
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(if (<= (* b b) 1e-5)
(+ (* (pow a 3.0) (+ a -4.0)) -1.0)
(+
-1.0
(+
(* (pow b 2.0) (+ (* 2.0 (pow a 2.0)) (* 4.0 (+ a 3.0))))
(pow b 4.0)))))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1e-5) {
tmp = (pow(a, 3.0) * (a + -4.0)) + -1.0;
} else {
tmp = -1.0 + ((pow(b, 2.0) * ((2.0 * pow(a, 2.0)) + (4.0 * (a + 3.0)))) + pow(b, 4.0));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 1d-5) then
tmp = ((a ** 3.0d0) * (a + (-4.0d0))) + (-1.0d0)
else
tmp = (-1.0d0) + (((b ** 2.0d0) * ((2.0d0 * (a ** 2.0d0)) + (4.0d0 * (a + 3.0d0)))) + (b ** 4.0d0))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 1e-5) {
tmp = (Math.pow(a, 3.0) * (a + -4.0)) + -1.0;
} else {
tmp = -1.0 + ((Math.pow(b, 2.0) * ((2.0 * Math.pow(a, 2.0)) + (4.0 * (a + 3.0)))) + Math.pow(b, 4.0));
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 1e-5: tmp = (math.pow(a, 3.0) * (a + -4.0)) + -1.0 else: tmp = -1.0 + ((math.pow(b, 2.0) * ((2.0 * math.pow(a, 2.0)) + (4.0 * (a + 3.0)))) + math.pow(b, 4.0)) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1e-5) tmp = Float64(Float64((a ^ 3.0) * Float64(a + -4.0)) + -1.0); else tmp = Float64(-1.0 + Float64(Float64((b ^ 2.0) * Float64(Float64(2.0 * (a ^ 2.0)) + Float64(4.0 * Float64(a + 3.0)))) + (b ^ 4.0))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 1e-5) tmp = ((a ^ 3.0) * (a + -4.0)) + -1.0; else tmp = -1.0 + (((b ^ 2.0) * ((2.0 * (a ^ 2.0)) + (4.0 * (a + 3.0)))) + (b ^ 4.0)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1e-5], N[(N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + -4.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(-1.0 + N[(N[(N[Power[b, 2.0], $MachinePrecision] * N[(N[(2.0 * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] + N[(4.0 * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 10^{-5}:\\
\;\;\;\;{a}^{3} \cdot \left(a + -4\right) + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + \left({b}^{2} \cdot \left(2 \cdot {a}^{2} + 4 \cdot \left(a + 3\right)\right) + {b}^{4}\right)\\
\end{array}
\end{array}
if (*.f64 b b) < 1.00000000000000008e-5Initial program 79.7%
sub-neg79.7%
sqr-neg79.7%
+-commutative79.7%
sqr-neg79.7%
+-commutative79.7%
Simplified79.7%
Taylor expanded in a around inf 78.5%
+-commutative78.5%
flip-+20.7%
pow-prod-up20.7%
metadata-eval20.7%
*-commutative20.7%
*-commutative20.7%
swap-sqr20.7%
pow-prod-up20.7%
metadata-eval20.7%
metadata-eval20.7%
Applied egg-rr20.7%
Taylor expanded in a around inf 21.2%
Taylor expanded in a around inf 78.5%
+-commutative78.5%
metadata-eval78.5%
pow-plus78.5%
*-commutative78.5%
distribute-rgt-out98.6%
Simplified98.6%
if 1.00000000000000008e-5 < (*.f64 b b) Initial program 66.7%
sub-neg66.7%
sqr-neg66.7%
+-commutative66.7%
sqr-neg66.7%
+-commutative66.7%
Simplified68.9%
Taylor expanded in b around inf 99.3%
Final simplification99.0%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* b b) (* a a)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))))
(if (<= t_0 INFINITY) (+ -1.0 t_0) (+ -1.0 (pow a 4.0)))))
double code(double a, double b) {
double t_0 = pow(((b * b) + (a * a)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = -1.0 + t_0;
} else {
tmp = -1.0 + pow(a, 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((b * b) + (a * a)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = -1.0 + t_0;
} else {
