
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
(FPCore (m v) :precision binary64 (* m (+ (+ (/ m (- 1.0 m)) (/ (* m (- 1.0 m)) v)) (/ -1.0 (- 1.0 m)))))
double code(double m, double v) {
return m * (((m / (1.0 - m)) + ((m * (1.0 - m)) / v)) + (-1.0 / (1.0 - m)));
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * (((m / (1.0d0 - m)) + ((m * (1.0d0 - m)) / v)) + ((-1.0d0) / (1.0d0 - m)))
end function
public static double code(double m, double v) {
return m * (((m / (1.0 - m)) + ((m * (1.0 - m)) / v)) + (-1.0 / (1.0 - m)));
}
def code(m, v): return m * (((m / (1.0 - m)) + ((m * (1.0 - m)) / v)) + (-1.0 / (1.0 - m)))
function code(m, v) return Float64(m * Float64(Float64(Float64(m / Float64(1.0 - m)) + Float64(Float64(m * Float64(1.0 - m)) / v)) + Float64(-1.0 / Float64(1.0 - m)))) end
function tmp = code(m, v) tmp = m * (((m / (1.0 - m)) + ((m * (1.0 - m)) / v)) + (-1.0 / (1.0 - m))); end
code[m_, v_] := N[(m * N[(N[(N[(m / N[(1.0 - m), $MachinePrecision]), $MachinePrecision] + N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[(1.0 - m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(\left(\frac{m}{1 - m} + \frac{m \cdot \left(1 - m\right)}{v}\right) + \frac{-1}{1 - m}\right)
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
flip3-+42.2%
frac-2neg42.2%
Applied egg-rr42.2%
Simplified42.2%
Taylor expanded in v around 0 99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (if (<= m 5.5e-16) (* m (+ -1.0 (/ m v))) (* m (/ (* m (- 1.0 m)) v))))
double code(double m, double v) {
double tmp;
if (m <= 5.5e-16) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = m * ((m * (1.0 - m)) / v);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 5.5d-16) then
tmp = m * ((-1.0d0) + (m / v))
else
tmp = m * ((m * (1.0d0 - m)) / v)
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 5.5e-16) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = m * ((m * (1.0 - m)) / v);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 5.5e-16: tmp = m * (-1.0 + (m / v)) else: tmp = m * ((m * (1.0 - m)) / v) return tmp
function code(m, v) tmp = 0.0 if (m <= 5.5e-16) tmp = Float64(m * Float64(-1.0 + Float64(m / v))); else tmp = Float64(m * Float64(Float64(m * Float64(1.0 - m)) / v)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 5.5e-16) tmp = m * (-1.0 + (m / v)); else tmp = m * ((m * (1.0 - m)) / v); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 5.5e-16], N[(m * N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(m * N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 5.5 \cdot 10^{-16}:\\
\;\;\;\;m \cdot \left(-1 + \frac{m}{v}\right)\\
\mathbf{else}:\\
\;\;\;\;m \cdot \frac{m \cdot \left(1 - m\right)}{v}\\
\end{array}
\end{array}
if m < 5.49999999999999964e-16Initial program 99.8%
Taylor expanded in m around 0 99.8%
if 5.49999999999999964e-16 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
flip3-+3.8%
frac-2neg3.8%
Applied egg-rr3.8%
Simplified3.8%
Taylor expanded in v around 0 99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (if (<= m 7.6e-24) (* m (+ -1.0 (/ m v))) (* m (/ (- 1.0 m) (/ v m)))))
double code(double m, double v) {
double tmp;
if (m <= 7.6e-24) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = m * ((1.0 - m) / (v / m));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 7.6d-24) then
tmp = m * ((-1.0d0) + (m / v))
else
tmp = m * ((1.0d0 - m) / (v / m))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 7.6e-24) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = m * ((1.0 - m) / (v / m));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 7.6e-24: tmp = m * (-1.0 + (m / v)) else: tmp = m * ((1.0 - m) / (v / m)) return tmp
function code(m, v) tmp = 0.0 if (m <= 7.6e-24) tmp = Float64(m * Float64(-1.0 + Float64(m / v))); else tmp = Float64(m * Float64(Float64(1.0 - m) / Float64(v / m))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 7.6e-24) tmp = m * (-1.0 + (m / v)); else tmp = m * ((1.0 - m) / (v / m)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 7.6e-24], N[(m * N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(m * N[(N[(1.0 - m), $MachinePrecision] / N[(v / m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 7.6 \cdot 10^{-24}:\\
\;\;\;\;m \cdot \left(-1 + \frac{m}{v}\right)\\
