
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -1.05)
(/ (- (sqrt (fma b b (* c (* a -3.0)))) b) (* 3.0 a))
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+
(* -0.5 (/ c b))
(+
(* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))
(*
(/ (pow (* a c) 4.0) (/ a 6.328125))
(/ -0.16666666666666666 (pow b 7.0))))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -1.05) {
tmp = (sqrt(fma(b, b, (c * (a * -3.0)))) - b) / (3.0 * a);
} else {
tmp = (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))) + ((pow((a * c), 4.0) / (a / 6.328125)) * (-0.16666666666666666 / pow(b, 7.0)))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -1.05) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) + Float64(Float64((Float64(a * c) ^ 4.0) / Float64(a / 6.328125)) * Float64(-0.16666666666666666 / (b ^ 7.0)))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1.05], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] / N[(a / 6.328125), $MachinePrecision]), $MachinePrecision] * N[(-0.16666666666666666 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -1.05:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + \frac{{\left(a \cdot c\right)}^{4}}{\frac{a}{6.328125}} \cdot \frac{-0.16666666666666666}{{b}^{7}}\right)\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1.05000000000000004Initial program 87.2%
Simplified87.3%
if -1.05000000000000004 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 49.6%
Taylor expanded in b around inf 94.3%
Taylor expanded in c around 0 94.3%
Simplified94.3%
Final simplification93.1%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -1.05)
(/ (- (sqrt (fma b b (* c (* a -3.0)))) b) (* 3.0 a))
(fma
-0.5
(/ c b)
(fma
-0.375
(* (pow c 2.0) (/ a (pow b 3.0)))
(* -0.5625 (* (pow c 3.0) (/ (pow a 2.0) (pow b 5.0))))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -1.05) {
tmp = (sqrt(fma(b, b, (c * (a * -3.0)))) - b) / (3.0 * a);
} else {
tmp = fma(-0.5, (c / b), fma(-0.375, (pow(c, 2.0) * (a / pow(b, 3.0))), (-0.5625 * (pow(c, 3.0) * (pow(a, 2.0) / pow(b, 5.0))))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -1.05) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -3.0)))) - b) / Float64(3.0 * a)); else tmp = fma(-0.5, Float64(c / b), fma(-0.375, Float64((c ^ 2.0) * Float64(a / (b ^ 3.0))), Float64(-0.5625 * Float64((c ^ 3.0) * Float64((a ^ 2.0) / (b ^ 5.0)))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1.05], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision] + N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -1.05:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.5, \frac{c}{b}, \mathsf{fma}\left(-0.375, {c}^{2} \cdot \frac{a}{{b}^{3}}, -0.5625 \cdot \left({c}^{3} \cdot \frac{{a}^{2}}{{b}^{5}}\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1.05000000000000004Initial program 87.2%
Simplified87.3%
if -1.05000000000000004 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 49.6%
Taylor expanded in b around inf 91.2%
fma-def91.2%
cube-prod91.2%
fma-def91.3%
associate-/l*91.4%
associate-/l*91.4%
Simplified91.4%
Taylor expanded in a around 0 91.7%
+-commutative91.7%
associate-+l+91.7%
+-commutative91.7%
fma-def91.7%
+-commutative91.7%
fma-def91.7%
associate-/l*91.7%
associate-/r/91.7%
associate-/l*91.7%
associate-/r/91.7%
Simplified91.7%
Final simplification91.0%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -1.05)
(/ (- (sqrt (fma b b (* c (* a -3.0)))) b) (* 3.0 a))
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -1.05) {
tmp = (sqrt(fma(b, b, (c * (a * -3.0)))) - b) / (3.0 * a);
} else {
tmp = (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -1.05) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1.05], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -1.05:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1.05000000000000004Initial program 87.2%
Simplified87.3%
if -1.05000000000000004 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 49.6%
Taylor expanded in b around inf 91.7%
Final simplification91.0%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -0.015) (/ (- (sqrt (fma b b (* c (* a -3.0)))) b) (* 3.0 a)) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -0.015) {
tmp = (sqrt(fma(b, b, (c * (a * -3.0)))) - b) / (3.0 * a);
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -0.015) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -0.015], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -0.015:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -0.014999999999999999Initial program 82.0%
Simplified82.2%
if -0.014999999999999999 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 45.3%
Taylor expanded in b around inf 90.3%
Final simplification87.9%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -2.5e-8) (/ (- (sqrt (fma b b (* c (* a -3.0)))) b) (* 3.0 a)) (* -0.5 (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -2.5e-8) {
tmp = (sqrt(fma(b, b, (c * (a * -3.0)))) - b) / (3.0 * a);
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -2.5e-8) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -2.5e-8], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -2.5 \cdot 10^{-8}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -2.4999999999999999e-8Initial program 71.7%
Simplified71.9%
if -2.4999999999999999e-8 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 25.7%
Taylor expanded in b around inf 88.2%
Final simplification77.5%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -2.5e-8) (/ (- (sqrt (- (* b b) (* 3.0 (* a c)))) b) (* 3.0 a)) (* -0.5 (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -2.5e-8) {
tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (3.0 * a);
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - ((3.0d0 * a) * c))) - b) / (3.0d0 * a)) <= (-2.5d-8)) then
tmp = (sqrt(((b * b) - (3.0d0 * (a * c)))) - b) / (3.0d0 * a)
else
tmp = (-0.5d0) * (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -2.5e-8) {
tmp = (Math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (3.0 * a);
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -2.5e-8: tmp = (math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (3.0 * a) else: tmp = -0.5 * (c / b) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -2.5e-8) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(a * c)))) - b) / Float64(3.0 * a)); else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -2.5e-8) tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (3.0 * a); else tmp = -0.5 * (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -2.5e-8], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -2.5 \cdot 10^{-8}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(a \cdot c\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -2.4999999999999999e-8Initial program 71.7%
Taylor expanded in a around 0 71.8%
if -2.4999999999999999e-8 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 25.7%
Taylor expanded in b around inf 88.2%
Final simplification77.4%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 55.9%
Taylor expanded in b around inf 64.0%
Final simplification64.0%
herbie shell --seed 2023312
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))