
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(+
(* -2.0 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(-
(-
(* -0.25 (* (/ (pow (* a c) 4.0) a) (/ 20.0 (pow b 7.0))))
(/ (* a (pow c 2.0)) (pow b 3.0)))
(/ c b))))
double code(double a, double b, double c) {
return (-2.0 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + (((-0.25 * ((pow((a * c), 4.0) / a) * (20.0 / pow(b, 7.0)))) - ((a * pow(c, 2.0)) / pow(b, 3.0))) - (c / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-2.0d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + ((((-0.25d0) * ((((a * c) ** 4.0d0) / a) * (20.0d0 / (b ** 7.0d0)))) - ((a * (c ** 2.0d0)) / (b ** 3.0d0))) - (c / b))
end function
public static double code(double a, double b, double c) {
return (-2.0 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + (((-0.25 * ((Math.pow((a * c), 4.0) / a) * (20.0 / Math.pow(b, 7.0)))) - ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))) - (c / b));
}
def code(a, b, c): return (-2.0 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + (((-0.25 * ((math.pow((a * c), 4.0) / a) * (20.0 / math.pow(b, 7.0)))) - ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) - (c / b))
function code(a, b, c) return Float64(Float64(-2.0 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(Float64(-0.25 * Float64(Float64((Float64(a * c) ^ 4.0) / a) * Float64(20.0 / (b ^ 7.0)))) - Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) - Float64(c / b))) end
function tmp = code(a, b, c) tmp = (-2.0 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + (((-0.25 * ((((a * c) ^ 4.0) / a) * (20.0 / (b ^ 7.0)))) - ((a * (c ^ 2.0)) / (b ^ 3.0))) - (c / b)); end
code[a_, b_, c_] := N[(N[(-2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-0.25 * N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] / a), $MachinePrecision] * N[(20.0 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(\left(-0.25 \cdot \left(\frac{{\left(a \cdot c\right)}^{4}}{a} \cdot \frac{20}{{b}^{7}}\right) - \frac{a \cdot {c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\right)
\end{array}
Initial program 30.2%
*-commutative30.2%
Simplified30.2%
Taylor expanded in b around inf 96.4%
Taylor expanded in c around 0 96.4%
distribute-rgt-out96.4%
associate-*r*96.4%
*-commutative96.4%
times-frac96.4%
Simplified96.4%
Final simplification96.4%
(FPCore (a b c) :precision binary64 (- (- (/ (* -2.0 (* (pow a 2.0) (pow c 3.0))) (pow b 5.0)) (/ c b)) (/ a (/ (pow b 3.0) (pow c 2.0)))))
double code(double a, double b, double c) {
return (((-2.0 * (pow(a, 2.0) * pow(c, 3.0))) / pow(b, 5.0)) - (c / b)) - (a / (pow(b, 3.0) / pow(c, 2.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((-2.0d0) * ((a ** 2.0d0) * (c ** 3.0d0))) / (b ** 5.0d0)) - (c / b)) - (a / ((b ** 3.0d0) / (c ** 2.0d0)))
end function
public static double code(double a, double b, double c) {
return (((-2.0 * (Math.pow(a, 2.0) * Math.pow(c, 3.0))) / Math.pow(b, 5.0)) - (c / b)) - (a / (Math.pow(b, 3.0) / Math.pow(c, 2.0)));
}
def code(a, b, c): return (((-2.0 * (math.pow(a, 2.0) * math.pow(c, 3.0))) / math.pow(b, 5.0)) - (c / b)) - (a / (math.pow(b, 3.0) / math.pow(c, 2.0)))
function code(a, b, c) return Float64(Float64(Float64(Float64(-2.0 * Float64((a ^ 2.0) * (c ^ 3.0))) / (b ^ 5.0)) - Float64(c / b)) - Float64(a / Float64((b ^ 3.0) / (c ^ 2.0)))) end
function tmp = code(a, b, c) tmp = (((-2.0 * ((a ^ 2.0) * (c ^ 3.0))) / (b ^ 5.0)) - (c / b)) - (a / ((b ^ 3.0) / (c ^ 2.0))); end
code[a_, b_, c_] := N[(N[(N[(N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision] - N[(a / N[(N[Power[b, 3.0], $MachinePrecision] / N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{-2 \cdot \left({a}^{2} \cdot {c}^{3}\right)}{{b}^{5}} - \frac{c}{b}\right) - \frac{a}{\frac{{b}^{3}}{{c}^{2}}}
\end{array}
Initial program 30.2%
*-commutative30.2%
Simplified30.2%
Taylor expanded in b around inf 94.9%
associate-+r+94.9%
mul-1-neg94.9%
unsub-neg94.9%
mul-1-neg94.9%
unsub-neg94.9%
associate-*r/94.9%
*-commutative94.9%
associate-/l*94.9%
Simplified94.9%
Final simplification94.9%
(FPCore (a b c) :precision binary64 (/ (fma -4.0 (/ (pow (* a c) 3.0) (pow b 5.0)) (* -2.0 (+ (* c (/ a b)) (/ (* (* a c) (* a c)) (pow b 3.0))))) (* a 2.0)))
double code(double a, double b, double c) {
return fma(-4.0, (pow((a * c), 3.0) / pow(b, 5.0)), (-2.0 * ((c * (a / b)) + (((a * c) * (a * c)) / pow(b, 3.0))))) / (a * 2.0);
