
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(- (sin y) (/ (sin x) 16.0)))
(- (cos x) (cos y))))
(*
3.0
(+
(+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x)))
(* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))
double code(double x, double y) {
return (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + (((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * (sin(y) - (sin(x) / 16.0d0))) * (cos(x) - cos(y)))) / (3.0d0 * ((1.0d0 + (((sqrt(5.0d0) - 1.0d0) / 2.0d0) * cos(x))) + (((3.0d0 - sqrt(5.0d0)) / 2.0d0) * cos(y))))
end function
public static double code(double x, double y) {
return (2.0 + (((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * (Math.sin(y) - (Math.sin(x) / 16.0))) * (Math.cos(x) - Math.cos(y)))) / (3.0 * ((1.0 + (((Math.sqrt(5.0) - 1.0) / 2.0) * Math.cos(x))) + (((3.0 - Math.sqrt(5.0)) / 2.0) * Math.cos(y))));
}
def code(x, y): return (2.0 + (((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * (math.sin(y) - (math.sin(x) / 16.0))) * (math.cos(x) - math.cos(y)))) / (3.0 * ((1.0 + (((math.sqrt(5.0) - 1.0) / 2.0) * math.cos(x))) + (((3.0 - math.sqrt(5.0)) / 2.0) * math.cos(y))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(sin(y) - Float64(sin(x) / 16.0))) * Float64(cos(x) - cos(y)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(Float64(Float64(sqrt(5.0) - 1.0) / 2.0) * cos(x))) + Float64(Float64(Float64(3.0 - sqrt(5.0)) / 2.0) * cos(y))))) end
function tmp = code(x, y) tmp = (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y)))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[(N[(N[Sqrt[5.0], $MachinePrecision] - 1.0), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 27 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(- (sin y) (/ (sin x) 16.0)))
(- (cos x) (cos y))))
(*
3.0
(+
(+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x)))
(* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))
double code(double x, double y) {
return (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + (((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * (sin(y) - (sin(x) / 16.0d0))) * (cos(x) - cos(y)))) / (3.0d0 * ((1.0d0 + (((sqrt(5.0d0) - 1.0d0) / 2.0d0) * cos(x))) + (((3.0d0 - sqrt(5.0d0)) / 2.0d0) * cos(y))))
end function
public static double code(double x, double y) {
return (2.0 + (((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * (Math.sin(y) - (Math.sin(x) / 16.0))) * (Math.cos(x) - Math.cos(y)))) / (3.0 * ((1.0 + (((Math.sqrt(5.0) - 1.0) / 2.0) * Math.cos(x))) + (((3.0 - Math.sqrt(5.0)) / 2.0) * Math.cos(y))));
}
def code(x, y): return (2.0 + (((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * (math.sin(y) - (math.sin(x) / 16.0))) * (math.cos(x) - math.cos(y)))) / (3.0 * ((1.0 + (((math.sqrt(5.0) - 1.0) / 2.0) * math.cos(x))) + (((3.0 - math.sqrt(5.0)) / 2.0) * math.cos(y))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(sin(y) - Float64(sin(x) / 16.0))) * Float64(cos(x) - cos(y)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(Float64(Float64(sqrt(5.0) - 1.0) / 2.0) * cos(x))) + Float64(Float64(Float64(3.0 - sqrt(5.0)) / 2.0) * cos(y))))) end
function tmp = code(x, y) tmp = (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y)))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[(N[(N[Sqrt[5.0], $MachinePrecision] - 1.0), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)}
\end{array}
(FPCore (x y)
:precision binary64
(/
(fma
(sqrt 2.0)
(*
(+ (sin y) (* -0.0625 (sin x)))
(* (+ (sin x) (* (sin y) -0.0625)) (- (cos x) (cos y))))
2.0)
(+
3.0
(+
(* 1.5 (* (cos x) (+ (sqrt 5.0) -1.0)))
(* 1.5 (* (cos y) (/ 4.0 (+ 3.0 (sqrt 5.0)))))))))
double code(double x, double y) {
return fma(sqrt(2.0), ((sin(y) + (-0.0625 * sin(x))) * ((sin(x) + (sin(y) * -0.0625)) * (cos(x) - cos(y)))), 2.0) / (3.0 + ((1.5 * (cos(x) * (sqrt(5.0) + -1.0))) + (1.5 * (cos(y) * (4.0 / (3.0 + sqrt(5.0)))))));
}
function code(x, y) return Float64(fma(sqrt(2.0), Float64(Float64(sin(y) + Float64(-0.0625 * sin(x))) * Float64(Float64(sin(x) + Float64(sin(y) * -0.0625)) * Float64(cos(x) - cos(y)))), 2.0) / Float64(3.0 + Float64(Float64(1.5 * Float64(cos(x) * Float64(sqrt(5.0) + -1.0))) + Float64(1.5 * Float64(cos(y) * Float64(4.0 / Float64(3.0 + sqrt(5.0)))))))) end
code[x_, y_] := N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] + N[(-0.0625 * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(3.0 + N[(N[(1.5 * N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.5 * N[(N[Cos[y], $MachinePrecision] * N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\sqrt{2}, \left(\sin y + -0.0625 \cdot \sin x\right) \cdot \left(\left(\sin x + \sin y \cdot -0.0625\right) \cdot \left(\cos x - \cos y\right)\right), 2\right)}{3 + \left(1.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right)\right) + 1.5 \cdot \left(\cos y \cdot \frac{4}{3 + \sqrt{5}}\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.3%
Taylor expanded in y around inf 99.4%
flip--99.2%
metadata-eval99.2%
pow1/299.2%
pow1/299.2%
pow-prod-up99.5%
metadata-eval99.5%
metadata-eval99.5%
metadata-eval99.5%
Applied egg-rr99.5%
+-commutative99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y)
:precision binary64
(/
(fma
(sqrt 2.0)
(*
(+ (sin y) (* -0.0625 (sin x)))
(* (+ (sin x) (* (sin y) -0.0625)) (- (cos x) (cos y))))
2.0)
(+
3.0
(+
(* 1.5 (* (cos x) (+ (sqrt 5.0) -1.0)))
(* 1.5 (* (cos y) (- 3.0 (sqrt 5.0))))))))
double code(double x, double y) {
return fma(sqrt(2.0), ((sin(y) + (-0.0625 * sin(x))) * ((sin(x) + (sin(y) * -0.0625)) * (cos(x) - cos(y)))), 2.0) / (3.0 + ((1.5 * (cos(x) * (sqrt(5.0) + -1.0))) + (1.5 * (cos(y) * (3.0 - sqrt(5.0))))));
}
function code(x, y) return Float64(fma(sqrt(2.0), Float64(Float64(sin(y) + Float64(-0.0625 * sin(x))) * Float64(Float64(sin(x) + Float64(sin(y) * -0.0625)) * Float64(cos(x) - cos(y)))), 2.0) / Float64(3.0 + Float64(Float64(1.5 * Float64(cos(x) * Float64(sqrt(5.0) + -1.0))) + Float64(1.5 * Float64(cos(y) * Float64(3.0 - sqrt(5.0))))))) end
code[x_, y_] := N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] + N[(-0.0625 * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(3.0 + N[(N[(1.5 * N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.5 * N[(N[Cos[y], $MachinePrecision] * N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\sqrt{2}, \left(\sin y + -0.0625 \cdot \sin x\right) \cdot \left(\left(\sin x + \sin y \cdot -0.0625\right) \cdot \left(\cos x - \cos y\right)\right), 2\right)}{3 + \left(1.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right)\right) + 1.5 \cdot \left(\cos y \cdot \left(3 - \sqrt{5}\right)\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.3%
Taylor expanded in y around inf 99.4%
Final simplification99.4%
(FPCore (x y)
:precision binary64
(/
(fma
(sqrt 2.0)
(*
(+ (sin y) (* -0.0625 (sin x)))
(* (+ (sin x) (* (sin y) -0.0625)) (- (cos x) (cos y))))
2.0)
(+
3.0
(+
(* 1.5 (* (cos x) (+ (sqrt 5.0) -1.0)))
(* 6.0 (/ (cos y) (+ 3.0 (sqrt 5.0))))))))
double code(double x, double y) {
return fma(sqrt(2.0), ((sin(y) + (-0.0625 * sin(x))) * ((sin(x) + (sin(y) * -0.0625)) * (cos(x) - cos(y)))), 2.0) / (3.0 + ((1.5 * (cos(x) * (sqrt(5.0) + -1.0))) + (6.0 * (cos(y) / (3.0 + sqrt(5.0))))));
}
function code(x, y) return Float64(fma(sqrt(2.0), Float64(Float64(sin(y) + Float64(-0.0625 * sin(x))) * Float64(Float64(sin(x) + Float64(sin(y) * -0.0625)) * Float64(cos(x) - cos(y)))), 2.0) / Float64(3.0 + Float64(Float64(1.5 * Float64(cos(x) * Float64(sqrt(5.0) + -1.0))) + Float64(6.0 * Float64(cos(y) / Float64(3.0 + sqrt(5.0))))))) end
code[x_, y_] := N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] + N[(-0.0625 * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(3.0 + N[(N[(1.5 * N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(6.0 * N[(N[Cos[y], $MachinePrecision] / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\sqrt{2}, \left(\sin y + -0.0625 \cdot \sin x\right) \cdot \left(\left(\sin x + \sin y \cdot -0.0625\right) \cdot \left(\cos x - \cos y\right)\right), 2\right)}{3 + \left(1.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right)\right) + 6 \cdot \frac{\cos y}{3 + \sqrt{5}}\right)}
\end{array}
Initial program 99.3%
Simplified99.3%
Taylor expanded in y around inf 99.4%
flip--99.2%
metadata-eval99.2%
pow1/299.2%
pow1/299.2%
pow-prod-up99.5%
metadata-eval99.5%
metadata-eval99.5%
metadata-eval99.5%
Applied egg-rr99.5%
+-commutative99.5%
Simplified99.5%
Taylor expanded in x around inf 99.4%
Final simplification99.4%
(FPCore (x y)
:precision binary64
(/
(fma
(sqrt 2.0)
(*
(+ (sin y) (* -0.0625 (sin x)))
(* (+ (sin x) (* (sin y) -0.0625)) (- (cos x) (cos y))))
2.0)
(+
3.0
(*
1.5
(+ (* (cos x) (+ (sqrt 5.0) -1.0)) (* (cos y) (- 3.0 (sqrt 5.0))))))))
double code(double x, double y) {
return fma(sqrt(2.0), ((sin(y) + (-0.0625 * sin(x))) * ((sin(x) + (sin(y) * -0.0625)) * (cos(x) - cos(y)))), 2.0) / (3.0 + (1.5 * ((cos(x) * (sqrt(5.0) + -1.0)) + (cos(y) * (3.0 - sqrt(5.0))))));
}
function code(x, y) return Float64(fma(sqrt(2.0), Float64(Float64(sin(y) + Float64(-0.0625 * sin(x))) * Float64(Float64(sin(x) + Float64(sin(y) * -0.0625)) * Float64(cos(x) - cos(y)))), 2.0) / Float64(3.0 + Float64(1.5 * Float64(Float64(cos(x) * Float64(sqrt(5.0) + -1.0)) + Float64(cos(y) * Float64(3.0 - sqrt(5.0))))))) end
code[x_, y_] := N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] + N[(-0.0625 * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\sqrt{2}, \left(\sin y + -0.0625 \cdot \sin x\right) \cdot \left(\left(\sin x + \sin y \cdot -0.0625\right) \cdot \left(\cos x - \cos y\right)\right), 2\right)}{3 + 1.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right) + \cos y \cdot \left(3 - \sqrt{5}\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.3%
Taylor expanded in y around inf 99.4%
distribute-lft-out99.4%
sub-neg99.4%
metadata-eval99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(sqrt 2.0)
(*
(+ (sin y) (* -0.0625 (sin x)))
(* (- (cos x) (cos y)) (- (sin x) (* (sin y) 0.0625))))))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))))))
double code(double x, double y) {
return (2.0 + (sqrt(2.0) * ((sin(y) + (-0.0625 * sin(x))) * ((cos(x) - cos(y)) * (sin(x) - (sin(y) * 0.0625)))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + (sqrt(2.0d0) * ((sin(y) + ((-0.0625d0) * sin(x))) * ((cos(x) - cos(y)) * (sin(x) - (sin(y) * 0.0625d0)))))) / (3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
end function
public static double code(double x, double y) {
return (2.0 + (Math.sqrt(2.0) * ((Math.sin(y) + (-0.0625 * Math.sin(x))) * ((Math.cos(x) - Math.cos(y)) * (Math.sin(x) - (Math.sin(y) * 0.0625)))))) / (3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
}
def code(x, y): return (2.0 + (math.sqrt(2.0) * ((math.sin(y) + (-0.0625 * math.sin(x))) * ((math.cos(x) - math.cos(y)) * (math.sin(x) - (math.sin(y) * 0.0625)))))) / (3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0))))
function code(x, y) return Float64(Float64(2.0 + Float64(sqrt(2.0) * Float64(Float64(sin(y) + Float64(-0.0625 * sin(x))) * Float64(Float64(cos(x) - cos(y)) * Float64(sin(x) - Float64(sin(y) * 0.0625)))))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))) end
function tmp = code(x, y) tmp = (2.0 + (sqrt(2.0) * ((sin(y) + (-0.0625 * sin(x))) * ((cos(x) - cos(y)) * (sin(x) - (sin(y) * 0.0625)))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); end
code[x_, y_] := N[(N[(2.0 + N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] + N[(-0.0625 * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \sqrt{2} \cdot \left(\left(\sin y + -0.0625 \cdot \sin x\right) \cdot \left(\left(\cos x - \cos y\right) \cdot \left(\sin x - \sin y \cdot 0.0625\right)\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}
