
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
(FPCore (x y z t a) :precision binary64 (if (<= (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)) (- INFINITY)) (fma -4.5 (/ t (/ a z)) (* 0.5 (/ x (/ a y)))) (/ (fma x y (* z (* t -9.0))) (* a 2.0))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((((x * y) - ((z * 9.0) * t)) / (a * 2.0)) <= -((double) INFINITY)) {
tmp = fma(-4.5, (t / (a / z)), (0.5 * (x / (a / y))));
} else {
tmp = fma(x, y, (z * (t * -9.0))) / (a * 2.0);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) <= Float64(-Inf)) tmp = fma(-4.5, Float64(t / Float64(a / z)), Float64(0.5 * Float64(x / Float64(a / y)))); else tmp = Float64(fma(x, y, Float64(z * Float64(t * -9.0))) / Float64(a * 2.0)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], (-Infinity)], N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * y + N[(z * N[(t * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(-4.5, \frac{t}{\frac{a}{z}}, 0.5 \cdot \frac{x}{\frac{a}{y}}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right)}{a \cdot 2}\\
\end{array}
\end{array}
if (/.f64 (-.f64 (*.f64 x y) (*.f64 (*.f64 z 9) t)) (*.f64 a 2)) < -inf.0Initial program 85.7%
*-commutative85.7%
*-commutative85.7%
associate-*l*85.7%
Simplified85.7%
Taylor expanded in x around 0 83.8%
fma-def83.8%
associate-/l*87.5%
associate-/l*98.1%
Simplified98.1%
if -inf.0 < (/.f64 (-.f64 (*.f64 x y) (*.f64 (*.f64 z 9) t)) (*.f64 a 2)) Initial program 95.9%
fma-neg96.4%
associate-*l*96.4%
distribute-rgt-neg-in96.4%
*-commutative96.4%
distribute-rgt-neg-in96.4%
metadata-eval96.4%
Simplified96.4%
Final simplification96.7%
(FPCore (x y z t a) :precision binary64 (/ (fma x y (* z (* t -9.0))) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return fma(x, y, (z * (t * -9.0))) / (a * 2.0);
}
function code(x, y, z, t, a) return Float64(fma(x, y, Float64(z * Float64(t * -9.0))) / Float64(a * 2.0)) end
code[x_, y_, z_, t_, a_] := N[(N[(x * y + N[(z * N[(t * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right)}{a \cdot 2}
\end{array}
Initial program 93.8%
fma-neg94.2%
associate-*l*94.2%
distribute-rgt-neg-in94.2%
*-commutative94.2%
distribute-rgt-neg-in94.2%
metadata-eval94.2%
Simplified94.2%
Final simplification94.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* -4.5 (/ (* z t) a))))
(if (<= (* x y) -2e-6)
(* 0.5 (/ y (/ a x)))
(if (<= (* x y) 5e-56)
t_1
(if (<= (* x y) 400000000000.0)
(/ (* x y) (* a 2.0))
(if (<= (* x y) 1e+75) t_1 (/ 0.5 (/ (/ a x) y))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = -4.5 * ((z * t) / a);
double tmp;
if ((x * y) <= -2e-6) {
tmp = 0.5 * (y / (a / x));
} else if ((x * y) <= 5e-56) {
tmp = t_1;
} else if ((x * y) <= 400000000000.0) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 1e+75) {
tmp = t_1;
} else {
tmp = 0.5 / ((a / x) / y);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (-4.5d0) * ((z * t) / a)
if ((x * y) <= (-2d-6)) then
tmp = 0.5d0 * (y / (a / x))
else if ((x * y) <= 5d-56) then
tmp = t_1
else if ((x * y) <= 400000000000.0d0) then
tmp = (x * y) / (a * 2.0d0)
else if ((x * y) <= 1d+75) then
tmp = t_1
else
tmp = 0.5d0 / ((a / x) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = -4.5 * ((z * t) / a);
double tmp;
if ((x * y) <= -2e-6) {
tmp = 0.5 * (y / (a / x));
} else if ((x * y) <= 5e-56) {
tmp = t_1;
} else if ((x * y) <= 400000000000.0) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 1e+75) {
tmp = t_1;
} else {
tmp = 0.5 / ((a / x) / y);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = -4.5 * ((z * t) / a) tmp = 0 if (x * y) <= -2e-6: tmp = 0.5 * (y / (a / x)) elif (x * y) <= 5e-56: tmp = t_1 elif (x * y) <= 400000000000.0: tmp = (x * y) / (a * 2.0) elif (x * y) <= 1e+75: tmp = t_1 else: tmp = 0.5 / ((a / x) / y) return tmp
