
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- z x) x))
double code(double x, double y, double z) {
return fma(y, (z - x), x);
}
function code(x, y, z) return fma(y, Float64(z - x), x) end
code[x_, y_, z_] := N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z - x, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.1e-62) (not (<= x 6.5e-64))) (* x (- 1.0 y)) (* y z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.1e-62) || !(x <= 6.5e-64)) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.1d-62)) .or. (.not. (x <= 6.5d-64))) then
tmp = x * (1.0d0 - y)
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.1e-62) || !(x <= 6.5e-64)) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.1e-62) or not (x <= 6.5e-64): tmp = x * (1.0 - y) else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.1e-62) || !(x <= 6.5e-64)) tmp = Float64(x * Float64(1.0 - y)); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.1e-62) || ~((x <= 6.5e-64))) tmp = x * (1.0 - y); else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.1e-62], N[Not[LessEqual[x, 6.5e-64]], $MachinePrecision]], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.1 \cdot 10^{-62} \lor \neg \left(x \leq 6.5 \cdot 10^{-64}\right):\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if x < -2.0999999999999999e-62 or 6.5000000000000004e-64 < x Initial program 100.0%
Taylor expanded in x around inf 84.6%
mul-1-neg84.6%
unsub-neg84.6%
Simplified84.6%
if -2.0999999999999999e-62 < x < 6.5000000000000004e-64Initial program 100.0%
Taylor expanded in z around inf 90.8%
Taylor expanded in x around 0 70.8%
Final simplification79.3%
(FPCore (x y z) :precision binary64 (if (or (<= z -2.2e-53) (not (<= z 1.45e-52))) (+ x (* y z)) (* x (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -2.2e-53) || !(z <= 1.45e-52)) {
tmp = x + (y * z);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2.2d-53)) .or. (.not. (z <= 1.45d-52))) then
tmp = x + (y * z)
else
tmp = x * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -2.2e-53) || !(z <= 1.45e-52)) {
tmp = x + (y * z);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -2.2e-53) or not (z <= 1.45e-52): tmp = x + (y * z) else: tmp = x * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -2.2e-53) || !(z <= 1.45e-52)) tmp = Float64(x + Float64(y * z)); else tmp = Float64(x * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -2.2e-53) || ~((z <= 1.45e-52))) tmp = x + (y * z); else tmp = x * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -2.2e-53], N[Not[LessEqual[z, 1.45e-52]], $MachinePrecision]], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.2 \cdot 10^{-53} \lor \neg \left(z \leq 1.45 \cdot 10^{-52}\right):\\
\;\;\;\;x + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if z < -2.20000000000000018e-53 or 1.4500000000000001e-52 < z Initial program 100.0%
Taylor expanded in z around inf 86.8%
if -2.20000000000000018e-53 < z < 1.4500000000000001e-52Initial program 100.0%
Taylor expanded in x around inf 92.5%
mul-1-neg92.5%
unsub-neg92.5%
Simplified92.5%
Final simplification89.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.8e-131) (not (<= y 1.05e-40))) (* y z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.8e-131) || !(y <= 1.05e-40)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.8d-131)) .or. (.not. (y <= 1.05d-40))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.8e-131) || !(y <= 1.05e-40)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.8e-131) or not (y <= 1.05e-40): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.8e-131) || !(y <= 1.05e-40)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.8e-131) || ~((y <= 1.05e-40))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.8e-131], N[Not[LessEqual[y, 1.05e-40]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.8 \cdot 10^{-131} \lor \neg \left(y \leq 1.05 \cdot 10^{-40}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.8e-131 or 1.05000000000000009e-40 < y Initial program 100.0%
Taylor expanded in z around inf 55.7%
Taylor expanded in x around 0 50.2%
if -2.8e-131 < y < 1.05000000000000009e-40Initial program 100.0%
Taylor expanded in y around 0 78.4%
Final simplification60.1%
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 32.7%
Final simplification32.7%
herbie shell --seed 2023313
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))