
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s) :precision binary32 (exp (- (log1p (exp (/ (- x) s))))))
float code(float x, float s) {
return expf(-log1pf(expf((-x / s))));
}
function code(x, s) return exp(Float32(-log1p(exp(Float32(Float32(-x) / s))))) end
\begin{array}{l}
\\
e^{-\mathsf{log1p}\left(e^{\frac{-x}{s}}\right)}
\end{array}
Initial program 99.7%
div-inv99.7%
exp-prod82.5%
neg-mul-182.5%
exp-prod82.5%
pow-pow99.7%
div-inv99.7%
Applied egg-rr99.7%
add-exp-log99.7%
log-rec99.7%
log1p-udef99.8%
pow-exp99.8%
neg-mul-199.8%
distribute-neg-frac99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (pow (exp -0.5) (/ x (/ s 2.0))))))
float code(float x, float s) {
return 1.0f / (1.0f + powf(expf(-0.5f), (x / (s / 2.0f))));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + (exp((-0.5e0)) ** (x / (s / 2.0e0))))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + (exp(Float32(-0.5)) ^ Float32(x / Float32(s / Float32(2.0)))))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + (exp(single(-0.5)) ^ (x / (s / single(2.0))))); end
\begin{array}{l}
\\
\frac{1}{1 + {\left(e^{-0.5}\right)}^{\left(\frac{x}{\frac{s}{2}}\right)}}
\end{array}
Initial program 99.7%
div-inv99.7%
exp-prod82.5%
neg-mul-182.5%
exp-prod82.5%
pow-pow99.7%
div-inv99.7%
Applied egg-rr99.7%
add-sqr-sqrt99.7%
unpow-prod-down99.7%
Applied egg-rr99.7%
pow-sqr99.7%
associate-*r/99.7%
*-commutative99.7%
Simplified99.7%
expm1-log1p-u99.7%
expm1-udef98.2%
+-commutative98.2%
pow1/298.2%
pow-exp98.2%
metadata-eval98.2%
Applied egg-rr98.2%
expm1-def99.7%
expm1-log1p99.7%
+-commutative99.7%
associate-/l*99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (pow (exp -1.0) (/ x s)))))
float code(float x, float s) {
return 1.0f / (1.0f + powf(expf(-1.0f), (x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + (exp((-1.0e0)) ** (x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + (exp(Float32(-1.0)) ^ Float32(x / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + (exp(single(-1.0)) ^ (x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + {\left(e^{-1}\right)}^{\left(\frac{x}{s}\right)}}
\end{array}
Initial program 99.7%
div-inv99.7%
exp-prod82.5%
neg-mul-182.5%
exp-prod82.5%
pow-pow99.7%
div-inv99.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (/ 1.0 (exp (/ x s))))))
float code(float x, float s) {
return 1.0f / (1.0f + (1.0f / expf((x / s))));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + (1.0e0 / exp((x / s))))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) / exp(Float32(x / s))))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + (single(1.0) / exp((x / s)))); end
\begin{array}{l}
\\
\frac{1}{1 + \frac{1}{e^{\frac{x}{s}}}}
\end{array}
Initial program 99.7%
distribute-frac-neg99.7%
exp-neg99.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (x s) :precision binary32 (/ 1.0 (+ (exp (/ (- x) s)) 1.0)))
float code(float x, float s) {
return 1.0f / (expf((-x / s)) + 1.0f);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (exp((-x / s)) + 1.0e0)
end function
function code(x, s) return Float32(Float32(1.0) / Float32(exp(Float32(Float32(-x) / s)) + Float32(1.0))) end
function tmp = code(x, s) tmp = single(1.0) / (exp((-x / s)) + single(1.0)); end
\begin{array}{l}
\\
\frac{1}{e^{\frac{-x}{s}} + 1}
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (- x) s)))
(if (<= t_0 -1.0)
0.5
(if (<= t_0 1.9999999867631625e+37)
(/ 1.0 (/ (- 4.0 (* (/ x s) (/ x s))) (+ 2.0 (/ x s))))
(/ 1.0 t_0)))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -1.0f) {
tmp = 0.5f;
} else if (t_0 <= 1.9999999867631625e+37f) {
tmp = 1.0f / ((4.0f - ((x / s) * (x / s))) / (2.0f + (x / s)));
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-1.0e0)) then
tmp = 0.5e0
else if (t_0 <= 1.9999999867631625e+37) then
tmp = 1.0e0 / ((4.0e0 - ((x / s) * (x / s))) / (2.0e0 + (x / s)))
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-1.0)) tmp = Float32(0.5); elseif (t_0 <= Float32(1.9999999867631625e+37)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(4.0) - Float32(Float32(x / s) * Float32(x / s))) / Float32(Float32(2.0) + Float32(x / s)))); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-1.0)) tmp = single(0.5); elseif (t_0 <= single(1.9999999867631625e+37)) tmp = single(1.0) / ((single(4.0) - ((x / s) * (x / s))) / (single(2.0) + (x / s))); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq -1:\\
