
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))) (t_1 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))) INFINITY)
(* t_0 (* 2.0 (/ (* c0 (pow d 2.0)) (* (* w h) (pow D 2.0)))))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_0 * (2.0 * ((c0 * pow(d, 2.0)) / ((w * h) * pow(D, 2.0))));
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_0 * (2.0 * ((c0 * Math.pow(d, 2.0)) / ((w * h) * Math.pow(D, 2.0))));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (2.0 * w) t_1 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if (t_0 * (t_1 + math.sqrt(((t_1 * t_1) - (M * M))))) <= math.inf: tmp = t_0 * (2.0 * ((c0 * math.pow(d, 2.0)) / ((w * h) * math.pow(D, 2.0)))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(t_0 * Float64(2.0 * Float64(Float64(c0 * (d ^ 2.0)) / Float64(Float64(w * h) * (D ^ 2.0))))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (2.0 * w); t_1 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= Inf) tmp = t_0 * (2.0 * ((c0 * (d ^ 2.0)) / ((w * h) * (D ^ 2.0)))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$0 * N[(2.0 * N[(N[(c0 * N[Power[d, 2.0], $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[Power[D, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;t_0 \cdot \left(t_1 + \sqrt{t_1 \cdot t_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t_0 \cdot \left(2 \cdot \frac{c0 \cdot {d}^{2}}{\left(w \cdot h\right) \cdot {D}^{2}}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 80.0%
times-frac72.9%
Simplified72.9%
Taylor expanded in c0 around inf 80.1%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
times-frac0.0%
Simplified1.3%
Taylor expanded in c0 around -inf 0.1%
associate-*r*0.1%
neg-mul-10.1%
distribute-lft1-in0.1%
metadata-eval0.1%
mul0-lft38.3%
distribute-lft-neg-in38.3%
distribute-rgt-neg-in38.3%
metadata-eval38.3%
Simplified38.3%
Taylor expanded in c0 around 0 48.8%
Final simplification59.8%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_1 (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
(if (<= t_1 INFINITY) t_1 0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) t_1 = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_1 = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_1 := \frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)\\
\mathbf{if}\;t_1 \leq \infty:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 80.0%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
times-frac0.0%
Simplified1.3%
Taylor expanded in c0 around -inf 0.1%
associate-*r*0.1%
neg-mul-10.1%
distribute-lft1-in0.1%
metadata-eval0.1%
mul0-lft38.3%
distribute-lft-neg-in38.3%
distribute-rgt-neg-in38.3%
metadata-eval38.3%
Simplified38.3%
Taylor expanded in c0 around 0 48.8%
Final simplification59.8%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* (/ c0 (* w h)) (/ (* d d) (* D D)))))
(if (<= M 6.5e-72)
0.0
(if (or (<= M 8.5e+29) (and (not (<= M 1e+79)) (<= M 3.8e+136)))
(* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))
0.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / (w * h)) * ((d * d) / (D * D));
double tmp;
if (M <= 6.5e-72) {
tmp = 0.0;
} else if ((M <= 8.5e+29) || (!(M <= 1e+79) && (M <= 3.8e+136))) {
tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: tmp
t_0 = (c0 / (w * h)) * ((d_1 * d_1) / (d * d))
if (m <= 6.5d-72) then
tmp = 0.0d0
else if ((m <= 8.5d+29) .or. (.not. (m <= 1d+79)) .and. (m <= 3.8d+136)) then
tmp = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / (w * h)) * ((d * d) / (D * D));
double tmp;
if (M <= 6.5e-72) {
tmp = 0.0;
} else if ((M <= 8.5e+29) || (!(M <= 1e+79) && (M <= 3.8e+136))) {
