
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 97.7%
*-commutative97.7%
distribute-lft-out--97.7%
*-rgt-identity97.7%
cancel-sign-sub-inv97.7%
+-commutative97.7%
associate-+r+97.7%
+-commutative97.7%
*-commutative97.7%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -1.18e-49)
(* x y)
(if (<= x 3.2e-113)
z
(if (or (<= x 3.2e+122) (not (<= x 1.75e+203))) (* x y) (* x (- z))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.18e-49) {
tmp = x * y;
} else if (x <= 3.2e-113) {
tmp = z;
} else if ((x <= 3.2e+122) || !(x <= 1.75e+203)) {
tmp = x * y;
} else {
tmp = x * -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.18d-49)) then
tmp = x * y
else if (x <= 3.2d-113) then
tmp = z
else if ((x <= 3.2d+122) .or. (.not. (x <= 1.75d+203))) then
tmp = x * y
else
tmp = x * -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.18e-49) {
tmp = x * y;
} else if (x <= 3.2e-113) {
tmp = z;
} else if ((x <= 3.2e+122) || !(x <= 1.75e+203)) {
tmp = x * y;
} else {
tmp = x * -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.18e-49: tmp = x * y elif x <= 3.2e-113: tmp = z elif (x <= 3.2e+122) or not (x <= 1.75e+203): tmp = x * y else: tmp = x * -z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.18e-49) tmp = Float64(x * y); elseif (x <= 3.2e-113) tmp = z; elseif ((x <= 3.2e+122) || !(x <= 1.75e+203)) tmp = Float64(x * y); else tmp = Float64(x * Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.18e-49) tmp = x * y; elseif (x <= 3.2e-113) tmp = z; elseif ((x <= 3.2e+122) || ~((x <= 1.75e+203))) tmp = x * y; else tmp = x * -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.18e-49], N[(x * y), $MachinePrecision], If[LessEqual[x, 3.2e-113], z, If[Or[LessEqual[x, 3.2e+122], N[Not[LessEqual[x, 1.75e+203]], $MachinePrecision]], N[(x * y), $MachinePrecision], N[(x * (-z)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.18 \cdot 10^{-49}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 3.2 \cdot 10^{-113}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 3.2 \cdot 10^{+122} \lor \neg \left(x \leq 1.75 \cdot 10^{+203}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(-z\right)\\
\end{array}
\end{array}
if x < -1.18e-49 or 3.2000000000000002e-113 < x < 3.20000000000000012e122 or 1.75000000000000015e203 < x Initial program 96.7%
Taylor expanded in y around inf 63.1%
if -1.18e-49 < x < 3.2000000000000002e-113Initial program 100.0%
Taylor expanded in x around 0 80.7%
if 3.20000000000000012e122 < x < 1.75000000000000015e203Initial program 93.8%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 69.3%
mul-1-neg69.3%
distribute-rgt-neg-out69.3%
Simplified69.3%
Final simplification69.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.15e-49) (not (<= x 8.8e-113))) (* x (- y z)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.15e-49) || !(x <= 8.8e-113)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.15d-49)) .or. (.not. (x <= 8.8d-113))) then
tmp = x * (y - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.15e-49) || !(x <= 8.8e-113)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.15e-49) or not (x <= 8.8e-113): tmp = x * (y - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.15e-49) || !(x <= 8.8e-113)) tmp = Float64(x * Float64(y - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.15e-49) || ~((x <= 8.8e-113))) tmp = x * (y - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.15e-49], N[Not[LessEqual[x, 8.8e-113]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15 \cdot 10^{-49} \lor \neg \left(x \leq 8.8 \cdot 10^{-113}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -1.15e-49 or 8.80000000000000016e-113 < x Initial program 96.4%
Taylor expanded in x around inf 93.0%
mul-1-neg93.0%
sub-neg93.0%
Simplified93.0%
if -1.15e-49 < x < 8.80000000000000016e-113Initial program 100.0%
Taylor expanded in x around 0 80.7%
Final simplification88.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -8.5e-50) (not (<= x 1.4e-112))) (* x (- y z)) (* z (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -8.5e-50) || !(x <= 1.4e-112)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-8.5d-50)) .or. (.not. (x <= 1.4d-112))) then
tmp = x * (y - z)
else
tmp = z * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -8.5e-50) || !(x <= 1.4e-112)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -8.5e-50) or not (x <= 1.4e-112): tmp = x * (y - z) else: tmp = z * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -8.5e-50) || !(x <= 1.4e-112)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -8.5e-50) || ~((x <= 1.4e-112))) tmp = x * (y - z); else tmp = z * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -8.5e-50], N[Not[LessEqual[x, 1.4e-112]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.5 \cdot 10^{-50} \lor \neg \left(x \leq 1.4 \cdot 10^{-112}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -8.50000000000000012e-50 or 1.40000000000000011e-112 < x Initial program 96.4%
Taylor expanded in x around inf 93.0%
mul-1-neg93.0%
sub-neg93.0%
Simplified93.0%
if -8.50000000000000012e-50 < x < 1.40000000000000011e-112Initial program 100.0%
Taylor expanded in y around 0 80.7%
Final simplification88.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -29000.0) (not (<= x 1.0))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -29000.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-29000.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -29000.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -29000.0) or not (x <= 1.0): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -29000.0) || !(x <= 1.0)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -29000.0) || ~((x <= 1.0))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -29000.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -29000 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -29000 or 1 < x Initial program 95.5%
Taylor expanded in x around inf 99.1%
mul-1-neg99.1%
sub-neg99.1%
Simplified99.1%
if -29000 < x < 1Initial program 100.0%
*-commutative100.0%
distribute-lft-out--100.0%
*-rgt-identity100.0%
cancel-sign-sub-inv100.0%
+-commutative100.0%
associate-+r+100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Taylor expanded in y around inf 99.5%
Final simplification99.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.2e-49) (not (<= x 9.6e-113))) (* x y) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.2e-49) || !(x <= 9.6e-113)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.2d-49)) .or. (.not. (x <= 9.6d-113))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.2e-49) || !(x <= 9.6e-113)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.2e-49) or not (x <= 9.6e-113): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.2e-49) || !(x <= 9.6e-113)) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.2e-49) || ~((x <= 9.6e-113))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.2e-49], N[Not[LessEqual[x, 9.6e-113]], $MachinePrecision]], N[(x * y), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.2 \cdot 10^{-49} \lor \neg \left(x \leq 9.6 \cdot 10^{-113}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -1.19999999999999996e-49 or 9.60000000000000049e-113 < x Initial program 96.4%
Taylor expanded in y around inf 60.8%
if -1.19999999999999996e-49 < x < 9.60000000000000049e-113Initial program 100.0%
Taylor expanded in x around 0 80.7%
Final simplification67.8%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 97.7%
Taylor expanded in x around 0 33.8%
Final simplification33.8%
herbie shell --seed 2023310
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))