
(FPCore (x y z) :precision binary64 (+ (* x y) (* z (- 1.0 y))))
double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + (z * (1.0d0 - y))
end function
public static double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
def code(x, y, z): return (x * y) + (z * (1.0 - y))
function code(x, y, z) return Float64(Float64(x * y) + Float64(z * Float64(1.0 - y))) end
function tmp = code(x, y, z) tmp = (x * y) + (z * (1.0 - y)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + z \cdot \left(1 - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* z (- 1.0 y))))
double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + (z * (1.0d0 - y))
end function
public static double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
def code(x, y, z): return (x * y) + (z * (1.0 - y))
function code(x, y, z) return Float64(Float64(x * y) + Float64(z * Float64(1.0 - y))) end
function tmp = code(x, y, z) tmp = (x * y) + (z * (1.0 - y)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + z \cdot \left(1 - y\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- x z) z))
double code(double x, double y, double z) {
return fma(y, (x - z), z);
}
function code(x, y, z) return fma(y, Float64(x - z), z) end
code[x_, y_, z_] := N[(y * N[(x - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x - z, z\right)
\end{array}
Initial program 97.2%
distribute-lft-out--97.3%
*-rgt-identity97.3%
cancel-sign-sub-inv97.3%
+-commutative97.3%
associate-+r+97.3%
+-commutative97.3%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= y -2.6e-20) (* y x) (if (<= y 6.2e-6) z (if (<= y 1.26e+252) (* y x) (* y (- z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.6e-20) {
tmp = y * x;
} else if (y <= 6.2e-6) {
tmp = z;
} else if (y <= 1.26e+252) {
tmp = y * x;
} else {
tmp = y * -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.6d-20)) then
tmp = y * x
else if (y <= 6.2d-6) then
tmp = z
else if (y <= 1.26d+252) then
tmp = y * x
else
tmp = y * -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.6e-20) {
tmp = y * x;
} else if (y <= 6.2e-6) {
tmp = z;
} else if (y <= 1.26e+252) {
tmp = y * x;
} else {
tmp = y * -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.6e-20: tmp = y * x elif y <= 6.2e-6: tmp = z elif y <= 1.26e+252: tmp = y * x else: tmp = y * -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.6e-20) tmp = Float64(y * x); elseif (y <= 6.2e-6) tmp = z; elseif (y <= 1.26e+252) tmp = Float64(y * x); else tmp = Float64(y * Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.6e-20) tmp = y * x; elseif (y <= 6.2e-6) tmp = z; elseif (y <= 1.26e+252) tmp = y * x; else tmp = y * -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.6e-20], N[(y * x), $MachinePrecision], If[LessEqual[y, 6.2e-6], z, If[LessEqual[y, 1.26e+252], N[(y * x), $MachinePrecision], N[(y * (-z)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{-20}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 6.2 \cdot 10^{-6}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 1.26 \cdot 10^{+252}:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-z\right)\\
\end{array}
\end{array}
if y < -2.59999999999999995e-20 or 6.1999999999999999e-6 < y < 1.2599999999999999e252Initial program 95.6%
Taylor expanded in x around inf 59.0%
*-commutative59.0%
Simplified59.0%
if -2.59999999999999995e-20 < y < 6.1999999999999999e-6Initial program 100.0%
Taylor expanded in y around 0 71.2%
if 1.2599999999999999e252 < y Initial program 92.3%
Taylor expanded in x around 0 77.4%
Taylor expanded in y around inf 77.4%
mul-1-neg77.4%
distribute-lft-neg-out77.4%
*-commutative77.4%
Simplified77.4%
Final simplification65.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.5e-20) (not (<= y 6.2e-6))) (* y (- x z)) z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.5e-20) || !(y <= 6.2e-6)) {
tmp = y * (x - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.5d-20)) .or. (.not. (y <= 6.2d-6))) then
tmp = y * (x - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.5e-20) || !(y <= 6.2e-6)) {
tmp = y * (x - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.5e-20) or not (y <= 6.2e-6): tmp = y * (x - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.5e-20) || !(y <= 6.2e-6)) tmp = Float64(y * Float64(x - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.5e-20) || ~((y <= 6.2e-6))) tmp = y * (x - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.5e-20], N[Not[LessEqual[y, 6.2e-6]], $MachinePrecision]], N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{-20} \lor \neg \left(y \leq 6.2 \cdot 10^{-6}\right):\\
\;\;\;\;y \cdot \left(x - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -2.4999999999999999e-20 or 6.1999999999999999e-6 < y Initial program 95.3%
Taylor expanded in y around inf 98.2%
neg-mul-198.2%
sub-neg98.2%
Simplified98.2%
if -2.4999999999999999e-20 < y < 6.1999999999999999e-6Initial program 100.0%
Taylor expanded in y around 0 71.2%
Final simplification86.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.7e-24) (not (<= y 8e-6))) (* y (- x z)) (* z (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.7e-24) || !(y <= 8e-6)) {
tmp = y * (x - z);
} else {
tmp = z * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.7d-24)) .or. (.not. (y <= 8d-6))) then
tmp = y * (x - z)
else
tmp = z * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.7e-24) || !(y <= 8e-6)) {
tmp = y * (x - z);
} else {