\end{array}
Initial program 99.3%
Taylor expanded in x around inf 99.3%
associate-*r*99.3%
*-commutative99.3%
cancel-sign-sub-inv99.3%
metadata-eval99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(sqrt 2.0)
(*
(- (cos x) (cos y))
(* (- (sin x) (* (sin y) 0.0625)) (- (sin y) (* (sin x) 0.0625))))))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))))))
double code(double x, double y) {
return (2.0 + (sqrt(2.0) * ((cos(x) - cos(y)) * ((sin(x) - (sin(y) * 0.0625)) * (sin(y) - (sin(x) * 0.0625)))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + (sqrt(2.0d0) * ((cos(x) - cos(y)) * ((sin(x) - (sin(y) * 0.0625d0)) * (sin(y) - (sin(x) * 0.0625d0)))))) / (3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
end function
public static double code(double x, double y) {
return (2.0 + (Math.sqrt(2.0) * ((Math.cos(x) - Math.cos(y)) * ((Math.sin(x) - (Math.sin(y) * 0.0625)) * (Math.sin(y) - (Math.sin(x) * 0.0625)))))) / (3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
}
def code(x, y): return (2.0 + (math.sqrt(2.0) * ((math.cos(x) - math.cos(y)) * ((math.sin(x) - (math.sin(y) * 0.0625)) * (math.sin(y) - (math.sin(x) * 0.0625)))))) / (3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0))))
function code(x, y) return Float64(Float64(2.0 + Float64(sqrt(2.0) * Float64(Float64(cos(x) - cos(y)) * Float64(Float64(sin(x) - Float64(sin(y) * 0.0625)) * Float64(sin(y) - Float64(sin(x) * 0.0625)))))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))) end
function tmp = code(x, y) tmp = (2.0 + (sqrt(2.0) * ((cos(x) - cos(y)) * ((sin(x) - (sin(y) * 0.0625)) * (sin(y) - (sin(x) * 0.0625)))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); end
code[x_, y_] := N[(N[(2.0 + N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] * 0.0625), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \sqrt{2} \cdot \left(\left(\cos x - \cos y\right) \cdot \left(\left(\sin x - \sin y \cdot 0.0625\right) \cdot \left(\sin y - \sin x \cdot 0.0625\right)\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}
\end{array}
Initial program 99.3%
Taylor expanded in x around inf 99.3%
Final simplification99.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (sqrt 5.0) 2.0)))
(/
(+
2.0
(*
(- (cos x) (cos y))
(*
(sqrt 2.0)
(* (- (sin x) (/ (sin y) 16.0)) (- (sin y) (/ (sin x) 16.0))))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) / 2.0;
return (2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * ((sin(x) - (sin(y) / 16.0)) * (sin(y) - (sin(x) / 16.0)))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = sqrt(5.0d0) / 2.0d0
code = (2.0d0 + ((cos(x) - cos(y)) * (sqrt(2.0d0) * ((sin(x) - (sin(y) / 16.0d0)) * (sin(y) - (sin(x) / 16.0d0)))))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_0 - 0.5d0)) + (cos(y) * (1.5d0 - t_0)))))
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) / 2.0;
return (2.0 + ((Math.cos(x) - Math.cos(y)) * (Math.sqrt(2.0) * ((Math.sin(x) - (Math.sin(y) / 16.0)) * (Math.sin(y) - (Math.sin(x) / 16.0)))))) / (3.0 * (1.0 + ((Math.cos(x) * (t_0 - 0.5)) + (Math.cos(y) * (1.5 - t_0)))));
}
def code(x, y): t_0 = math.sqrt(5.0) / 2.0 return (2.0 + ((math.cos(x) - math.cos(y)) * (math.sqrt(2.0) * ((math.sin(x) - (math.sin(y) / 16.0)) * (math.sin(y) - (math.sin(x) / 16.0)))))) / (3.0 * (1.0 + ((math.cos(x) * (t_0 - 0.5)) + (math.cos(y) * (1.5 - t_0)))))
function code(x, y) t_0 = Float64(sqrt(5.0) / 2.0) return Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(sqrt(2.0) * Float64(Float64(sin(x) - Float64(sin(y) / 16.0)) * Float64(sin(y) - Float64(sin(x) / 16.0)))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0)))))) end
function tmp = code(x, y) t_0 = sqrt(5.0) / 2.0; tmp = (2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * ((sin(x) - (sin(y) / 16.0)) * (sin(y) - (sin(x) / 16.0)))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0))))); end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\sqrt{2} \cdot \left(\left(\sin x - \frac{\sin y}{16}\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}
\end{array}
\end{array}
Initial program 99.3%
associate-*l*99.3%
distribute-rgt-in99.3%
cos-neg99.3%
distribute-rgt-in99.3%
associate-+l+99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (sin y) (/ (sin x) 16.0))) (t_1 (/ (sqrt 5.0) 2.0)))
(if (or (<= x -0.0025) (not (<= x 7.5e-11)))
(/
(+ 2.0 (* (- (cos x) (cos y)) (* t_0 (* (sqrt 2.0) (sin x)))))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0)))))
(/
(+
2.0
(* (* (sqrt 2.0) (* (- (sin x) (/ (sin y) 16.0)) t_0)) (- 1.0 (cos y))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_1 0.5)) (* (cos y) (- 1.5 t_1)))))))))
double code(double x, double y) {
double t_0 = sin(y) - (sin(x) / 16.0);
double t_1 = sqrt(5.0) / 2.0;
double tmp;
if ((x <= -0.0025) || !(x <= 7.5e-11)) {
tmp = (2.0 + ((cos(x) - cos(y)) * (t_0 * (sqrt(2.0) * sin(x))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
} else {
tmp = (2.0 + ((sqrt(2.0) * ((sin(x) - (sin(y) / 16.0)) * t_0)) * (1.0 - cos(y)))) / (3.0 * (1.0 + ((cos(x) * (t_1 - 0.5)) + (cos(y) * (1.5 - t_1)))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sin(y) - (sin(x) / 16.0d0)
t_1 = sqrt(5.0d0) / 2.0d0
if ((x <= (-0.0025d0)) .or. (.not. (x <= 7.5d-11))) then
tmp = (2.0d0 + ((cos(x) - cos(y)) * (t_0 * (sqrt(2.0d0) * sin(x))))) / (3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0))))
else
tmp = (2.0d0 + ((sqrt(2.0d0) * ((sin(x) - (sin(y) / 16.0d0)) * t_0)) * (1.0d0 - cos(y)))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_1 - 0.5d0)) + (cos(y) * (1.5d0 - t_1)))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sin(y) - (Math.sin(x) / 16.0);
double t_1 = Math.sqrt(5.0) / 2.0;
double tmp;
if ((x <= -0.0025) || !(x <= 7.5e-11)) {
tmp = (2.0 + ((Math.cos(x) - Math.cos(y)) * (t_0 * (Math.sqrt(2.0) * Math.sin(x))))) / (3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0))));
} else {
tmp = (2.0 + ((Math.sqrt(2.0) * ((Math.sin(x) - (Math.sin(y) / 16.0)) * t_0)) * (1.0 - Math.cos(y)))) / (3.0 * (1.0 + ((Math.cos(x) * (t_1 - 0.5)) + (Math.cos(y) * (1.5 - t_1)))));
}
return tmp;
}
def code(x, y): t_0 = math.sin(y) - (math.sin(x) / 16.0) t_1 = math.sqrt(5.0) / 2.0 tmp = 0 if (x <= -0.0025) or not (x <= 7.5e-11): tmp = (2.0 + ((math.cos(x) - math.cos(y)) * (t_0 * (math.sqrt(2.0) * math.sin(x))))) / (3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0)))) else: tmp = (2.0 + ((math.sqrt(2.0) * ((math.sin(x) - (math.sin(y) / 16.0)) * t_0)) * (1.0 - math.cos(y)))) / (3.0 * (1.0 + ((math.cos(x) * (t_1 - 0.5)) + (math.cos(y) * (1.5 - t_1))))) return tmp
function code(x, y) t_0 = Float64(sin(y) - Float64(sin(x) / 16.0)) t_1 = Float64(sqrt(5.0) / 2.0) tmp = 0.0 if ((x <= -0.0025) || !(x <= 7.5e-11)) tmp = Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(t_0 * Float64(sqrt(2.0) * sin(x))))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0))))); else tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(Float64(sin(x) - Float64(sin(y) / 16.0)) * t_0)) * Float64(1.0 - cos(y)))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_1 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_1)))))); end return tmp end
function tmp_2 = code(x, y) t_0 = sin(y) - (sin(x) / 16.0); t_1 = sqrt(5.0) / 2.0; tmp = 0.0; if ((x <= -0.0025) || ~((x <= 7.5e-11))) tmp = (2.0 + ((cos(x) - cos(y)) * (t_0 * (sqrt(2.0) * sin(x))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)))); else tmp = (2.0 + ((sqrt(2.0) * ((sin(x) - (sin(y) / 16.0)) * t_0)) * (1.0 - cos(y)))) / (3.0 * (1.0 + ((cos(x) * (t_1 - 0.5)) + (cos(y) * (1.5 - t_1))))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, If[Or[LessEqual[x, -0.0025], N[Not[LessEqual[x, 7.5e-11]], $MachinePrecision]], N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(t$95$0 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$1 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin y - \frac{\sin x}{16}\\
t_1 := \frac{\sqrt{5}}{2}\\
\mathbf{if}\;x \leq -0.0025 \lor \neg \left(x \leq 7.5 \cdot 10^{-11}\right):\\
\;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(t_0 \cdot \left(\sqrt{2} \cdot \sin x\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(\left(\sin x - \frac{\sin y}{16}\right) \cdot t_0\right)\right) \cdot \left(1 - \cos y\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_1 - 0.5\right) + \cos y \cdot \left(1.5 - t_1\right)\right)\right)}\\
\end{array}
\end{array}
if x < -0.00250000000000000005 or 7.5e-11 < x Initial program 98.9%
flip--98.8%
metadata-eval98.8%
pow1/298.8%
pow1/298.8%
pow-prod-up99.2%
metadata-eval99.2%
metadata-eval99.2%
metadata-eval99.2%
Applied egg-rr98.9%
+-commutative99.2%
Simplified98.9%
Taylor expanded in y around 0 60.9%
*-commutative60.8%
Simplified60.9%
if -0.00250000000000000005 < x < 7.5e-11Initial program 99.7%
associate-*l*99.7%
distribute-rgt-in99.7%
cos-neg99.7%
distribute-rgt-in99.7%
associate-+l+99.7%
Simplified99.7%
Taylor expanded in x around 0 99.3%
Final simplification79.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (sin y) (/ (sin x) 16.0)))
(t_1 (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0))))
(t_2 (- (cos x) (cos y))))
(if (or (<= x -0.032) (not (<= x 0.09)))
(/
(+ 2.0 (* t_2 (* t_0 (* (sqrt 2.0) (sin x)))))
(* 3.0 (+ t_1 (* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0)))))
(/
(+ 2.0 (* t_2 (* t_0 (* (sqrt 2.0) (+ x (* (sin y) -0.0625))))))
(* 3.0 (+ t_1 (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))))))))
double code(double x, double y) {
double t_0 = sin(y) - (sin(x) / 16.0);
double t_1 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0));
double t_2 = cos(x) - cos(y);
double tmp;
if ((x <= -0.032) || !(x <= 0.09)) {
tmp = (2.0 + (t_2 * (t_0 * (sqrt(2.0) * sin(x))))) / (3.0 * (t_1 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
} else {
tmp = (2.0 + (t_2 * (t_0 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))))) / (3.0 * (t_1 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = sin(y) - (sin(x) / 16.0d0)
t_1 = 1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))
t_2 = cos(x) - cos(y)
if ((x <= (-0.032d0)) .or. (.not. (x <= 0.09d0))) then
tmp = (2.0d0 + (t_2 * (t_0 * (sqrt(2.0d0) * sin(x))))) / (3.0d0 * (t_1 + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0))))
else
tmp = (2.0d0 + (t_2 * (t_0 * (sqrt(2.0d0) * (x + (sin(y) * (-0.0625d0))))))) / (3.0d0 * (t_1 + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sin(y) - (Math.sin(x) / 16.0);
double t_1 = 1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0));
double t_2 = Math.cos(x) - Math.cos(y);
double tmp;
if ((x <= -0.032) || !(x <= 0.09)) {
tmp = (2.0 + (t_2 * (t_0 * (Math.sqrt(2.0) * Math.sin(x))))) / (3.0 * (t_1 + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0))));
} else {
tmp = (2.0 + (t_2 * (t_0 * (Math.sqrt(2.0) * (x + (Math.sin(y) * -0.0625)))))) / (3.0 * (t_1 + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
}
return tmp;
}
def code(x, y): t_0 = math.sin(y) - (math.sin(x) / 16.0) t_1 = 1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0)) t_2 = math.cos(x) - math.cos(y) tmp = 0 if (x <= -0.032) or not (x <= 0.09): tmp = (2.0 + (t_2 * (t_0 * (math.sqrt(2.0) * math.sin(x))))) / (3.0 * (t_1 + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0)))) else: tmp = (2.0 + (t_2 * (t_0 * (math.sqrt(2.0) * (x + (math.sin(y) * -0.0625)))))) / (3.0 * (t_1 + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))) return tmp
