
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (- z t))))
(if (<= t_1 -2e+174)
(fma (/ y a) (- z t) x)
(if (<= t_1 2e+246) (+ x (/ t_1 a)) (+ x (/ (- z t) (/ a y)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if (t_1 <= -2e+174) {
tmp = fma((y / a), (z - t), x);
} else if (t_1 <= 2e+246) {
tmp = x + (t_1 / a);
} else {
tmp = x + ((z - t) / (a / y));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z - t)) tmp = 0.0 if (t_1 <= -2e+174) tmp = fma(Float64(y / a), Float64(z - t), x); elseif (t_1 <= 2e+246) tmp = Float64(x + Float64(t_1 / a)); else tmp = Float64(x + Float64(Float64(z - t) / Float64(a / y))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+174], N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+246], N[(x + N[(t$95$1 / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(z - t), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z - t\right)\\
\mathbf{if}\;t_1 \leq -2 \cdot 10^{+174}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)\\
\mathbf{elif}\;t_1 \leq 2 \cdot 10^{+246}:\\
\;\;\;\;x + \frac{t_1}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{z - t}{\frac{a}{y}}\\
\end{array}
\end{array}
if (*.f64 y (-.f64 z t)) < -2.00000000000000014e174Initial program 83.4%
+-commutative83.4%
associate-*l/99.9%
fma-def99.9%
Simplified99.9%
if -2.00000000000000014e174 < (*.f64 y (-.f64 z t)) < 2.00000000000000014e246Initial program 99.2%
if 2.00000000000000014e246 < (*.f64 y (-.f64 z t)) Initial program 72.3%
*-commutative72.3%
associate-/l*99.9%
Simplified99.9%
Final simplification99.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (- z t))))
(if (or (<= t_1 -2e+292) (not (<= t_1 5e+288)))
(* y (/ (- z t) a))
(+ x (/ t_1 a)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if ((t_1 <= -2e+292) || !(t_1 <= 5e+288)) {
tmp = y * ((z - t) / a);
} else {
tmp = x + (t_1 / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z - t)
if ((t_1 <= (-2d+292)) .or. (.not. (t_1 <= 5d+288))) then
tmp = y * ((z - t) / a)
else
tmp = x + (t_1 / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if ((t_1 <= -2e+292) || !(t_1 <= 5e+288)) {
tmp = y * ((z - t) / a);
} else {
tmp = x + (t_1 / a);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * (z - t) tmp = 0 if (t_1 <= -2e+292) or not (t_1 <= 5e+288): tmp = y * ((z - t) / a) else: tmp = x + (t_1 / a) return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z - t)) tmp = 0.0 if ((t_1 <= -2e+292) || !(t_1 <= 5e+288)) tmp = Float64(y * Float64(Float64(z - t) / a)); else tmp = Float64(x + Float64(t_1 / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * (z - t); tmp = 0.0; if ((t_1 <= -2e+292) || ~((t_1 <= 5e+288))) tmp = y * ((z - t) / a); else tmp = x + (t_1 / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e+292], N[Not[LessEqual[t$95$1, 5e+288]], $MachinePrecision]], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(t$95$1 / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z - t\right)\\
\mathbf{if}\;t_1 \leq -2 \cdot 10^{+292} \lor \neg \left(t_1 \leq 5 \cdot 10^{+288}\right):\\
\;\;\;\;y \cdot \frac{z - t}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{t_1}{a}\\
\end{array}
\end{array}
if (*.f64 y (-.f64 z t)) < -2e292 or 5.0000000000000003e288 < (*.f64 y (-.f64 z t)) Initial program 66.4%
Taylor expanded in x around 0 66.4%
*-commutative66.4%
associate-*l/95.4%
Applied egg-rr95.4%
if -2e292 < (*.f64 y (-.f64 z t)) < 5.0000000000000003e288Initial program 99.3%
