
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s) :precision binary32 (exp (- (log1p (exp (/ (- x) s))))))
float code(float x, float s) {
return expf(-log1pf(expf((-x / s))));
}
function code(x, s) return exp(Float32(-log1p(exp(Float32(Float32(-x) / s))))) end
\begin{array}{l}
\\
e^{-\mathsf{log1p}\left(e^{\frac{-x}{s}}\right)}
\end{array}
Initial program 99.9%
distribute-frac-neg99.9%
exp-neg99.9%
div-inv99.9%
add-sqr-sqrt46.1%
sqrt-unprod57.7%
sqr-neg57.7%
sqrt-unprod13.2%
add-sqr-sqrt26.3%
div-inv26.3%
add-cube-cbrt26.3%
pow326.3%
pow-flip26.3%
Applied egg-rr99.9%
add-exp-log99.9%
log-rec99.8%
log1p-udef99.8%
pow1/399.8%
pow-pow99.9%
metadata-eval99.9%
Applied egg-rr99.9%
unpow-199.9%
rec-exp99.9%
distribute-frac-neg99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x s) :precision binary32 (/ 1.0 (+ (exp (/ (- x) s)) 1.0)))
float code(float x, float s) {
return 1.0f / (expf((-x / s)) + 1.0f);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (exp((-x / s)) + 1.0e0)
end function
function code(x, s) return Float32(Float32(1.0) / Float32(exp(Float32(Float32(-x) / s)) + Float32(1.0))) end
function tmp = code(x, s) tmp = single(1.0) / (exp((-x / s)) + single(1.0)); end
\begin{array}{l}
\\
\frac{1}{e^{\frac{-x}{s}} + 1}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (- x) s)))
(if (<= t_0 -1.0)
0.5
(if (<= t_0 9.999999680285692e+37)
(/ 1.0 (/ (- 4.0 (/ x (* s (/ s x)))) (+ (/ x s) 2.0)))
(/ 1.0 (/ x s))))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -1.0f) {
tmp = 0.5f;
} else if (t_0 <= 9.999999680285692e+37f) {
tmp = 1.0f / ((4.0f - (x / (s * (s / x)))) / ((x / s) + 2.0f));
} else {
tmp = 1.0f / (x / s);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-1.0e0)) then
tmp = 0.5e0
else if (t_0 <= 9.999999680285692e+37) then
tmp = 1.0e0 / ((4.0e0 - (x / (s * (s / x)))) / ((x / s) + 2.0e0))
else
tmp = 1.0e0 / (x / s)
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-1.0)) tmp = Float32(0.5); elseif (t_0 <= Float32(9.999999680285692e+37)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(4.0) - Float32(x / Float32(s * Float32(s / x)))) / Float32(Float32(x / s) + Float32(2.0)))); else tmp = Float32(Float32(1.0) / Float32(x / s)); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-1.0)) tmp = single(0.5); elseif (t_0 <= single(9.999999680285692e+37)) tmp = single(1.0) / ((single(4.0) - (x / (s * (s / x)))) / ((x / s) + single(2.0))); else tmp = single(1.0) / (x / s); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq -1:\\
\;\;\;\;0.5\\
\mathbf{elif}\;t_0 \leq 9.999999680285692 \cdot 10^{+37}:\\
\;\;\;\;\frac{1}{\frac{4 - \frac{x}{s \cdot \frac{s}{x}}}{\frac{x}{s} + 2}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.2%
if -1 < (/.f32 (neg.f32 x) s) < 9.99999968e37Initial program 99.7%
Taylor expanded in x around 0 50.6%
mul-1-neg50.6%
unsub-neg50.6%
Simplified50.6%
sub-neg50.6%
neg-mul-150.6%
rem-log-exp96.9%
pow-exp96.9%
flip-+45.0%
metadata-eval45.0%
pow-exp45.0%
rem-log-exp45.0%
pow-exp45.0%
rem-log-exp45.7%
neg-mul-145.7%
distribute-neg-frac45.7%
neg-mul-145.7%
distribute-neg-frac45.7%
pow-exp45.7%
rem-log-exp76.1%
neg-mul-176.1%
distribute-neg-frac76.1%
Applied egg-rr76.1%
frac-times78.8%
sqr-neg78.8%
frac-times76.1%
clear-num76.1%
frac-times78.1%
*-un-lft-identity78.1%
Applied egg-rr78.1%
if 9.99999968e37 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 87.5%
associate-*r/87.5%
neg-mul-187.5%
Simplified87.5%
clear-num100.0%
inv-pow100.0%
add-sqr-sqrt-0.0%
sqrt-unprod100.0%
sqr-neg100.0%
sqrt-unprod100.0%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
unpow-1100.0%
Simplified100.0%
Final simplification64.2%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (- x) s)))
(if (<= t_0 -1.0)
0.5
(if (<= t_0 9.999999680285692e+37)
(/ 1.0 (/ (- 4.0 (* x (/ (/ x s) s))) (+ (/ x s) 2.0)))
(/ 1.0 (/ x s))))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -1.0f) {
tmp = 0.5f;
} else if (t_0 <= 9.999999680285692e+37f) {
tmp = 1.0f / ((4.0f - (x * ((x / s) / s))) / ((x / s) + 2.0f));