function code(x, y, z, t, a) t_1 = Float64(-4.5 * Float64(Float64(z * t) / a)) tmp = 0.0 if (Float64(x * y) <= -2e-6) tmp = Float64(0.5 * Float64(y / Float64(a / x))); elseif (Float64(x * y) <= 5e-56) tmp = t_1; elseif (Float64(x * y) <= 400000000000.0) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); elseif (Float64(x * y) <= 1e+75) tmp = t_1; else tmp = Float64(0.5 / Float64(Float64(a / x) / y)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = -4.5 * ((z * t) / a); tmp = 0.0; if ((x * y) <= -2e-6) tmp = 0.5 * (y / (a / x)); elseif ((x * y) <= 5e-56) tmp = t_1; elseif ((x * y) <= 400000000000.0) tmp = (x * y) / (a * 2.0); elseif ((x * y) <= 1e+75) tmp = t_1; else tmp = 0.5 / ((a / x) / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -2e-6], N[(0.5 * N[(y / N[(a / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-56], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 400000000000.0], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+75], t$95$1, N[(0.5 / N[(N[(a / x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := -4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-6}:\\
\;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-56}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \cdot y \leq 400000000000:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 10^{+75}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\frac{\frac{a}{x}}{y}}\\
\end{array}
\end{array}
if (*.f64 x y) < -1.99999999999999991e-6Initial program 91.9%
*-commutative91.9%
*-commutative91.9%
associate-*l*91.9%
Simplified91.9%
Taylor expanded in a around 0 91.9%
associate-*r/91.9%
cancel-sign-sub-inv91.9%
metadata-eval91.9%
+-commutative91.9%
associate-/l*91.7%
+-commutative91.7%
metadata-eval91.7%
cancel-sign-sub-inv91.7%
fma-neg91.7%
*-commutative91.7%
distribute-lft-neg-in91.7%
metadata-eval91.7%
*-commutative91.7%
*-commutative91.7%
associate-*l*91.7%
Simplified91.7%
Taylor expanded in x around inf 80.9%
*-commutative80.9%
associate-/l*77.8%
Simplified77.8%
if -1.99999999999999991e-6 < (*.f64 x y) < 4.99999999999999997e-56 or 4e11 < (*.f64 x y) < 9.99999999999999927e74Initial program 98.0%
*-commutative98.0%
*-commutative98.0%
associate-*l*98.0%
Simplified98.0%
Taylor expanded in x around 0 77.7%
if 4.99999999999999997e-56 < (*.f64 x y) < 4e11Initial program 99.5%
*-commutative99.5%
*-commutative99.5%
associate-*l*99.5%
Simplified99.5%
Taylor expanded in x around inf 74.7%
if 9.99999999999999927e74 < (*.f64 x y) Initial program 86.3%
*-commutative86.3%
*-commutative86.3%
associate-*l*86.4%
Simplified86.4%
Taylor expanded in a around 0 86.3%
associate-*r/86.3%
cancel-sign-sub-inv86.3%
metadata-eval86.3%
+-commutative86.3%
associate-/l*86.3%
+-commutative86.3%
metadata-eval86.3%
cancel-sign-sub-inv86.3%
fma-neg87.8%
*-commutative87.8%
distribute-lft-neg-in87.8%
metadata-eval87.8%
*-commutative87.8%
*-commutative87.8%
associate-*l*87.8%
Simplified87.8%
Taylor expanded in x around inf 79.9%
associate-/r*82.9%
Simplified82.9%
Final simplification78.8%
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e-6)
(* 0.5 (/ y (/ a x)))
(if (<= (* x y) 5e-56)
(/ (* z (* t -4.5)) a)
(if (<= (* x y) 400000000000.0)
(/ (* x y) (* a 2.0))
(if (<= (* x y) 1e+75) (* -4.5 (/ (* z t) a)) (/ 0.5 (/ (/ a x) y)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-6) {
tmp = 0.5 * (y / (a / x));
} else if ((x * y) <= 5e-56) {
tmp = (z * (t * -4.5)) / a;
} else if ((x * y) <= 400000000000.0) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 1e+75) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = 0.5 / ((a / x) / y);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d-6)) then
tmp = 0.5d0 * (y / (a / x))
else if ((x * y) <= 5d-56) then
tmp = (z * (t * (-4.5d0))) / a
else if ((x * y) <= 400000000000.0d0) then
tmp = (x * y) / (a * 2.0d0)
else if ((x * y) <= 1d+75) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = 0.5d0 / ((a / x) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-6) {
tmp = 0.5 * (y / (a / x));
} else if ((x * y) <= 5e-56) {
tmp = (z * (t * -4.5)) / a;