function code(x, y) t_0 = Float64(sin(y) - Float64(sin(x) / 16.0)) t_1 = Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) t_2 = Float64(cos(x) - cos(y)) tmp = 0.0 if ((x <= -0.032) || !(x <= 0.09)) tmp = Float64(Float64(2.0 + Float64(t_2 * Float64(t_0 * Float64(sqrt(2.0) * sin(x))))) / Float64(3.0 * Float64(t_1 + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0))))); else tmp = Float64(Float64(2.0 + Float64(t_2 * Float64(t_0 * Float64(sqrt(2.0) * Float64(x + Float64(sin(y) * -0.0625)))))) / Float64(3.0 * Float64(t_1 + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))); end return tmp end
function tmp_2 = code(x, y) t_0 = sin(y) - (sin(x) / 16.0); t_1 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0)); t_2 = cos(x) - cos(y); tmp = 0.0; if ((x <= -0.032) || ~((x <= 0.09))) tmp = (2.0 + (t_2 * (t_0 * (sqrt(2.0) * sin(x))))) / (3.0 * (t_1 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)))); else tmp = (2.0 + (t_2 * (t_0 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))))) / (3.0 * (t_1 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -0.032], N[Not[LessEqual[x, 0.09]], $MachinePrecision]], N[(N[(2.0 + N[(t$95$2 * N[(t$95$0 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(t$95$1 + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(t$95$2 * N[(t$95$0 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(t$95$1 + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin y - \frac{\sin x}{16}\\
t_1 := 1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\\
t_2 := \cos x - \cos y\\
\mathbf{if}\;x \leq -0.032 \lor \neg \left(x \leq 0.09\right):\\
\;\;\;\;\frac{2 + t_2 \cdot \left(t_0 \cdot \left(\sqrt{2} \cdot \sin x\right)\right)}{3 \cdot \left(t_1 + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + t_2 \cdot \left(t_0 \cdot \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right)\right)}{3 \cdot \left(t_1 + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\
\end{array}
\end{array}
if x < -0.032000000000000001 or 0.089999999999999997 < x Initial program 98.9%
flip--98.8%
metadata-eval98.8%
pow1/298.8%
pow1/298.8%
pow-prod-up99.2%
metadata-eval99.2%
metadata-eval99.2%
metadata-eval99.2%
Applied egg-rr98.9%
+-commutative99.2%
Simplified98.9%
Taylor expanded in y around 0 60.5%
*-commutative60.5%
Simplified60.5%
if -0.032000000000000001 < x < 0.089999999999999997Initial program 99.7%
Taylor expanded in x around 0 99.0%
associate-*r*99.0%
metadata-eval99.0%
distribute-rgt-out99.0%
metadata-eval99.0%
Simplified99.0%
Final simplification79.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (cos x) (cos y)))
(t_1 (- (sin y) (/ (sin x) 16.0)))
(t_2 (* (sqrt 5.0) 0.5)))
(if (or (<= x -0.00078) (not (<= x 7.5e-11)))
(/
(+ 2.0 (* t_0 (* t_1 (* (sqrt 2.0) (sin x)))))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(/
(+ 2.0 (* t_0 (* (sqrt 2.0) (* (- (sin x) (/ (sin y) 16.0)) t_1))))
(* 3.0 (+ 1.0 (- (+ t_2 (* (cos y) (- 1.5 t_2))) 0.5)))))))
double code(double x, double y) {
double t_0 = cos(x) - cos(y);
double t_1 = sin(y) - (sin(x) / 16.0);
double t_2 = sqrt(5.0) * 0.5;
double tmp;
if ((x <= -0.00078) || !(x <= 7.5e-11)) {
tmp = (2.0 + (t_0 * (t_1 * (sqrt(2.0) * sin(x))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
} else {
tmp = (2.0 + (t_0 * (sqrt(2.0) * ((sin(x) - (sin(y) / 16.0)) * t_1)))) / (3.0 * (1.0 + ((t_2 + (cos(y) * (1.5 - t_2))) - 0.5)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = cos(x) - cos(y)
t_1 = sin(y) - (sin(x) / 16.0d0)
t_2 = sqrt(5.0d0) * 0.5d0
if ((x <= (-0.00078d0)) .or. (.not. (x <= 7.5d-11))) then
tmp = (2.0d0 + (t_0 * (t_1 * (sqrt(2.0d0) * sin(x))))) / (3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
else
tmp = (2.0d0 + (t_0 * (sqrt(2.0d0) * ((sin(x) - (sin(y) / 16.0d0)) * t_1)))) / (3.0d0 * (1.0d0 + ((t_2 + (cos(y) * (1.5d0 - t_2))) - 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.cos(x) - Math.cos(y);
double t_1 = Math.sin(y) - (Math.sin(x) / 16.0);
double t_2 = Math.sqrt(5.0) * 0.5;
double tmp;
if ((x <= -0.00078) || !(x <= 7.5e-11)) {
tmp = (2.0 + (t_0 * (t_1 * (Math.sqrt(2.0) * Math.sin(x))))) / (3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
} else {
tmp = (2.0 + (t_0 * (Math.sqrt(2.0) * ((Math.sin(x) - (Math.sin(y) / 16.0)) * t_1)))) / (3.0 * (1.0 + ((t_2 + (Math.cos(y) * (1.5 - t_2))) - 0.5)));
}
return tmp;
}
def code(x, y): t_0 = math.cos(x) - math.cos(y) t_1 = math.sin(y) - (math.sin(x) / 16.0) t_2 = math.sqrt(5.0) * 0.5 tmp = 0 if (x <= -0.00078) or not (x <= 7.5e-11): tmp = (2.0 + (t_0 * (t_1 * (math.sqrt(2.0) * math.sin(x))))) / (3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))) else: tmp = (2.0 + (t_0 * (math.sqrt(2.0) * ((math.sin(x) - (math.sin(y) / 16.0)) * t_1)))) / (3.0 * (1.0 + ((t_2 + (math.cos(y) * (1.5 - t_2))) - 0.5))) return tmp
function code(x, y) t_0 = Float64(cos(x) - cos(y)) t_1 = Float64(sin(y) - Float64(sin(x) / 16.0)) t_2 = Float64(sqrt(5.0) * 0.5) tmp = 0.0 if ((x <= -0.00078) || !(x <= 7.5e-11)) tmp = Float64(Float64(2.0 + Float64(t_0 * Float64(t_1 * Float64(sqrt(2.0) * sin(x))))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))); else tmp = Float64(Float64(2.0 + Float64(t_0 * Float64(sqrt(2.0) * Float64(Float64(sin(x) - Float64(sin(y) / 16.0)) * t_1)))) / Float64(3.0 * Float64(1.0 + Float64(Float64(t_2 + Float64(cos(y) * Float64(1.5 - t_2))) - 0.5)))); end return tmp end
function tmp_2 = code(x, y) t_0 = cos(x) - cos(y); t_1 = sin(y) - (sin(x) / 16.0); t_2 = sqrt(5.0) * 0.5; tmp = 0.0; if ((x <= -0.00078) || ~((x <= 7.5e-11))) tmp = (2.0 + (t_0 * (t_1 * (sqrt(2.0) * sin(x))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); else tmp = (2.0 + (t_0 * (sqrt(2.0) * ((sin(x) - (sin(y) / 16.0)) * t_1)))) / (3.0 * (1.0 + ((t_2 + (cos(y) * (1.5 - t_2))) - 0.5))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[5.0], $MachinePrecision] * 0.5), $MachinePrecision]}, If[Or[LessEqual[x, -0.00078], N[Not[LessEqual[x, 7.5e-11]], $MachinePrecision]], N[(N[(2.0 + N[(t$95$0 * N[(t$95$1 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(t$95$0 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(t$95$2 + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos x - \cos y\\
t_1 := \sin y - \frac{\sin x}{16}\\
t_2 := \sqrt{5} \cdot 0.5\\
\mathbf{if}\;x \leq -0.00078 \lor \neg \left(x \leq 7.5 \cdot 10^{-11}\right):\\
\;\;\;\;\frac{2 + t_0 \cdot \left(t_1 \cdot \left(\sqrt{2} \cdot \sin x\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + t_0 \cdot \left(\sqrt{2} \cdot \left(\left(\sin x - \frac{\sin y}{16}\right) \cdot t_1\right)\right)}{3 \cdot \left(1 + \left(\left(t_2 + \cos y \cdot \left(1.5 - t_2\right)\right) - 0.5\right)\right)}\\
\end{array}
\end{array}
if x < -7.79999999999999986e-4 or 7.5e-11 < x Initial program 98.9%
Taylor expanded in y around 0 60.8%
*-commutative60.8%
Simplified60.8%
if -7.79999999999999986e-4 < x < 7.5e-11Initial program 99.7%
associate-*l*99.7%
distribute-rgt-in99.7%
cos-neg99.7%
distribute-rgt-in99.7%
associate-+l+99.7%
Simplified99.7%
Taylor expanded in x around 0 99.2%
Final simplification79.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (sin y) (/ (sin x) 16.0)))
(t_1 (* (sqrt 5.0) 0.5))
(t_2 (- (cos x) (cos y))))
(if (or (<= x -0.00078) (not (<= x 7.5e-11)))
(/
(+ 2.0 (* t_2 (* t_0 (* (sqrt 2.0) (sin x)))))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0)))))
(/
(+ 2.0 (* t_2 (* (sqrt 2.0) (* (- (sin x) (/ (sin y) 16.0)) t_0))))
(* 3.0 (+ 1.0 (- (+ t_1 (* (cos y) (- 1.5 t_1))) 0.5)))))))
double code(double x, double y) {
double t_0 = sin(y) - (sin(x) / 16.0);
double t_1 = sqrt(5.0) * 0.5;
double t_2 = cos(x) - cos(y);
double tmp;
if ((x <= -0.00078) || !(x <= 7.5e-11)) {
tmp = (2.0 + (t_2 * (t_0 * (sqrt(2.0) * sin(x))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
} else {
tmp = (2.0 + (t_2 * (sqrt(2.0) * ((sin(x) - (sin(y) / 16.0)) * t_0)))) / (3.0 * (1.0 + ((t_1 + (cos(y) * (1.5 - t_1))) - 0.5)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = sin(y) - (sin(x) / 16.0d0)
t_1 = sqrt(5.0d0) * 0.5d0
t_2 = cos(x) - cos(y)
if ((x <= (-0.00078d0)) .or. (.not. (x <= 7.5d-11))) then
tmp = (2.0d0 + (t_2 * (t_0 * (sqrt(2.0d0) * sin(x))))) / (3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0))))
else
tmp = (2.0d0 + (t_2 * (sqrt(2.0d0) * ((sin(x) - (sin(y) / 16.0d0)) * t_0)))) / (3.0d0 * (1.0d0 + ((t_1 + (cos(y) * (1.5d0 - t_1))) - 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sin(y) - (Math.sin(x) / 16.0);
double t_1 = Math.sqrt(5.0) * 0.5;
double t_2 = Math.cos(x) - Math.cos(y);
double tmp;
if ((x <= -0.00078) || !(x <= 7.5e-11)) {
tmp = (2.0 + (t_2 * (t_0 * (Math.sqrt(2.0) * Math.sin(x))))) / (3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0))));
} else {
tmp = (2.0 + (t_2 * (Math.sqrt(2.0) * ((Math.sin(x) - (Math.sin(y) / 16.0)) * t_0)))) / (3.0 * (1.0 + ((t_1 + (Math.cos(y) * (1.5 - t_1))) - 0.5)));
}
return tmp;
}
def code(x, y): t_0 = math.sin(y) - (math.sin(x) / 16.0) t_1 = math.sqrt(5.0) * 0.5 t_2 = math.cos(x) - math.cos(y) tmp = 0 if (x <= -0.00078) or not (x <= 7.5e-11): tmp = (2.0 + (t_2 * (t_0 * (math.sqrt(2.0) * math.sin(x))))) / (3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0)))) else: tmp = (2.0 + (t_2 * (math.sqrt(2.0) * ((math.sin(x) - (math.sin(y) / 16.0)) * t_0)))) / (3.0 * (1.0 + ((t_1 + (math.cos(y) * (1.5 - t_1))) - 0.5))) return tmp
function code(x, y) t_0 = Float64(sin(y) - Float64(sin(x) / 16.0)) t_1 = Float64(sqrt(5.0) * 0.5) t_2 = Float64(cos(x) - cos(y)) tmp = 0.0 if ((x <= -0.00078) || !(x <= 7.5e-11)) tmp = Float64(Float64(2.0 + Float64(t_2 * Float64(t_0 * Float64(sqrt(2.0) * sin(x))))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0))))); else tmp = Float64(Float64(2.0 + Float64(t_2 * Float64(sqrt(2.0) * Float64(Float64(sin(x) - Float64(sin(y) / 16.0)) * t_0)))) / Float64(3.0 * Float64(1.0 + Float64(Float64(t_1 + Float64(cos(y) * Float64(1.5 - t_1))) - 0.5)))); end return tmp end
function tmp_2 = code(x, y) t_0 = sin(y) - (sin(x) / 16.0); t_1 = sqrt(5.0) * 0.5; t_2 = cos(x) - cos(y); tmp = 0.0; if ((x <= -0.00078) || ~((x <= 7.5e-11))) tmp = (2.0 + (t_2 * (t_0 * (sqrt(2.0) * sin(x))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)))); else tmp = (2.0 + (t_2 * (sqrt(2.0) * ((sin(x) - (sin(y) / 16.0)) * t_0)))) / (3.0 * (1.0 + ((t_1 + (cos(y) * (1.5 - t_1))) - 0.5))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[5.0], $MachinePrecision] * 0.5), $MachinePrecision]}, Block[{t$95$2 = N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -0.00078], N[Not[LessEqual[x, 7.5e-11]], $MachinePrecision]], N[(N[(2.0 + N[(t$95$2 * N[(t$95$0 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(t$95$2 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(t$95$1 + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin y - \frac{\sin x}{16}\\
t_1 := \sqrt{5} \cdot 0.5\\
t_2 := \cos x - \cos y\\
\mathbf{if}\;x \leq -0.00078 \lor \neg \left(x \leq 7.5 \cdot 10^{-11}\right):\\
\;\;\;\;\frac{2 + t_2 \cdot \left(t_0 \cdot \left(\sqrt{2} \cdot \sin x\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + t_2 \cdot \left(\sqrt{2} \cdot \left(\left(\sin x - \frac{\sin y}{16}\right) \cdot t_0\right)\right)}{3 \cdot \left(1 + \left(\left(t_1 + \cos y \cdot \left(1.5 - t_1\right)\right) - 0.5\right)\right)}\\
\end{array}
\end{array}
if x < -7.79999999999999986e-4 or 7.5e-11 < x Initial program 98.9%
flip--98.8%
metadata-eval98.8%
pow1/298.8%
pow1/298.8%
pow-prod-up99.2%
metadata-eval99.2%
metadata-eval99.2%
metadata-eval99.2%
Applied egg-rr98.9%
+-commutative99.2%
Simplified98.9%
Taylor expanded in y around 0 60.9%
*-commutative60.8%
Simplified60.9%
if -7.79999999999999986e-4 < x < 7.5e-11Initial program 99.7%
associate-*l*99.7%
distribute-rgt-in99.7%
cos-neg99.7%
distribute-rgt-in99.7%
associate-+l+99.7%
Simplified99.7%
Taylor expanded in x around 0 99.2%
Final simplification79.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (sqrt 5.0) -1.0)) (t_1 (/ 4.0 (+ 3.0 (sqrt 5.0)))))
