
(FPCore (a b) :precision binary64 (sqrt (fabs (/ (- (* a a) (* b b)) (* a a)))))
double code(double a, double b) {
return sqrt(fabs((((a * a) - (b * b)) / (a * a))));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(abs((((a * a) - (b * b)) / (a * a))))
end function
public static double code(double a, double b) {
return Math.sqrt(Math.abs((((a * a) - (b * b)) / (a * a))));
}
def code(a, b): return math.sqrt(math.fabs((((a * a) - (b * b)) / (a * a))))
function code(a, b) return sqrt(abs(Float64(Float64(Float64(a * a) - Float64(b * b)) / Float64(a * a)))) end
function tmp = code(a, b) tmp = sqrt(abs((((a * a) - (b * b)) / (a * a)))); end
code[a_, b_] := N[Sqrt[N[Abs[N[(N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision] / N[(a * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left|\frac{a \cdot a - b \cdot b}{a \cdot a}\right|}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (sqrt (fabs (/ (- (* a a) (* b b)) (* a a)))))
double code(double a, double b) {
return sqrt(fabs((((a * a) - (b * b)) / (a * a))));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(abs((((a * a) - (b * b)) / (a * a))))
end function
public static double code(double a, double b) {
return Math.sqrt(Math.abs((((a * a) - (b * b)) / (a * a))));
}
def code(a, b): return math.sqrt(math.fabs((((a * a) - (b * b)) / (a * a))))
function code(a, b) return sqrt(abs(Float64(Float64(Float64(a * a) - Float64(b * b)) / Float64(a * a)))) end
function tmp = code(a, b) tmp = sqrt(abs((((a * a) - (b * b)) / (a * a)))); end
code[a_, b_] := N[Sqrt[N[Abs[N[(N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision] / N[(a * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left|\frac{a \cdot a - b \cdot b}{a \cdot a}\right|}
\end{array}
(FPCore (a b) :precision binary64 (sqrt (fabs (- 1.0 (/ b (/ a (/ b a)))))))
double code(double a, double b) {
return sqrt(fabs((1.0 - (b / (a / (b / a))))));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(abs((1.0d0 - (b / (a / (b / a))))))
end function
public static double code(double a, double b) {
return Math.sqrt(Math.abs((1.0 - (b / (a / (b / a))))));
}
def code(a, b): return math.sqrt(math.fabs((1.0 - (b / (a / (b / a))))))
function code(a, b) return sqrt(abs(Float64(1.0 - Float64(b / Float64(a / Float64(b / a)))))) end
function tmp = code(a, b) tmp = sqrt(abs((1.0 - (b / (a / (b / a)))))); end
code[a_, b_] := N[Sqrt[N[Abs[N[(1.0 - N[(b / N[(a / N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left|1 - \frac{b}{\frac{a}{\frac{b}{a}}}\right|}
\end{array}
Initial program 80.5%
sqr-neg80.5%
sqr-neg80.5%
div-sub80.5%
*-inverses80.5%
times-frac100.0%
Simplified100.0%
associate-*l/100.0%
associate-/l*100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (sqrt (- 1.0 (/ (/ b (/ a b)) a))))
double code(double a, double b) {
return sqrt((1.0 - ((b / (a / b)) / a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt((1.0d0 - ((b / (a / b)) / a)))
end function
public static double code(double a, double b) {
return Math.sqrt((1.0 - ((b / (a / b)) / a)));
}
def code(a, b): return math.sqrt((1.0 - ((b / (a / b)) / a)))
function code(a, b) return sqrt(Float64(1.0 - Float64(Float64(b / Float64(a / b)) / a))) end
function tmp = code(a, b) tmp = sqrt((1.0 - ((b / (a / b)) / a))); end