} else if ((x * y) <= 400000000000.0) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 1e+75) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = 0.5 / ((a / x) / y);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e-6: tmp = 0.5 * (y / (a / x)) elif (x * y) <= 5e-56: tmp = (z * (t * -4.5)) / a elif (x * y) <= 400000000000.0: tmp = (x * y) / (a * 2.0) elif (x * y) <= 1e+75: tmp = -4.5 * ((z * t) / a) else: tmp = 0.5 / ((a / x) / y) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e-6) tmp = Float64(0.5 * Float64(y / Float64(a / x))); elseif (Float64(x * y) <= 5e-56) tmp = Float64(Float64(z * Float64(t * -4.5)) / a); elseif (Float64(x * y) <= 400000000000.0) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); elseif (Float64(x * y) <= 1e+75) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = Float64(0.5 / Float64(Float64(a / x) / y)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= -2e-6) tmp = 0.5 * (y / (a / x)); elseif ((x * y) <= 5e-56) tmp = (z * (t * -4.5)) / a; elseif ((x * y) <= 400000000000.0) tmp = (x * y) / (a * 2.0); elseif ((x * y) <= 1e+75) tmp = -4.5 * ((z * t) / a); else tmp = 0.5 / ((a / x) / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e-6], N[(0.5 * N[(y / N[(a / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-56], N[(N[(z * N[(t * -4.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 400000000000.0], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+75], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(0.5 / N[(N[(a / x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-6}:\\
\;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-56}:\\
\;\;\;\;\frac{z \cdot \left(t \cdot -4.5\right)}{a}\\
\mathbf{elif}\;x \cdot y \leq 400000000000:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 10^{+75}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\frac{\frac{a}{x}}{y}}\\
\end{array}
\end{array}
if (*.f64 x y) < -1.99999999999999991e-6Initial program 91.9%
*-commutative91.9%
*-commutative91.9%
associate-*l*91.9%
Simplified91.9%
Taylor expanded in a around 0 91.9%
associate-*r/91.9%
cancel-sign-sub-inv91.9%
metadata-eval91.9%
+-commutative91.9%
associate-/l*91.7%
+-commutative91.7%
metadata-eval91.7%
cancel-sign-sub-inv91.7%
fma-neg91.7%
*-commutative91.7%
distribute-lft-neg-in91.7%
metadata-eval91.7%
*-commutative91.7%
*-commutative91.7%
associate-*l*91.7%
Simplified91.7%
Taylor expanded in x around inf 80.9%
*-commutative80.9%
associate-/l*77.8%
Simplified77.8%
if -1.99999999999999991e-6 < (*.f64 x y) < 4.99999999999999997e-56Initial program 97.8%
*-commutative97.8%
*-commutative97.8%
associate-*l*97.8%
Simplified97.8%
Taylor expanded in x around 0 79.3%
*-commutative79.3%
associate-*r*79.3%
*-commutative79.3%
*-commutative79.3%
Simplified79.3%
associate-*r*79.3%
*-commutative79.3%
times-frac79.2%
*-commutative79.2%
associate-*l/69.6%
metadata-eval69.6%
associate-*l*69.5%
Applied egg-rr69.5%
associate-*l/79.3%
*-commutative79.3%
associate-*r*79.2%
Applied egg-rr79.2%
if 4.99999999999999997e-56 < (*.f64 x y) < 4e11Initial program 99.5%
*-commutative99.5%
*-commutative99.5%
associate-*l*99.5%
Simplified99.5%
Taylor expanded in x around inf 74.7%
if 4e11 < (*.f64 x y) < 9.99999999999999927e74Initial program 99.4%
*-commutative99.4%
*-commutative99.4%
associate-*l*99.5%
Simplified99.5%
Taylor expanded in x around 0 67.1%
if 9.99999999999999927e74 < (*.f64 x y) Initial program 86.3%
*-commutative86.3%
*-commutative86.3%
associate-*l*86.4%
Simplified86.4%
Taylor expanded in a around 0 86.3%
associate-*r/86.3%
cancel-sign-sub-inv86.3%
metadata-eval86.3%
+-commutative86.3%
associate-/l*86.3%
+-commutative86.3%
metadata-eval86.3%
cancel-sign-sub-inv86.3%
fma-neg87.8%
*-commutative87.8%
distribute-lft-neg-in87.8%
metadata-eval87.8%
*-commutative87.8%
*-commutative87.8%
associate-*l*87.8%
Simplified87.8%
Taylor expanded in x around inf 79.9%
associate-/r*82.9%
Simplified82.9%
Final simplification78.9%
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e-6)
(* 0.5 (/ y (/ a x)))
(if (<= (* x y) 5e-56)
