
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0 (pow (hypot a b) 2.0)))
(if (<= a 1e+75)
(+ (fma t_0 t_0 (* 4.0 (* (pow a 2.0) (- 1.0 a)))) -1.0)
(+ -1.0 (pow a 4.0)))))
double code(double a, double b) {
double t_0 = pow(hypot(a, b), 2.0);
double tmp;
if (a <= 1e+75) {
tmp = fma(t_0, t_0, (4.0 * (pow(a, 2.0) * (1.0 - a)))) + -1.0;
} else {
tmp = -1.0 + pow(a, 4.0);
}
return tmp;
}
function code(a, b) t_0 = hypot(a, b) ^ 2.0 tmp = 0.0 if (a <= 1e+75) tmp = Float64(fma(t_0, t_0, Float64(4.0 * Float64((a ^ 2.0) * Float64(1.0 - a)))) + -1.0); else tmp = Float64(-1.0 + (a ^ 4.0)); end return tmp end
code[a_, b_] := Block[{t$95$0 = N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 2.0], $MachinePrecision]}, If[LessEqual[a, 1e+75], N[(N[(t$95$0 * t$95$0 + N[(4.0 * N[(N[Power[a, 2.0], $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\mathsf{hypot}\left(a, b\right)\right)}^{2}\\
\mathbf{if}\;a \leq 10^{+75}:\\
\;\;\;\;\mathsf{fma}\left(t_0, t_0, 4 \cdot \left({a}^{2} \cdot \left(1 - a\right)\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{4}\\
\end{array}
\end{array}
if a < 9.99999999999999927e74Initial program 88.8%
sub-neg88.8%
sqr-neg88.8%
+-commutative88.8%
sqr-neg88.8%
+-commutative88.8%
Simplified88.8%
fma-def88.8%
unpow288.8%
fma-udef88.8%
+-commutative88.8%
fma-def88.9%
pow188.9%
metadata-eval88.9%
sqrt-pow288.9%
hypot-udef88.9%
pow188.9%
metadata-eval88.9%
sqrt-pow288.9%
hypot-udef88.9%
+-commutative88.9%
Applied egg-rr93.9%
Taylor expanded in b around 0 99.1%
if 9.99999999999999927e74 < a Initial program 3.6%
sub-neg3.6%
sqr-neg3.6%
+-commutative3.6%
sqr-neg3.6%
+-commutative3.6%
Simplified14.3%
Taylor expanded in a around inf 100.0%
Final simplification99.3%
(FPCore (a b)
:precision binary64
(let* ((t_0 (* (* b b) (+ a 3.0))))
(if (<=
(+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (- 1.0 a) (* a a)) t_0)))
INFINITY)
(+ (pow (hypot a b) 4.0) (fma 4.0 (fma a (* a (- 1.0 a)) t_0) -1.0))
(+ -1.0 (* (pow a 2.0) (+ (pow a 2.0) (* 4.0 (- 1.0 a))))))))
double code(double a, double b) {
double t_0 = (b * b) * (a + 3.0);
double tmp;
if ((pow(((a * a) + (b * b)), 2.0) + (4.0 * (((1.0 - a) * (a * a)) + t_0))) <= ((double) INFINITY)) {
tmp = pow(hypot(a, b), 4.0) + fma(4.0, fma(a, (a * (1.0 - a)), t_0), -1.0);
} else {
tmp = -1.0 + (pow(a, 2.0) * (pow(a, 2.0) + (4.0 * (1.0 - a))));
}
return tmp;
}
function code(a, b) t_0 = Float64(Float64(b * b) * Float64(a + 3.0)) tmp = 0.0 if (Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(1.0 - a) * Float64(a * a)) + t_0))) <= Inf) tmp = Float64((hypot(a, b) ^ 4.0) + fma(4.0, fma(a, Float64(a * Float64(1.0 - a)), t_0), -1.0)); else tmp = Float64(-1.0 + Float64((a ^ 2.0) * Float64((a ^ 2.0) + Float64(4.0 * Float64(1.0 - a))))); end return tmp end
code[a_, b_] := Block[{t$95$0 = N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(1.0 - a), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision] + N[(4.0 * N[(a * N[(a * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[Power[a, 2.0], $MachinePrecision] * N[(N[Power[a, 2.0], $MachinePrecision] + N[(4.0 * N[(1.0 - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(b \cdot b\right) \cdot \left(a + 3\right)\\
\mathbf{if}\;{\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(1 - a\right) \cdot \left(a \cdot a\right) + t_0\right) \leq \infty:\\
\;\;\;\;{\left(\mathsf{hypot}\left(a, b\right)\right)}^{4} + \mathsf{fma}\left(4, \mathsf{fma}\left(a, a \cdot \left(1 - a\right), t_0\right), -1\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{2} \cdot \left({a}^{2} + 4 \cdot \left(1 - a\right)\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) < +inf.0Initial program 99.8%
