
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (+ z (fma x 3.0 (* 2.0 y))))
double code(double x, double y, double z) {
return z + fma(x, 3.0, (2.0 * y));
}
function code(x, y, z) return Float64(z + fma(x, 3.0, Float64(2.0 * y))) end
code[x_, y_, z_] := N[(z + N[(x * 3.0 + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + \mathsf{fma}\left(x, 3, 2 \cdot y\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
distribute-neg-in99.9%
remove-double-neg99.9%
sub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+r+99.9%
associate-+r+99.9%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 99.9%
+-commutative99.9%
*-commutative99.9%
*-commutative99.9%
fma-def100.0%
*-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= z -7.8e+103)
z
(if (<= z -2.25e-63)
(* x 3.0)
(if (<= z -2.9e-269)
(* 2.0 y)
(if (<= z 2.1e-103)
(* x 3.0)
(if (<= z 8.8e+79) (* 2.0 y) (if (<= z 5.2e+126) (* x 3.0) z)))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -7.8e+103) {
tmp = z;
} else if (z <= -2.25e-63) {
tmp = x * 3.0;
} else if (z <= -2.9e-269) {
tmp = 2.0 * y;
} else if (z <= 2.1e-103) {
tmp = x * 3.0;
} else if (z <= 8.8e+79) {
tmp = 2.0 * y;
} else if (z <= 5.2e+126) {
tmp = x * 3.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-7.8d+103)) then
tmp = z
else if (z <= (-2.25d-63)) then
tmp = x * 3.0d0
else if (z <= (-2.9d-269)) then
tmp = 2.0d0 * y
else if (z <= 2.1d-103) then
tmp = x * 3.0d0
else if (z <= 8.8d+79) then
tmp = 2.0d0 * y
else if (z <= 5.2d+126) then
tmp = x * 3.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -7.8e+103) {
tmp = z;
} else if (z <= -2.25e-63) {
tmp = x * 3.0;
} else if (z <= -2.9e-269) {
tmp = 2.0 * y;
} else if (z <= 2.1e-103) {
tmp = x * 3.0;
} else if (z <= 8.8e+79) {
tmp = 2.0 * y;
} else if (z <= 5.2e+126) {
tmp = x * 3.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -7.8e+103: tmp = z elif z <= -2.25e-63: tmp = x * 3.0 elif z <= -2.9e-269: tmp = 2.0 * y elif z <= 2.1e-103: tmp = x * 3.0 elif z <= 8.8e+79: tmp = 2.0 * y elif z <= 5.2e+126: tmp = x * 3.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -7.8e+103) tmp = z; elseif (z <= -2.25e-63) tmp = Float64(x * 3.0); elseif (z <= -2.9e-269) tmp = Float64(2.0 * y); elseif (z <= 2.1e-103) tmp = Float64(x * 3.0); elseif (z <= 8.8e+79) tmp = Float64(2.0 * y); elseif (z <= 5.2e+126) tmp = Float64(x * 3.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -7.8e+103) tmp = z; elseif (z <= -2.25e-63) tmp = x * 3.0; elseif (z <= -2.9e-269) tmp = 2.0 * y; elseif (z <= 2.1e-103) tmp = x * 3.0; elseif (z <= 8.8e+79) tmp = 2.0 * y; elseif (z <= 5.2e+126) tmp = x * 3.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -7.8e+103], z, If[LessEqual[z, -2.25e-63], N[(x * 3.0), $MachinePrecision], If[LessEqual[z, -2.9e-269], N[(2.0 * y), $MachinePrecision], If[LessEqual[z, 2.1e-103], N[(x * 3.0), $MachinePrecision], If[LessEqual[z, 8.8e+79], N[(2.0 * y), $MachinePrecision], If[LessEqual[z, 5.2e+126], N[(x * 3.0), $MachinePrecision], z]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.8 \cdot 10^{+103}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq -2.25 \cdot 10^{-63}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;z \leq -2.9 \cdot 10^{-269}:\\
\;\;\;\;2 \cdot y\\
\mathbf{elif}\;z \leq 2.1 \cdot 10^{-103}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;z \leq 8.8 \cdot 10^{+79}:\\
\;\;\;\;2 \cdot y\\
\mathbf{elif}\;z \leq 5.2 \cdot 10^{+126}:\\
\;\;\;\;x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -7.7999999999999997e103 or 5.1999999999999999e126 < z Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-neg-in100.0%
remove-double-neg100.0%
sub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+r+100.0%
associate-+r+100.0%
associate--l+100.0%
count-2100.0%
*-commutative100.0%
fma-def100.0%
count-2100.0%
neg-mul-1100.0%
distribute-rgt-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in z around inf 80.6%
if -7.7999999999999997e103 < z < -2.25e-63 or -2.9000000000000001e-269 < z < 2.10000000000000005e-103 or 8.7999999999999996e79 < z < 5.1999999999999999e126Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
distribute-neg-in99.8%
distribute-neg-in99.8%
remove-double-neg99.8%
sub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+r+99.8%
associate-+r+99.8%
associate--l+99.8%
count-299.8%
*-commutative99.8%
fma-def99.8%
count-299.8%
neg-mul-199.8%
distribute-rgt-out--99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 99.8%