Final simplification98.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (- z t))))
(if (or (<= t_1 -2e+292) (not (<= t_1 2e+246)))
(+ x (/ (- z t) (/ a y)))
(+ x (/ t_1 a)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if ((t_1 <= -2e+292) || !(t_1 <= 2e+246)) {
tmp = x + ((z - t) / (a / y));
} else {
tmp = x + (t_1 / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z - t)
if ((t_1 <= (-2d+292)) .or. (.not. (t_1 <= 2d+246))) then
tmp = x + ((z - t) / (a / y))
else
tmp = x + (t_1 / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if ((t_1 <= -2e+292) || !(t_1 <= 2e+246)) {
tmp = x + ((z - t) / (a / y));
} else {
tmp = x + (t_1 / a);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * (z - t) tmp = 0 if (t_1 <= -2e+292) or not (t_1 <= 2e+246): tmp = x + ((z - t) / (a / y)) else: tmp = x + (t_1 / a) return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z - t)) tmp = 0.0 if ((t_1 <= -2e+292) || !(t_1 <= 2e+246)) tmp = Float64(x + Float64(Float64(z - t) / Float64(a / y))); else tmp = Float64(x + Float64(t_1 / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * (z - t); tmp = 0.0; if ((t_1 <= -2e+292) || ~((t_1 <= 2e+246))) tmp = x + ((z - t) / (a / y)); else tmp = x + (t_1 / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e+292], N[Not[LessEqual[t$95$1, 2e+246]], $MachinePrecision]], N[(x + N[(N[(z - t), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(t$95$1 / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z - t\right)\\
\mathbf{if}\;t_1 \leq -2 \cdot 10^{+292} \lor \neg \left(t_1 \leq 2 \cdot 10^{+246}\right):\\
\;\;\;\;x + \frac{z - t}{\frac{a}{y}}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{t_1}{a}\\
\end{array}
\end{array}
if (*.f64 y (-.f64 z t)) < -2e292 or 2.00000000000000014e246 < (*.f64 y (-.f64 z t)) Initial program 70.7%
*-commutative70.7%
associate-/l*99.9%
Simplified99.9%
if -2e292 < (*.f64 y (-.f64 z t)) < 2.00000000000000014e246Initial program 99.3%
Final simplification99.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (- z t))))
(if (<= t_1 (- INFINITY))
(+ x (/ (/ y a) (/ 1.0 (- z t))))
(if (<= t_1 2e+246) (+ x (/ t_1 a)) (+ x (/ (- z t) (/ a y)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = x + ((y / a) / (1.0 / (z - t)));
} else if (t_1 <= 2e+246) {
tmp = x + (t_1 / a);
} else {
tmp = x + ((z - t) / (a / y));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = x + ((y / a) / (1.0 / (z - t)));
} else if (t_1 <= 2e+246) {
tmp = x + (t_1 / a);
} else {
tmp = x + ((z - t) / (a / y));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * (z - t) tmp = 0 if t_1 <= -math.inf: tmp = x + ((y / a) / (1.0 / (z - t))) elif t_1 <= 2e+246: tmp = x + (t_1 / a) else: tmp = x + ((z - t) / (a / y)) return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z - t)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(x + Float64(Float64(y / a) / Float64(1.0 / Float64(z - t)))); elseif (t_1 <= 2e+246) tmp = Float64(x + Float64(t_1 / a)); else tmp = Float64(x + Float64(Float64(z - t) / Float64(a / y))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * (z - t); tmp = 0.0; if (t_1 <= -Inf) tmp = x + ((y / a) / (1.0 / (z - t))); elseif (t_1 <= 2e+246) tmp = x + (t_1 / a); else tmp = x + ((z - t) / (a / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(x + N[(N[(y / a), $MachinePrecision] / N[(1.0 / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+246], N[(x + N[(t$95$1 / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(z - t), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z - t\right)\\
