
(FPCore (x y) :precision binary64 (* (cosh x) (/ (sin y) y)))
double code(double x, double y) {
return cosh(x) * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = cosh(x) * (sin(y) / y)
end function
public static double code(double x, double y) {
return Math.cosh(x) * (Math.sin(y) / y);
}
def code(x, y): return math.cosh(x) * (math.sin(y) / y)
function code(x, y) return Float64(cosh(x) * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = cosh(x) * (sin(y) / y); end
code[x_, y_] := N[(N[Cosh[x], $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cosh x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (cosh x) (/ (sin y) y)))
double code(double x, double y) {
return cosh(x) * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = cosh(x) * (sin(y) / y)
end function
public static double code(double x, double y) {
return Math.cosh(x) * (Math.sin(y) / y);
}
def code(x, y): return math.cosh(x) * (math.sin(y) / y)
function code(x, y) return Float64(cosh(x) * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = cosh(x) * (sin(y) / y); end
code[x_, y_] := N[(N[Cosh[x], $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cosh x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (/ (sin y) (/ y (cosh x))))
double code(double x, double y) {
return sin(y) / (y / cosh(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sin(y) / (y / cosh(x))
end function
public static double code(double x, double y) {
return Math.sin(y) / (y / Math.cosh(x));
}
def code(x, y): return math.sin(y) / (y / math.cosh(x))
function code(x, y) return Float64(sin(y) / Float64(y / cosh(x))) end
function tmp = code(x, y) tmp = sin(y) / (y / cosh(x)); end
code[x_, y_] := N[(N[Sin[y], $MachinePrecision] / N[(y / N[Cosh[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin y}{\frac{y}{\cosh x}}
\end{array}
Initial program 99.6%
*-commutative99.6%
associate-/r/99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (<= (cosh x) 1.00002) (/ (sin y) y) (cosh x)))
double code(double x, double y) {
double tmp;
if (cosh(x) <= 1.00002) {
tmp = sin(y) / y;
} else {
tmp = cosh(x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (cosh(x) <= 1.00002d0) then
tmp = sin(y) / y
else
tmp = cosh(x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (Math.cosh(x) <= 1.00002) {
tmp = Math.sin(y) / y;
} else {
tmp = Math.cosh(x);
}
return tmp;
}
def code(x, y): tmp = 0 if math.cosh(x) <= 1.00002: tmp = math.sin(y) / y else: tmp = math.cosh(x) return tmp
function code(x, y) tmp = 0.0 if (cosh(x) <= 1.00002) tmp = Float64(sin(y) / y); else tmp = cosh(x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (cosh(x) <= 1.00002) tmp = sin(y) / y; else tmp = cosh(x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[Cosh[x], $MachinePrecision], 1.00002], N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], N[Cosh[x], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cosh x \leq 1.00002:\\
\;\;\;\;\frac{\sin y}{y}\\
\mathbf{else}:\\
\;\;\;\;\cosh x\\
\end{array}
\end{array}
if (cosh.f64 x) < 1.00001999999999991Initial program 99.9%
*-commutative99.9%
associate-/r/99.9%
Simplified99.9%
Taylor expanded in x around 0 98.5%
if 1.00001999999999991 < (cosh.f64 x) Initial program 99.3%
*-commutative99.3%
associate-/r/99.3%
Simplified99.3%
clear-num99.3%
associate-/r/99.3%
clear-num99.3%
Applied egg-rr99.3%
clear-num99.3%
associate-/r/99.3%
div-inv99.3%
associate-/r*99.3%
clear-num99.3%
Applied egg-rr99.3%
Taylor expanded in y around 0 74.7%
associate-/l/74.7%
cosh-def74.7%
lft-mult-inverse74.7%
associate-/l/74.7%
metadata-eval74.7%
expm1-log1p-u74.7%
cosh-def74.7%
expm1-udef74.7%
Applied egg-rr74.7%
expm1-def74.7%
expm1-log1p74.7%
Simplified74.7%
Final simplification86.0%