+-commutative99.8%
*-commutative99.8%
*-commutative99.8%
fma-def100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 56.9%
if -2.25e-63 < z < -2.9000000000000001e-269 or 2.10000000000000005e-103 < z < 8.7999999999999996e79Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
distribute-neg-in99.9%
remove-double-neg99.9%
sub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+r+99.8%
associate-+r+99.9%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 99.9%
+-commutative99.9%
*-commutative99.9%
*-commutative99.9%
fma-def100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 59.9%
Final simplification66.2%
(FPCore (x y z) :precision binary64 (if (<= z -2.06e+102) (+ z (* 2.0 y)) (if (<= z 1.9e+69) (+ x (* 2.0 (+ x y))) (+ z (* x 3.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.06e+102) {
tmp = z + (2.0 * y);
} else if (z <= 1.9e+69) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z + (x * 3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.06d+102)) then
tmp = z + (2.0d0 * y)
else if (z <= 1.9d+69) then
tmp = x + (2.0d0 * (x + y))
else
tmp = z + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.06e+102) {
tmp = z + (2.0 * y);
} else if (z <= 1.9e+69) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z + (x * 3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.06e+102: tmp = z + (2.0 * y) elif z <= 1.9e+69: tmp = x + (2.0 * (x + y)) else: tmp = z + (x * 3.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.06e+102) tmp = Float64(z + Float64(2.0 * y)); elseif (z <= 1.9e+69) tmp = Float64(x + Float64(2.0 * Float64(x + y))); else tmp = Float64(z + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.06e+102) tmp = z + (2.0 * y); elseif (z <= 1.9e+69) tmp = x + (2.0 * (x + y)); else tmp = z + (x * 3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.06e+102], N[(z + N[(2.0 * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.9e+69], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.06 \cdot 10^{+102}:\\
\;\;\;\;z + 2 \cdot y\\
\mathbf{elif}\;z \leq 1.9 \cdot 10^{+69}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot 3\\
\end{array}
\end{array}
if z < -2.05999999999999999e102Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-neg-in100.0%
remove-double-neg100.0%
sub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+r+100.0%
associate-+r+100.0%
associate--l+100.0%
count-2100.0%
*-commutative100.0%
fma-def100.0%
count-2100.0%
neg-mul-1100.0%
distribute-rgt-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 93.3%
if -2.05999999999999999e102 < z < 1.90000000000000014e69Initial program 99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 89.1%
if 1.90000000000000014e69 < z Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
distribute-neg-in99.9%
remove-double-neg99.9%
sub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+r+99.9%
associate-+r+99.9%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 93.8%
Final simplification90.8%
(FPCore (x y z) :precision binary64 (if (<= z -7.5e+103) (+ z (* 2.0 y)) (if (<= z 6.5e+64) (+ (* 2.0 y) (* x 3.0)) (+ z (* x 3.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -7.5e+103) {
tmp = z + (2.0 * y);
} else if (z <= 6.5e+64) {
tmp = (2.0 * y) + (x * 3.0);
} else {
tmp = z + (x * 3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-7.5d+103)) then
tmp = z + (2.0d0 * y)
else if (z <= 6.5d+64) then
tmp = (2.0d0 * y) + (x * 3.0d0)
else
tmp = z + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -7.5e+103) {
tmp = z + (2.0 * y);
} else if (z <= 6.5e+64) {
tmp = (2.0 * y) + (x * 3.0);
} else {
tmp = z + (x * 3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -7.5e+103: tmp = z + (2.0 * y) elif z <= 6.5e+64: tmp = (2.0 * y) + (x * 3.0) else: tmp = z + (x * 3.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -7.5e+103) tmp = Float64(z + Float64(2.0 * y)); elseif (z <= 6.5e+64) tmp = Float64(Float64(2.0 * y) + Float64(x * 3.0)); else tmp = Float64(z + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -7.5e+103) tmp = z + (2.0 * y); elseif (z <= 6.5e+64) tmp = (2.0 * y) + (x * 3.0); else tmp = z + (x * 3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -7.5e+103], N[(z + N[(2.0 * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 6.5e+64], N[(N[(2.0 * y), $MachinePrecision] + N[(x * 3.0), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.5 \cdot 10^{+103}:\\
\;\;\;\;z + 2 \cdot y\\