\mathbf{if}\;t_1 \leq -\infty:\\
\;\;\;\;x + \frac{\frac{y}{a}}{\frac{1}{z - t}}\\
\mathbf{elif}\;t_1 \leq 2 \cdot 10^{+246}:\\
\;\;\;\;x + \frac{t_1}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{z - t}{\frac{a}{y}}\\
\end{array}
\end{array}
if (*.f64 y (-.f64 z t)) < -inf.0Initial program 64.4%
clear-num64.4%
inv-pow64.4%
Applied egg-rr64.4%
associate-/r*99.7%
div-inv99.7%
Applied egg-rr99.7%
unpow-199.7%
associate-/r*99.8%
clear-num99.9%
Applied egg-rr99.9%
if -inf.0 < (*.f64 y (-.f64 z t)) < 2.00000000000000014e246Initial program 99.3%
if 2.00000000000000014e246 < (*.f64 y (-.f64 z t)) Initial program 72.3%
*-commutative72.3%
associate-/l*99.9%
Simplified99.9%
Final simplification99.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* t (/ (- y) a))))
(if (<= t -3.6e+59)
t_1
(if (<= t -5.8e-173)
x
(if (<= t 2.35e-175)
(/ y (/ a z))
(if (<= t 1.02e-62)
x
(if (<= t 1e-42) (* y (/ z a)) (if (<= t 0.285) x t_1))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t * (-y / a);
double tmp;
if (t <= -3.6e+59) {
tmp = t_1;
} else if (t <= -5.8e-173) {
tmp = x;
} else if (t <= 2.35e-175) {
tmp = y / (a / z);
} else if (t <= 1.02e-62) {
tmp = x;
} else if (t <= 1e-42) {
tmp = y * (z / a);
} else if (t <= 0.285) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = t * (-y / a)
if (t <= (-3.6d+59)) then
tmp = t_1
else if (t <= (-5.8d-173)) then
tmp = x
else if (t <= 2.35d-175) then
tmp = y / (a / z)
else if (t <= 1.02d-62) then
tmp = x
else if (t <= 1d-42) then
tmp = y * (z / a)
else if (t <= 0.285d0) then
tmp = x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t * (-y / a);
double tmp;
if (t <= -3.6e+59) {
tmp = t_1;
} else if (t <= -5.8e-173) {
tmp = x;
} else if (t <= 2.35e-175) {
tmp = y / (a / z);
} else if (t <= 1.02e-62) {
tmp = x;
} else if (t <= 1e-42) {
tmp = y * (z / a);
} else if (t <= 0.285) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t * (-y / a) tmp = 0 if t <= -3.6e+59: tmp = t_1 elif t <= -5.8e-173: tmp = x elif t <= 2.35e-175: tmp = y / (a / z) elif t <= 1.02e-62: tmp = x elif t <= 1e-42: tmp = y * (z / a) elif t <= 0.285: tmp = x else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(t * Float64(Float64(-y) / a)) tmp = 0.0 if (t <= -3.6e+59) tmp = t_1; elseif (t <= -5.8e-173) tmp = x; elseif (t <= 2.35e-175) tmp = Float64(y / Float64(a / z)); elseif (t <= 1.02e-62) tmp = x; elseif (t <= 1e-42) tmp = Float64(y * Float64(z / a)); elseif (t <= 0.285) tmp = x; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t * (-y / a); tmp = 0.0; if (t <= -3.6e+59) tmp = t_1; elseif (t <= -5.8e-173) tmp = x; elseif (t <= 2.35e-175) tmp = y / (a / z); elseif (t <= 1.02e-62) tmp = x; elseif (t <= 1e-42) tmp = y * (z / a); elseif (t <= 0.285) tmp = x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[((-y) / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -3.6e+59], t$95$1, If[LessEqual[t, -5.8e-173], x, If[LessEqual[t, 2.35e-175], N[(y / N[(a / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.02e-62], x, If[LessEqual[t, 1e-42], N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 0.285], x, t$95$1]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot \frac{-y}{a}\\
\mathbf{if}\;t \leq -3.6 \cdot 10^{+59}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t \leq -5.8 \cdot 10^{-173}:\\
\;\;\;\;x\\
\mathbf{elif}\;t \leq 2.35 \cdot 10^{-175}:\\