} else {
tmp = 1.0f / (x / s);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-1.0e0)) then
tmp = 0.5e0
else if (t_0 <= 9.999999680285692e+37) then
tmp = 1.0e0 / ((4.0e0 - (x * ((x / s) / s))) / ((x / s) + 2.0e0))
else
tmp = 1.0e0 / (x / s)
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-1.0)) tmp = Float32(0.5); elseif (t_0 <= Float32(9.999999680285692e+37)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(4.0) - Float32(x * Float32(Float32(x / s) / s))) / Float32(Float32(x / s) + Float32(2.0)))); else tmp = Float32(Float32(1.0) / Float32(x / s)); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-1.0)) tmp = single(0.5); elseif (t_0 <= single(9.999999680285692e+37)) tmp = single(1.0) / ((single(4.0) - (x * ((x / s) / s))) / ((x / s) + single(2.0))); else tmp = single(1.0) / (x / s); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq -1:\\
\;\;\;\;0.5\\
\mathbf{elif}\;t_0 \leq 9.999999680285692 \cdot 10^{+37}:\\
\;\;\;\;\frac{1}{\frac{4 - x \cdot \frac{\frac{x}{s}}{s}}{\frac{x}{s} + 2}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.2%
if -1 < (/.f32 (neg.f32 x) s) < 9.99999968e37Initial program 99.7%
Taylor expanded in x around 0 50.6%
mul-1-neg50.6%
unsub-neg50.6%
Simplified50.6%
sub-neg50.6%
neg-mul-150.6%
rem-log-exp96.9%
pow-exp96.9%
flip-+45.0%
metadata-eval45.0%
pow-exp45.0%
rem-log-exp45.0%
pow-exp45.0%
rem-log-exp45.7%
neg-mul-145.7%
distribute-neg-frac45.7%
neg-mul-145.7%
distribute-neg-frac45.7%
pow-exp45.7%
rem-log-exp76.1%
neg-mul-176.1%
distribute-neg-frac76.1%
Applied egg-rr76.1%
frac-times78.8%
sqr-neg78.8%
frac-times76.1%
clear-num76.1%
frac-times78.1%
*-un-lft-identity78.1%
Applied egg-rr78.1%
associate-/r*76.1%
div-inv76.1%
clear-num76.1%
*-un-lft-identity76.1%
times-frac82.3%
Applied egg-rr82.3%
if 9.99999968e37 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 87.5%
associate-*r/87.5%
neg-mul-187.5%
Simplified87.5%
clear-num100.0%
inv-pow100.0%
add-sqr-sqrt-0.0%
sqrt-unprod100.0%
sqr-neg100.0%
sqrt-unprod100.0%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
unpow-1100.0%
Simplified100.0%
Final simplification66.4%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (- x) s)))
(if (<= t_0 2.0)
0.5
(if (<= t_0 9.999999680285692e+37)
(/ 1.0 (/ (- 4.0 (* (/ x s) (/ x s))) (/ x s)))
(/ 1.0 (/ x s))))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= 2.0f) {
tmp = 0.5f;
} else if (t_0 <= 9.999999680285692e+37f) {
tmp = 1.0f / ((4.0f - ((x / s) * (x / s))) / (x / s));
} else {
tmp = 1.0f / (x / s);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= 2.0e0) then
tmp = 0.5e0
else if (t_0 <= 9.999999680285692e+37) then
tmp = 1.0e0 / ((4.0e0 - ((x / s) * (x / s))) / (x / s))
else
tmp = 1.0e0 / (x / s)
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(2.0)) tmp = Float32(0.5); elseif (t_0 <= Float32(9.999999680285692e+37)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(4.0) - Float32(Float32(x / s) * Float32(x / s))) / Float32(x / s))); else tmp = Float32(Float32(1.0) / Float32(x / s)); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(2.0)) tmp = single(0.5); elseif (t_0 <= single(9.999999680285692e+37)) tmp = single(1.0) / ((single(4.0) - ((x / s) * (x / s))) / (x / s)); else tmp = single(1.0) / (x / s); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq 2:\\
\;\;\;\;0.5\\
\mathbf{elif}\;t_0 \leq 9.999999680285692 \cdot 10^{+37}:\\
\;\;\;\;\frac{1}{\frac{4 - \frac{x}{s} \cdot \frac{x}{s}}{\frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 2Initial program 99.8%
Taylor expanded in x around 0 53.6%
if 2 < (/.f32 (neg.f32 x) s) < 9.99999968e37Initial program 99.8%
Taylor expanded in x around 0 10.9%
mul-1-neg10.9%
unsub-neg10.9%
Simplified10.9%
sub-neg10.9%
neg-mul-110.9%
rem-log-exp97.7%
pow-exp97.7%
flip-+0.5%
metadata-eval0.5%
pow-exp0.5%
rem-log-exp0.5%
pow-exp0.5%
rem-log-exp1.8%
neg-mul-11.8%
distribute-neg-frac1.8%
neg-mul-11.8%
distribute-neg-frac1.8%
pow-exp1.8%
rem-log-exp58.7%
neg-mul-158.7%
distribute-neg-frac58.7%
Applied egg-rr58.7%
