
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
(FPCore (x) :precision binary64 (* (/ (tan (* x 0.5)) x) (/ (sin x) x)))
double code(double x) {
return (tan((x * 0.5)) / x) * (sin(x) / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (tan((x * 0.5d0)) / x) * (sin(x) / x)
end function
public static double code(double x) {
return (Math.tan((x * 0.5)) / x) * (Math.sin(x) / x);
}
def code(x): return (math.tan((x * 0.5)) / x) * (math.sin(x) / x)
function code(x) return Float64(Float64(tan(Float64(x * 0.5)) / x) * Float64(sin(x) / x)) end
function tmp = code(x) tmp = (tan((x * 0.5)) / x) * (sin(x) / x); end
code[x_] := N[(N[(N[Tan[N[(x * 0.5), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\tan \left(x \cdot 0.5\right)}{x} \cdot \frac{\sin x}{x}
\end{array}
Initial program 55.0%
flip--54.7%
clear-num54.7%
metadata-eval54.7%
pow254.7%
Applied egg-rr54.7%
unpow254.7%
1-sub-cos74.1%
Applied egg-rr74.1%
Taylor expanded in x around inf 74.2%
unpow274.2%
associate-*r/74.2%
hang-0p-tan74.6%
Simplified74.6%
*-commutative74.6%
times-frac99.8%
div-inv99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x)
:precision binary64
(if (<= x 0.029)
(/
(/ 1.0 x)
(+
(* 0.008333333333333333 (pow x 3.0))
(+ (* x 0.16666666666666666) (* (/ 1.0 x) 2.0))))
(* (pow x -2.0) (- 1.0 (cos x)))))
double code(double x) {
double tmp;
if (x <= 0.029) {
tmp = (1.0 / x) / ((0.008333333333333333 * pow(x, 3.0)) + ((x * 0.16666666666666666) + ((1.0 / x) * 2.0)));
} else {
tmp = pow(x, -2.0) * (1.0 - cos(x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.029d0) then
tmp = (1.0d0 / x) / ((0.008333333333333333d0 * (x ** 3.0d0)) + ((x * 0.16666666666666666d0) + ((1.0d0 / x) * 2.0d0)))
else
tmp = (x ** (-2.0d0)) * (1.0d0 - cos(x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.029) {
tmp = (1.0 / x) / ((0.008333333333333333 * Math.pow(x, 3.0)) + ((x * 0.16666666666666666) + ((1.0 / x) * 2.0)));
} else {
tmp = Math.pow(x, -2.0) * (1.0 - Math.cos(x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.029: tmp = (1.0 / x) / ((0.008333333333333333 * math.pow(x, 3.0)) + ((x * 0.16666666666666666) + ((1.0 / x) * 2.0))) else: tmp = math.pow(x, -2.0) * (1.0 - math.cos(x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.029) tmp = Float64(Float64(1.0 / x) / Float64(Float64(0.008333333333333333 * (x ^ 3.0)) + Float64(Float64(x * 0.16666666666666666) + Float64(Float64(1.0 / x) * 2.0)))); else tmp = Float64((x ^ -2.0) * Float64(1.0 - cos(x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.029) tmp = (1.0 / x) / ((0.008333333333333333 * (x ^ 3.0)) + ((x * 0.16666666666666666) + ((1.0 / x) * 2.0))); else tmp = (x ^ -2.0) * (1.0 - cos(x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.029], N[(N[(1.0 / x), $MachinePrecision] / N[(N[(0.008333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[(x * 0.16666666666666666), $MachinePrecision] + N[(N[(1.0 / x), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -2.0], $MachinePrecision] * N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.029:\\
\;\;\;\;\frac{\frac{1}{x}}{0.008333333333333333 \cdot {x}^{3} + \left(x \cdot 0.16666666666666666 + \frac{1}{x} \cdot 2\right)}\\
\mathbf{else}:\\
\;\;\;\;{x}^{-2} \cdot \left(1 - \cos x\right)\\
\end{array}
\end{array}
if x < 0.0290000000000000015Initial program 38.4%
associate-/r*40.5%
div-inv40.4%
Applied egg-rr40.4%
*-commutative40.4%
clear-num40.4%
un-div-inv40.4%
Applied egg-rr40.4%
Taylor expanded in x around 0 83.7%
if 0.0290000000000000015 < x Initial program 98.4%
clear-num98.4%
associate-/r/98.3%
pow298.3%
pow-flip99.5%