(/ (* -4.5 (* z t)) a)
(if (<= (* x y) 400000000000.0)
(/ (* x y) (* a 2.0))
(if (<= (* x y) 1e+75) (* -4.5 (/ (* z t) a)) (/ 0.5 (/ (/ a x) y)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-6) {
tmp = 0.5 * (y / (a / x));
} else if ((x * y) <= 5e-56) {
tmp = (-4.5 * (z * t)) / a;
} else if ((x * y) <= 400000000000.0) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 1e+75) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = 0.5 / ((a / x) / y);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d-6)) then
tmp = 0.5d0 * (y / (a / x))
else if ((x * y) <= 5d-56) then
tmp = ((-4.5d0) * (z * t)) / a
else if ((x * y) <= 400000000000.0d0) then
tmp = (x * y) / (a * 2.0d0)
else if ((x * y) <= 1d+75) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = 0.5d0 / ((a / x) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-6) {
tmp = 0.5 * (y / (a / x));
} else if ((x * y) <= 5e-56) {
tmp = (-4.5 * (z * t)) / a;
} else if ((x * y) <= 400000000000.0) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 1e+75) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = 0.5 / ((a / x) / y);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e-6: tmp = 0.5 * (y / (a / x)) elif (x * y) <= 5e-56: tmp = (-4.5 * (z * t)) / a elif (x * y) <= 400000000000.0: tmp = (x * y) / (a * 2.0) elif (x * y) <= 1e+75: tmp = -4.5 * ((z * t) / a) else: tmp = 0.5 / ((a / x) / y) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e-6) tmp = Float64(0.5 * Float64(y / Float64(a / x))); elseif (Float64(x * y) <= 5e-56) tmp = Float64(Float64(-4.5 * Float64(z * t)) / a); elseif (Float64(x * y) <= 400000000000.0) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); elseif (Float64(x * y) <= 1e+75) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = Float64(0.5 / Float64(Float64(a / x) / y)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= -2e-6) tmp = 0.5 * (y / (a / x)); elseif ((x * y) <= 5e-56) tmp = (-4.5 * (z * t)) / a; elseif ((x * y) <= 400000000000.0) tmp = (x * y) / (a * 2.0); elseif ((x * y) <= 1e+75) tmp = -4.5 * ((z * t) / a); else tmp = 0.5 / ((a / x) / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e-6], N[(0.5 * N[(y / N[(a / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-56], N[(N[(-4.5 * N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 400000000000.0], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+75], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(0.5 / N[(N[(a / x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-6}:\\
\;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-56}:\\
\;\;\;\;\frac{-4.5 \cdot \left(z \cdot t\right)}{a}\\
\mathbf{elif}\;x \cdot y \leq 400000000000:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 10^{+75}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\frac{\frac{a}{x}}{y}}\\
\end{array}
\end{array}
if (*.f64 x y) < -1.99999999999999991e-6Initial program 91.9%
*-commutative91.9%
*-commutative91.9%
associate-*l*91.9%
Simplified91.9%
Taylor expanded in a around 0 91.9%
associate-*r/91.9%
cancel-sign-sub-inv91.9%
metadata-eval91.9%
+-commutative91.9%
associate-/l*91.7%
+-commutative91.7%
metadata-eval91.7%
cancel-sign-sub-inv91.7%
fma-neg91.7%
*-commutative91.7%
distribute-lft-neg-in91.7%
metadata-eval91.7%
*-commutative91.7%
*-commutative91.7%
associate-*l*91.7%
Simplified91.7%
Taylor expanded in x around inf 80.9%
*-commutative80.9%
associate-/l*77.8%
Simplified77.8%
if -1.99999999999999991e-6 < (*.f64 x y) < 4.99999999999999997e-56Initial program 97.8%
*-commutative97.8%
*-commutative97.8%
associate-*l*97.8%
Simplified97.8%
Taylor expanded in x around 0 79.2%
associate-/l*72.0%
associate-/r/69.6%
Simplified69.6%
*-commutative69.6%
associate-*l/79.2%
*-commutative79.2%
associate-*l/79.3%
*-commutative79.3%
Applied egg-rr79.3%
if 4.99999999999999997e-56 < (*.f64 x y) < 4e11Initial program 99.5%
*-commutative99.5%
*-commutative99.5%
associate-*l*99.5%
Simplified99.5%
Taylor expanded in x around inf 74.7%