\mathbf{else}:\\
\;\;\;\;m \cdot \frac{1 - m}{\frac{v}{m}}\\
\end{array}
\end{array}
if m < 7.60000000000000052e-24Initial program 99.8%
Taylor expanded in m around 0 99.8%
if 7.60000000000000052e-24 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
flip3-+5.2%
frac-2neg5.2%
Applied egg-rr5.2%
Simplified5.2%
Taylor expanded in v around 0 99.9%
*-commutative99.9%
associate-/l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (* m (+ (/ m (/ v (- 1.0 m))) -1.0)))
double code(double m, double v) {
return m * ((m / (v / (1.0 - m))) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * ((m / (v / (1.0d0 - m))) + (-1.0d0))
end function
public static double code(double m, double v) {
return m * ((m / (v / (1.0 - m))) + -1.0);
}
def code(m, v): return m * ((m / (v / (1.0 - m))) + -1.0)
function code(m, v) return Float64(m * Float64(Float64(m / Float64(v / Float64(1.0 - m))) + -1.0)) end
function tmp = code(m, v) tmp = m * ((m / (v / (1.0 - m))) + -1.0); end
code[m_, v_] := N[(m * N[(N[(m / N[(v / N[(1.0 - m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(\frac{m}{\frac{v}{1 - m}} + -1\right)
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (if (or (<= m 7.5e-148) (not (<= m 1.0))) (- m) (* m (/ m v))))
double code(double m, double v) {
double tmp;
if ((m <= 7.5e-148) || !(m <= 1.0)) {
tmp = -m;
} else {
tmp = m * (m / v);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if ((m <= 7.5d-148) .or. (.not. (m <= 1.0d0))) then
tmp = -m
else
tmp = m * (m / v)
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if ((m <= 7.5e-148) || !(m <= 1.0)) {
tmp = -m;
} else {
tmp = m * (m / v);
}
return tmp;
}
def code(m, v): tmp = 0 if (m <= 7.5e-148) or not (m <= 1.0): tmp = -m else: tmp = m * (m / v) return tmp
function code(m, v) tmp = 0.0 if ((m <= 7.5e-148) || !(m <= 1.0)) tmp = Float64(-m); else tmp = Float64(m * Float64(m / v)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if ((m <= 7.5e-148) || ~((m <= 1.0))) tmp = -m; else tmp = m * (m / v); end tmp_2 = tmp; end
code[m_, v_] := If[Or[LessEqual[m, 7.5e-148], N[Not[LessEqual[m, 1.0]], $MachinePrecision]], (-m), N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 7.5 \cdot 10^{-148} \lor \neg \left(m \leq 1\right):\\
\;\;\;\;-m\\
\mathbf{else}:\\
\;\;\;\;m \cdot \frac{m}{v}\\
\end{array}
\end{array}
if m < 7.5000000000000005e-148 or 1 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 30.7%
neg-mul-130.7%
Simplified30.7%
if 7.5000000000000005e-148 < m < 1Initial program 99.7%
Taylor expanded in m around 0 95.9%
Taylor expanded in m around inf 74.1%
Final simplification40.4%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (* m (+ -1.0 (/ m v))) (- m)))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = -m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = m * ((-1.0d0) + (m / v))
else
tmp = -m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = -m;
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = m * (-1.0 + (m / v)) else: tmp = -m return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(m * Float64(-1.0 + Float64(m / v))); else tmp = Float64(-m); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = m * (-1.0 + (m / v)); else tmp = -m; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(m * N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-m)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;m \cdot \left(-1 + \frac{m}{v}\right)\\
\mathbf{else}:\\
\;\;\;\;-m\\
\end{array}
\end{array}
if m < 1Initial program 99.8%
Taylor expanded in m around 0 98.1%
if 1 < m Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in m around 0 6.0%
neg-mul-16.0%
Simplified6.0%
Final simplification51.7%
(FPCore (m v) :precision binary64 (- m))
double code(double m, double v) {
return -m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = -m
end function
public static double code(double m, double v) {
return -m;
}
def code(m, v): return -m
function code(m, v) return Float64(-m) end
function tmp = code(m, v) tmp = -m; end
code[m_, v_] := (-m)
\begin{array}{l}
\\
-m
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 28.3%
neg-mul-128.3%
Simplified28.3%
Final simplification28.3%
herbie shell --seed 2023314
(FPCore (m v)
:name "a parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) m))