tmp = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 / (w * h)) * ((d * d) / (D * D)) tmp = 0 if M <= 6.5e-72: tmp = 0.0 elif (M <= 8.5e+29) or (not (M <= 1e+79) and (M <= 3.8e+136)): tmp = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 / Float64(w * h)) * Float64(Float64(d * d) / Float64(D * D))) tmp = 0.0 if (M <= 6.5e-72) tmp = 0.0; elseif ((M <= 8.5e+29) || (!(M <= 1e+79) && (M <= 3.8e+136))) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 / (w * h)) * ((d * d) / (D * D)); tmp = 0.0; if (M <= 6.5e-72) tmp = 0.0; elseif ((M <= 8.5e+29) || (~((M <= 1e+79)) && (M <= 3.8e+136))) tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision] * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[M, 6.5e-72], 0.0, If[Or[LessEqual[M, 8.5e+29], And[N[Not[LessEqual[M, 1e+79]], $MachinePrecision], LessEqual[M, 3.8e+136]]], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h} \cdot \frac{d \cdot d}{D \cdot D}\\
\mathbf{if}\;M \leq 6.5 \cdot 10^{-72}:\\
\;\;\;\;0\\
\mathbf{elif}\;M \leq 8.5 \cdot 10^{+29} \lor \neg \left(M \leq 10^{+79}\right) \land M \leq 3.8 \cdot 10^{+136}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if M < 6.4999999999999997e-72 or 8.5000000000000006e29 < M < 9.99999999999999967e78 or 3.80000000000000015e136 < M Initial program 25.1%
times-frac22.9%
Simplified23.8%
Taylor expanded in c0 around -inf 1.6%
associate-*r*1.6%
neg-mul-11.6%
distribute-lft1-in1.6%
metadata-eval1.6%
mul0-lft29.2%
distribute-lft-neg-in29.2%
distribute-rgt-neg-in29.2%
metadata-eval29.2%
Simplified29.2%
Taylor expanded in c0 around 0 36.7%
if 6.4999999999999997e-72 < M < 8.5000000000000006e29 or 9.99999999999999967e78 < M < 3.80000000000000015e136Initial program 47.4%
times-frac43.1%
Simplified43.1%
Final simplification37.5%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w h)))
(t_1 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_2 (* t_0 (/ (* d d) (* D D))))
(t_3 (/ c0 (* 2.0 w))))
(if (<= M 6.2e-72)
0.0
(if (<= M 3.7e+31)
(* t_3 (+ (sqrt (- (* t_1 t_1) (* M M))) (* (/ d D) (* (/ d D) t_0))))
(if (<= M 1e+79)
0.0
(if (<= M 3.5e+136)
(* t_3 (+ t_2 (sqrt (- (* t_2 t_2) (* M M)))))
0.0))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_2 = t_0 * ((d * d) / (D * D));
double t_3 = c0 / (2.0 * w);
double tmp;
if (M <= 6.2e-72) {
tmp = 0.0;
} else if (M <= 3.7e+31) {
tmp = t_3 * (sqrt(((t_1 * t_1) - (M * M))) + ((d / D) * ((d / D) * t_0)));
} else if (M <= 1e+79) {
tmp = 0.0;
} else if (M <= 3.5e+136) {
tmp = t_3 * (t_2 + sqrt(((t_2 * t_2) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = c0 / (w * h)
t_1 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
t_2 = t_0 * ((d_1 * d_1) / (d * d))
t_3 = c0 / (2.0d0 * w)
if (m <= 6.2d-72) then
tmp = 0.0d0
else if (m <= 3.7d+31) then
tmp = t_3 * (sqrt(((t_1 * t_1) - (m * m))) + ((d_1 / d) * ((d_1 / d) * t_0)))
else if (m <= 1d+79) then
tmp = 0.0d0
else if (m <= 3.5d+136) then
tmp = t_3 * (t_2 + sqrt(((t_2 * t_2) - (m * m))))
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_2 = t_0 * ((d * d) / (D * D));
double t_3 = c0 / (2.0 * w);
double tmp;
if (M <= 6.2e-72) {
tmp = 0.0;
} else if (M <= 3.7e+31) {
tmp = t_3 * (Math.sqrt(((t_1 * t_1) - (M * M))) + ((d / D) * ((d / D) * t_0)));
} else if (M <= 1e+79) {
tmp = 0.0;
} else if (M <= 3.5e+136) {