\;\;\;\;0.5\\
\mathbf{elif}\;t_0 \leq 1.9999999867631625 \cdot 10^{+37}:\\
\;\;\;\;\frac{1}{\frac{4 - \frac{x}{s} \cdot \frac{x}{s}}{2 + \frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.2%
if -1 < (/.f32 (neg.f32 x) s) < 1.99999999e37Initial program 99.4%
Taylor expanded in x around 0 52.3%
mul-1-neg52.3%
unsub-neg52.3%
Simplified52.3%
sub-neg52.3%
neg-mul-152.3%
add-log-exp94.8%
log-pow94.8%
metadata-eval94.8%
pow-pow94.9%
flip-+47.2%
Applied egg-rr71.6%
if 1.99999999e37 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
distribute-frac-neg100.0%
Simplified100.0%
Final simplification60.2%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) -1.0) 0.5 (/ 1.0 (+ 1.0 (+ 1.0 (* 0.3333333333333333 (* x (/ 3.0 (- s)))))))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (1.0f + (1.0f + (0.3333333333333333f * (x * (3.0f / -s)))));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-1.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (1.0e0 + (1.0e0 + (0.3333333333333333e0 * (x * (3.0e0 / -s)))))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) + Float32(Float32(0.3333333333333333) * Float32(x * Float32(Float32(3.0) / Float32(-s))))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-1.0)) tmp = single(0.5); else tmp = single(1.0) / (single(1.0) + (single(1.0) + (single(0.3333333333333333) * (x * (single(3.0) / -s))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + \left(1 + 0.3333333333333333 \cdot \left(x \cdot \frac{3}{-s}\right)\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.2%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.5%
distribute-frac-neg99.5%
exp-neg99.5%
add-sqr-sqrt19.2%
sqrt-unprod40.1%
sqr-neg40.1%
sqrt-unprod21.2%
add-sqr-sqrt39.3%
add-cbrt-cube39.3%
pow1/339.3%
pow-flip39.3%
Applied egg-rr97.6%
Taylor expanded in s around -inf 62.3%
distribute-rgt-out62.3%
metadata-eval62.3%
Simplified62.3%
*-commutative62.3%
add-sqr-sqrt18.9%
sqrt-unprod64.3%
sqr-neg64.3%
sqrt-unprod42.1%
add-sqr-sqrt60.3%
distribute-rgt-neg-in60.3%
distribute-lft-neg-in60.3%
metadata-eval60.3%
associate-*l/60.8%
associate-/r/60.3%
frac-2neg60.3%
associate-/r/60.8%
add-sqr-sqrt42.7%
sqrt-unprod64.3%
sqr-neg64.3%
sqrt-unprod18.9%
add-sqr-sqrt62.9%
Applied egg-rr62.9%
Final simplification50.7%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) -1.0) 0.5 (/ 1.0 (+ 1.0 (+ 1.0 (* x (/ -1.0 s)))))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (1.0f + (1.0f + (x * (-1.0f / s))));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-1.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (1.0e0 + (1.0e0 + (x * ((-1.0e0) / s))))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) + Float32(x * Float32(Float32(-1.0) / s))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-1.0)) tmp = single(0.5); else tmp = single(1.0) / (single(1.0) + (single(1.0) + (x * (single(-1.0) / s)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + \left(1 + x \cdot \frac{-1}{s}\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.2%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.5%
distribute-frac-neg99.5%
exp-neg99.5%
add-sqr-sqrt19.2%
sqrt-unprod40.1%
sqr-neg40.1%
sqrt-unprod21.2%
add-sqr-sqrt39.3%
add-cbrt-cube39.3%
pow1/339.3%
pow-flip39.3%
Applied egg-rr97.6%
Taylor expanded in s around -inf 62.3%
distribute-rgt-out62.3%
metadata-eval62.3%
Simplified62.3%
associate-*r/62.3%
*-commutative62.3%
associate-*r*62.3%
metadata-eval62.3%
associate-/l*62.3%
Applied egg-rr62.3%
associate-/r/62.3%
Simplified62.3%
Final simplification50.3%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) -1.0) 0.5 (/ 1.0 (+ 1.0 (+ 1.0 (/ -1.0 (/ s x)))))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (1.0f + (1.0f + (-1.0f / (s / x))));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-1.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (1.0e0 + (1.0e0 + ((-1.0e0) / (s / x))))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) + Float32(Float32(-1.0) / Float32(s / x))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-1.0)) tmp = single(0.5); else tmp = single(1.0) / (single(1.0) + (single(1.0) + (single(-1.0) / (s / x)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + \left(1 + \frac{-1}{\frac{s}{x}}\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.2%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.5%