if 4e11 < (*.f64 x y) < 9.99999999999999927e74Initial program 99.4%
*-commutative99.4%
*-commutative99.4%
associate-*l*99.5%
Simplified99.5%
Taylor expanded in x around 0 67.1%
if 9.99999999999999927e74 < (*.f64 x y) Initial program 86.3%
*-commutative86.3%
*-commutative86.3%
associate-*l*86.4%
Simplified86.4%
Taylor expanded in a around 0 86.3%
associate-*r/86.3%
cancel-sign-sub-inv86.3%
metadata-eval86.3%
+-commutative86.3%
associate-/l*86.3%
+-commutative86.3%
metadata-eval86.3%
cancel-sign-sub-inv86.3%
fma-neg87.8%
*-commutative87.8%
distribute-lft-neg-in87.8%
metadata-eval87.8%
*-commutative87.8%
*-commutative87.8%
associate-*l*87.8%
Simplified87.8%
Taylor expanded in x around inf 79.9%
associate-/r*82.9%
Simplified82.9%
Final simplification78.9%
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e-6)
(* 0.5 (/ y (/ a x)))
(if (<= (* x y) 5e-56)
(/ (* t (* z -4.5)) a)
(if (<= (* x y) 400000000000.0)
(/ (* x y) (* a 2.0))
(if (<= (* x y) 1e+75) (* -4.5 (/ (* z t) a)) (/ 0.5 (/ (/ a x) y)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-6) {
tmp = 0.5 * (y / (a / x));
} else if ((x * y) <= 5e-56) {
tmp = (t * (z * -4.5)) / a;
} else if ((x * y) <= 400000000000.0) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 1e+75) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = 0.5 / ((a / x) / y);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d-6)) then
tmp = 0.5d0 * (y / (a / x))
else if ((x * y) <= 5d-56) then
tmp = (t * (z * (-4.5d0))) / a
else if ((x * y) <= 400000000000.0d0) then
tmp = (x * y) / (a * 2.0d0)
else if ((x * y) <= 1d+75) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = 0.5d0 / ((a / x) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-6) {
tmp = 0.5 * (y / (a / x));
} else if ((x * y) <= 5e-56) {
tmp = (t * (z * -4.5)) / a;
} else if ((x * y) <= 400000000000.0) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 1e+75) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = 0.5 / ((a / x) / y);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e-6: tmp = 0.5 * (y / (a / x)) elif (x * y) <= 5e-56: tmp = (t * (z * -4.5)) / a elif (x * y) <= 400000000000.0: tmp = (x * y) / (a * 2.0) elif (x * y) <= 1e+75: tmp = -4.5 * ((z * t) / a) else: tmp = 0.5 / ((a / x) / y) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e-6) tmp = Float64(0.5 * Float64(y / Float64(a / x))); elseif (Float64(x * y) <= 5e-56) tmp = Float64(Float64(t * Float64(z * -4.5)) / a); elseif (Float64(x * y) <= 400000000000.0) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); elseif (Float64(x * y) <= 1e+75) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = Float64(0.5 / Float64(Float64(a / x) / y)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= -2e-6) tmp = 0.5 * (y / (a / x)); elseif ((x * y) <= 5e-56) tmp = (t * (z * -4.5)) / a; elseif ((x * y) <= 400000000000.0) tmp = (x * y) / (a * 2.0); elseif ((x * y) <= 1e+75) tmp = -4.5 * ((z * t) / a); else tmp = 0.5 / ((a / x) / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e-6], N[(0.5 * N[(y / N[(a / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-56], N[(N[(t * N[(z * -4.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 400000000000.0], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+75], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(0.5 / N[(N[(a / x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-6}:\\
\;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-56}:\\
\;\;\;\;\frac{t \cdot \left(z \cdot -4.5\right)}{a}\\
\mathbf{elif}\;x \cdot y \leq 400000000000:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 10^{+75}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\frac{\frac{a}{x}}{y}}\\
\end{array}
\end{array}
if (*.f64 x y) < -1.99999999999999991e-6Initial program 91.9%
*-commutative91.9%
*-commutative91.9%
associate-*l*91.9%
Simplified91.9%
Taylor expanded in a around 0 91.9%
associate-*r/91.9%
cancel-sign-sub-inv91.9%
metadata-eval91.9%
+-commutative91.9%