\;\;\;\;\frac{y}{\frac{a}{z}}\\
\mathbf{elif}\;t \leq 1.02 \cdot 10^{-62}:\\
\;\;\;\;x\\
\mathbf{elif}\;t \leq 10^{-42}:\\
\;\;\;\;y \cdot \frac{z}{a}\\
\mathbf{elif}\;t \leq 0.285:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if t < -3.5999999999999999e59 or 0.284999999999999976 < t Initial program 90.6%
Taylor expanded in x around 0 70.9%
Taylor expanded in z around 0 61.2%
mul-1-neg61.2%
associate-*r/66.1%
distribute-rgt-neg-in66.1%
Simplified66.1%
if -3.5999999999999999e59 < t < -5.7999999999999997e-173 or 2.34999999999999999e-175 < t < 1.02000000000000005e-62 or 1.00000000000000004e-42 < t < 0.284999999999999976Initial program 91.3%
Taylor expanded in x around inf 59.8%
if -5.7999999999999997e-173 < t < 2.34999999999999999e-175Initial program 91.0%
Taylor expanded in x around 0 60.5%
Taylor expanded in z around inf 58.4%
associate-/l*65.0%
Simplified65.0%
if 1.02000000000000005e-62 < t < 1.00000000000000004e-42Initial program 80.5%
Taylor expanded in x around 0 80.5%
Taylor expanded in z around inf 80.5%
associate-/l*98.6%
Simplified98.6%
clear-num98.6%
associate-/r/98.6%
clear-num98.9%
Applied egg-rr98.9%
Final simplification64.6%
(FPCore (x y z t a)
:precision binary64
(if (or (<= y -5.4e-78)
(not (or (<= y -4e-166) (and (not (<= y -2.9e-216)) (<= y 1.7e+49)))))
(* y (/ (- z t) a))
x))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -5.4e-78) || !((y <= -4e-166) || (!(y <= -2.9e-216) && (y <= 1.7e+49)))) {
tmp = y * ((z - t) / a);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y <= (-5.4d-78)) .or. (.not. (y <= (-4d-166)) .or. (.not. (y <= (-2.9d-216))) .and. (y <= 1.7d+49))) then
tmp = y * ((z - t) / a)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -5.4e-78) || !((y <= -4e-166) || (!(y <= -2.9e-216) && (y <= 1.7e+49)))) {
tmp = y * ((z - t) / a);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (y <= -5.4e-78) or not ((y <= -4e-166) or (not (y <= -2.9e-216) and (y <= 1.7e+49))): tmp = y * ((z - t) / a) else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((y <= -5.4e-78) || !((y <= -4e-166) || (!(y <= -2.9e-216) && (y <= 1.7e+49)))) tmp = Float64(y * Float64(Float64(z - t) / a)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((y <= -5.4e-78) || ~(((y <= -4e-166) || (~((y <= -2.9e-216)) && (y <= 1.7e+49))))) tmp = y * ((z - t) / a); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -5.4e-78], N[Not[Or[LessEqual[y, -4e-166], And[N[Not[LessEqual[y, -2.9e-216]], $MachinePrecision], LessEqual[y, 1.7e+49]]]], $MachinePrecision]], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.4 \cdot 10^{-78} \lor \neg \left(y \leq -4 \cdot 10^{-166} \lor \neg \left(y \leq -2.9 \cdot 10^{-216}\right) \land y \leq 1.7 \cdot 10^{+49}\right):\\
\;\;\;\;y \cdot \frac{z - t}{a}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -5.39999999999999987e-78 or -4.00000000000000016e-166 < y < -2.9000000000000001e-216 or 1.7e49 < y Initial program 85.0%
Taylor expanded in x around 0 73.5%
*-commutative73.5%
associate-*l/85.2%
Applied egg-rr85.2%
if -5.39999999999999987e-78 < y < -4.00000000000000016e-166 or -2.9000000000000001e-216 < y < 1.7e49Initial program 98.9%
Taylor expanded in x around inf 62.8%
Final simplification76.0%
(FPCore (x y z t a)
:precision binary64
(if (<= t -1.4e+75)
(* t (/ (- y) a))
(if (or (<= t 104.0) (and (not (<= t 8e+75)) (<= t 1.1e+163)))
(+ x (* z (/ y a)))
(* y (/ (- z t) a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.4e+75) {