metadata-eval99.5%
Applied egg-rr99.5%
Final simplification88.1%
(FPCore (x)
:precision binary64
(if (<= x 0.029)
(/
(/ 1.0 x)
(+
(* 0.008333333333333333 (pow x 3.0))
(+ (* x 0.16666666666666666) (* (/ 1.0 x) 2.0))))
(/ (/ (- 1.0 (cos x)) x) x)))
double code(double x) {
double tmp;
if (x <= 0.029) {
tmp = (1.0 / x) / ((0.008333333333333333 * pow(x, 3.0)) + ((x * 0.16666666666666666) + ((1.0 / x) * 2.0)));
} else {
tmp = ((1.0 - cos(x)) / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.029d0) then
tmp = (1.0d0 / x) / ((0.008333333333333333d0 * (x ** 3.0d0)) + ((x * 0.16666666666666666d0) + ((1.0d0 / x) * 2.0d0)))
else
tmp = ((1.0d0 - cos(x)) / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.029) {
tmp = (1.0 / x) / ((0.008333333333333333 * Math.pow(x, 3.0)) + ((x * 0.16666666666666666) + ((1.0 / x) * 2.0)));
} else {
tmp = ((1.0 - Math.cos(x)) / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.029: tmp = (1.0 / x) / ((0.008333333333333333 * math.pow(x, 3.0)) + ((x * 0.16666666666666666) + ((1.0 / x) * 2.0))) else: tmp = ((1.0 - math.cos(x)) / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 0.029) tmp = Float64(Float64(1.0 / x) / Float64(Float64(0.008333333333333333 * (x ^ 3.0)) + Float64(Float64(x * 0.16666666666666666) + Float64(Float64(1.0 / x) * 2.0)))); else tmp = Float64(Float64(Float64(1.0 - cos(x)) / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.029) tmp = (1.0 / x) / ((0.008333333333333333 * (x ^ 3.0)) + ((x * 0.16666666666666666) + ((1.0 / x) * 2.0))); else tmp = ((1.0 - cos(x)) / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.029], N[(N[(1.0 / x), $MachinePrecision] / N[(N[(0.008333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[(x * 0.16666666666666666), $MachinePrecision] + N[(N[(1.0 / x), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.029:\\
\;\;\;\;\frac{\frac{1}{x}}{0.008333333333333333 \cdot {x}^{3} + \left(x \cdot 0.16666666666666666 + \frac{1}{x} \cdot 2\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x}{x}}{x}\\
\end{array}
\end{array}
if x < 0.0290000000000000015Initial program 38.4%
associate-/r*40.5%
div-inv40.4%
Applied egg-rr40.4%
*-commutative40.4%
clear-num40.4%
un-div-inv40.4%
Applied egg-rr40.4%
Taylor expanded in x around 0 83.7%
if 0.0290000000000000015 < x Initial program 98.4%
associate-/r*99.4%
div-inv99.4%
Applied egg-rr99.4%
un-div-inv99.4%
Applied egg-rr99.4%
Final simplification88.1%
(FPCore (x) :precision binary64 (if (<= x 0.0048) (+ 0.5 (* -0.041666666666666664 (pow x 2.0))) (/ (- 1.0 (cos x)) (* x x))))
double code(double x) {
double tmp;
if (x <= 0.0048) {
tmp = 0.5 + (-0.041666666666666664 * pow(x, 2.0));
} else {
tmp = (1.0 - cos(x)) / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0048d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x ** 2.0d0))
else
tmp = (1.0d0 - cos(x)) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0048) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x, 2.0));
} else {
tmp = (1.0 - Math.cos(x)) / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0048: tmp = 0.5 + (-0.041666666666666664 * math.pow(x, 2.0)) else: tmp = (1.0 - math.cos(x)) / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 0.0048) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x ^ 2.0))); else tmp = Float64(Float64(1.0 - cos(x)) / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0048) tmp = 0.5 + (-0.041666666666666664 * (x ^ 2.0)); else tmp = (1.0 - cos(x)) / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0048], N[(0.5 + N[(-0.041666666666666664 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0048:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x}^{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x}{x \cdot x}\\