distribute-frac-neg99.5%
exp-neg99.5%
add-sqr-sqrt19.2%
sqrt-unprod40.1%
sqr-neg40.1%
sqrt-unprod21.2%
add-sqr-sqrt39.3%
add-cbrt-cube39.3%
pow1/339.3%
pow-flip39.3%
Applied egg-rr97.6%
Taylor expanded in s around -inf 62.3%
distribute-rgt-out62.3%
metadata-eval62.3%
Simplified62.3%
associate-*r/62.3%
*-commutative62.3%
associate-*r*62.3%
metadata-eval62.3%
associate-/l*62.3%
Applied egg-rr62.3%
Final simplification50.3%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) -1.0) 0.5 (/ 1.0 (- 2.0 (/ x s)))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f - (x / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-1.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (2.0e0 - (x / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-1.0)) tmp = single(0.5); else tmp = single(1.0) / (single(2.0) - (x / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.2%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.5%
Taylor expanded in x around 0 62.3%
mul-1-neg62.3%
unsub-neg62.3%
Simplified62.3%
Final simplification50.3%
(FPCore (x s) :precision binary32 (let* ((t_0 (/ (- x) s))) (if (<= t_0 0.05000000074505806) 0.5 (/ 1.0 t_0))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= 0.05000000074505806f) {
tmp = 0.5f;
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= 0.05000000074505806e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(0.05000000074505806)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(0.05000000074505806)) tmp = single(0.5); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq 0.05000000074505806:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.0500000007Initial program 99.8%
Taylor expanded in x around 0 55.1%
if 0.0500000007 < (/.f32 (neg.f32 x) s) Initial program 99.4%
Taylor expanded in x around 0 40.8%
mul-1-neg40.8%
unsub-neg40.8%
Simplified40.8%
Taylor expanded in x around inf 40.8%
mul-1-neg40.8%
distribute-frac-neg40.8%
Simplified40.8%
Final simplification49.3%
(FPCore (x s) :precision binary32 (if (<= x -9.999999747378752e-6) (/ (- s) x) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -9.999999747378752e-6f) {
tmp = -s / x;
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-9.999999747378752e-6)) then
tmp = -s / x
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-9.999999747378752e-6)) tmp = Float32(Float32(-s) / x); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-9.999999747378752e-6)) tmp = -s / x; else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.999999747378752 \cdot 10^{-6}:\\
\;\;\;\;\frac{-s}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -9.99999975e-6Initial program 99.9%
Taylor expanded in x around 0 54.0%
mul-1-neg54.0%
unsub-neg54.0%
Simplified54.0%
Taylor expanded in x around inf 49.8%
associate-*r/49.8%
neg-mul-149.8%
Simplified49.8%
if -9.99999975e-6 < x Initial program 99.6%
Taylor expanded in x around 0 47.2%
Final simplification48.0%
(FPCore (x s) :precision binary32 (if (<= x -0.014999999664723873) (/ s x) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -0.014999999664723873f) {
tmp = s / x;
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-0.014999999664723873e0)) then
tmp = s / x
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-0.014999999664723873)) tmp = Float32(s / x); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-0.014999999664723873)) tmp = s / x; else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.014999999664723873:\\
\;\;\;\;\frac{s}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -0.0149999997Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
add-sqr-sqrt-0.0%
sqrt-unprod6.3%
sqr-neg6.3%
sqrt-unprod6.3%
add-sqr-sqrt6.3%
add-cbrt-cube6.3%
pow1/36.3%
pow-flip6.3%
Applied egg-rr100.0%
Taylor expanded in s around -inf 56.5%
distribute-rgt-out56.5%
metadata-eval56.5%
Simplified56.5%
*-commutative56.5%
add-sqr-sqrt-0.0%
sqrt-unprod65.1%
sqr-neg65.1%
sqrt-unprod56.5%
add-sqr-sqrt56.5%
distribute-rgt-neg-in56.5%
distribute-lft-neg-in56.5%
metadata-eval56.5%
associate-*l/56.5%
Applied egg-rr56.5%
Taylor expanded in s around 0 52.1%
if -0.0149999997 < x Initial program 99.5%
Taylor expanded in x around 0 46.4%
Final simplification47.9%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.7%
Taylor expanded in x around 0 35.6%
Final simplification35.6%
herbie shell --seed 2023315
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))