code[a_, b_] := N[Sqrt[N[(1.0 - N[(N[(b / N[(a / b), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{1 - \frac{\frac{b}{\frac{a}{b}}}{a}}
\end{array}
Initial program 80.5%
sqr-neg80.5%
sqr-neg80.5%
div-sub80.5%
*-inverses80.5%
times-frac100.0%
Simplified100.0%
Taylor expanded in b around 0 80.5%
fabs-sub80.5%
unpow280.5%
unpow280.5%
times-frac100.0%
unpow2100.0%
fabs-sub100.0%
rem-square-sqrt100.0%
fabs-sqr100.0%
rem-square-sqrt100.0%
Simplified100.0%
unpow2100.0%
associate-/r/100.0%
associate-/r/100.0%
associate-/r*100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (+ 1.0 (* (/ (/ b (/ a b)) a) -0.5)))
double code(double a, double b) {
return 1.0 + (((b / (a / b)) / a) * -0.5);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 + (((b / (a / b)) / a) * (-0.5d0))
end function
public static double code(double a, double b) {
return 1.0 + (((b / (a / b)) / a) * -0.5);
}
def code(a, b): return 1.0 + (((b / (a / b)) / a) * -0.5)
function code(a, b) return Float64(1.0 + Float64(Float64(Float64(b / Float64(a / b)) / a) * -0.5)) end
function tmp = code(a, b) tmp = 1.0 + (((b / (a / b)) / a) * -0.5); end
code[a_, b_] := N[(1.0 + N[(N[(N[(b / N[(a / b), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{\frac{b}{\frac{a}{b}}}{a} \cdot -0.5
\end{array}
Initial program 80.5%
sqr-neg80.5%
sqr-neg80.5%
div-sub80.5%
*-inverses80.5%
times-frac100.0%
Simplified100.0%
Taylor expanded in b around 0 80.5%
fabs-sub80.5%
unpow280.5%
unpow280.5%
times-frac100.0%
unpow2100.0%
fabs-sub100.0%
rem-square-sqrt100.0%
fabs-sqr100.0%
rem-square-sqrt100.0%
Simplified100.0%
Taylor expanded in b around 0 79.3%
unpow279.3%
unpow279.3%
times-frac98.3%
unpow298.3%
Simplified98.3%
unpow2100.0%
associate-/r/100.0%
associate-/r/100.0%
associate-/r*100.0%
Applied egg-rr98.3%
Final simplification98.3%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 80.5%
sqr-neg80.5%
sqr-neg80.5%
div-sub80.5%
*-inverses80.5%
times-frac100.0%
Simplified100.0%
add-sqr-sqrt100.0%
fabs-sqr100.0%
add-sqr-sqrt100.0%
*-inverses80.5%
frac-times80.5%
div-sub80.5%
sqrt-div80.5%
sqrt-prod80.1%
add-sqr-sqrt80.7%
pow280.7%
pow280.7%
Applied egg-rr80.7%
Taylor expanded in a around -inf 1.6%
Final simplification1.6%
(FPCore (a b) :precision binary64 1.0)
double code(double a, double b) {
return 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0
end function
public static double code(double a, double b) {
return 1.0;
}
def code(a, b): return 1.0
function code(a, b) return 1.0 end
function tmp = code(a, b) tmp = 1.0; end
code[a_, b_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 80.5%
sqr-neg80.5%
sqr-neg80.5%
div-sub80.5%
*-inverses80.5%
times-frac100.0%
Simplified100.0%
Taylor expanded in b around 0 80.5%
fabs-sub80.5%
unpow280.5%
unpow280.5%
times-frac100.0%
unpow2100.0%
fabs-sub100.0%
rem-square-sqrt100.0%
fabs-sqr100.0%
rem-square-sqrt100.0%
Simplified100.0%
unpow2100.0%
associate-/r/100.0%
associate-/r/100.0%
associate-/r*100.0%
Applied egg-rr100.0%
Taylor expanded in b around 0 97.0%
Final simplification97.0%
herbie shell --seed 2023312
(FPCore (a b)
:name "Eccentricity of an ellipse"
:precision binary64
:pre (and (and (<= 0.0 b) (<= b a)) (<= a 1.0))
(sqrt (fabs (/ (- (* a a) (* b b)) (* a a)))))