associate-/l*91.7%
+-commutative91.7%
metadata-eval91.7%
cancel-sign-sub-inv91.7%
fma-neg91.7%
*-commutative91.7%
distribute-lft-neg-in91.7%
metadata-eval91.7%
*-commutative91.7%
*-commutative91.7%
associate-*l*91.7%
Simplified91.7%
Taylor expanded in x around inf 80.9%
*-commutative80.9%
associate-/l*77.8%
Simplified77.8%
if -1.99999999999999991e-6 < (*.f64 x y) < 4.99999999999999997e-56Initial program 97.8%
*-commutative97.8%
*-commutative97.8%
associate-*l*97.8%
Simplified97.8%
Taylor expanded in x around 0 79.3%
*-commutative79.3%
associate-*r*79.3%
*-commutative79.3%
*-commutative79.3%
Simplified79.3%
associate-*r*79.3%
*-commutative79.3%
times-frac79.2%
*-commutative79.2%
associate-*l/69.6%
metadata-eval69.6%
associate-*l*69.5%
Applied egg-rr69.5%
*-commutative69.5%
associate-*r/79.3%
Applied egg-rr79.3%
if 4.99999999999999997e-56 < (*.f64 x y) < 4e11Initial program 99.5%
*-commutative99.5%
*-commutative99.5%
associate-*l*99.5%
Simplified99.5%
Taylor expanded in x around inf 74.7%
if 4e11 < (*.f64 x y) < 9.99999999999999927e74Initial program 99.4%
*-commutative99.4%
*-commutative99.4%
associate-*l*99.5%
Simplified99.5%
Taylor expanded in x around 0 67.1%
if 9.99999999999999927e74 < (*.f64 x y) Initial program 86.3%
*-commutative86.3%
*-commutative86.3%
associate-*l*86.4%
Simplified86.4%
Taylor expanded in a around 0 86.3%
associate-*r/86.3%
cancel-sign-sub-inv86.3%
metadata-eval86.3%
+-commutative86.3%
associate-/l*86.3%
+-commutative86.3%
metadata-eval86.3%
cancel-sign-sub-inv86.3%
fma-neg87.8%
*-commutative87.8%
distribute-lft-neg-in87.8%
metadata-eval87.8%
*-commutative87.8%
*-commutative87.8%
associate-*l*87.8%
Simplified87.8%
Taylor expanded in x around inf 79.9%
associate-/r*82.9%
Simplified82.9%
Final simplification78.9%
(FPCore (x y z t a) :precision binary64 (if (<= (* x y) 1e+240) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (* 0.5 (* x (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 1e+240) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= 1d+240) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = 0.5d0 * (x * (y / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 1e+240) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= 1e+240: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = 0.5 * (x * (y / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= 1e+240) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(0.5 * Float64(x * Float64(y / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= 1e+240) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = 0.5 * (x * (y / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], 1e+240], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq 10^{+240}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < 1.00000000000000001e240Initial program 96.3%
*-commutative96.3%
*-commutative96.3%
associate-*l*96.3%
Simplified96.3%
if 1.00000000000000001e240 < (*.f64 x y) Initial program 77.5%
*-commutative77.5%
*-commutative77.5%
associate-*l*77.5%
Simplified77.5%
Taylor expanded in x around inf 77.5%
associate-*r/91.2%
Simplified91.2%
Final simplification95.6%
(FPCore (x y z t a) :precision binary64 (if (<= (* x y) 1e+240) (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)) (* 0.5 (* x (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 1e+240) {
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= 1d+240) then
tmp = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
else
tmp = 0.5d0 * (x * (y / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 1e+240) {
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= 1e+240: tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0) else: tmp = 0.5 * (x * (y / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= 1e+240) tmp = Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)); else tmp = Float64(0.5 * Float64(x * Float64(y / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= 1e+240) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); else tmp = 0.5 * (x * (y / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], 1e+240], N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq 10^{+240}:\\