tmp = t * (-y / a);
} else if ((t <= 104.0) || (!(t <= 8e+75) && (t <= 1.1e+163))) {
tmp = x + (z * (y / a));
} else {
tmp = y * ((z - t) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-1.4d+75)) then
tmp = t * (-y / a)
else if ((t <= 104.0d0) .or. (.not. (t <= 8d+75)) .and. (t <= 1.1d+163)) then
tmp = x + (z * (y / a))
else
tmp = y * ((z - t) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.4e+75) {
tmp = t * (-y / a);
} else if ((t <= 104.0) || (!(t <= 8e+75) && (t <= 1.1e+163))) {
tmp = x + (z * (y / a));
} else {
tmp = y * ((z - t) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if t <= -1.4e+75: tmp = t * (-y / a) elif (t <= 104.0) or (not (t <= 8e+75) and (t <= 1.1e+163)): tmp = x + (z * (y / a)) else: tmp = y * ((z - t) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (t <= -1.4e+75) tmp = Float64(t * Float64(Float64(-y) / a)); elseif ((t <= 104.0) || (!(t <= 8e+75) && (t <= 1.1e+163))) tmp = Float64(x + Float64(z * Float64(y / a))); else tmp = Float64(y * Float64(Float64(z - t) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (t <= -1.4e+75) tmp = t * (-y / a); elseif ((t <= 104.0) || (~((t <= 8e+75)) && (t <= 1.1e+163))) tmp = x + (z * (y / a)); else tmp = y * ((z - t) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -1.4e+75], N[(t * N[((-y) / a), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t, 104.0], And[N[Not[LessEqual[t, 8e+75]], $MachinePrecision], LessEqual[t, 1.1e+163]]], N[(x + N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.4 \cdot 10^{+75}:\\
\;\;\;\;t \cdot \frac{-y}{a}\\
\mathbf{elif}\;t \leq 104 \lor \neg \left(t \leq 8 \cdot 10^{+75}\right) \land t \leq 1.1 \cdot 10^{+163}:\\
\;\;\;\;x + z \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z - t}{a}\\
\end{array}
\end{array}
if t < -1.40000000000000006e75Initial program 90.8%
Taylor expanded in x around 0 72.2%
Taylor expanded in z around 0 70.3%
mul-1-neg70.3%
associate-*r/74.5%
distribute-rgt-neg-in74.5%
Simplified74.5%
if -1.40000000000000006e75 < t < 104 or 7.99999999999999941e75 < t < 1.09999999999999993e163Initial program 91.1%
Taylor expanded in z around inf 82.0%
associate-*l/43.9%
*-commutative43.9%
Simplified87.1%
if 104 < t < 7.99999999999999941e75 or 1.09999999999999993e163 < t Initial program 89.4%
Taylor expanded in x around 0 72.1%
*-commutative72.1%
associate-*l/73.7%
Applied egg-rr73.7%
Final simplification81.7%
(FPCore (x y z t a)
:precision binary64
(if (<= t -1.05e+75)
(* t (/ (- y) a))
(if (<= t 104.0)
(+ x (/ y (/ a z)))
(if (or (<= t 4.5e+76) (not (<= t 4.3e+164)))
(* y (/ (- z t) a))
(+ x (* z (/ y a)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.05e+75) {
tmp = t * (-y / a);
} else if (t <= 104.0) {
tmp = x + (y / (a / z));
} else if ((t <= 4.5e+76) || !(t <= 4.3e+164)) {
tmp = y * ((z - t) / a);
} else {
tmp = x + (z * (y / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-1.05d+75)) then
tmp = t * (-y / a)
else if (t <= 104.0d0) then
tmp = x + (y / (a / z))
else if ((t <= 4.5d+76) .or. (.not. (t <= 4.3d+164))) then
tmp = y * ((z - t) / a)
else
tmp = x + (z * (y / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.05e+75) {
tmp = t * (-y / a);
} else if (t <= 104.0) {
tmp = x + (y / (a / z));
} else if ((t <= 4.5e+76) || !(t <= 4.3e+164)) {
tmp = y * ((z - t) / a);
} else {