}
function code(a, b, c) return Float64(fma(-4.0, Float64((Float64(a * c) ^ 3.0) / (b ^ 5.0)), Float64(-2.0 * Float64(Float64(c * Float64(a / b)) + Float64(Float64(Float64(a * c) * Float64(a * c)) / (b ^ 3.0))))) / Float64(a * 2.0)) end
code[a_, b_, c_] := N[(N[(-4.0 * N[(N[Power[N[(a * c), $MachinePrecision], 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(a * c), $MachinePrecision] * N[(a * c), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-4, \frac{{\left(a \cdot c\right)}^{3}}{{b}^{5}}, -2 \cdot \left(c \cdot \frac{a}{b} + \frac{\left(a \cdot c\right) \cdot \left(a \cdot c\right)}{{b}^{3}}\right)\right)}{a \cdot 2}
\end{array}
Initial program 30.2%
*-commutative30.2%
Simplified30.2%
Taylor expanded in b around inf 94.4%
fma-def94.4%
cube-prod94.4%
distribute-lft-out94.4%
associate-/l*94.5%
associate-/r/94.5%
associate-/l*94.5%
Simplified94.5%
Taylor expanded in a around 0 94.5%
unpow294.5%
unpow294.5%
swap-sqr94.5%
unpow294.5%
Simplified94.5%
unpow294.5%
Applied egg-rr94.5%
Final simplification94.5%
(FPCore (a b c) :precision binary64 (- (/ (- c) b) (/ a (/ (pow b 3.0) (pow c 2.0)))))
double code(double a, double b, double c) {
return (-c / b) - (a / (pow(b, 3.0) / pow(c, 2.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c / b) - (a / ((b ** 3.0d0) / (c ** 2.0d0)))
end function
public static double code(double a, double b, double c) {
return (-c / b) - (a / (Math.pow(b, 3.0) / Math.pow(c, 2.0)));
}
def code(a, b, c): return (-c / b) - (a / (math.pow(b, 3.0) / math.pow(c, 2.0)))
function code(a, b, c) return Float64(Float64(Float64(-c) / b) - Float64(a / Float64((b ^ 3.0) / (c ^ 2.0)))) end
function tmp = code(a, b, c) tmp = (-c / b) - (a / ((b ^ 3.0) / (c ^ 2.0))); end
code[a_, b_, c_] := N[(N[((-c) / b), $MachinePrecision] - N[(a / N[(N[Power[b, 3.0], $MachinePrecision] / N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b} - \frac{a}{\frac{{b}^{3}}{{c}^{2}}}
\end{array}
Initial program 30.2%
*-commutative30.2%
Simplified30.2%
Taylor expanded in b around inf 92.0%
mul-1-neg92.0%
unsub-neg92.0%
mul-1-neg92.0%
distribute-neg-frac92.0%
associate-/l*92.0%
Simplified92.0%
Final simplification92.0%
(FPCore (a b c) :precision binary64 (pow (- (/ a b) (/ b c)) -1.0))
double code(double a, double b, double c) {
return pow(((a / b) - (b / c)), -1.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((a / b) - (b / c)) ** (-1.0d0)
end function
public static double code(double a, double b, double c) {
return Math.pow(((a / b) - (b / c)), -1.0);
}
def code(a, b, c): return math.pow(((a / b) - (b / c)), -1.0)
function code(a, b, c) return Float64(Float64(a / b) - Float64(b / c)) ^ -1.0 end
function tmp = code(a, b, c) tmp = ((a / b) - (b / c)) ^ -1.0; end
code[a_, b_, c_] := N[Power[N[(N[(a / b), $MachinePrecision] - N[(b / c), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{a}{b} - \frac{b}{c}\right)}^{-1}
\end{array}
Initial program 30.2%
*-commutative30.2%
Simplified30.2%
Taylor expanded in b around inf 91.7%
distribute-lft-out91.7%
associate-/l*91.7%
associate-/l*91.7%
Simplified91.7%
clear-num91.6%
inv-pow91.6%
+-commutative91.6%
associate-/r/91.6%
fma-def91.6%
associate-/r/91.5%
Applied egg-rr91.5%
Taylor expanded in a around 0 92.0%
+-commutative92.0%
mul-1-neg92.0%
unsub-neg92.0%
Simplified92.0%
Final simplification92.0%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 30.2%
*-commutative30.2%
Simplified30.2%
Taylor expanded in b around inf 82.6%
mul-1-neg82.6%
distribute-neg-frac82.6%
Simplified82.6%
Final simplification82.6%
(FPCore (a b c) :precision binary64 (/ c b))
double code(double a, double b, double c) {
return c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / b
end function
public static double code(double a, double b, double c) {
return c / b;
}
def code(a, b, c): return c / b
function code(a, b, c) return Float64(c / b) end
function tmp = code(a, b, c) tmp = c / b; end
code[a_, b_, c_] := N[(c / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b}
\end{array}
Initial program 30.2%
*-commutative30.2%
Simplified30.2%
Taylor expanded in b around -inf 10.0%
+-commutative10.0%
mul-1-neg10.0%
unsub-neg10.0%
Simplified10.0%
Taylor expanded in c around inf 1.6%
Final simplification1.6%
herbie shell --seed 2023311
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))