(if (or (<= x -0.0063) (not (<= x 7.5e-11)))
(/
(+
2.0
(*
(- (cos x) (cos y))
(* (- (sin y) (/ (sin x) 16.0)) (* (sqrt 2.0) (sin x)))))
(* 3.0 (+ (+ 1.0 (* (cos x) (/ t_0 2.0))) (* (cos y) (/ t_1 2.0)))))
(/
(fma
(sqrt 2.0)
(*
(+ (sin y) (* -0.0625 (sin x)))
(* (+ x (* (sin y) -0.0625)) (- 1.0 (cos y))))
2.0)
(+ 3.0 (+ (* 1.5 (* (cos y) t_1)) (* t_0 (* (cos x) 1.5))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) + -1.0;
double t_1 = 4.0 / (3.0 + sqrt(5.0));
double tmp;
if ((x <= -0.0063) || !(x <= 7.5e-11)) {
tmp = (2.0 + ((cos(x) - cos(y)) * ((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * sin(x))))) / (3.0 * ((1.0 + (cos(x) * (t_0 / 2.0))) + (cos(y) * (t_1 / 2.0))));
} else {
tmp = fma(sqrt(2.0), ((sin(y) + (-0.0625 * sin(x))) * ((x + (sin(y) * -0.0625)) * (1.0 - cos(y)))), 2.0) / (3.0 + ((1.5 * (cos(y) * t_1)) + (t_0 * (cos(x) * 1.5))));
}
return tmp;
}
function code(x, y) t_0 = Float64(sqrt(5.0) + -1.0) t_1 = Float64(4.0 / Float64(3.0 + sqrt(5.0))) tmp = 0.0 if ((x <= -0.0063) || !(x <= 7.5e-11)) tmp = Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(Float64(sin(y) - Float64(sin(x) / 16.0)) * Float64(sqrt(2.0) * sin(x))))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(t_0 / 2.0))) + Float64(cos(y) * Float64(t_1 / 2.0))))); else tmp = Float64(fma(sqrt(2.0), Float64(Float64(sin(y) + Float64(-0.0625 * sin(x))) * Float64(Float64(x + Float64(sin(y) * -0.0625)) * Float64(1.0 - cos(y)))), 2.0) / Float64(3.0 + Float64(Float64(1.5 * Float64(cos(y) * t_1)) + Float64(t_0 * Float64(cos(x) * 1.5))))); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, Block[{t$95$1 = N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -0.0063], N[Not[LessEqual[x, 7.5e-11]], $MachinePrecision]], N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(t$95$1 / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] + N[(-0.0625 * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(3.0 + N[(N[(1.5 * N[(N[Cos[y], $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision] + N[(t$95$0 * N[(N[Cos[x], $MachinePrecision] * 1.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{5} + -1\\
t_1 := \frac{4}{3 + \sqrt{5}}\\
\mathbf{if}\;x \leq -0.0063 \lor \neg \left(x \leq 7.5 \cdot 10^{-11}\right):\\
\;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\sqrt{2} \cdot \sin x\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{t_0}{2}\right) + \cos y \cdot \frac{t_1}{2}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\sqrt{2}, \left(\sin y + -0.0625 \cdot \sin x\right) \cdot \left(\left(x + \sin y \cdot -0.0625\right) \cdot \left(1 - \cos y\right)\right), 2\right)}{3 + \left(1.5 \cdot \left(\cos y \cdot t_1\right) + t_0 \cdot \left(\cos x \cdot 1.5\right)\right)}\\
\end{array}
\end{array}
if x < -0.0063 or 7.5e-11 < x Initial program 98.9%
flip--98.8%
metadata-eval98.8%
pow1/298.8%
pow1/298.8%
pow-prod-up99.2%
metadata-eval99.2%
metadata-eval99.2%
metadata-eval99.2%
Applied egg-rr98.9%
+-commutative99.2%
Simplified98.9%
Taylor expanded in y around 0 60.9%
*-commutative60.8%
Simplified60.9%
if -0.0063 < x < 7.5e-11Initial program 99.7%
Simplified99.7%
Taylor expanded in y around inf 99.7%
flip--99.7%
metadata-eval99.7%
pow1/299.7%
pow1/299.7%
pow-prod-up99.7%
metadata-eval99.7%
metadata-eval99.7%
metadata-eval99.7%
Applied egg-rr99.7%
+-commutative99.7%
Simplified99.7%
expm1-log1p-u99.6%
expm1-udef99.7%
sub-neg99.7%
metadata-eval99.7%
Applied egg-rr99.7%
expm1-def99.6%
expm1-log1p99.7%
associate-*r*99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in x around 0 99.3%
associate-*r*99.3%
distribute-rgt-out99.3%
Simplified99.3%
Final simplification79.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (sqrt 5.0) -1.0)))
(if (or (<= x -0.00078) (not (<= x 7.5e-11)))
(/
(+
2.0
(*
(- (cos x) (cos y))
(* (- (sin y) (/ (sin x) 16.0)) (* (sqrt 2.0) (sin x)))))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ t_0 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(/
(+ 2.0 (* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))
(*
3.0
(+
(* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0))
(+ 1.0 (* t_0 0.5))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) + -1.0;
double tmp;
if ((x <= -0.00078) || !(x <= 7.5e-11)) {
tmp = (2.0 + ((cos(x) - cos(y)) * ((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * sin(x))))) / (3.0 * ((1.0 + (cos(x) * (t_0 / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
} else {
tmp = (2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 * ((cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)) + (1.0 + (t_0 * 0.5))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(5.0d0) + (-1.0d0)
if ((x <= (-0.00078d0)) .or. (.not. (x <= 7.5d-11))) then
tmp = (2.0d0 + ((cos(x) - cos(y)) * ((sin(y) - (sin(x) / 16.0d0)) * (sqrt(2.0d0) * sin(x))))) / (3.0d0 * ((1.0d0 + (cos(x) * (t_0 / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
else
tmp = (2.0d0 + ((-0.0625d0) * ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * (1.0d0 - cos(y)))))) / (3.0d0 * ((cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0)) + (1.0d0 + (t_0 * 0.5d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) + -1.0;
double tmp;
if ((x <= -0.00078) || !(x <= 7.5e-11)) {
tmp = (2.0 + ((Math.cos(x) - Math.cos(y)) * ((Math.sin(y) - (Math.sin(x) / 16.0)) * (Math.sqrt(2.0) * Math.sin(x))))) / (3.0 * ((1.0 + (Math.cos(x) * (t_0 / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
} else {
tmp = (2.0 + (-0.0625 * (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (1.0 - Math.cos(y)))))) / (3.0 * ((Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0)) + (1.0 + (t_0 * 0.5))));
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(5.0) + -1.0 tmp = 0 if (x <= -0.00078) or not (x <= 7.5e-11): tmp = (2.0 + ((math.cos(x) - math.cos(y)) * ((math.sin(y) - (math.sin(x) / 16.0)) * (math.sqrt(2.0) * math.sin(x))))) / (3.0 * ((1.0 + (math.cos(x) * (t_0 / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))) else: tmp = (2.0 + (-0.0625 * (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (1.0 - math.cos(y)))))) / (3.0 * ((math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0)) + (1.0 + (t_0 * 0.5)))) return tmp
function code(x, y) t_0 = Float64(sqrt(5.0) + -1.0) tmp = 0.0 if ((x <= -0.00078) || !(x <= 7.5e-11)) tmp = Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(Float64(sin(y) - Float64(sin(x) / 16.0)) * Float64(sqrt(2.0) * sin(x))))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(t_0 / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))); else tmp = Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) / Float64(3.0 * Float64(Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0)) + Float64(1.0 + Float64(t_0 * 0.5))))); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(5.0) + -1.0; tmp = 0.0; if ((x <= -0.00078) || ~((x <= 7.5e-11))) tmp = (2.0 + ((cos(x) - cos(y)) * ((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * sin(x))))) / (3.0 * ((1.0 + (cos(x) * (t_0 / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); else tmp = (2.0 + (-0.0625 * ((sin(y) ^ 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 * ((cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)) + (1.0 + (t_0 * 0.5)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, If[Or[LessEqual[x, -0.00078], N[Not[LessEqual[x, 7.5e-11]], $MachinePrecision]], N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(t$95$0 * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{5} + -1\\
\mathbf{if}\;x \leq -0.00078 \lor \neg \left(x \leq 7.5 \cdot 10^{-11}\right):\\
\;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\sqrt{2} \cdot \sin x\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{t_0}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 \cdot \left(\cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2} + \left(1 + t_0 \cdot 0.5\right)\right)}\\
\end{array}
\end{array}
if x < -7.79999999999999986e-4 or 7.5e-11 < x Initial program 98.9%
Taylor expanded in y around 0 60.8%
*-commutative60.8%
Simplified60.8%
if -7.79999999999999986e-4 < x < 7.5e-11Initial program 99.7%
Taylor expanded in x around 0 98.6%
*-commutative98.6%
Simplified98.6%
Taylor expanded in x around 0 98.6%
flip--99.7%
metadata-eval99.7%
pow1/299.7%
pow1/299.7%
pow-prod-up99.7%
metadata-eval99.7%
metadata-eval99.7%
metadata-eval99.7%
Applied egg-rr98.6%
+-commutative99.7%
Simplified98.6%
Final simplification79.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (sqrt 5.0) -1.0)))
(if (or (<= x -0.0009) (not (<= x 7.5e-11)))
(/
(+
2.0
(*
(- (cos x) (cos y))
(* (- (sin y) (/ (sin x) 16.0)) (* (sqrt 2.0) (sin x)))))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ t_0 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(/
(fma
(sqrt 2.0)
(*
(+ (sin y) (* -0.0625 (sin x)))
(* -0.0625 (* (sin y) (- 1.0 (cos y)))))
2.0)
(+
3.0
(+
(* 1.5 (* (cos y) (/ 4.0 (+ 3.0 (sqrt 5.0)))))
(* t_0 (* (cos x) 1.5))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) + -1.0;
double tmp;
if ((x <= -0.0009) || !(x <= 7.5e-11)) {
tmp = (2.0 + ((cos(x) - cos(y)) * ((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * sin(x))))) / (3.0 * ((1.0 + (cos(x) * (t_0 / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
} else {
tmp = fma(sqrt(2.0), ((sin(y) + (-0.0625 * sin(x))) * (-0.0625 * (sin(y) * (1.0 - cos(y))))), 2.0) / (3.0 + ((1.5 * (cos(y) * (4.0 / (3.0 + sqrt(5.0))))) + (t_0 * (cos(x) * 1.5))));
}
return tmp;
}
function code(x, y) t_0 = Float64(sqrt(5.0) + -1.0) tmp = 0.0 if ((x <= -0.0009) || !(x <= 7.5e-11)) tmp = Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(Float64(sin(y) - Float64(sin(x) / 16.0)) * Float64(sqrt(2.0) * sin(x))))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(t_0 / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))); else tmp = Float64(fma(sqrt(2.0), Float64(Float64(sin(y) + Float64(-0.0625 * sin(x))) * Float64(-0.0625 * Float64(sin(y) * Float64(1.0 - cos(y))))), 2.0) / Float64(3.0 + Float64(Float64(1.5 * Float64(cos(y) * Float64(4.0 / Float64(3.0 + sqrt(5.0))))) + Float64(t_0 * Float64(cos(x) * 1.5))))); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, If[Or[LessEqual[x, -0.0009], N[Not[LessEqual[x, 7.5e-11]], $MachinePrecision]], N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] + N[(-0.0625 * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[(N[Sin[y], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(3.0 + N[(N[(1.5 * N[(N[Cos[y], $MachinePrecision] * N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$0 * N[(N[Cos[x], $MachinePrecision] * 1.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{5} + -1\\
\mathbf{if}\;x \leq -0.0009 \lor \neg \left(x \leq 7.5 \cdot 10^{-11}\right):\\
\;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\sqrt{2} \cdot \sin x\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{t_0}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\sqrt{2}, \left(\sin y + -0.0625 \cdot \sin x\right) \cdot \left(-0.0625 \cdot \left(\sin y \cdot \left(1 - \cos y\right)\right)\right), 2\right)}{3 + \left(1.5 \cdot \left(\cos y \cdot \frac{4}{3 + \sqrt{5}}\right) + t_0 \cdot \left(\cos x \cdot 1.5\right)\right)}\\
\end{array}
\end{array}
if x < -8.9999999999999998e-4 or 7.5e-11 < x Initial program 98.9%
Taylor expanded in y around 0 60.8%
*-commutative60.8%
Simplified60.8%
if -8.9999999999999998e-4 < x < 7.5e-11Initial program 99.7%
Simplified99.7%
Taylor expanded in y around inf 99.7%
flip--99.7%
metadata-eval99.7%
pow1/299.7%
pow1/299.7%
pow-prod-up99.7%
metadata-eval99.7%
metadata-eval99.7%
metadata-eval99.7%
Applied egg-rr99.7%
+-commutative99.7%
Simplified99.7%
expm1-log1p-u99.6%
expm1-udef99.7%
sub-neg99.7%
metadata-eval99.7%