tmp = z * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.7e-24) or not (y <= 8e-6): tmp = y * (x - z) else: tmp = z * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.7e-24) || !(y <= 8e-6)) tmp = Float64(y * Float64(x - z)); else tmp = Float64(z * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.7e-24) || ~((y <= 8e-6))) tmp = y * (x - z); else tmp = z * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.7e-24], N[Not[LessEqual[y, 8e-6]], $MachinePrecision]], N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.7 \cdot 10^{-24} \lor \neg \left(y \leq 8 \cdot 10^{-6}\right):\\
\;\;\;\;y \cdot \left(x - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if y < -3.69999999999999981e-24 or 7.99999999999999964e-6 < y Initial program 95.3%
Taylor expanded in y around inf 98.2%
neg-mul-198.2%
sub-neg98.2%
Simplified98.2%
if -3.69999999999999981e-24 < y < 7.99999999999999964e-6Initial program 100.0%
Taylor expanded in x around 0 71.7%
Final simplification87.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.5) (not (<= y 9.5e-6))) (* y (- x z)) (+ z (* y x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.5) || !(y <= 9.5e-6)) {
tmp = y * (x - z);
} else {
tmp = z + (y * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.5d0)) .or. (.not. (y <= 9.5d-6))) then
tmp = y * (x - z)
else
tmp = z + (y * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.5) || !(y <= 9.5e-6)) {
tmp = y * (x - z);
} else {
tmp = z + (y * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.5) or not (y <= 9.5e-6): tmp = y * (x - z) else: tmp = z + (y * x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.5) || !(y <= 9.5e-6)) tmp = Float64(y * Float64(x - z)); else tmp = Float64(z + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.5) || ~((y <= 9.5e-6))) tmp = y * (x - z); else tmp = z + (y * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.5], N[Not[LessEqual[y, 9.5e-6]], $MachinePrecision]], N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.5 \lor \neg \left(y \leq 9.5 \cdot 10^{-6}\right):\\
\;\;\;\;y \cdot \left(x - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + y \cdot x\\
\end{array}
\end{array}
if y < -4.5 or 9.5000000000000005e-6 < y Initial program 95.0%
Taylor expanded in y around inf 99.3%
neg-mul-199.3%
sub-neg99.3%
Simplified99.3%
if -4.5 < y < 9.5000000000000005e-6Initial program 100.0%
distribute-lft-out--100.0%
*-rgt-identity100.0%
cancel-sign-sub-inv100.0%
+-commutative100.0%
associate-+r+100.0%
+-commutative100.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 98.4%
*-commutative98.4%
Simplified98.4%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.8e-22) (not (<= y 6.5e-6))) (* y x) z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.8e-22) || !(y <= 6.5e-6)) {
tmp = y * x;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.8d-22)) .or. (.not. (y <= 6.5d-6))) then
tmp = y * x
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.8e-22) || !(y <= 6.5e-6)) {
tmp = y * x;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.8e-22) or not (y <= 6.5e-6): tmp = y * x else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.8e-22) || !(y <= 6.5e-6)) tmp = Float64(y * x); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.8e-22) || ~((y <= 6.5e-6))) tmp = y * x; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.8e-22], N[Not[LessEqual[y, 6.5e-6]], $MachinePrecision]], N[(y * x), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.8 \cdot 10^{-22} \lor \neg \left(y \leq 6.5 \cdot 10^{-6}\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -4.80000000000000005e-22 or 6.4999999999999996e-6 < y Initial program 95.3%
Taylor expanded in x around inf 56.9%
*-commutative56.9%
Simplified56.9%
if -4.80000000000000005e-22 < y < 6.4999999999999996e-6Initial program 100.0%
Taylor expanded in y around 0 71.2%
Final simplification62.9%
(FPCore (x y z) :precision binary64 (+ z (* y (- x z))))
double code(double x, double y, double z) {
return z + (y * (x - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (y * (x - z))
end function
public static double code(double x, double y, double z) {
return z + (y * (x - z));
}
def code(x, y, z): return z + (y * (x - z))
function code(x, y, z) return Float64(z + Float64(y * Float64(x - z))) end
function tmp = code(x, y, z) tmp = z + (y * (x - z)); end
code[x_, y_, z_] := N[(z + N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + y \cdot \left(x - z\right)
\end{array}
Initial program 97.2%
distribute-lft-out--97.3%
*-rgt-identity97.3%
cancel-sign-sub-inv97.3%
+-commutative97.3%
associate-+r+97.3%
+-commutative97.3%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 97.2%
Taylor expanded in y around 0 31.7%
Final simplification31.7%
(FPCore (x y z) :precision binary64 (- z (* (- z x) y)))
double code(double x, double y, double z) {
return z - ((z - x) * y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z - ((z - x) * y)
end function
public static double code(double x, double y, double z) {
return z - ((z - x) * y);
}
def code(x, y, z): return z - ((z - x) * y)
function code(x, y, z) return Float64(z - Float64(Float64(z - x) * y)) end
function tmp = code(x, y, z) tmp = z - ((z - x) * y); end
code[x_, y_, z_] := N[(z - N[(N[(z - x), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \left(z - x\right) \cdot y
\end{array}
herbie shell --seed 2023310
(FPCore (x y z)
:name "Diagrams.TwoD.Segment:bezierClip from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(- z (* (- z x) y))
(+ (* x y) (* z (- 1.0 y))))