tmp = x + (z * (y / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if t <= -1.05e+75: tmp = t * (-y / a) elif t <= 104.0: tmp = x + (y / (a / z)) elif (t <= 4.5e+76) or not (t <= 4.3e+164): tmp = y * ((z - t) / a) else: tmp = x + (z * (y / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (t <= -1.05e+75) tmp = Float64(t * Float64(Float64(-y) / a)); elseif (t <= 104.0) tmp = Float64(x + Float64(y / Float64(a / z))); elseif ((t <= 4.5e+76) || !(t <= 4.3e+164)) tmp = Float64(y * Float64(Float64(z - t) / a)); else tmp = Float64(x + Float64(z * Float64(y / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (t <= -1.05e+75) tmp = t * (-y / a); elseif (t <= 104.0) tmp = x + (y / (a / z)); elseif ((t <= 4.5e+76) || ~((t <= 4.3e+164))) tmp = y * ((z - t) / a); else tmp = x + (z * (y / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -1.05e+75], N[(t * N[((-y) / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 104.0], N[(x + N[(y / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t, 4.5e+76], N[Not[LessEqual[t, 4.3e+164]], $MachinePrecision]], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.05 \cdot 10^{+75}:\\
\;\;\;\;t \cdot \frac{-y}{a}\\
\mathbf{elif}\;t \leq 104:\\
\;\;\;\;x + \frac{y}{\frac{a}{z}}\\
\mathbf{elif}\;t \leq 4.5 \cdot 10^{+76} \lor \neg \left(t \leq 4.3 \cdot 10^{+164}\right):\\
\;\;\;\;y \cdot \frac{z - t}{a}\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \frac{y}{a}\\
\end{array}
\end{array}
if t < -1.04999999999999999e75Initial program 90.8%
Taylor expanded in x around 0 72.2%
Taylor expanded in z around 0 70.3%
mul-1-neg70.3%
associate-*r/74.5%
distribute-rgt-neg-in74.5%
Simplified74.5%
if -1.04999999999999999e75 < t < 104Initial program 90.3%
Taylor expanded in z around inf 82.6%
associate-/l*47.4%
Simplified89.6%
if 104 < t < 4.4999999999999997e76 or 4.3e164 < t Initial program 89.4%
Taylor expanded in x around 0 72.1%
*-commutative72.1%
associate-*l/73.7%
Applied egg-rr73.7%
if 4.4999999999999997e76 < t < 4.3e164Initial program 100.0%
Taylor expanded in z around inf 75.3%
associate-*l/35.1%
*-commutative35.1%
Simplified75.3%
Final simplification82.5%
(FPCore (x y z t a) :precision binary64 (if (or (<= t -1.35e+74) (not (<= t 58000000000000.0))) (- x (* t (/ y a))) (+ x (/ y (/ a z)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -1.35e+74) || !(t <= 58000000000000.0)) {
tmp = x - (t * (y / a));
} else {
tmp = x + (y / (a / z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((t <= (-1.35d+74)) .or. (.not. (t <= 58000000000000.0d0))) then
tmp = x - (t * (y / a))
else
tmp = x + (y / (a / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -1.35e+74) || !(t <= 58000000000000.0)) {
tmp = x - (t * (y / a));
} else {
tmp = x + (y / (a / z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (t <= -1.35e+74) or not (t <= 58000000000000.0): tmp = x - (t * (y / a)) else: tmp = x + (y / (a / z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((t <= -1.35e+74) || !(t <= 58000000000000.0)) tmp = Float64(x - Float64(t * Float64(y / a))); else tmp = Float64(x + Float64(y / Float64(a / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((t <= -1.35e+74) || ~((t <= 58000000000000.0))) tmp = x - (t * (y / a)); else tmp = x + (y / (a / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -1.35e+74], N[Not[LessEqual[t, 58000000000000.0]], $MachinePrecision]], N[(x - N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.35 \cdot 10^{+74} \lor \neg \left(t \leq 58000000000000\right):\\
\;\;\;\;x - t \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{\frac{a}{z}}\\