Applied egg-rr99.7%
expm1-def99.6%
expm1-log1p99.7%
associate-*r*99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in x around 0 98.7%
Final simplification79.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (pow (sin y) 2.0))
(t_1 (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0))))
(t_2 (- (cos x) (cos y)))
(t_3 (/ (sqrt 5.0) 2.0)))
(if (<= y -0.052)
(/
(+ 2.0 (* t_2 (* -0.0625 (* (sqrt 2.0) t_0))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_3 0.5)) (* (cos y) (- 1.5 t_3))))))
(if (<= y 0.00225)
(/
(+
2.0
(*
(*
(- (sin y) (/ (sin x) 16.0))
(* (sqrt 2.0) (+ (sin x) (* y -0.0625))))
(+ (cos x) -1.0)))
(* 3.0 (+ t_1 (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(/
(+ 2.0 (* t_2 (* t_0 (* (sqrt 2.0) -0.0625))))
(* 3.0 (+ t_1 (* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0)))))))))
double code(double x, double y) {
double t_0 = pow(sin(y), 2.0);
double t_1 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0));
double t_2 = cos(x) - cos(y);
double t_3 = sqrt(5.0) / 2.0;
double tmp;
if (y <= -0.052) {
tmp = (2.0 + (t_2 * (-0.0625 * (sqrt(2.0) * t_0)))) / (3.0 * (1.0 + ((cos(x) * (t_3 - 0.5)) + (cos(y) * (1.5 - t_3)))));
} else if (y <= 0.00225) {
tmp = (2.0 + (((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * (sin(x) + (y * -0.0625)))) * (cos(x) + -1.0))) / (3.0 * (t_1 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
} else {
tmp = (2.0 + (t_2 * (t_0 * (sqrt(2.0) * -0.0625)))) / (3.0 * (t_1 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = sin(y) ** 2.0d0
t_1 = 1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))
t_2 = cos(x) - cos(y)
t_3 = sqrt(5.0d0) / 2.0d0
if (y <= (-0.052d0)) then
tmp = (2.0d0 + (t_2 * ((-0.0625d0) * (sqrt(2.0d0) * t_0)))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_3 - 0.5d0)) + (cos(y) * (1.5d0 - t_3)))))
else if (y <= 0.00225d0) then
tmp = (2.0d0 + (((sin(y) - (sin(x) / 16.0d0)) * (sqrt(2.0d0) * (sin(x) + (y * (-0.0625d0))))) * (cos(x) + (-1.0d0)))) / (3.0d0 * (t_1 + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
else
tmp = (2.0d0 + (t_2 * (t_0 * (sqrt(2.0d0) * (-0.0625d0))))) / (3.0d0 * (t_1 + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.pow(Math.sin(y), 2.0);
double t_1 = 1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0));
double t_2 = Math.cos(x) - Math.cos(y);
double t_3 = Math.sqrt(5.0) / 2.0;
double tmp;
if (y <= -0.052) {
tmp = (2.0 + (t_2 * (-0.0625 * (Math.sqrt(2.0) * t_0)))) / (3.0 * (1.0 + ((Math.cos(x) * (t_3 - 0.5)) + (Math.cos(y) * (1.5 - t_3)))));
} else if (y <= 0.00225) {
tmp = (2.0 + (((Math.sin(y) - (Math.sin(x) / 16.0)) * (Math.sqrt(2.0) * (Math.sin(x) + (y * -0.0625)))) * (Math.cos(x) + -1.0))) / (3.0 * (t_1 + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
} else {
tmp = (2.0 + (t_2 * (t_0 * (Math.sqrt(2.0) * -0.0625)))) / (3.0 * (t_1 + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0))));
}
return tmp;
}
def code(x, y): t_0 = math.pow(math.sin(y), 2.0) t_1 = 1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0)) t_2 = math.cos(x) - math.cos(y) t_3 = math.sqrt(5.0) / 2.0 tmp = 0 if y <= -0.052: tmp = (2.0 + (t_2 * (-0.0625 * (math.sqrt(2.0) * t_0)))) / (3.0 * (1.0 + ((math.cos(x) * (t_3 - 0.5)) + (math.cos(y) * (1.5 - t_3))))) elif y <= 0.00225: tmp = (2.0 + (((math.sin(y) - (math.sin(x) / 16.0)) * (math.sqrt(2.0) * (math.sin(x) + (y * -0.0625)))) * (math.cos(x) + -1.0))) / (3.0 * (t_1 + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))) else: tmp = (2.0 + (t_2 * (t_0 * (math.sqrt(2.0) * -0.0625)))) / (3.0 * (t_1 + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0)))) return tmp
function code(x, y) t_0 = sin(y) ^ 2.0 t_1 = Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) t_2 = Float64(cos(x) - cos(y)) t_3 = Float64(sqrt(5.0) / 2.0) tmp = 0.0 if (y <= -0.052) tmp = Float64(Float64(2.0 + Float64(t_2 * Float64(-0.0625 * Float64(sqrt(2.0) * t_0)))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_3 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_3)))))); elseif (y <= 0.00225) tmp = Float64(Float64(2.0 + Float64(Float64(Float64(sin(y) - Float64(sin(x) / 16.0)) * Float64(sqrt(2.0) * Float64(sin(x) + Float64(y * -0.0625)))) * Float64(cos(x) + -1.0))) / Float64(3.0 * Float64(t_1 + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))); else tmp = Float64(Float64(2.0 + Float64(t_2 * Float64(t_0 * Float64(sqrt(2.0) * -0.0625)))) / Float64(3.0 * Float64(t_1 + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0))))); end return tmp end
function tmp_2 = code(x, y) t_0 = sin(y) ^ 2.0; t_1 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0)); t_2 = cos(x) - cos(y); t_3 = sqrt(5.0) / 2.0; tmp = 0.0; if (y <= -0.052) tmp = (2.0 + (t_2 * (-0.0625 * (sqrt(2.0) * t_0)))) / (3.0 * (1.0 + ((cos(x) * (t_3 - 0.5)) + (cos(y) * (1.5 - t_3))))); elseif (y <= 0.00225) tmp = (2.0 + (((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * (sin(x) + (y * -0.0625)))) * (cos(x) + -1.0))) / (3.0 * (t_1 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); else tmp = (2.0 + (t_2 * (t_0 * (sqrt(2.0) * -0.0625)))) / (3.0 * (t_1 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$1 = N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, If[LessEqual[y, -0.052], N[(N[(2.0 + N[(t$95$2 * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$3 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.00225], N[(N[(2.0 + N[(N[(N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] + N[(y * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(t$95$1 + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(t$95$2 * N[(t$95$0 * N[(N[Sqrt[2.0], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(t$95$1 + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\sin y}^{2}\\
t_1 := 1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\\
t_2 := \cos x - \cos y\\
t_3 := \frac{\sqrt{5}}{2}\\
\mathbf{if}\;y \leq -0.052:\\
\;\;\;\;\frac{2 + t_2 \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot t_0\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_3 - 0.5\right) + \cos y \cdot \left(1.5 - t_3\right)\right)\right)}\\
\mathbf{elif}\;y \leq 0.00225:\\
\;\;\;\;\frac{2 + \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\sqrt{2} \cdot \left(\sin x + y \cdot -0.0625\right)\right)\right) \cdot \left(\cos x + -1\right)}{3 \cdot \left(t_1 + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + t_2 \cdot \left(t_0 \cdot \left(\sqrt{2} \cdot -0.0625\right)\right)}{3 \cdot \left(t_1 + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}\\
\end{array}
\end{array}
if y < -0.0519999999999999976Initial program 99.1%
associate-*l*99.1%
distribute-rgt-in99.1%
cos-neg99.1%
distribute-rgt-in99.1%
associate-+l+99.2%
Simplified99.2%
Taylor expanded in x around 0 56.9%
if -0.0519999999999999976 < y < 0.00224999999999999983Initial program 99.6%
Taylor expanded in y around 0 99.1%
+-commutative99.1%
associate-*r*99.1%
distribute-rgt-out99.1%
Simplified99.1%
Taylor expanded in y around 0 98.5%
if 0.00224999999999999983 < y Initial program 98.8%
flip--98.8%
metadata-eval98.8%
pow1/298.8%
pow1/298.8%
pow-prod-up99.0%
metadata-eval99.0%
metadata-eval99.0%
metadata-eval99.0%
Applied egg-rr98.9%
+-commutative99.0%
Simplified98.9%
Taylor expanded in x around 0 50.5%
*-commutative50.5%
associate-*l*50.5%
*-commutative50.5%
Simplified50.5%
Final simplification77.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (pow (sin y) 2.0))
(t_1 (- (cos x) (cos y)))
(t_2 (/ (sqrt 5.0) 2.0))
(t_3
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0))))))
(if (<= y -0.00086)
(/
(+ 2.0 (* t_1 (* -0.0625 (* (sqrt 2.0) t_0))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_2 0.5)) (* (cos y) (- 1.5 t_2))))))
(if (<= y 0.00082)
(/
(+
2.0
(* (pow (sin x) 2.0) (* (sqrt 2.0) (+ 0.0625 (* -0.0625 (cos x))))))
t_3)
(/ (+ 2.0 (* t_1 (* t_0 (* (sqrt 2.0) -0.0625)))) t_3)))))
double code(double x, double y) {
double t_0 = pow(sin(y), 2.0);
double t_1 = cos(x) - cos(y);
double t_2 = sqrt(5.0) / 2.0;
double t_3 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)));
double tmp;
if (y <= -0.00086) {
tmp = (2.0 + (t_1 * (-0.0625 * (sqrt(2.0) * t_0)))) / (3.0 * (1.0 + ((cos(x) * (t_2 - 0.5)) + (cos(y) * (1.5 - t_2)))));
} else if (y <= 0.00082) {
tmp = (2.0 + (pow(sin(x), 2.0) * (sqrt(2.0) * (0.0625 + (-0.0625 * cos(x)))))) / t_3;
} else {
tmp = (2.0 + (t_1 * (t_0 * (sqrt(2.0) * -0.0625)))) / t_3;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = sin(y) ** 2.0d0
t_1 = cos(x) - cos(y)
t_2 = sqrt(5.0d0) / 2.0d0
t_3 = 3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0)))
if (y <= (-0.00086d0)) then
tmp = (2.0d0 + (t_1 * ((-0.0625d0) * (sqrt(2.0d0) * t_0)))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_2 - 0.5d0)) + (cos(y) * (1.5d0 - t_2)))))
else if (y <= 0.00082d0) then
tmp = (2.0d0 + ((sin(x) ** 2.0d0) * (sqrt(2.0d0) * (0.0625d0 + ((-0.0625d0) * cos(x)))))) / t_3
else
tmp = (2.0d0 + (t_1 * (t_0 * (sqrt(2.0d0) * (-0.0625d0))))) / t_3
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.pow(Math.sin(y), 2.0);
double t_1 = Math.cos(x) - Math.cos(y);
double t_2 = Math.sqrt(5.0) / 2.0;
double t_3 = 3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0)));
double tmp;
if (y <= -0.00086) {
tmp = (2.0 + (t_1 * (-0.0625 * (Math.sqrt(2.0) * t_0)))) / (3.0 * (1.0 + ((Math.cos(x) * (t_2 - 0.5)) + (Math.cos(y) * (1.5 - t_2)))));
} else if (y <= 0.00082) {
tmp = (2.0 + (Math.pow(Math.sin(x), 2.0) * (Math.sqrt(2.0) * (0.0625 + (-0.0625 * Math.cos(x)))))) / t_3;
} else {
tmp = (2.0 + (t_1 * (t_0 * (Math.sqrt(2.0) * -0.0625)))) / t_3;
}
return tmp;
}
def code(x, y): t_0 = math.pow(math.sin(y), 2.0) t_1 = math.cos(x) - math.cos(y) t_2 = math.sqrt(5.0) / 2.0 t_3 = 3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0))) tmp = 0 if y <= -0.00086: tmp = (2.0 + (t_1 * (-0.0625 * (math.sqrt(2.0) * t_0)))) / (3.0 * (1.0 + ((math.cos(x) * (t_2 - 0.5)) + (math.cos(y) * (1.5 - t_2))))) elif y <= 0.00082: tmp = (2.0 + (math.pow(math.sin(x), 2.0) * (math.sqrt(2.0) * (0.0625 + (-0.0625 * math.cos(x)))))) / t_3 else: tmp = (2.0 + (t_1 * (t_0 * (math.sqrt(2.0) * -0.0625)))) / t_3 return tmp
function code(x, y) t_0 = sin(y) ^ 2.0 t_1 = Float64(cos(x) - cos(y)) t_2 = Float64(sqrt(5.0) / 2.0) t_3 = Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0)))) tmp = 0.0 if (y <= -0.00086) tmp = Float64(Float64(2.0 + Float64(t_1 * Float64(-0.0625 * Float64(sqrt(2.0) * t_0)))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_2 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_2)))))); elseif (y <= 0.00082) tmp = Float64(Float64(2.0 + Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * Float64(0.0625 + Float64(-0.0625 * cos(x)))))) / t_3); else tmp = Float64(Float64(2.0 + Float64(t_1 * Float64(t_0 * Float64(sqrt(2.0) * -0.0625)))) / t_3); end return tmp end
function tmp_2 = code(x, y) t_0 = sin(y) ^ 2.0; t_1 = cos(x) - cos(y); t_2 = sqrt(5.0) / 2.0; t_3 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))); tmp = 0.0; if (y <= -0.00086) tmp = (2.0 + (t_1 * (-0.0625 * (sqrt(2.0) * t_0)))) / (3.0 * (1.0 + ((cos(x) * (t_2 - 0.5)) + (cos(y) * (1.5 - t_2))))); elseif (y <= 0.00082) tmp = (2.0 + ((sin(x) ^ 2.0) * (sqrt(2.0) * (0.0625 + (-0.0625 * cos(x)))))) / t_3; else tmp = (2.0 + (t_1 * (t_0 * (sqrt(2.0) * -0.0625)))) / t_3; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$1 = N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, Block[{t$95$3 = N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -0.00086], N[(N[(2.0 + N[(t$95$1 * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$2 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.00082], N[(N[(2.0 + N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(0.0625 + N[(-0.0625 * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$3), $MachinePrecision], N[(N[(2.0 + N[(t$95$1 * N[(t$95$0 * N[(N[Sqrt[2.0], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$3), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\sin y}^{2}\\