\mathbf{elif}\;z \leq 6.5 \cdot 10^{+64}:\\
\;\;\;\;2 \cdot y + x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot 3\\
\end{array}
\end{array}
if z < -7.49999999999999922e103Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-neg-in100.0%
remove-double-neg100.0%
sub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+r+100.0%
associate-+r+100.0%
associate--l+100.0%
count-2100.0%
*-commutative100.0%
fma-def100.0%
count-2100.0%
neg-mul-1100.0%
distribute-rgt-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 93.3%
if -7.49999999999999922e103 < z < 6.50000000000000007e64Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
distribute-neg-in99.8%
distribute-neg-in99.8%
remove-double-neg99.8%
sub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+r+99.8%
associate-+r+99.8%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 99.9%
+-commutative99.9%
*-commutative99.9%
*-commutative99.9%
fma-def100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in z around 0 89.1%
if 6.50000000000000007e64 < z Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
distribute-neg-in99.9%
remove-double-neg99.9%
sub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+r+99.9%
associate-+r+99.9%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 93.8%
Final simplification90.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.28e+82) (not (<= x 7.2e+168))) (* x 3.0) (+ z (* 2.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.28e+82) || !(x <= 7.2e+168)) {
tmp = x * 3.0;
} else {
tmp = z + (2.0 * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.28d+82)) .or. (.not. (x <= 7.2d+168))) then
tmp = x * 3.0d0
else
tmp = z + (2.0d0 * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.28e+82) || !(x <= 7.2e+168)) {
tmp = x * 3.0;
} else {
tmp = z + (2.0 * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.28e+82) or not (x <= 7.2e+168): tmp = x * 3.0 else: tmp = z + (2.0 * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.28e+82) || !(x <= 7.2e+168)) tmp = Float64(x * 3.0); else tmp = Float64(z + Float64(2.0 * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.28e+82) || ~((x <= 7.2e+168))) tmp = x * 3.0; else tmp = z + (2.0 * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.28e+82], N[Not[LessEqual[x, 7.2e+168]], $MachinePrecision]], N[(x * 3.0), $MachinePrecision], N[(z + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.28 \cdot 10^{+82} \lor \neg \left(x \leq 7.2 \cdot 10^{+168}\right):\\
\;\;\;\;x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;z + 2 \cdot y\\
\end{array}
\end{array}
if x < -1.28e82 or 7.1999999999999999e168 < x Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
distribute-neg-in99.8%
distribute-neg-in99.8%
remove-double-neg99.8%
sub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+r+99.7%
associate-+r+99.8%
associate--l+99.8%
count-299.8%
*-commutative99.8%
fma-def99.8%
count-299.8%
neg-mul-199.8%
distribute-rgt-out--99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 99.8%
+-commutative99.8%
*-commutative99.8%
*-commutative99.8%
fma-def99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in x around inf 68.9%
if -1.28e82 < x < 7.1999999999999999e168Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
distribute-neg-in99.9%
remove-double-neg99.9%
sub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+r+99.9%
associate-+r+99.9%
associate--l+100.0%
count-2100.0%
*-commutative100.0%
fma-def100.0%
count-2100.0%
neg-mul-1100.0%
distribute-rgt-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 84.2%
Final simplification79.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -5.2e+152) (not (<= y 1.7e+73))) (+ z (* 2.0 y)) (+ z (* x 3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5.2e+152) || !(y <= 1.7e+73)) {
tmp = z + (2.0 * y);
} else {
tmp = z + (x * 3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5.2d+152)) .or. (.not. (y <= 1.7d+73))) then
tmp = z + (2.0d0 * y)
else
tmp = z + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5.2e+152) || !(y <= 1.7e+73)) {
tmp = z + (2.0 * y);
} else {
tmp = z + (x * 3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5.2e+152) or not (y <= 1.7e+73): tmp = z + (2.0 * y) else: tmp = z + (x * 3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5.2e+152) || !(y <= 1.7e+73)) tmp = Float64(z + Float64(2.0 * y)); else tmp = Float64(z + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5.2e+152) || ~((y <= 1.7e+73))) tmp = z + (2.0 * y); else tmp = z + (x * 3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5.2e+152], N[Not[LessEqual[y, 1.7e+73]], $MachinePrecision]], N[(z + N[(2.0 * y), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.2 \cdot 10^{+152} \lor \neg \left(y \leq 1.7 \cdot 10^{+73}\right):\\
