
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- z y) y))
double code(double x, double y, double z) {
return fma(x, (z - y), y);
}
function code(x, y, z) return fma(x, Float64(z - y), y) end
code[x_, y_, z_] := N[(x * N[(z - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, z - y, y\right)
\end{array}
Initial program 98.4%
*-commutative98.4%
distribute-lft-out--98.4%
*-rgt-identity98.4%
cancel-sign-sub-inv98.4%
+-commutative98.4%
+-commutative98.4%
associate-+l+98.4%
+-commutative98.4%
*-commutative98.4%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- y))))
(if (<= x -3.05e+255)
(* x z)
(if (<= x -1.38e+150)
t_0
(if (<= x -9e+86)
(* x z)
(if (<= x -1.25e+52)
t_0
(if (<= x -240.0)
(* x z)
(if (<= x 8e-130)
y
(if (<= x 3.8e-64)
(* x z)
(if (<= x 4.8e-42)
y
(if (or (<= x 3.9e+73)
(and (not (<= x 9e+185)) (<= x 3.3e+252)))
(* x z)
t_0)))))))))))
double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -3.05e+255) {
tmp = x * z;
} else if (x <= -1.38e+150) {
tmp = t_0;
} else if (x <= -9e+86) {
tmp = x * z;
} else if (x <= -1.25e+52) {
tmp = t_0;
} else if (x <= -240.0) {
tmp = x * z;
} else if (x <= 8e-130) {
tmp = y;
} else if (x <= 3.8e-64) {
tmp = x * z;
} else if (x <= 4.8e-42) {
tmp = y;
} else if ((x <= 3.9e+73) || (!(x <= 9e+185) && (x <= 3.3e+252))) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if (x <= (-3.05d+255)) then
tmp = x * z
else if (x <= (-1.38d+150)) then
tmp = t_0
else if (x <= (-9d+86)) then
tmp = x * z
else if (x <= (-1.25d+52)) then
tmp = t_0
else if (x <= (-240.0d0)) then
tmp = x * z
else if (x <= 8d-130) then
tmp = y
else if (x <= 3.8d-64) then
tmp = x * z
else if (x <= 4.8d-42) then
tmp = y
else if ((x <= 3.9d+73) .or. (.not. (x <= 9d+185)) .and. (x <= 3.3d+252)) then
tmp = x * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -3.05e+255) {
tmp = x * z;
} else if (x <= -1.38e+150) {
tmp = t_0;
} else if (x <= -9e+86) {
tmp = x * z;
} else if (x <= -1.25e+52) {
tmp = t_0;
} else if (x <= -240.0) {
tmp = x * z;
} else if (x <= 8e-130) {
tmp = y;
} else if (x <= 3.8e-64) {
tmp = x * z;
} else if (x <= 4.8e-42) {
tmp = y;
} else if ((x <= 3.9e+73) || (!(x <= 9e+185) && (x <= 3.3e+252))) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -y tmp = 0 if x <= -3.05e+255: tmp = x * z elif x <= -1.38e+150: tmp = t_0 elif x <= -9e+86: tmp = x * z elif x <= -1.25e+52: tmp = t_0 elif x <= -240.0: tmp = x * z elif x <= 8e-130: tmp = y elif x <= 3.8e-64: tmp = x * z elif x <= 4.8e-42: tmp = y elif (x <= 3.9e+73) or (not (x <= 9e+185) and (x <= 3.3e+252)): tmp = x * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (x <= -3.05e+255) tmp = Float64(x * z); elseif (x <= -1.38e+150) tmp = t_0; elseif (x <= -9e+86) tmp = Float64(x * z); elseif (x <= -1.25e+52) tmp = t_0; elseif (x <= -240.0) tmp = Float64(x * z); elseif (x <= 8e-130) tmp = y; elseif (x <= 3.8e-64) tmp = Float64(x * z); elseif (x <= 4.8e-42) tmp = y; elseif ((x <= 3.9e+73) || (!(x <= 9e+185) && (x <= 3.3e+252))) tmp = Float64(x * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -y; tmp = 0.0; if (x <= -3.05e+255) tmp = x * z; elseif (x <= -1.38e+150) tmp = t_0; elseif (x <= -9e+86) tmp = x * z; elseif (x <= -1.25e+52) tmp = t_0; elseif (x <= -240.0) tmp = x * z; elseif (x <= 8e-130) tmp = y; elseif (x <= 3.8e-64) tmp = x * z; elseif (x <= 4.8e-42) tmp = y; elseif ((x <= 3.9e+73) || (~((x <= 9e+185)) && (x <= 3.3e+252))) tmp = x * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[x, -3.05e+255], N[(x * z), $MachinePrecision], If[LessEqual[x, -1.38e+150], t$95$0, If[LessEqual[x, -9e+86], N[(x * z), $MachinePrecision], If[LessEqual[x, -1.25e+52], t$95$0, If[LessEqual[x, -240.0], N[(x * z), $MachinePrecision], If[LessEqual[x, 8e-130], y, If[LessEqual[x, 3.8e-64], N[(x * z), $MachinePrecision], If[LessEqual[x, 4.8e-42], y, If[Or[LessEqual[x, 3.9e+73], And[N[Not[LessEqual[x, 9e+185]], $MachinePrecision], LessEqual[x, 3.3e+252]]], N[(x * z), $MachinePrecision], t$95$0]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;x \leq -3.05 \cdot 10^{+255}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -1.38 \cdot 10^{+150}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -9 \cdot 10^{+86}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -1.25 \cdot 10^{+52}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -240:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 8 \cdot 10^{-130}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq 3.8 \cdot 10^{-64}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 4.8 \cdot 10^{-42}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq 3.9 \cdot 10^{+73} \lor \neg \left(x \leq 9 \cdot 10^{+185}\right) \land x \leq 3.3 \cdot 10^{+252}:\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -3.04999999999999998e255 or -1.3800000000000001e150 < x < -8.99999999999999986e86 or -1.25e52 < x < -240 or 8.0000000000000007e-130 < x < 3.8000000000000002e-64 or 4.80000000000000005e-42 < x < 3.9000000000000001e73 or 9.0000000000000004e185 < x < 3.3000000000000001e252Initial program 95.6%