t_1 := \cos x - \cos y\\
t_2 := \frac{\sqrt{5}}{2}\\
t_3 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)\\
\mathbf{if}\;y \leq -0.00086:\\
\;\;\;\;\frac{2 + t_1 \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot t_0\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_2 - 0.5\right) + \cos y \cdot \left(1.5 - t_2\right)\right)\right)}\\
\mathbf{elif}\;y \leq 0.00082:\\
\;\;\;\;\frac{2 + {\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(0.0625 + -0.0625 \cdot \cos x\right)\right)}{t_3}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + t_1 \cdot \left(t_0 \cdot \left(\sqrt{2} \cdot -0.0625\right)\right)}{t_3}\\
\end{array}
\end{array}
if y < -8.59999999999999979e-4Initial program 99.1%
associate-*l*99.1%
distribute-rgt-in99.1%
cos-neg99.1%
distribute-rgt-in99.1%
associate-+l+99.2%
Simplified99.2%
Taylor expanded in x around 0 56.5%
if -8.59999999999999979e-4 < y < 8.1999999999999998e-4Initial program 99.6%
flip--99.4%
metadata-eval99.4%
pow1/299.4%
pow1/299.4%
pow-prod-up99.7%
metadata-eval99.7%
metadata-eval99.7%
metadata-eval99.7%
Applied egg-rr99.6%
+-commutative99.7%
Simplified99.6%
Taylor expanded in y around 0 97.5%
*-commutative97.4%
associate-*l*97.4%
associate-*r*97.4%
*-commutative97.4%
sub-neg97.4%
metadata-eval97.4%
distribute-rgt-in97.4%
metadata-eval97.4%
Simplified97.5%
if 8.1999999999999998e-4 < y Initial program 98.8%
flip--98.8%
metadata-eval98.8%
pow1/298.8%
pow1/298.8%
pow-prod-up99.0%
metadata-eval99.0%
metadata-eval99.0%
metadata-eval99.0%
Applied egg-rr98.9%
+-commutative99.0%
Simplified98.9%
Taylor expanded in x around 0 50.5%
*-commutative50.5%
associate-*l*50.5%
*-commutative50.5%
Simplified50.5%
Final simplification77.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (sqrt 5.0) 2.0)))
(if (or (<= y -0.00086) (not (<= y 0.0013)))
(/
(+
2.0
(* (- (cos x) (cos y)) (* -0.0625 (* (sqrt 2.0) (pow (sin y) 2.0)))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0))))))
(/
(+
2.0
(* (pow (sin x) 2.0) (* (sqrt 2.0) (+ 0.0625 (* -0.0625 (cos x))))))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) / 2.0;
double tmp;
if ((y <= -0.00086) || !(y <= 0.0013)) {
tmp = (2.0 + ((cos(x) - cos(y)) * (-0.0625 * (sqrt(2.0) * pow(sin(y), 2.0))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
} else {
tmp = (2.0 + (pow(sin(x), 2.0) * (sqrt(2.0) * (0.0625 + (-0.0625 * cos(x)))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(5.0d0) / 2.0d0
if ((y <= (-0.00086d0)) .or. (.not. (y <= 0.0013d0))) then
tmp = (2.0d0 + ((cos(x) - cos(y)) * ((-0.0625d0) * (sqrt(2.0d0) * (sin(y) ** 2.0d0))))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_0 - 0.5d0)) + (cos(y) * (1.5d0 - t_0)))))
else
tmp = (2.0d0 + ((sin(x) ** 2.0d0) * (sqrt(2.0d0) * (0.0625d0 + ((-0.0625d0) * cos(x)))))) / (3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) / 2.0;
double tmp;
if ((y <= -0.00086) || !(y <= 0.0013)) {
tmp = (2.0 + ((Math.cos(x) - Math.cos(y)) * (-0.0625 * (Math.sqrt(2.0) * Math.pow(Math.sin(y), 2.0))))) / (3.0 * (1.0 + ((Math.cos(x) * (t_0 - 0.5)) + (Math.cos(y) * (1.5 - t_0)))));
} else {
tmp = (2.0 + (Math.pow(Math.sin(x), 2.0) * (Math.sqrt(2.0) * (0.0625 + (-0.0625 * Math.cos(x)))))) / (3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0))));
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(5.0) / 2.0 tmp = 0 if (y <= -0.00086) or not (y <= 0.0013): tmp = (2.0 + ((math.cos(x) - math.cos(y)) * (-0.0625 * (math.sqrt(2.0) * math.pow(math.sin(y), 2.0))))) / (3.0 * (1.0 + ((math.cos(x) * (t_0 - 0.5)) + (math.cos(y) * (1.5 - t_0))))) else: tmp = (2.0 + (math.pow(math.sin(x), 2.0) * (math.sqrt(2.0) * (0.0625 + (-0.0625 * math.cos(x)))))) / (3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0)))) return tmp
function code(x, y) t_0 = Float64(sqrt(5.0) / 2.0) tmp = 0.0 if ((y <= -0.00086) || !(y <= 0.0013)) tmp = Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(-0.0625 * Float64(sqrt(2.0) * (sin(y) ^ 2.0))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0)))))); else tmp = Float64(Float64(2.0 + Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * Float64(0.0625 + Float64(-0.0625 * cos(x)))))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0))))); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(5.0) / 2.0; tmp = 0.0; if ((y <= -0.00086) || ~((y <= 0.0013))) tmp = (2.0 + ((cos(x) - cos(y)) * (-0.0625 * (sqrt(2.0) * (sin(y) ^ 2.0))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0))))); else tmp = (2.0 + ((sin(x) ^ 2.0) * (sqrt(2.0) * (0.0625 + (-0.0625 * cos(x)))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, If[Or[LessEqual[y, -0.00086], N[Not[LessEqual[y, 0.0013]], $MachinePrecision]], N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(0.0625 + N[(-0.0625 * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
\mathbf{if}\;y \leq -0.00086 \lor \neg \left(y \leq 0.0013\right):\\
\;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot {\sin y}^{2}\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + {\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(0.0625 + -0.0625 \cdot \cos x\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}\\
\end{array}
\end{array}
if y < -8.59999999999999979e-4 or 0.0012999999999999999 < y Initial program 99.0%
associate-*l*99.0%
distribute-rgt-in99.0%
cos-neg99.0%
distribute-rgt-in99.0%
associate-+l+99.1%
Simplified99.1%
Taylor expanded in x around 0 53.8%
if -8.59999999999999979e-4 < y < 0.0012999999999999999Initial program 99.6%
flip--99.4%
metadata-eval99.4%
pow1/299.4%
pow1/299.4%
pow-prod-up99.7%
metadata-eval99.7%
metadata-eval99.7%
metadata-eval99.7%
Applied egg-rr99.6%
+-commutative99.7%
Simplified99.6%
Taylor expanded in y around 0 97.5%
*-commutative97.4%
associate-*l*97.4%
associate-*r*97.4%
*-commutative97.4%
sub-neg97.4%
metadata-eval97.4%
distribute-rgt-in97.4%
metadata-eval97.4%
Simplified97.5%
Final simplification77.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0))))
(t_1 (* 3.0 (+ t_0 (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(t_2
(+
2.0
(* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))))
(if (<= y -0.00052)
(/ t_2 t_1)
(if (<= y 0.0016)
(/
(+
2.0
(* (pow (sin x) 2.0) (* (sqrt 2.0) (+ 0.0625 (* -0.0625 (cos x))))))
t_1)
(/
t_2
(* 3.0 (+ t_0 (* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0)))))))))
double code(double x, double y) {
double t_0 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0));
double t_1 = 3.0 * (t_0 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
double t_2 = 2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))));
double tmp;
if (y <= -0.00052) {
tmp = t_2 / t_1;
} else if (y <= 0.0016) {
tmp = (2.0 + (pow(sin(x), 2.0) * (sqrt(2.0) * (0.0625 + (-0.0625 * cos(x)))))) / t_1;
} else {
tmp = t_2 / (3.0 * (t_0 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = 1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))
t_1 = 3.0d0 * (t_0 + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)))
t_2 = 2.0d0 + ((-0.0625d0) * ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * (1.0d0 - cos(y)))))
if (y <= (-0.00052d0)) then
tmp = t_2 / t_1
else if (y <= 0.0016d0) then
tmp = (2.0d0 + ((sin(x) ** 2.0d0) * (sqrt(2.0d0) * (0.0625d0 + ((-0.0625d0) * cos(x)))))) / t_1
else
tmp = t_2 / (3.0d0 * (t_0 + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0));
double t_1 = 3.0 * (t_0 + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)));
double t_2 = 2.0 + (-0.0625 * (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (1.0 - Math.cos(y)))));
double tmp;
if (y <= -0.00052) {
tmp = t_2 / t_1;
} else if (y <= 0.0016) {
tmp = (2.0 + (Math.pow(Math.sin(x), 2.0) * (Math.sqrt(2.0) * (0.0625 + (-0.0625 * Math.cos(x)))))) / t_1;
} else {
tmp = t_2 / (3.0 * (t_0 + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0))));
}
return tmp;
}
def code(x, y): t_0 = 1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0)) t_1 = 3.0 * (t_0 + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0))) t_2 = 2.0 + (-0.0625 * (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (1.0 - math.cos(y))))) tmp = 0 if y <= -0.00052: tmp = t_2 / t_1 elif y <= 0.0016: tmp = (2.0 + (math.pow(math.sin(x), 2.0) * (math.sqrt(2.0) * (0.0625 + (-0.0625 * math.cos(x)))))) / t_1 else: tmp = t_2 / (3.0 * (t_0 + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0)))) return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) t_1 = Float64(3.0 * Float64(t_0 + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)))) t_2 = Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) tmp = 0.0 if (y <= -0.00052) tmp = Float64(t_2 / t_1); elseif (y <= 0.0016) tmp = Float64(Float64(2.0 + Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * Float64(0.0625 + Float64(-0.0625 * cos(x)))))) / t_1); else tmp = Float64(t_2 / Float64(3.0 * Float64(t_0 + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0))))); end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0)); t_1 = 3.0 * (t_0 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))); t_2 = 2.0 + (-0.0625 * ((sin(y) ^ 2.0) * (sqrt(2.0) * (1.0 - cos(y))))); tmp = 0.0; if (y <= -0.00052) tmp = t_2 / t_1; elseif (y <= 0.0016) tmp = (2.0 + ((sin(x) ^ 2.0) * (sqrt(2.0) * (0.0625 + (-0.0625 * cos(x)))))) / t_1; else tmp = t_2 / (3.0 * (t_0 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 * N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -0.00052], N[(t$95$2 / t$95$1), $MachinePrecision], If[LessEqual[y, 0.0016], N[(N[(2.0 + N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(0.0625 + N[(-0.0625 * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], N[(t$95$2 / N[(3.0 * N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\\
t_1 := 3 \cdot \left(t_0 + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\
t_2 := 2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)\\
\mathbf{if}\;y \leq -0.00052:\\
\;\;\;\;\frac{t_2}{t_1}\\
\mathbf{elif}\;y \leq 0.0016:\\
\;\;\;\;\frac{2 + {\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(0.0625 + -0.0625 \cdot \cos x\right)\right)}{t_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_2}{3 \cdot \left(t_0 + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}\\
\end{array}
\end{array}
if y < -5.19999999999999954e-4Initial program 99.1%
Taylor expanded in x around 0 56.4%
*-commutative56.4%
Simplified56.4%
if -5.19999999999999954e-4 < y < 0.00160000000000000008Initial program 99.6%
Taylor expanded in y around 0 97.4%
*-commutative97.4%
associate-*l*97.4%
associate-*r*97.4%
*-commutative97.4%
sub-neg97.4%
metadata-eval97.4%
distribute-rgt-in97.4%
metadata-eval97.4%
Simplified97.4%
if 0.00160000000000000008 < y Initial program 98.8%
Taylor expanded in x around 0 50.2%
*-commutative50.2%
Simplified50.2%
flip--98.8%
metadata-eval98.8%
pow1/298.8%
pow1/298.8%
pow-prod-up99.0%
metadata-eval99.0%
metadata-eval99.0%
metadata-eval99.0%
Applied egg-rr50.3%
+-commutative99.0%
Simplified50.3%
Final simplification77.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0))))
(t_1
(+
2.0
(* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y)))))))
(t_2 (* 3.0 (+ t_0 (* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0))))))
(if (<= y -0.0011)
(/ t_1 (* 3.0 (+ t_0 (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(if (<= y 0.00082)
(/
(+
2.0
(* (pow (sin x) 2.0) (* (sqrt 2.0) (+ 0.0625 (* -0.0625 (cos x))))))
t_2)
(/ t_1 t_2)))))
double code(double x, double y) {
