
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps) :precision binary64 (fma -0.5 (* (sin x) (pow eps 2.0)) (* (cos x) (+ eps (* -0.16666666666666666 (pow eps 3.0))))))
double code(double x, double eps) {
return fma(-0.5, (sin(x) * pow(eps, 2.0)), (cos(x) * (eps + (-0.16666666666666666 * pow(eps, 3.0)))));
}
function code(x, eps) return fma(-0.5, Float64(sin(x) * (eps ^ 2.0)), Float64(cos(x) * Float64(eps + Float64(-0.16666666666666666 * (eps ^ 3.0))))) end
code[x_, eps_] := N[(-0.5 * N[(N[Sin[x], $MachinePrecision] * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * N[(eps + N[(-0.16666666666666666 * N[Power[eps, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5, \sin x \cdot {\varepsilon}^{2}, \cos x \cdot \left(\varepsilon + -0.16666666666666666 \cdot {\varepsilon}^{3}\right)\right)
\end{array}
Initial program 61.5%
Taylor expanded in eps around 0 100.0%
fma-def100.0%
*-commutative100.0%
+-commutative100.0%
associate-*r*100.0%
distribute-rgt-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x eps) :precision binary64 (* 2.0 (* (cos (* 0.5 (- eps (* x -2.0)))) (sin (* eps 0.5)))))
double code(double x, double eps) {
return 2.0 * (cos((0.5 * (eps - (x * -2.0)))) * sin((eps * 0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 2.0d0 * (cos((0.5d0 * (eps - (x * (-2.0d0))))) * sin((eps * 0.5d0)))
end function
public static double code(double x, double eps) {
return 2.0 * (Math.cos((0.5 * (eps - (x * -2.0)))) * Math.sin((eps * 0.5)));
}
def code(x, eps): return 2.0 * (math.cos((0.5 * (eps - (x * -2.0)))) * math.sin((eps * 0.5)))
function code(x, eps) return Float64(2.0 * Float64(cos(Float64(0.5 * Float64(eps - Float64(x * -2.0)))) * sin(Float64(eps * 0.5)))) end
function tmp = code(x, eps) tmp = 2.0 * (cos((0.5 * (eps - (x * -2.0)))) * sin((eps * 0.5))); end
code[x_, eps_] := N[(2.0 * N[(N[Cos[N[(0.5 * N[(eps - N[(x * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sin[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\cos \left(0.5 \cdot \left(\varepsilon - x \cdot -2\right)\right) \cdot \sin \left(\varepsilon \cdot 0.5\right)\right)
\end{array}
Initial program 61.5%
diff-sin61.5%
*-commutative61.5%
div-inv61.5%
associate--l+61.5%
metadata-eval61.5%
div-inv61.5%
+-commutative61.5%
associate-+l+61.5%
metadata-eval61.5%
Applied egg-rr61.5%
Taylor expanded in x around -inf 100.0%
Final simplification100.0%
(FPCore (x eps) :precision binary64 (+ (* x (* -0.5 (pow eps 2.0))) (* eps (cos x))))
double code(double x, double eps) {
return (x * (-0.5 * pow(eps, 2.0))) + (eps * cos(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (x * ((-0.5d0) * (eps ** 2.0d0))) + (eps * cos(x))
end function
public static double code(double x, double eps) {
return (x * (-0.5 * Math.pow(eps, 2.0))) + (eps * Math.cos(x));
}
def code(x, eps): return (x * (-0.5 * math.pow(eps, 2.0))) + (eps * math.cos(x))
function code(x, eps) return Float64(Float64(x * Float64(-0.5 * (eps ^ 2.0))) + Float64(eps * cos(x))) end
function tmp = code(x, eps) tmp = (x * (-0.5 * (eps ^ 2.0))) + (eps * cos(x)); end
code[x_, eps_] := N[(N[(x * N[(-0.5 * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(-0.5 \cdot {\varepsilon}^{2}\right) + \varepsilon \cdot \cos x
\end{array}
Initial program 61.5%
Taylor expanded in eps around 0 100.0%
fma-def100.0%
*-commutative100.0%
+-commutative100.0%
associate-*r*100.0%
distribute-rgt-out100.0%
Simplified100.0%
Taylor expanded in x around 0 99.6%
Taylor expanded in eps around 0 99.3%
fma-udef99.3%
associate-*r*99.3%
Applied egg-rr99.3%
Final simplification99.3%
(FPCore (x eps) :precision binary64 (* eps (cos x)))
double code(double x, double eps) {
return eps * cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * cos(x)
end function
public static double code(double x, double eps) {
return eps * Math.cos(x);
}
def code(x, eps): return eps * math.cos(x)
function code(x, eps) return Float64(eps * cos(x)) end
function tmp = code(x, eps) tmp = eps * cos(x); end
code[x_, eps_] := N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos x
\end{array}
Initial program 61.5%
Taylor expanded in eps around 0 99.1%
Final simplification99.1%
(FPCore (x eps) :precision binary64 (sin eps))
double code(double x, double eps) {
return sin(eps);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps)
end function
public static double code(double x, double eps) {
return Math.sin(eps);
}
def code(x, eps): return math.sin(eps)
function code(x, eps) return sin(eps) end
function tmp = code(x, eps) tmp = sin(eps); end
code[x_, eps_] := N[Sin[eps], $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon
\end{array}
Initial program 61.5%
Taylor expanded in x around 0 97.9%
Final simplification97.9%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 61.5%
Taylor expanded in eps around 0 99.1%
Taylor expanded in x around 0 97.9%
Final simplification97.9%
(FPCore (x eps) :precision binary64 (* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0))))
double code(double x, double eps) {
return (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (2.0d0 * cos((x + (eps / 2.0d0)))) * sin((eps / 2.0d0))
end function
public static double code(double x, double eps) {
return (2.0 * Math.cos((x + (eps / 2.0)))) * Math.sin((eps / 2.0));
}
def code(x, eps): return (2.0 * math.cos((x + (eps / 2.0)))) * math.sin((eps / 2.0))
function code(x, eps) return Float64(Float64(2.0 * cos(Float64(x + Float64(eps / 2.0)))) * sin(Float64(eps / 2.0))) end
function tmp = code(x, eps) tmp = (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0)); end
code[x_, eps_] := N[(N[(2.0 * N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(2 \cdot \cos \left(x + \frac{\varepsilon}{2}\right)\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)
\end{array}
herbie shell --seed 2023310
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:pre (and (and (and (<= 0.0 x) (<= x (* 2.0 PI))) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:herbie-target
(* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0)))
(- (sin (+ x eps)) (sin x)))