Taylor expanded in y around 0 72.0%
if -3.04999999999999998e255 < x < -1.3800000000000001e150 or -8.99999999999999986e86 < x < -1.25e52 or 3.9000000000000001e73 < x < 9.0000000000000004e185 or 3.3000000000000001e252 < x Initial program 100.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in z around 0 76.2%
mul-1-neg76.2%
distribute-rgt-neg-out76.2%
Simplified76.2%
if -240 < x < 8.0000000000000007e-130 or 3.8000000000000002e-64 < x < 4.80000000000000005e-42Initial program 100.0%
Taylor expanded in x around 0 75.1%
Final simplification74.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z y))))
(if (<= x -0.03)
t_0
(if (<= x 5.3e-130)
y
(if (<= x 1.15e-62) (* x z) (if (<= x 7e-42) y t_0))))))
double code(double x, double y, double z) {
double t_0 = x * (z - y);
double tmp;
if (x <= -0.03) {
tmp = t_0;
} else if (x <= 5.3e-130) {
tmp = y;
} else if (x <= 1.15e-62) {
tmp = x * z;
} else if (x <= 7e-42) {
tmp = y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (z - y)
if (x <= (-0.03d0)) then
tmp = t_0
else if (x <= 5.3d-130) then
tmp = y
else if (x <= 1.15d-62) then
tmp = x * z
else if (x <= 7d-42) then
tmp = y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (z - y);
double tmp;
if (x <= -0.03) {
tmp = t_0;
} else if (x <= 5.3e-130) {
tmp = y;
} else if (x <= 1.15e-62) {
tmp = x * z;
} else if (x <= 7e-42) {
tmp = y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (z - y) tmp = 0 if x <= -0.03: tmp = t_0 elif x <= 5.3e-130: tmp = y elif x <= 1.15e-62: tmp = x * z elif x <= 7e-42: tmp = y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(z - y)) tmp = 0.0 if (x <= -0.03) tmp = t_0; elseif (x <= 5.3e-130) tmp = y; elseif (x <= 1.15e-62) tmp = Float64(x * z); elseif (x <= 7e-42) tmp = y; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (z - y); tmp = 0.0; if (x <= -0.03) tmp = t_0; elseif (x <= 5.3e-130) tmp = y; elseif (x <= 1.15e-62) tmp = x * z; elseif (x <= 7e-42) tmp = y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.03], t$95$0, If[LessEqual[x, 5.3e-130], y, If[LessEqual[x, 1.15e-62], N[(x * z), $MachinePrecision], If[LessEqual[x, 7e-42], y, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z - y\right)\\
\mathbf{if}\;x \leq -0.03:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 5.3 \cdot 10^{-130}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq 1.15 \cdot 10^{-62}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 7 \cdot 10^{-42}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -0.029999999999999999 or 7.0000000000000004e-42 < x Initial program 97.2%
Taylor expanded in x around inf 96.2%
mul-1-neg96.2%
sub-neg96.2%
Simplified96.2%
if -0.029999999999999999 < x < 5.3000000000000004e-130 or 1.15e-62 < x < 7.0000000000000004e-42Initial program 100.0%
Taylor expanded in x around 0 75.7%
if 5.3000000000000004e-130 < x < 1.15e-62Initial program 99.9%
Taylor expanded in y around 0 81.4%
Final simplification87.3%
(FPCore (x y z)
:precision binary64
(if (or (<= x -240.0)
(and (not (<= x 8e-130)) (or (<= x 5.6e-64) (not (<= x 7.5e-42)))))
(* x z)
y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -240.0) || (!(x <= 8e-130) && ((x <= 5.6e-64) || !(x <= 7.5e-42)))) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-240.0d0)) .or. (.not. (x <= 8d-130)) .and. (x <= 5.6d-64) .or. (.not. (x <= 7.5d-42))) then
tmp = x * z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -240.0) || (!(x <= 8e-130) && ((x <= 5.6e-64) || !(x <= 7.5e-42)))) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -240.0) or (not (x <= 8e-130) and ((x <= 5.6e-64) or not (x <= 7.5e-42))): tmp = x * z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -240.0) || (!(x <= 8e-130) && ((x <= 5.6e-64) || !(x <= 7.5e-42)))) tmp = Float64(x * z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -240.0) || (~((x <= 8e-130)) && ((x <= 5.6e-64) || ~((x <= 7.5e-42))))) tmp = x * z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -240.0], And[N[Not[LessEqual[x, 8e-130]], $MachinePrecision], Or[LessEqual[x, 5.6e-64], N[Not[LessEqual[x, 7.5e-42]], $MachinePrecision]]]], N[(x * z), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -240 \lor \neg \left(x \leq 8 \cdot 10^{-130}\right) \land \left(x \leq 5.6 \cdot 10^{-64} \lor \neg \left(x \leq 7.5 \cdot 10^{-42}\right)\right):\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -240 or 8.0000000000000007e-130 < x < 5.60000000000000008e-64 or 7.49999999999999972e-42 < x Initial program 97.4%