tmp = t_3 * (t_2 + Math.sqrt(((t_2 * t_2) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (w * h) t_1 = (c0 * (d * d)) / ((w * h) * (D * D)) t_2 = t_0 * ((d * d) / (D * D)) t_3 = c0 / (2.0 * w) tmp = 0 if M <= 6.2e-72: tmp = 0.0 elif M <= 3.7e+31: tmp = t_3 * (math.sqrt(((t_1 * t_1) - (M * M))) + ((d / D) * ((d / D) * t_0))) elif M <= 1e+79: tmp = 0.0 elif M <= 3.5e+136: tmp = t_3 * (t_2 + math.sqrt(((t_2 * t_2) - (M * M)))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * h)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_2 = Float64(t_0 * Float64(Float64(d * d) / Float64(D * D))) t_3 = Float64(c0 / Float64(2.0 * w)) tmp = 0.0 if (M <= 6.2e-72) tmp = 0.0; elseif (M <= 3.7e+31) tmp = Float64(t_3 * Float64(sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))) + Float64(Float64(d / D) * Float64(Float64(d / D) * t_0)))); elseif (M <= 1e+79) tmp = 0.0; elseif (M <= 3.5e+136) tmp = Float64(t_3 * Float64(t_2 + sqrt(Float64(Float64(t_2 * t_2) - Float64(M * M))))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (w * h); t_1 = (c0 * (d * d)) / ((w * h) * (D * D)); t_2 = t_0 * ((d * d) / (D * D)); t_3 = c0 / (2.0 * w); tmp = 0.0; if (M <= 6.2e-72) tmp = 0.0; elseif (M <= 3.7e+31) tmp = t_3 * (sqrt(((t_1 * t_1) - (M * M))) + ((d / D) * ((d / D) * t_0))); elseif (M <= 1e+79) tmp = 0.0; elseif (M <= 3.5e+136) tmp = t_3 * (t_2 + sqrt(((t_2 * t_2) - (M * M)))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[M, 6.2e-72], 0.0, If[LessEqual[M, 3.7e+31], N[(t$95$3 * N[(N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(N[(d / D), $MachinePrecision] * N[(N[(d / D), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[M, 1e+79], 0.0, If[LessEqual[M, 3.5e+136], N[(t$95$3 * N[(t$95$2 + N[Sqrt[N[(N[(t$95$2 * t$95$2), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_2 := t_0 \cdot \frac{d \cdot d}{D \cdot D}\\
t_3 := \frac{c0}{2 \cdot w}\\
\mathbf{if}\;M \leq 6.2 \cdot 10^{-72}:\\
\;\;\;\;0\\
\mathbf{elif}\;M \leq 3.7 \cdot 10^{+31}:\\
\;\;\;\;t_3 \cdot \left(\sqrt{t_1 \cdot t_1 - M \cdot M} + \frac{d}{D} \cdot \left(\frac{d}{D} \cdot t_0\right)\right)\\
\mathbf{elif}\;M \leq 10^{+79}:\\
\;\;\;\;0\\
\mathbf{elif}\;M \leq 3.5 \cdot 10^{+136}:\\
\;\;\;\;t_3 \cdot \left(t_2 + \sqrt{t_2 \cdot t_2 - M \cdot M}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if M < 6.1999999999999996e-72 or 3.6999999999999998e31 < M < 9.99999999999999967e78 or 3.50000000000000001e136 < M Initial program 25.1%
times-frac22.9%
Simplified23.8%
Taylor expanded in c0 around -inf 1.6%
associate-*r*1.6%
neg-mul-11.6%
distribute-lft1-in1.6%
metadata-eval1.6%
mul0-lft29.2%
distribute-lft-neg-in29.2%
distribute-rgt-neg-in29.2%
metadata-eval29.2%
Simplified29.2%
Taylor expanded in c0 around 0 36.7%
if 6.1999999999999996e-72 < M < 3.6999999999999998e31Initial program 46.6%
frac-times44.7%
frac-times44.6%
*-commutative44.6%
associate-*l*44.9%
Applied egg-rr44.9%
if 9.99999999999999967e78 < M < 3.50000000000000001e136Initial program 50.1%
times-frac37.6%
Simplified37.6%
Final simplification37.6%
(FPCore (c0 w h D d M) :precision binary64 0.0)
double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = 0.0d0
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
def code(c0, w, h, D, d, M): return 0.0
function code(c0, w, h, D, d, M) return 0.0 end
function tmp = code(c0, w, h, D, d, M) tmp = 0.0; end
code[c0_, w_, h_, D_, d_, M_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 28.1%
times-frac25.6%
Simplified26.5%
Taylor expanded in c0 around -inf 1.5%
associate-*r*1.5%
neg-mul-11.5%
distribute-lft1-in1.5%
metadata-eval1.5%
mul0-lft27.4%
distribute-lft-neg-in27.4%
distribute-rgt-neg-in27.4%
metadata-eval27.4%
Simplified27.4%
Taylor expanded in c0 around 0 34.3%
Final simplification34.3%
herbie shell --seed 2023313
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))