associate--l+99.8%
sqr-pow99.8%
Simplified99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) Initial program 0.0%
sub-neg0.0%
sqr-neg0.0%
+-commutative0.0%
sqr-neg0.0%
+-commutative0.0%
Simplified7.9%
fma-def7.9%
unpow27.9%
fma-udef0.0%
+-commutative0.0%
fma-def0.0%
pow10.0%
metadata-eval0.0%
sqrt-pow20.0%
hypot-udef0.0%
pow10.0%
metadata-eval0.0%
sqrt-pow20.0%
hypot-udef0.0%
+-commutative0.0%
Applied egg-rr13.2%
Taylor expanded in b around 0 28.9%
Taylor expanded in b around 0 24.0%
*-commutative24.0%
associate-*l*24.0%
*-commutative24.0%
fma-def35.8%
Simplified35.8%
fma-udef24.0%
metadata-eval24.0%
pow-sqr24.0%
distribute-lft-out95.0%
Applied egg-rr95.0%
Final simplification98.5%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (- 1.0 a) (* a a)) (* (* b b) (+ a 3.0)))))))
(if (<= t_0 INFINITY)
(+ -1.0 t_0)
(+ -1.0 (* (pow a 2.0) (+ (pow a 2.0) (* 4.0 (- 1.0 a))))))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((1.0 - a) * (a * a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = -1.0 + t_0;
} else {
tmp = -1.0 + (pow(a, 2.0) * (pow(a, 2.0) + (4.0 * (1.0 - a))));
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((1.0 - a) * (a * a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = -1.0 + t_0;
} else {
tmp = -1.0 + (Math.pow(a, 2.0) * (Math.pow(a, 2.0) + (4.0 * (1.0 - a))));
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((1.0 - a) * (a * a)) + ((b * b) * (a + 3.0)))) tmp = 0 if t_0 <= math.inf: tmp = -1.0 + t_0 else: tmp = -1.0 + (math.pow(a, 2.0) * (math.pow(a, 2.0) + (4.0 * (1.0 - a)))) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(1.0 - a) * Float64(a * a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(-1.0 + t_0); else tmp = Float64(-1.0 + Float64((a ^ 2.0) * Float64((a ^ 2.0) + Float64(4.0 * Float64(1.0 - a))))); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((1.0 - a) * (a * a)) + ((b * b) * (a + 3.0)))); tmp = 0.0; if (t_0 <= Inf) tmp = -1.0 + t_0; else tmp = -1.0 + ((a ^ 2.0) * ((a ^ 2.0) + (4.0 * (1.0 - a)))); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(1.0 - a), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(-1.0 + t$95$0), $MachinePrecision], N[(-1.0 + N[(N[Power[a, 2.0], $MachinePrecision] * N[(N[Power[a, 2.0], $MachinePrecision] + N[(4.0 * N[(1.0 - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(1 - a\right) \cdot \left(a \cdot a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;-1 + t_0\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{2} \cdot \left({a}^{2} + 4 \cdot \left(1 - a\right)\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) Initial program 0.0%
sub-neg0.0%
sqr-neg0.0%
+-commutative0.0%
sqr-neg0.0%
+-commutative0.0%
Simplified7.9%
fma-def7.9%
unpow27.9%
fma-udef0.0%
+-commutative0.0%
fma-def0.0%
pow10.0%
metadata-eval0.0%
sqrt-pow20.0%
hypot-udef0.0%
pow10.0%
metadata-eval0.0%
sqrt-pow20.0%
hypot-udef0.0%
+-commutative0.0%
Applied egg-rr13.2%
Taylor expanded in b around 0 28.9%
Taylor expanded in b around 0 24.0%
*-commutative24.0%
associate-*l*24.0%
*-commutative24.0%
fma-def35.8%
Simplified35.8%
fma-udef24.0%
metadata-eval24.0%
pow-sqr24.0%
distribute-lft-out95.0%
Applied egg-rr95.0%
Final simplification98.4%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (- 1.0 a) (* a a)) (* (* b b) (+ a 3.0)))))))
(if (<= t_0 INFINITY) (+ -1.0 t_0) (+ -1.0 (pow a 4.0)))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((1.0 - a) * (a * a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = -1.0 + t_0;
} else {
tmp = -1.0 + pow(a, 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((1.0 - a) * (a * a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = -1.0 + t_0;
} else {