Taylor expanded in y around 0 56.0%
if -240 < x < 8.0000000000000007e-130 or 5.60000000000000008e-64 < x < 7.49999999999999972e-42Initial program 100.0%
Taylor expanded in x around 0 75.1%
Final simplification63.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.9e+77) (not (<= y 72000000000000.0))) (* y (- 1.0 x)) (* x (- z y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.9e+77) || !(y <= 72000000000000.0)) {
tmp = y * (1.0 - x);
} else {
tmp = x * (z - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.9d+77)) .or. (.not. (y <= 72000000000000.0d0))) then
tmp = y * (1.0d0 - x)
else
tmp = x * (z - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.9e+77) || !(y <= 72000000000000.0)) {
tmp = y * (1.0 - x);
} else {
tmp = x * (z - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.9e+77) or not (y <= 72000000000000.0): tmp = y * (1.0 - x) else: tmp = x * (z - y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.9e+77) || !(y <= 72000000000000.0)) tmp = Float64(y * Float64(1.0 - x)); else tmp = Float64(x * Float64(z - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.9e+77) || ~((y <= 72000000000000.0))) tmp = y * (1.0 - x); else tmp = x * (z - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.9e+77], N[Not[LessEqual[y, 72000000000000.0]], $MachinePrecision]], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.9 \cdot 10^{+77} \lor \neg \left(y \leq 72000000000000\right):\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(z - y\right)\\
\end{array}
\end{array}
if y < -1.9000000000000001e77 or 7.2e13 < y Initial program 96.7%
Taylor expanded in y around inf 91.9%
if -1.9000000000000001e77 < y < 7.2e13Initial program 100.0%
Taylor expanded in x around inf 80.5%
mul-1-neg80.5%
sub-neg80.5%
Simplified80.5%
Final simplification86.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 2.4e-10))) (* x (- z y)) (+ y (* x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 2.4e-10)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 2.4d-10))) then
tmp = x * (z - y)
else
tmp = y + (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 2.4e-10)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 2.4e-10): tmp = x * (z - y) else: tmp = y + (x * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 2.4e-10)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y + Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 2.4e-10))) tmp = x * (z - y); else tmp = y + (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 2.4e-10]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 2.4 \cdot 10^{-10}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot z\\
\end{array}
\end{array}
if x < -1 or 2.4e-10 < x Initial program 97.0%
Taylor expanded in x around inf 98.2%
mul-1-neg98.2%
sub-neg98.2%
Simplified98.2%
if -1 < x < 2.4e-10Initial program 100.0%
*-commutative100.0%
distribute-lft-out--100.0%
*-rgt-identity100.0%
cancel-sign-sub-inv100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Taylor expanded in z around inf 98.9%
Final simplification98.6%
(FPCore (x y z) :precision binary64 (+ y (* x (- z y))))
double code(double x, double y, double z) {
return y + (x * (z - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x * (z - y))
end function
public static double code(double x, double y, double z) {
return y + (x * (z - y));
}
def code(x, y, z): return y + (x * (z - y))
function code(x, y, z) return Float64(y + Float64(x * Float64(z - y))) end
function tmp = code(x, y, z) tmp = y + (x * (z - y)); end
code[x_, y_, z_] := N[(y + N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + x \cdot \left(z - y\right)
\end{array}
Initial program 98.4%
*-commutative98.4%
distribute-lft-out--98.4%
*-rgt-identity98.4%
cancel-sign-sub-inv98.4%
+-commutative98.4%
+-commutative98.4%
associate-+l+98.4%
+-commutative98.4%
*-commutative98.4%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 98.4%
Taylor expanded in x around 0 34.2%
Final simplification34.2%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2023313
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))