\;\;\;\;\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < 1.00000000000000001e240Initial program 96.3%
if 1.00000000000000001e240 < (*.f64 x y) Initial program 77.5%
*-commutative77.5%
*-commutative77.5%
associate-*l*77.5%
Simplified77.5%
Taylor expanded in x around inf 77.5%
associate-*r/91.2%
Simplified91.2%
Final simplification95.6%
(FPCore (x y z t a) :precision binary64 (if (or (<= x -1.2e+38) (not (<= x 7.5e-98))) (* 0.5 (* x (/ y a))) (* -4.5 (/ (* z t) a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x <= -1.2e+38) || !(x <= 7.5e-98)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x <= (-1.2d+38)) .or. (.not. (x <= 7.5d-98))) then
tmp = 0.5d0 * (x * (y / a))
else
tmp = (-4.5d0) * ((z * t) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x <= -1.2e+38) || !(x <= 7.5e-98)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x <= -1.2e+38) or not (x <= 7.5e-98): tmp = 0.5 * (x * (y / a)) else: tmp = -4.5 * ((z * t) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((x <= -1.2e+38) || !(x <= 7.5e-98)) tmp = Float64(0.5 * Float64(x * Float64(y / a))); else tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x <= -1.2e+38) || ~((x <= 7.5e-98))) tmp = 0.5 * (x * (y / a)); else tmp = -4.5 * ((z * t) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[x, -1.2e+38], N[Not[LessEqual[x, 7.5e-98]], $MachinePrecision]], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.2 \cdot 10^{+38} \lor \neg \left(x \leq 7.5 \cdot 10^{-98}\right):\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\end{array}
\end{array}
if x < -1.20000000000000009e38 or 7.5000000000000006e-98 < x Initial program 91.1%
*-commutative91.1%
*-commutative91.1%
associate-*l*91.1%
Simplified91.1%
Taylor expanded in x around inf 70.0%
associate-*r/72.9%
Simplified72.9%
if -1.20000000000000009e38 < x < 7.5000000000000006e-98Initial program 97.1%
*-commutative97.1%
*-commutative97.1%
associate-*l*97.1%
Simplified97.1%
Taylor expanded in x around 0 68.8%
Final simplification71.0%
(FPCore (x y z t a) :precision binary64 (* -4.5 (* z (/ t a))))
double code(double x, double y, double z, double t, double a) {
return -4.5 * (z * (t / a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (z * (t / a))
end function
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (z * (t / a));
}
def code(x, y, z, t, a): return -4.5 * (z * (t / a))
function code(x, y, z, t, a) return Float64(-4.5 * Float64(z * Float64(t / a))) end
function tmp = code(x, y, z, t, a) tmp = -4.5 * (z * (t / a)); end
code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-4.5 \cdot \left(z \cdot \frac{t}{a}\right)
\end{array}
Initial program 93.8%
*-commutative93.8%
*-commutative93.8%
associate-*l*93.8%
Simplified93.8%
Taylor expanded in x around 0 47.8%
associate-/l*45.5%
associate-/r/45.8%
Simplified45.8%
Final simplification45.8%
(FPCore (x y z t a) :precision binary64 (* -4.5 (/ (* z t) a)))
double code(double x, double y, double z, double t, double a) {
return -4.5 * ((z * t) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * ((z * t) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * ((z * t) / a);
}
def code(x, y, z, t, a): return -4.5 * ((z * t) / a)
function code(x, y, z, t, a) return Float64(-4.5 * Float64(Float64(z * t) / a)) end
function tmp = code(x, y, z, t, a) tmp = -4.5 * ((z * t) / a); end
code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-4.5 \cdot \frac{z \cdot t}{a}
\end{array}
Initial program 93.8%
*-commutative93.8%
*-commutative93.8%
associate-*l*93.8%
Simplified93.8%
Taylor expanded in x around 0 47.8%
Final simplification47.8%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2023310
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:herbie-target
(if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))