\;\;\;\;z + 2 \cdot y\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot 3\\
\end{array}
\end{array}
if y < -5.2000000000000001e152 or 1.7000000000000001e73 < y Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-neg-in100.0%
remove-double-neg100.0%
sub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+r+99.9%
associate-+r+100.0%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 86.0%
if -5.2000000000000001e152 < y < 1.7000000000000001e73Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
distribute-neg-in99.8%
distribute-neg-in99.8%
remove-double-neg99.8%
sub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+r+99.8%
associate-+r+99.9%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 87.2%
Final simplification86.8%
(FPCore (x y z) :precision binary64 (+ z (+ (* 2.0 y) (* x 3.0))))
double code(double x, double y, double z) {
return z + ((2.0 * y) + (x * 3.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + ((2.0d0 * y) + (x * 3.0d0))
end function
public static double code(double x, double y, double z) {
return z + ((2.0 * y) + (x * 3.0));
}
def code(x, y, z): return z + ((2.0 * y) + (x * 3.0))
function code(x, y, z) return Float64(z + Float64(Float64(2.0 * y) + Float64(x * 3.0))) end
function tmp = code(x, y, z) tmp = z + ((2.0 * y) + (x * 3.0)); end
code[x_, y_, z_] := N[(z + N[(N[(2.0 * y), $MachinePrecision] + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + \left(2 \cdot y + x \cdot 3\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
distribute-neg-in99.9%
remove-double-neg99.9%
sub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+r+99.9%
associate-+r+99.9%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
fma-udef99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= z -4.2e+101) z (if (<= z 1.55e+66) (* 2.0 y) z)))
double code(double x, double y, double z) {
double tmp;
if (z <= -4.2e+101) {
tmp = z;
} else if (z <= 1.55e+66) {
tmp = 2.0 * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-4.2d+101)) then
tmp = z
else if (z <= 1.55d+66) then
tmp = 2.0d0 * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -4.2e+101) {
tmp = z;
} else if (z <= 1.55e+66) {
tmp = 2.0 * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -4.2e+101: tmp = z elif z <= 1.55e+66: tmp = 2.0 * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -4.2e+101) tmp = z; elseif (z <= 1.55e+66) tmp = Float64(2.0 * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -4.2e+101) tmp = z; elseif (z <= 1.55e+66) tmp = 2.0 * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -4.2e+101], z, If[LessEqual[z, 1.55e+66], N[(2.0 * y), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.2 \cdot 10^{+101}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq 1.55 \cdot 10^{+66}:\\
\;\;\;\;2 \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -4.2e101 or 1.55000000000000009e66 < z Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-neg-in100.0%
remove-double-neg100.0%
sub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+r+100.0%
associate-+r+100.0%
associate--l+100.0%
count-2100.0%
*-commutative100.0%
fma-def100.0%
count-2100.0%
neg-mul-1100.0%
distribute-rgt-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in z around inf 75.1%
if -4.2e101 < z < 1.55000000000000009e66Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
distribute-neg-in99.8%
distribute-neg-in99.8%
remove-double-neg99.8%
sub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+r+99.8%
associate-+r+99.8%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 99.9%
+-commutative99.9%
*-commutative99.9%
*-commutative99.9%
fma-def100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 47.9%
Final simplification58.6%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
distribute-neg-in99.9%
remove-double-neg99.9%
sub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+r+99.9%
associate-+r+99.9%
associate--l+99.9%
count-299.9%
*-commutative99.9%
fma-def99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 37.0%
Final simplification37.0%
herbie shell --seed 2023312
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))