tmp = -1.0 + Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((b * b) + (a * a)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))) tmp = 0 if t_0 <= math.inf: tmp = -1.0 + t_0 else: tmp = -1.0 + math.pow(a, 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(b * b) + Float64(a * a)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(-1.0 + t_0); else tmp = Float64(-1.0 + (a ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) t_0 = (((b * b) + (a * a)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))); tmp = 0.0; if (t_0 <= Inf) tmp = -1.0 + t_0; else tmp = -1.0 + (a ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(b * b), $MachinePrecision] + N[(a * a), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(-1.0 + t$95$0), $MachinePrecision], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(b \cdot b + a \cdot a\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;-1 + t_0\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) Initial program 0.0%
sub-neg0.0%
sqr-neg0.0%
+-commutative0.0%
sqr-neg0.0%
+-commutative0.0%
Simplified4.3%
Taylor expanded in a around inf 95.9%
Final simplification98.7%
(FPCore (a b) :precision binary64 (if (or (<= a -2.1e+20) (not (<= a 5.6e+67))) (+ -1.0 (pow a 4.0)) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if ((a <= -2.1e+20) || !(a <= 5.6e+67)) {
tmp = -1.0 + pow(a, 4.0);
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-2.1d+20)) .or. (.not. (a <= 5.6d+67))) then
tmp = (-1.0d0) + (a ** 4.0d0)
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -2.1e+20) || !(a <= 5.6e+67)) {
tmp = -1.0 + Math.pow(a, 4.0);
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -2.1e+20) or not (a <= 5.6e+67): tmp = -1.0 + math.pow(a, 4.0) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if ((a <= -2.1e+20) || !(a <= 5.6e+67)) tmp = Float64(-1.0 + (a ^ 4.0)); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -2.1e+20) || ~((a <= 5.6e+67))) tmp = -1.0 + (a ^ 4.0); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -2.1e+20], N[Not[LessEqual[a, 5.6e+67]], $MachinePrecision]], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.1 \cdot 10^{+20} \lor \neg \left(a \leq 5.6 \cdot 10^{+67}\right):\\
\;\;\;\;-1 + {a}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if a < -2.1e20 or 5.5999999999999995e67 < a Initial program 38.7%
sub-neg38.7%
sqr-neg38.7%
+-commutative38.7%
sqr-neg38.7%
+-commutative38.7%
Simplified41.4%
Taylor expanded in a around inf 97.5%
if -2.1e20 < a < 5.5999999999999995e67Initial program 98.4%
sub-neg98.4%
sqr-neg98.4%
+-commutative98.4%
sqr-neg98.4%
+-commutative98.4%
Simplified98.4%
Taylor expanded in b around inf 95.6%
Final simplification96.4%
(FPCore (a b) :precision binary64 (+ -1.0 (pow a 4.0)))
double code(double a, double b) {
return -1.0 + pow(a, 4.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + (a ** 4.0d0)
end function
public static double code(double a, double b) {
return -1.0 + Math.pow(a, 4.0);
}
def code(a, b): return -1.0 + math.pow(a, 4.0)
function code(a, b) return Float64(-1.0 + (a ^ 4.0)) end
function tmp = code(a, b) tmp = -1.0 + (a ^ 4.0); end
code[a_, b_] := N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + {a}^{4}
\end{array}
Initial program 72.5%
sub-neg72.5%
sqr-neg72.5%
+-commutative72.5%
sqr-neg72.5%
+-commutative72.5%
Simplified73.7%
Taylor expanded in a around inf 64.2%
Final simplification64.2%
herbie shell --seed 2023312
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))