\end{array}
\end{array}
if t < -1.3499999999999999e74 or 5.8e13 < t Initial program 91.7%
Taylor expanded in z around 0 81.7%
mul-1-neg81.7%
associate-*l/79.4%
unsub-neg79.4%
associate-*l/81.7%
associate-*r/88.2%
Simplified88.2%
if -1.3499999999999999e74 < t < 5.8e13Initial program 89.8%
Taylor expanded in z around inf 81.5%
associate-/l*47.5%
Simplified89.1%
Final simplification88.7%
(FPCore (x y z t a) :precision binary64 (if (or (<= y -2.6e-28) (not (<= y 2.15e+83))) (* z (/ y a)) x))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -2.6e-28) || !(y <= 2.15e+83)) {
tmp = z * (y / a);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y <= (-2.6d-28)) .or. (.not. (y <= 2.15d+83))) then
tmp = z * (y / a)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -2.6e-28) || !(y <= 2.15e+83)) {
tmp = z * (y / a);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (y <= -2.6e-28) or not (y <= 2.15e+83): tmp = z * (y / a) else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((y <= -2.6e-28) || !(y <= 2.15e+83)) tmp = Float64(z * Float64(y / a)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((y <= -2.6e-28) || ~((y <= 2.15e+83))) tmp = z * (y / a); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -2.6e-28], N[Not[LessEqual[y, 2.15e+83]], $MachinePrecision]], N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{-28} \lor \neg \left(y \leq 2.15 \cdot 10^{+83}\right):\\
\;\;\;\;z \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.6e-28 or 2.15e83 < y Initial program 81.1%
Taylor expanded in x around 0 74.2%
Taylor expanded in z around inf 48.4%
associate-*l/56.1%
*-commutative56.1%
Simplified56.1%
if -2.6e-28 < y < 2.15e83Initial program 99.1%
Taylor expanded in x around inf 55.0%
Final simplification55.5%
(FPCore (x y z t a) :precision binary64 (if (<= y -2.7e-27) (* y (/ z a)) (if (<= y 2.15e+91) x (* z (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -2.7e-27) {
tmp = y * (z / a);
} else if (y <= 2.15e+91) {
tmp = x;
} else {
tmp = z * (y / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-2.7d-27)) then
tmp = y * (z / a)
else if (y <= 2.15d+91) then
tmp = x
else
tmp = z * (y / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -2.7e-27) {
tmp = y * (z / a);
} else if (y <= 2.15e+91) {
tmp = x;
} else {
tmp = z * (y / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if y <= -2.7e-27: tmp = y * (z / a) elif y <= 2.15e+91: tmp = x else: tmp = z * (y / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (y <= -2.7e-27) tmp = Float64(y * Float64(z / a)); elseif (y <= 2.15e+91) tmp = x; else tmp = Float64(z * Float64(y / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (y <= -2.7e-27) tmp = y * (z / a); elseif (y <= 2.15e+91) tmp = x; else tmp = z * (y / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[y, -2.7e-27], N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.15e+91], x, N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7 \cdot 10^{-27}:\\
\;\;\;\;y \cdot \frac{z}{a}\\
\mathbf{elif}\;y \leq 2.15 \cdot 10^{+91}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{a}\\
\end{array}
\end{array}
if y < -2.69999999999999989e-27Initial program 78.4%
Taylor expanded in x around 0 67.9%
Taylor expanded in z around inf 46.6%
associate-/l*61.0%
Simplified61.0%
clear-num61.0%
associate-/r/61.0%
clear-num61.1%
Applied egg-rr61.1%
if -2.69999999999999989e-27 < y < 2.15e91Initial program 99.1%