double t_0 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0));
double t_1 = 2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))));
double t_2 = 3.0 * (t_0 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)));
double tmp;
if (y <= -0.0011) {
tmp = t_1 / (3.0 * (t_0 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
} else if (y <= 0.00082) {
tmp = (2.0 + (pow(sin(x), 2.0) * (sqrt(2.0) * (0.0625 + (-0.0625 * cos(x)))))) / t_2;
} else {
tmp = t_1 / t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = 1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))
t_1 = 2.0d0 + ((-0.0625d0) * ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * (1.0d0 - cos(y)))))
t_2 = 3.0d0 * (t_0 + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0)))
if (y <= (-0.0011d0)) then
tmp = t_1 / (3.0d0 * (t_0 + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
else if (y <= 0.00082d0) then
tmp = (2.0d0 + ((sin(x) ** 2.0d0) * (sqrt(2.0d0) * (0.0625d0 + ((-0.0625d0) * cos(x)))))) / t_2
else
tmp = t_1 / t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0));
double t_1 = 2.0 + (-0.0625 * (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (1.0 - Math.cos(y)))));
double t_2 = 3.0 * (t_0 + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0)));
double tmp;
if (y <= -0.0011) {
tmp = t_1 / (3.0 * (t_0 + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
} else if (y <= 0.00082) {
tmp = (2.0 + (Math.pow(Math.sin(x), 2.0) * (Math.sqrt(2.0) * (0.0625 + (-0.0625 * Math.cos(x)))))) / t_2;
} else {
tmp = t_1 / t_2;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0)) t_1 = 2.0 + (-0.0625 * (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (1.0 - math.cos(y))))) t_2 = 3.0 * (t_0 + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0))) tmp = 0 if y <= -0.0011: tmp = t_1 / (3.0 * (t_0 + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))) elif y <= 0.00082: tmp = (2.0 + (math.pow(math.sin(x), 2.0) * (math.sqrt(2.0) * (0.0625 + (-0.0625 * math.cos(x)))))) / t_2 else: tmp = t_1 / t_2 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) t_1 = Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) t_2 = Float64(3.0 * Float64(t_0 + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0)))) tmp = 0.0 if (y <= -0.0011) tmp = Float64(t_1 / Float64(3.0 * Float64(t_0 + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))); elseif (y <= 0.00082) tmp = Float64(Float64(2.0 + Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * Float64(0.0625 + Float64(-0.0625 * cos(x)))))) / t_2); else tmp = Float64(t_1 / t_2); end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0)); t_1 = 2.0 + (-0.0625 * ((sin(y) ^ 2.0) * (sqrt(2.0) * (1.0 - cos(y))))); t_2 = 3.0 * (t_0 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))); tmp = 0.0; if (y <= -0.0011) tmp = t_1 / (3.0 * (t_0 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); elseif (y <= 0.00082) tmp = (2.0 + ((sin(x) ^ 2.0) * (sqrt(2.0) * (0.0625 + (-0.0625 * cos(x)))))) / t_2; else tmp = t_1 / t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(3.0 * N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -0.0011], N[(t$95$1 / N[(3.0 * N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.00082], N[(N[(2.0 + N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(0.0625 + N[(-0.0625 * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(t$95$1 / t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\\
t_1 := 2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)\\
t_2 := 3 \cdot \left(t_0 + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)\\
\mathbf{if}\;y \leq -0.0011:\\
\;\;\;\;\frac{t_1}{3 \cdot \left(t_0 + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\
\mathbf{elif}\;y \leq 0.00082:\\
\;\;\;\;\frac{2 + {\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(0.0625 + -0.0625 \cdot \cos x\right)\right)}{t_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_1}{t_2}\\
\end{array}
\end{array}
if y < -0.00110000000000000007Initial program 99.1%
Taylor expanded in x around 0 56.4%
*-commutative56.4%
Simplified56.4%
if -0.00110000000000000007 < y < 8.1999999999999998e-4Initial program 99.6%
flip--99.4%
metadata-eval99.4%
pow1/299.4%
pow1/299.4%
pow-prod-up99.7%
metadata-eval99.7%
metadata-eval99.7%
metadata-eval99.7%
Applied egg-rr99.6%
+-commutative99.7%
Simplified99.6%
Taylor expanded in y around 0 97.5%
*-commutative97.4%
associate-*l*97.4%
associate-*r*97.4%
*-commutative97.4%
sub-neg97.4%
metadata-eval97.4%
distribute-rgt-in97.4%
metadata-eval97.4%
Simplified97.5%
if 8.1999999999999998e-4 < y Initial program 98.8%
Taylor expanded in x around 0 50.2%
*-commutative50.2%
Simplified50.2%
flip--98.8%
metadata-eval98.8%
pow1/298.8%
pow1/298.8%
pow-prod-up99.0%
metadata-eval99.0%
metadata-eval99.0%
metadata-eval99.0%
Applied egg-rr50.3%
+-commutative99.0%
Simplified50.3%
Final simplification77.0%
(FPCore (x y)
:precision binary64
(let* ((t_0
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))))))
(if (or (<= y -0.00105) (not (<= y 0.001)))
(/
(+ 2.0 (* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))
t_0)
(/
(+
2.0
(* (pow (sin x) 2.0) (* (sqrt 2.0) (+ 0.0625 (* -0.0625 (cos x))))))
t_0))))
double code(double x, double y) {
double t_0 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
double tmp;
if ((y <= -0.00105) || !(y <= 0.001)) {
tmp = (2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / t_0;
} else {
tmp = (2.0 + (pow(sin(x), 2.0) * (sqrt(2.0) * (0.0625 + (-0.0625 * cos(x)))))) / t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)))
if ((y <= (-0.00105d0)) .or. (.not. (y <= 0.001d0))) then
tmp = (2.0d0 + ((-0.0625d0) * ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * (1.0d0 - cos(y)))))) / t_0
else
tmp = (2.0d0 + ((sin(x) ** 2.0d0) * (sqrt(2.0d0) * (0.0625d0 + ((-0.0625d0) * cos(x)))))) / t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)));
double tmp;
if ((y <= -0.00105) || !(y <= 0.001)) {
tmp = (2.0 + (-0.0625 * (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (1.0 - Math.cos(y)))))) / t_0;
} else {
tmp = (2.0 + (Math.pow(Math.sin(x), 2.0) * (Math.sqrt(2.0) * (0.0625 + (-0.0625 * Math.cos(x)))))) / t_0;
}
return tmp;
}
def code(x, y): t_0 = 3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0))) tmp = 0 if (y <= -0.00105) or not (y <= 0.001): tmp = (2.0 + (-0.0625 * (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (1.0 - math.cos(y)))))) / t_0 else: tmp = (2.0 + (math.pow(math.sin(x), 2.0) * (math.sqrt(2.0) * (0.0625 + (-0.0625 * math.cos(x)))))) / t_0 return tmp
function code(x, y) t_0 = Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)))) tmp = 0.0 if ((y <= -0.00105) || !(y <= 0.001)) tmp = Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) / t_0); else tmp = Float64(Float64(2.0 + Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * Float64(0.0625 + Float64(-0.0625 * cos(x)))))) / t_0); end return tmp end
function tmp_2 = code(x, y) t_0 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))); tmp = 0.0; if ((y <= -0.00105) || ~((y <= 0.001))) tmp = (2.0 + (-0.0625 * ((sin(y) ^ 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / t_0; else tmp = (2.0 + ((sin(x) ^ 2.0) * (sqrt(2.0) * (0.0625 + (-0.0625 * cos(x)))))) / t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[y, -0.00105], N[Not[LessEqual[y, 0.001]], $MachinePrecision]], N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision], N[(N[(2.0 + N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(0.0625 + N[(-0.0625 * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\
\mathbf{if}\;y \leq -0.00105 \lor \neg \left(y \leq 0.001\right):\\
\;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + {\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(0.0625 + -0.0625 \cdot \cos x\right)\right)}{t_0}\\
\end{array}
\end{array}
if y < -0.00104999999999999994 or 1e-3 < y Initial program 99.0%
Taylor expanded in x around 0 53.7%
*-commutative53.7%
Simplified53.7%
if -0.00104999999999999994 < y < 1e-3Initial program 99.6%
Taylor expanded in y around 0 97.4%
*-commutative97.4%
associate-*l*97.4%
associate-*r*97.4%
*-commutative97.4%
sub-neg97.4%
metadata-eval97.4%
distribute-rgt-in97.4%
metadata-eval97.4%
Simplified97.4%
Final simplification76.9%
(FPCore (x y)
:precision binary64
(/
(+ 2.0 (* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))))))
double code(double x, double y) {
return (2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((-0.0625d0) * ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * (1.0d0 - cos(y)))))) / (3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
end function
public static double code(double x, double y) {
return (2.0 + (-0.0625 * (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (1.0 - Math.cos(y)))))) / (3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
}
def code(x, y): return (2.0 + (-0.0625 * (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (1.0 - math.cos(y)))))) / (3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0))))
function code(x, y) return Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))) end
function tmp = code(x, y) tmp = (2.0 + (-0.0625 * ((sin(y) ^ 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); end
code[x_, y_] := N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}
\end{array}
Initial program 99.3%
Taylor expanded in x around 0 61.9%
*-commutative61.9%
Simplified61.9%
Final simplification61.9%
(FPCore (x y)
:precision binary64
(/
(+ 2.0 (* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))
(*
3.0
(+
(* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0))
(+ 1.0 (* (+ (sqrt 5.0) -1.0) 0.5))))))
double code(double x, double y) {
return (2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 * ((cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)) + (1.0 + ((sqrt(5.0) + -1.0) * 0.5))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((-0.0625d0) * ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * (1.0d0 - cos(y)))))) / (3.0d0 * ((cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0)) + (1.0d0 + ((sqrt(5.0d0) + (-1.0d0)) * 0.5d0))))
end function
public static double code(double x, double y) {
return (2.0 + (-0.0625 * (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (1.0 - Math.cos(y)))))) / (3.0 * ((Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0)) + (1.0 + ((Math.sqrt(5.0) + -1.0) * 0.5))));
}
def code(x, y): return (2.0 + (-0.0625 * (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (1.0 - math.cos(y)))))) / (3.0 * ((math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0)) + (1.0 + ((math.sqrt(5.0) + -1.0) * 0.5))))
function code(x, y) return Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) / Float64(3.0 * Float64(Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0)) + Float64(1.0 + Float64(Float64(sqrt(5.0) + -1.0) * 0.5))))) end
function tmp = code(x, y) tmp = (2.0 + (-0.0625 * ((sin(y) ^ 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 * ((cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)) + (1.0 + ((sqrt(5.0) + -1.0) * 0.5)))); end
code[x_, y_] := N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 \cdot \left(\cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2} + \left(1 + \left(\sqrt{5} + -1\right) \cdot 0.5\right)\right)}
\end{array}
Initial program 99.3%
Taylor expanded in x around 0 61.9%
*-commutative61.9%
Simplified61.9%
Taylor expanded in x around 0 58.9%
flip--99.2%
metadata-eval99.2%
pow1/299.2%
pow1/299.2%
pow-prod-up99.5%
metadata-eval99.5%
metadata-eval99.5%
metadata-eval99.5%
Applied egg-rr58.9%
+-commutative99.5%
Simplified58.9%
Final simplification58.9%
(FPCore (x y)
:precision binary64
(/
(+ 2.0 (* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))