Taylor expanded in x around inf 58.7%
if 9.99999968e37 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 87.5%
associate-*r/87.5%
neg-mul-187.5%
Simplified87.5%
clear-num100.0%
inv-pow100.0%
add-sqr-sqrt-0.0%
sqrt-unprod100.0%
sqr-neg100.0%
sqrt-unprod100.0%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
unpow-1100.0%
Simplified100.0%
Final simplification61.5%
(FPCore (x s)
:precision binary32
(if (<= (/ (- x) s) -1.0)
0.5
(/
1.0
(+ 2.0 (* x (+ (/ -0.3333333333333333 s) (/ -0.6666666666666666 s)))))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f + (x * ((-0.3333333333333333f / s) + (-0.6666666666666666f / s))));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-1.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (2.0e0 + (x * (((-0.3333333333333333e0) / s) + ((-0.6666666666666666e0) / s))))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(x * Float32(Float32(Float32(-0.3333333333333333) / s) + Float32(Float32(-0.6666666666666666) / s))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-1.0)) tmp = single(0.5); else tmp = single(1.0) / (single(2.0) + (x * ((single(-0.3333333333333333) / s) + (single(-0.6666666666666666) / s)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + x \cdot \left(\frac{-0.3333333333333333}{s} + \frac{-0.6666666666666666}{s}\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.2%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.8%
distribute-frac-neg99.8%
exp-neg99.8%
div-inv99.8%
add-sqr-sqrt18.3%
sqrt-unprod37.7%
sqr-neg37.7%
sqrt-unprod20.0%
add-sqr-sqrt36.5%
div-inv36.5%
add-cube-cbrt36.5%
pow336.5%
pow-flip36.5%
Applied egg-rr99.8%
Taylor expanded in s around inf 61.1%
+-commutative61.1%
*-un-lft-identity61.1%
fma-def61.1%
clear-num61.1%
un-div-inv61.1%
clear-num61.1%
un-div-inv61.1%
Applied egg-rr61.1%
fma-udef61.1%
*-lft-identity61.1%
associate-/r/61.1%
associate-/r/61.1%
distribute-rgt-out61.1%
Simplified61.1%
Final simplification49.9%
(FPCore (x s)
:precision binary32
(if (<= (/ (- x) s) -1.0)
0.5
(/
1.0
(+ 2.0 (/ (+ (* x -0.6666666666666666) (* x -0.3333333333333333)) s)))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f + (((x * -0.6666666666666666f) + (x * -0.3333333333333333f)) / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-1.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (2.0e0 + (((x * (-0.6666666666666666e0)) + (x * (-0.3333333333333333e0))) / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(Float32(Float32(x * Float32(-0.6666666666666666)) + Float32(x * Float32(-0.3333333333333333))) / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-1.0)) tmp = single(0.5); else tmp = single(1.0) / (single(2.0) + (((x * single(-0.6666666666666666)) + (x * single(-0.3333333333333333))) / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + \frac{x \cdot -0.6666666666666666 + x \cdot -0.3333333333333333}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.2%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.8%
distribute-frac-neg99.8%
exp-neg99.8%
div-inv99.8%
add-sqr-sqrt18.3%
sqrt-unprod37.7%
sqr-neg37.7%
sqrt-unprod20.0%
add-sqr-sqrt36.5%
div-inv36.5%
add-cube-cbrt36.5%
pow336.5%
pow-flip36.5%
Applied egg-rr99.8%
Taylor expanded in s around inf 61.1%
Taylor expanded in s around 0 61.1%
Final simplification49.9%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) -1.0) 0.5 (/ 1.0 (- 2.0 (/ x s)))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f - (x / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-1.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (2.0e0 - (x / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-1.0)) tmp = single(0.5); else tmp = single(1.0) / (single(2.0) - (x / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.2%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0 61.1%
mul-1-neg61.1%
unsub-neg61.1%
Simplified61.1%
Final simplification49.9%