Taylor expanded in x around inf 55.0%
if 2.15e91 < y Initial program 84.9%
Taylor expanded in x around 0 83.0%
Taylor expanded in z around inf 50.9%
associate-*l/54.8%
*-commutative54.8%
Simplified54.8%
Final simplification56.6%
(FPCore (x y z t a) :precision binary64 (if (<= y -1e-27) (* y (/ z a)) (if (<= y 3.4e+82) x (/ z (/ a y)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -1e-27) {
tmp = y * (z / a);
} else if (y <= 3.4e+82) {
tmp = x;
} else {
tmp = z / (a / y);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-1d-27)) then
tmp = y * (z / a)
else if (y <= 3.4d+82) then
tmp = x
else
tmp = z / (a / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -1e-27) {
tmp = y * (z / a);
} else if (y <= 3.4e+82) {
tmp = x;
} else {
tmp = z / (a / y);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if y <= -1e-27: tmp = y * (z / a) elif y <= 3.4e+82: tmp = x else: tmp = z / (a / y) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (y <= -1e-27) tmp = Float64(y * Float64(z / a)); elseif (y <= 3.4e+82) tmp = x; else tmp = Float64(z / Float64(a / y)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (y <= -1e-27) tmp = y * (z / a); elseif (y <= 3.4e+82) tmp = x; else tmp = z / (a / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[y, -1e-27], N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.4e+82], x, N[(z / N[(a / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{-27}:\\
\;\;\;\;y \cdot \frac{z}{a}\\
\mathbf{elif}\;y \leq 3.4 \cdot 10^{+82}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{\frac{a}{y}}\\
\end{array}
\end{array}
if y < -1e-27Initial program 78.4%
Taylor expanded in x around 0 67.9%
Taylor expanded in z around inf 46.6%
associate-/l*61.0%
Simplified61.0%
clear-num61.0%
associate-/r/61.0%
clear-num61.1%
Applied egg-rr61.1%
if -1e-27 < y < 3.39999999999999994e82Initial program 99.1%
Taylor expanded in x around inf 55.0%
if 3.39999999999999994e82 < y Initial program 84.9%
Taylor expanded in x around 0 83.0%
Taylor expanded in z around inf 50.9%
associate-*l/54.8%
*-commutative54.8%
Simplified54.8%
clear-num54.8%
un-div-inv54.8%
Applied egg-rr54.8%
Final simplification56.6%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 90.7%
Taylor expanded in x around inf 34.7%
Final simplification34.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(+ x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(+ x (/ (* y (- z t)) a))
(+ x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x + (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) / a)
else
tmp = x + (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x + (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) / a) else: tmp = x + (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x + Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x + Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x + (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) / a); else tmp = x + (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x + N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x + \frac{1}{\frac{t_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{t_1}\\
\end{array}
\end{array}
herbie shell --seed 2023310
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, E"
:precision binary64
:herbie-target
(if (< y -1.0761266216389975e-10) (+ x (/ 1.0 (/ (/ a (- z t)) y))) (if (< y 2.894426862792089e-49) (+ x (/ (* y (- z t)) a)) (+ x (/ y (/ a (- z t))))))
(+ x (/ (* y (- z t)) a)))