\end{array}
\end{array}
if x < 0.00479999999999999958Initial program 38.4%
Taylor expanded in x around 0 62.5%
if 0.00479999999999999958 < x Initial program 98.4%
Final simplification72.5%
(FPCore (x) :precision binary64 (if (<= x 0.0048) (+ 0.5 (* -0.041666666666666664 (pow x 2.0))) (/ (/ (- 1.0 (cos x)) x) x)))
double code(double x) {
double tmp;
if (x <= 0.0048) {
tmp = 0.5 + (-0.041666666666666664 * pow(x, 2.0));
} else {
tmp = ((1.0 - cos(x)) / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0048d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x ** 2.0d0))
else
tmp = ((1.0d0 - cos(x)) / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0048) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x, 2.0));
} else {
tmp = ((1.0 - Math.cos(x)) / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0048: tmp = 0.5 + (-0.041666666666666664 * math.pow(x, 2.0)) else: tmp = ((1.0 - math.cos(x)) / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 0.0048) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x ^ 2.0))); else tmp = Float64(Float64(Float64(1.0 - cos(x)) / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0048) tmp = 0.5 + (-0.041666666666666664 * (x ^ 2.0)); else tmp = ((1.0 - cos(x)) / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0048], N[(0.5 + N[(-0.041666666666666664 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0048:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x}^{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x}{x}}{x}\\
\end{array}
\end{array}
if x < 0.00479999999999999958Initial program 38.4%
Taylor expanded in x around 0 62.5%
if 0.00479999999999999958 < x Initial program 98.4%
associate-/r*99.4%
div-inv99.4%
Applied egg-rr99.4%
un-div-inv99.4%
Applied egg-rr99.4%
Final simplification72.7%
(FPCore (x) :precision binary64 (/ (/ 1.0 x) (+ (* x 0.16666666666666666) (* (/ 1.0 x) 2.0))))
double code(double x) {
return (1.0 / x) / ((x * 0.16666666666666666) + ((1.0 / x) * 2.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / x) / ((x * 0.16666666666666666d0) + ((1.0d0 / x) * 2.0d0))
end function
public static double code(double x) {
return (1.0 / x) / ((x * 0.16666666666666666) + ((1.0 / x) * 2.0));
}
def code(x): return (1.0 / x) / ((x * 0.16666666666666666) + ((1.0 / x) * 2.0))
function code(x) return Float64(Float64(1.0 / x) / Float64(Float64(x * 0.16666666666666666) + Float64(Float64(1.0 / x) * 2.0))) end
function tmp = code(x) tmp = (1.0 / x) / ((x * 0.16666666666666666) + ((1.0 / x) * 2.0)); end
code[x_] := N[(N[(1.0 / x), $MachinePrecision] / N[(N[(x * 0.16666666666666666), $MachinePrecision] + N[(N[(1.0 / x), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{x}}{x \cdot 0.16666666666666666 + \frac{1}{x} \cdot 2}
\end{array}
Initial program 55.0%
associate-/r*56.8%
div-inv56.8%
Applied egg-rr56.8%
*-commutative56.8%
clear-num56.8%
un-div-inv56.8%
Applied egg-rr56.8%
Taylor expanded in x around 0 78.3%
Final simplification78.3%
(FPCore (x) :precision binary64 0.5)
double code(double x) {
return 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0
end function
public static double code(double x) {
return 0.5;
}
def code(x): return 0.5
function code(x) return 0.5 end
function tmp = code(x) tmp = 0.5; end
code[x_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 55.0%
Taylor expanded in x around 0 46.9%
Final simplification46.9%
herbie shell --seed 2023310
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))