(FPCore (x s) :precision binary32 (let* ((t_0 (/ (- x) s))) (if (<= t_0 2.0) 0.5 (/ 1.0 t_0))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= 2.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= 2.0e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(2.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(2.0)) tmp = single(0.5); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq 2:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 2Initial program 99.8%
Taylor expanded in x around 0 53.6%
if 2 < (/.f32 (neg.f32 x) s) Initial program 99.9%
Taylor expanded in x around 0 40.9%
mul-1-neg40.9%
unsub-neg40.9%
Simplified40.9%
Taylor expanded in x around inf 40.9%
mul-1-neg40.9%
distribute-frac-neg40.9%
Simplified40.9%
Final simplification48.3%
(FPCore (x s) :precision binary32 (if (<= x -4.999999873689376e-5) (/ 1.0 (/ x s)) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -4.999999873689376e-5f) {
tmp = 1.0f / (x / s);
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-4.999999873689376e-5)) then
tmp = 1.0e0 / (x / s)
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-4.999999873689376e-5)) tmp = Float32(Float32(1.0) / Float32(x / s)); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-4.999999873689376e-5)) tmp = single(1.0) / (x / s); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.999999873689376 \cdot 10^{-5}:\\
\;\;\;\;\frac{1}{\frac{x}{s}}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -4.99999987e-5Initial program 99.9%
Taylor expanded in x around 0 51.2%
mul-1-neg51.2%
unsub-neg51.2%
Simplified51.2%
Taylor expanded in x around inf 45.7%
associate-*r/45.7%
neg-mul-145.7%
Simplified45.7%
clear-num51.2%
inv-pow51.2%
add-sqr-sqrt-0.0%
sqrt-unprod67.1%
sqr-neg67.1%
sqrt-unprod51.1%
add-sqr-sqrt51.1%
Applied egg-rr51.1%
unpow-151.1%
Simplified51.1%
if -4.99999987e-5 < x Initial program 99.8%
Taylor expanded in x around 0 46.6%
Final simplification48.1%
(FPCore (x s) :precision binary32 (if (<= x -1.9999999949504854e-6) (/ (- s) x) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -1.9999999949504854e-6f) {
tmp = -s / x;
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-1.9999999949504854e-6)) then
tmp = -s / x
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-1.9999999949504854e-6)) tmp = Float32(Float32(-s) / x); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-1.9999999949504854e-6)) tmp = -s / x; else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.9999999949504854 \cdot 10^{-6}:\\
\;\;\;\;\frac{-s}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -1.99999999e-6Initial program 99.9%
Taylor expanded in x around 0 50.9%
mul-1-neg50.9%
unsub-neg50.9%
Simplified50.9%
Taylor expanded in x around inf 45.4%
associate-*r/45.4%
neg-mul-145.4%
Simplified45.4%
if -1.99999999e-6 < x Initial program 99.9%
Taylor expanded in x around 0 46.8%
Final simplification46.3%
(FPCore (x s) :precision binary32 (if (<= x -4.999999873689376e-5) (/ s x) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -4.999999873689376e-5f) {
tmp = s / x;
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-4.999999873689376e-5)) then
tmp = s / x
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-4.999999873689376e-5)) tmp = Float32(s / x); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-4.999999873689376e-5)) tmp = s / x; else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.999999873689376 \cdot 10^{-5}:\\
\;\;\;\;\frac{s}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -4.99999987e-5Initial program 99.9%
Taylor expanded in x around 0 51.2%
mul-1-neg51.2%
unsub-neg51.2%
Simplified51.2%
Taylor expanded in x around inf 45.7%
associate-*r/45.7%
neg-mul-145.7%
Simplified45.7%
expm1-log1p-u45.7%
expm1-udef97.7%
add-sqr-sqrt-0.0%
sqrt-unprod97.7%
sqr-neg97.7%
sqrt-unprod97.7%
add-sqr-sqrt97.7%
Applied egg-rr97.7%
expm1-def45.6%
expm1-log1p45.6%
Simplified45.6%
if -4.99999987e-5 < x Initial program 99.8%
Taylor expanded in x around 0 46.6%
Final simplification46.3%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 33.9%
Final simplification33.9%
herbie shell --seed 2023311
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))