(FPCore (x y) :precision binary64 (* (cosh x) (/ (sin y) y)))
double code(double x, double y) {
return cosh(x) * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = cosh(x) * (sin(y) / y)
end function
public static double code(double x, double y) {
return Math.cosh(x) * (Math.sin(y) / y);
}
def code(x, y): return math.cosh(x) * (math.sin(y) / y)
function code(x, y) return Float64(cosh(x) * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = cosh(x) * (sin(y) / y); end
code[x_, y_] := N[(N[Cosh[x], $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cosh x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (cosh x))
double code(double x, double y) {
return cosh(x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = cosh(x)
end function
public static double code(double x, double y) {
return Math.cosh(x);
}
def code(x, y): return math.cosh(x)
function code(x, y) return cosh(x) end
function tmp = code(x, y) tmp = cosh(x); end
code[x_, y_] := N[Cosh[x], $MachinePrecision]
\begin{array}{l}
\\
\cosh x
\end{array}
Initial program 99.6%
*-commutative99.6%
associate-/r/99.6%
Simplified99.6%
clear-num99.5%
associate-/r/99.1%
clear-num99.1%
Applied egg-rr99.1%
clear-num99.1%
associate-/r/99.5%
div-inv99.0%
associate-/r*99.1%
clear-num99.1%
Applied egg-rr99.1%
Taylor expanded in y around 0 63.5%
associate-/l/63.4%
cosh-def63.4%
lft-mult-inverse63.9%
associate-/l/63.9%
metadata-eval63.9%
expm1-log1p-u63.9%
cosh-def63.9%
expm1-udef63.9%
Applied egg-rr63.9%
expm1-def63.9%
expm1-log1p63.9%
Simplified63.9%
Final simplification63.9%
(FPCore (x y) :precision binary64 (+ 1.0 (* (* y y) -0.16666666666666666)))
double code(double x, double y) {
return 1.0 + ((y * y) * -0.16666666666666666);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + ((y * y) * (-0.16666666666666666d0))
end function
public static double code(double x, double y) {
return 1.0 + ((y * y) * -0.16666666666666666);
}
def code(x, y): return 1.0 + ((y * y) * -0.16666666666666666)
function code(x, y) return Float64(1.0 + Float64(Float64(y * y) * -0.16666666666666666)) end
function tmp = code(x, y) tmp = 1.0 + ((y * y) * -0.16666666666666666); end
code[x_, y_] := N[(1.0 + N[(N[(y * y), $MachinePrecision] * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \left(y \cdot y\right) \cdot -0.16666666666666666
\end{array}
Initial program 99.6%
*-commutative99.6%
associate-/r/99.6%
Simplified99.6%
Taylor expanded in x around 0 48.6%
Taylor expanded in y around 0 31.2%
*-commutative31.2%
Simplified31.2%
unpow231.2%
Applied egg-rr31.2%
Final simplification31.2%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.6%
*-commutative99.6%
associate-/r/99.6%
Simplified99.6%
clear-num99.5%
associate-/r/99.1%
clear-num99.1%
Applied egg-rr99.1%
Taylor expanded in x around 0 48.1%
Taylor expanded in y around 0 26.3%
Final simplification26.3%
(FPCore (x y) :precision binary64 (/ (* (cosh x) (sin y)) y))
double code(double x, double y) {
return (cosh(x) * sin(y)) / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (cosh(x) * sin(y)) / y
end function
public static double code(double x, double y) {
return (Math.cosh(x) * Math.sin(y)) / y;
}
def code(x, y): return (math.cosh(x) * math.sin(y)) / y
function code(x, y) return Float64(Float64(cosh(x) * sin(y)) / y) end
function tmp = code(x, y) tmp = (cosh(x) * sin(y)) / y; end
code[x_, y_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[Sin[y], $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cosh x \cdot \sin y}{y}
\end{array}
herbie shell --seed 2023310
(FPCore (x y)
:name "Linear.Quaternion:$csinh from linear-1.19.1.3"
:precision binary64
:herbie-target
(/ (* (cosh x) (sin y)) y)
(* (cosh x) (/ (sin y) y)))