tmp = -1.0 + Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((1.0 - a) * (a * a)) + ((b * b) * (a + 3.0)))) tmp = 0 if t_0 <= math.inf: tmp = -1.0 + t_0 else: tmp = -1.0 + math.pow(a, 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(1.0 - a) * Float64(a * a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(-1.0 + t_0); else tmp = Float64(-1.0 + (a ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((1.0 - a) * (a * a)) + ((b * b) * (a + 3.0)))); tmp = 0.0; if (t_0 <= Inf) tmp = -1.0 + t_0; else tmp = -1.0 + (a ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(1.0 - a), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(-1.0 + t$95$0), $MachinePrecision], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(1 - a\right) \cdot \left(a \cdot a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;-1 + t_0\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) Initial program 0.0%
sub-neg0.0%
sqr-neg0.0%
+-commutative0.0%
sqr-neg0.0%
+-commutative0.0%
Simplified7.9%
Taylor expanded in a around inf 95.0%
Final simplification98.4%
(FPCore (a b) :precision binary64 (if (<= b 9e+35) (+ -1.0 (pow a 4.0)) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 9e+35) {
tmp = -1.0 + pow(a, 4.0);
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 9d+35) then
tmp = (-1.0d0) + (a ** 4.0d0)
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 9e+35) {
tmp = -1.0 + Math.pow(a, 4.0);
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 9e+35: tmp = -1.0 + math.pow(a, 4.0) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 9e+35) tmp = Float64(-1.0 + (a ^ 4.0)); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 9e+35) tmp = -1.0 + (a ^ 4.0); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 9e+35], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 9 \cdot 10^{+35}:\\
\;\;\;\;-1 + {a}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 8.9999999999999993e35Initial program 73.7%
sub-neg73.7%
sqr-neg73.7%
+-commutative73.7%
sqr-neg73.7%
+-commutative73.7%
Simplified75.2%
Taylor expanded in a around inf 79.5%
if 8.9999999999999993e35 < b Initial program 58.9%
sub-neg58.9%
sqr-neg58.9%
+-commutative58.9%
sqr-neg58.9%
+-commutative58.9%
Simplified63.8%
Taylor expanded in b around inf 98.5%
Final simplification84.0%
(FPCore (a b) :precision binary64 (+ -1.0 (pow a 4.0)))
double code(double a, double b) {
return -1.0 + pow(a, 4.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + (a ** 4.0d0)
end function
public static double code(double a, double b) {
return -1.0 + Math.pow(a, 4.0);
}
def code(a, b): return -1.0 + math.pow(a, 4.0)
function code(a, b) return Float64(-1.0 + (a ^ 4.0)) end
function tmp = code(a, b) tmp = -1.0 + (a ^ 4.0); end
code[a_, b_] := N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + {a}^{4}
\end{array}
Initial program 70.2%
sub-neg70.2%
sqr-neg70.2%
+-commutative70.2%
sqr-neg70.2%
+-commutative70.2%
Simplified72.5%
Taylor expanded in a around inf 69.3%
Final simplification69.3%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 70.2%
sub-neg70.2%
sqr-neg70.2%
+-commutative70.2%
sqr-neg70.2%
+-commutative70.2%
Simplified72.5%
fma-def72.5%
unpow272.5%
fma-udef70.2%
+-commutative70.2%
fma-def70.2%
pow170.2%
metadata-eval70.2%
sqrt-pow270.2%
hypot-udef70.2%
pow170.2%
metadata-eval70.2%
sqrt-pow270.2%
hypot-udef70.2%
+-commutative70.2%
Applied egg-rr74.1%
Taylor expanded in b around 0 78.2%
Taylor expanded in b around 0 49.7%
*-commutative49.7%
associate-*l*49.7%
*-commutative49.7%
fma-def53.2%
Simplified53.2%
Taylor expanded in a around 0 26.2%
Final simplification26.2%
herbie shell --seed 2023311
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))