(*
3.0
(+
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))
(+ 1.0 (* (+ (sqrt 5.0) -1.0) 0.5))))))
double code(double x, double y) {
return (2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 * ((cos(y) * ((3.0 - sqrt(5.0)) / 2.0)) + (1.0 + ((sqrt(5.0) + -1.0) * 0.5))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((-0.0625d0) * ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * (1.0d0 - cos(y)))))) / (3.0d0 * ((cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)) + (1.0d0 + ((sqrt(5.0d0) + (-1.0d0)) * 0.5d0))))
end function
public static double code(double x, double y) {
return (2.0 + (-0.0625 * (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (1.0 - Math.cos(y)))))) / (3.0 * ((Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)) + (1.0 + ((Math.sqrt(5.0) + -1.0) * 0.5))));
}
def code(x, y): return (2.0 + (-0.0625 * (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (1.0 - math.cos(y)))))) / (3.0 * ((math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)) + (1.0 + ((math.sqrt(5.0) + -1.0) * 0.5))))
function code(x, y) return Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) / Float64(3.0 * Float64(Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)) + Float64(1.0 + Float64(Float64(sqrt(5.0) + -1.0) * 0.5))))) end
function tmp = code(x, y) tmp = (2.0 + (-0.0625 * ((sin(y) ^ 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 * ((cos(y) * ((3.0 - sqrt(5.0)) / 2.0)) + (1.0 + ((sqrt(5.0) + -1.0) * 0.5)))); end
code[x_, y_] := N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 \cdot \left(\cos y \cdot \frac{3 - \sqrt{5}}{2} + \left(1 + \left(\sqrt{5} + -1\right) \cdot 0.5\right)\right)}
\end{array}
Initial program 99.3%
Taylor expanded in x around 0 61.9%
*-commutative61.9%
Simplified61.9%
Taylor expanded in x around 0 58.9%
Final simplification58.9%
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
-0.0625
(* (* (sqrt 2.0) (- 1.0 (cos y))) (/ (- 1.0 (cos (* 2.0 y))) 2.0))))
(*
3.0
(+
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))
(+ 1.0 (* (+ (sqrt 5.0) -1.0) 0.5))))))
double code(double x, double y) {
return (2.0 + (-0.0625 * ((sqrt(2.0) * (1.0 - cos(y))) * ((1.0 - cos((2.0 * y))) / 2.0)))) / (3.0 * ((cos(y) * ((3.0 - sqrt(5.0)) / 2.0)) + (1.0 + ((sqrt(5.0) + -1.0) * 0.5))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((-0.0625d0) * ((sqrt(2.0d0) * (1.0d0 - cos(y))) * ((1.0d0 - cos((2.0d0 * y))) / 2.0d0)))) / (3.0d0 * ((cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)) + (1.0d0 + ((sqrt(5.0d0) + (-1.0d0)) * 0.5d0))))
end function
public static double code(double x, double y) {
return (2.0 + (-0.0625 * ((Math.sqrt(2.0) * (1.0 - Math.cos(y))) * ((1.0 - Math.cos((2.0 * y))) / 2.0)))) / (3.0 * ((Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)) + (1.0 + ((Math.sqrt(5.0) + -1.0) * 0.5))));
}
def code(x, y): return (2.0 + (-0.0625 * ((math.sqrt(2.0) * (1.0 - math.cos(y))) * ((1.0 - math.cos((2.0 * y))) / 2.0)))) / (3.0 * ((math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)) + (1.0 + ((math.sqrt(5.0) + -1.0) * 0.5))))
function code(x, y) return Float64(Float64(2.0 + Float64(-0.0625 * Float64(Float64(sqrt(2.0) * Float64(1.0 - cos(y))) * Float64(Float64(1.0 - cos(Float64(2.0 * y))) / 2.0)))) / Float64(3.0 * Float64(Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)) + Float64(1.0 + Float64(Float64(sqrt(5.0) + -1.0) * 0.5))))) end
function tmp = code(x, y) tmp = (2.0 + (-0.0625 * ((sqrt(2.0) * (1.0 - cos(y))) * ((1.0 - cos((2.0 * y))) / 2.0)))) / (3.0 * ((cos(y) * ((3.0 - sqrt(5.0)) / 2.0)) + (1.0 + ((sqrt(5.0) + -1.0) * 0.5)))); end
code[x_, y_] := N[(N[(2.0 + N[(-0.0625 * N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 - N[Cos[N[(2.0 * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + -0.0625 \cdot \left(\left(\sqrt{2} \cdot \left(1 - \cos y\right)\right) \cdot \frac{1 - \cos \left(2 \cdot y\right)}{2}\right)}{3 \cdot \left(\cos y \cdot \frac{3 - \sqrt{5}}{2} + \left(1 + \left(\sqrt{5} + -1\right) \cdot 0.5\right)\right)}
\end{array}
Initial program 99.3%
Taylor expanded in x around 0 61.9%
*-commutative61.9%
Simplified61.9%
Taylor expanded in x around 0 58.9%
unpow258.9%
sin-mult58.9%
Applied egg-rr58.9%
+-inverses58.9%
cos-058.9%
count-258.9%
*-commutative58.9%
Simplified58.9%
Final simplification58.9%
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
-0.0625
(*
(sqrt 2.0)
(+ (* 0.5 (pow y 4.0)) (* -0.041666666666666664 (pow y 6.0))))))
(*
3.0
(+
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))
(+ 1.0 (* (+ (sqrt 5.0) -1.0) 0.5))))))
double code(double x, double y) {
return (2.0 + (-0.0625 * (sqrt(2.0) * ((0.5 * pow(y, 4.0)) + (-0.041666666666666664 * pow(y, 6.0)))))) / (3.0 * ((cos(y) * ((3.0 - sqrt(5.0)) / 2.0)) + (1.0 + ((sqrt(5.0) + -1.0) * 0.5))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((-0.0625d0) * (sqrt(2.0d0) * ((0.5d0 * (y ** 4.0d0)) + ((-0.041666666666666664d0) * (y ** 6.0d0)))))) / (3.0d0 * ((cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)) + (1.0d0 + ((sqrt(5.0d0) + (-1.0d0)) * 0.5d0))))
end function
public static double code(double x, double y) {
return (2.0 + (-0.0625 * (Math.sqrt(2.0) * ((0.5 * Math.pow(y, 4.0)) + (-0.041666666666666664 * Math.pow(y, 6.0)))))) / (3.0 * ((Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)) + (1.0 + ((Math.sqrt(5.0) + -1.0) * 0.5))));
}
def code(x, y): return (2.0 + (-0.0625 * (math.sqrt(2.0) * ((0.5 * math.pow(y, 4.0)) + (-0.041666666666666664 * math.pow(y, 6.0)))))) / (3.0 * ((math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)) + (1.0 + ((math.sqrt(5.0) + -1.0) * 0.5))))
function code(x, y) return Float64(Float64(2.0 + Float64(-0.0625 * Float64(sqrt(2.0) * Float64(Float64(0.5 * (y ^ 4.0)) + Float64(-0.041666666666666664 * (y ^ 6.0)))))) / Float64(3.0 * Float64(Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)) + Float64(1.0 + Float64(Float64(sqrt(5.0) + -1.0) * 0.5))))) end
function tmp = code(x, y) tmp = (2.0 + (-0.0625 * (sqrt(2.0) * ((0.5 * (y ^ 4.0)) + (-0.041666666666666664 * (y ^ 6.0)))))) / (3.0 * ((cos(y) * ((3.0 - sqrt(5.0)) / 2.0)) + (1.0 + ((sqrt(5.0) + -1.0) * 0.5)))); end
code[x_, y_] := N[(N[(2.0 + N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(0.5 * N[Power[y, 4.0], $MachinePrecision]), $MachinePrecision] + N[(-0.041666666666666664 * N[Power[y, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + -0.0625 \cdot \left(\sqrt{2} \cdot \left(0.5 \cdot {y}^{4} + -0.041666666666666664 \cdot {y}^{6}\right)\right)}{3 \cdot \left(\cos y \cdot \frac{3 - \sqrt{5}}{2} + \left(1 + \left(\sqrt{5} + -1\right) \cdot 0.5\right)\right)}
\end{array}
Initial program 99.3%
Taylor expanded in x around 0 61.9%
*-commutative61.9%
Simplified61.9%
Taylor expanded in x around 0 58.9%
Taylor expanded in y around 0 35.3%
Taylor expanded in y around 0 35.4%
+-commutative35.4%
associate-*r*35.4%
associate-*r*35.4%
distribute-rgt-out35.4%
Simplified35.4%
Final simplification35.4%
(FPCore (x y)
:precision binary64
(/
(+ 2.0 (* -0.0625 (* (- 1.0 (cos y)) (* (sqrt 2.0) (pow y 2.0)))))
(*
3.0
(+
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))
(+ 1.0 (* (+ (sqrt 5.0) -1.0) 0.5))))))
double code(double x, double y) {
return (2.0 + (-0.0625 * ((1.0 - cos(y)) * (sqrt(2.0) * pow(y, 2.0))))) / (3.0 * ((cos(y) * ((3.0 - sqrt(5.0)) / 2.0)) + (1.0 + ((sqrt(5.0) + -1.0) * 0.5))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((-0.0625d0) * ((1.0d0 - cos(y)) * (sqrt(2.0d0) * (y ** 2.0d0))))) / (3.0d0 * ((cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)) + (1.0d0 + ((sqrt(5.0d0) + (-1.0d0)) * 0.5d0))))
end function
public static double code(double x, double y) {
return (2.0 + (-0.0625 * ((1.0 - Math.cos(y)) * (Math.sqrt(2.0) * Math.pow(y, 2.0))))) / (3.0 * ((Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)) + (1.0 + ((Math.sqrt(5.0) + -1.0) * 0.5))));
}
def code(x, y): return (2.0 + (-0.0625 * ((1.0 - math.cos(y)) * (math.sqrt(2.0) * math.pow(y, 2.0))))) / (3.0 * ((math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)) + (1.0 + ((math.sqrt(5.0) + -1.0) * 0.5))))
function code(x, y) return Float64(Float64(2.0 + Float64(-0.0625 * Float64(Float64(1.0 - cos(y)) * Float64(sqrt(2.0) * (y ^ 2.0))))) / Float64(3.0 * Float64(Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)) + Float64(1.0 + Float64(Float64(sqrt(5.0) + -1.0) * 0.5))))) end
function tmp = code(x, y) tmp = (2.0 + (-0.0625 * ((1.0 - cos(y)) * (sqrt(2.0) * (y ^ 2.0))))) / (3.0 * ((cos(y) * ((3.0 - sqrt(5.0)) / 2.0)) + (1.0 + ((sqrt(5.0) + -1.0) * 0.5)))); end
code[x_, y_] := N[(N[(2.0 + N[(-0.0625 * N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + -0.0625 \cdot \left(\left(1 - \cos y\right) \cdot \left(\sqrt{2} \cdot {y}^{2}\right)\right)}{3 \cdot \left(\cos y \cdot \frac{3 - \sqrt{5}}{2} + \left(1 + \left(\sqrt{5} + -1\right) \cdot 0.5\right)\right)}
\end{array}
Initial program 99.3%
Taylor expanded in x around 0 61.9%
*-commutative61.9%
Simplified61.9%
Taylor expanded in x around 0 58.9%
Taylor expanded in y around 0 35.3%
Taylor expanded in y around inf 35.3%
*-commutative35.3%
associate-*r*35.3%
*-commutative35.3%
associate-*l*35.3%
Simplified35.3%
Final simplification35.3%
(FPCore (x y)
:precision binary64
(/
(+ 2.0 (* -0.0625 (* (pow y 4.0) (* (sqrt 2.0) 0.5))))
(*
3.0
(+
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))
(+ 1.0 (* (+ (sqrt 5.0) -1.0) 0.5))))))
double code(double x, double y) {
return (2.0 + (-0.0625 * (pow(y, 4.0) * (sqrt(2.0) * 0.5)))) / (3.0 * ((cos(y) * ((3.0 - sqrt(5.0)) / 2.0)) + (1.0 + ((sqrt(5.0) + -1.0) * 0.5))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((-0.0625d0) * ((y ** 4.0d0) * (sqrt(2.0d0) * 0.5d0)))) / (3.0d0 * ((cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)) + (1.0d0 + ((sqrt(5.0d0) + (-1.0d0)) * 0.5d0))))
end function
public static double code(double x, double y) {
return (2.0 + (-0.0625 * (Math.pow(y, 4.0) * (Math.sqrt(2.0) * 0.5)))) / (3.0 * ((Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)) + (1.0 + ((Math.sqrt(5.0) + -1.0) * 0.5))));
}
def code(x, y): return (2.0 + (-0.0625 * (math.pow(y, 4.0) * (math.sqrt(2.0) * 0.5)))) / (3.0 * ((math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)) + (1.0 + ((math.sqrt(5.0) + -1.0) * 0.5))))
function code(x, y) return Float64(Float64(2.0 + Float64(-0.0625 * Float64((y ^ 4.0) * Float64(sqrt(2.0) * 0.5)))) / Float64(3.0 * Float64(Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)) + Float64(1.0 + Float64(Float64(sqrt(5.0) + -1.0) * 0.5))))) end
function tmp = code(x, y) tmp = (2.0 + (-0.0625 * ((y ^ 4.0) * (sqrt(2.0) * 0.5)))) / (3.0 * ((cos(y) * ((3.0 - sqrt(5.0)) / 2.0)) + (1.0 + ((sqrt(5.0) + -1.0) * 0.5)))); end
code[x_, y_] := N[(N[(2.0 + N[(-0.0625 * N[(N[Power[y, 4.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + -0.0625 \cdot \left({y}^{4} \cdot \left(\sqrt{2} \cdot 0.5\right)\right)}{3 \cdot \left(\cos y \cdot \frac{3 - \sqrt{5}}{2} + \left(1 + \left(\sqrt{5} + -1\right) \cdot 0.5\right)\right)}
\end{array}
Initial program 99.3%
Taylor expanded in x around 0 61.9%
*-commutative61.9%
Simplified61.9%
Taylor expanded in x around 0 58.9%
Taylor expanded in y around 0 35.3%
Taylor expanded in y around 0 35.3%
*-commutative35.3%
associate-*l*35.3%
Simplified35.3%
Final simplification35.3%
herbie shell --seed 2023309
(FPCore (x y)
:name "Diagrams.TwoD.Path.Metafont.Internal:hobbyF from diagrams-contrib-1.3.0.5"
:precision binary64
(/ (+ 2.0 (* (* (* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0))) (- (sin y) (/ (sin x) 16.0))) (- (cos x) (cos y)))) (* 3.0 (+ (+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x))) (* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))