1/298.7%
pow-flip99.2%
metadata-eval99.2%
metadata-eval99.2%
Applied egg-rr99.2%
Final simplification99.3%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ 1.0 (+ 1.0 (sqrt x))) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 / (1.0 + sqrt(x));
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 / (1.0d0 + sqrt(x))
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 / (1.0 + Math.sqrt(x));
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 / (1.0 + math.sqrt(x)) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 / Float64(1.0 + sqrt(x))); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 / (1.0 + sqrt(x)); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 / N[(1.0 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{1}{1 + \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
flip--99.9%
div-inv99.9%
add-sqr-sqrt99.9%
add-sqr-sqrt99.9%
associate--l+99.9%
Applied egg-rr99.9%
+-commutative99.9%
associate-+l-99.9%
+-inverses99.9%
metadata-eval99.9%
associate-*r/99.9%
metadata-eval99.9%
+-commutative99.9%
Simplified99.9%
+-commutative99.9%
add-sqr-sqrt99.9%
fma-def99.9%
pow1/299.9%
sqrt-pow199.9%
metadata-eval99.9%
pow1/299.9%
sqrt-pow199.9%
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 97.9%
if 1 < x Initial program 5.5%
flip--5.6%
div-inv5.6%
add-sqr-sqrt6.3%
add-sqr-sqrt7.8%
associate--l+7.8%
Applied egg-rr7.8%
+-commutative7.8%
associate-+l-99.5%
+-inverses99.5%
metadata-eval99.5%
associate-*r/99.5%
metadata-eval99.5%
+-commutative99.5%
Simplified99.5%
flip3-+67.0%
clear-num67.0%
add-sqr-sqrt66.7%
add-sqr-sqrt66.5%
associate-+r-66.5%
sqrt-unprod52.3%
sqrt-pow252.5%
metadata-eval52.5%
sqrt-pow252.6%
metadata-eval52.6%
Applied egg-rr52.6%
Taylor expanded in x around inf 98.7%
*-commutative98.7%
Simplified98.7%
associate-/r*98.7%
div-inv98.7%
pow1/298.7%
pow-flip99.2%
metadata-eval99.2%
metadata-eval99.2%
Applied egg-rr99.2%
Final simplification98.6%
(FPCore (x) :precision binary64 (if (<= x 0.25) 1.0 (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 0.25) {
tmp = 1.0;
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.25d0) then
tmp = 1.0d0
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.25) {
tmp = 1.0;
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.25: tmp = 1.0 else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 0.25) tmp = 1.0; else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.25) tmp = 1.0; else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.25], 1.0, N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.25:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 0.25Initial program 100.0%
Taylor expanded in x around 0 95.6%
if 0.25 < x Initial program 5.5%
flip--5.6%
div-inv5.6%
add-sqr-sqrt6.3%
add-sqr-sqrt7.8%
associate--l+7.8%
Applied egg-rr7.8%
+-commutative7.8%
associate-+l-99.5%
+-inverses99.5%
metadata-eval99.5%
associate-*r/99.5%
metadata-eval99.5%
+-commutative99.5%
Simplified99.5%
flip3-+67.0%
clear-num67.0%
add-sqr-sqrt66.7%
add-sqr-sqrt66.5%
associate-+r-66.5%
sqrt-unprod52.3%
sqrt-pow252.5%
metadata-eval52.5%
sqrt-pow252.6%
metadata-eval52.6%
Applied egg-rr52.6%
Taylor expanded in x around inf 98.7%
*-commutative98.7%
Simplified98.7%
associate-/r*98.7%
div-inv98.7%
pow1/298.7%
pow-flip99.2%
metadata-eval99.2%
metadata-eval99.2%
Applied egg-rr99.2%
Final simplification97.6%
(FPCore (x) :precision binary64 (if (<= x 0.25) 1.0 (sqrt (/ 0.25 x))))
double code(double x) {
double tmp;
if (x <= 0.25) {
tmp = 1.0;
} else {
tmp = sqrt((0.25 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.25d0) then
tmp = 1.0d0
else
tmp = sqrt((0.25d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.25) {
tmp = 1.0;
} else {
tmp = Math.sqrt((0.25 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.25: tmp = 1.0 else: tmp = math.sqrt((0.25 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.25) tmp = 1.0; else tmp = sqrt(Float64(0.25 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.25) tmp = 1.0; else tmp = sqrt((0.25 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.25], 1.0, N[Sqrt[N[(0.25 / x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.25:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{0.25}{x}}\\
\end{array}
\end{array}
if x < 0.25Initial program 100.0%
Taylor expanded in x around 0 95.6%
if 0.25 < x Initial program 5.5%
flip--5.6%
div-inv5.6%
add-sqr-sqrt6.3%
add-sqr-sqrt7.8%
associate--l+7.8%
Applied egg-rr7.8%
+-commutative7.8%
associate-+l-99.5%
+-inverses99.5%
metadata-eval99.5%
associate-*r/99.5%
metadata-eval99.5%
+-commutative99.5%
Simplified99.5%
flip3-+67.0%
clear-num67.0%
add-sqr-sqrt66.7%
add-sqr-sqrt66.5%
associate-+r-66.5%
sqrt-unprod52.3%
sqrt-pow252.5%
metadata-eval52.5%
sqrt-pow252.6%
metadata-eval52.6%
Applied egg-rr52.6%
Taylor expanded in x around inf 98.7%
*-commutative98.7%
Simplified98.7%
add-sqr-sqrt98.3%
sqrt-unprod98.7%
frac-times97.9%
metadata-eval97.9%
swap-sqr97.9%
add-sqr-sqrt98.3%
metadata-eval98.3%
Applied egg-rr98.3%
*-commutative98.3%
associate-/r*98.9%
metadata-eval98.9%
Simplified98.9%
Final simplification97.5%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 46.8%
Taylor expanded in x around 0 45.7%
Final simplification45.7%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2023315
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:herbie-target
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(- (sqrt (+ x 1.0)) (sqrt x)))