
(FPCore (x y z t) :precision binary64 (+ x (* (* y z) (- (tanh (/ t y)) (tanh (/ x y))))))
double code(double x, double y, double z, double t) {
return x + ((y * z) * (tanh((t / y)) - tanh((x / y))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y * z) * (tanh((t / y)) - tanh((x / y))))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y * z) * (Math.tanh((t / y)) - Math.tanh((x / y))));
}
def code(x, y, z, t): return x + ((y * z) * (math.tanh((t / y)) - math.tanh((x / y))))
function code(x, y, z, t) return Float64(x + Float64(Float64(y * z) * Float64(tanh(Float64(t / y)) - tanh(Float64(x / y))))) end
function tmp = code(x, y, z, t) tmp = x + ((y * z) * (tanh((t / y)) - tanh((x / y)))); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y * z), $MachinePrecision] * N[(N[Tanh[N[(t / y), $MachinePrecision]], $MachinePrecision] - N[Tanh[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot \left(\tanh \left(\frac{t}{y}\right) - \tanh \left(\frac{x}{y}\right)\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (* y z) (- (tanh (/ t y)) (tanh (/ x y))))))
double code(double x, double y, double z, double t) {
return x + ((y * z) * (tanh((t / y)) - tanh((x / y))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y * z) * (tanh((t / y)) - tanh((x / y))))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y * z) * (Math.tanh((t / y)) - Math.tanh((x / y))));
}
def code(x, y, z, t): return x + ((y * z) * (math.tanh((t / y)) - math.tanh((x / y))))
function code(x, y, z, t) return Float64(x + Float64(Float64(y * z) * Float64(tanh(Float64(t / y)) - tanh(Float64(x / y))))) end
function tmp = code(x, y, z, t) tmp = x + ((y * z) * (tanh((t / y)) - tanh((x / y)))); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y * z), $MachinePrecision] * N[(N[Tanh[N[(t / y), $MachinePrecision]], $MachinePrecision] - N[Tanh[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot \left(\tanh \left(\frac{t}{y}\right) - \tanh \left(\frac{x}{y}\right)\right)
\end{array}
(FPCore (x y z t) :precision binary64 (fma y (* z (- (tanh (/ t y)) (tanh (/ x y)))) x))
double code(double x, double y, double z, double t) {
return fma(y, (z * (tanh((t / y)) - tanh((x / y)))), x);
}
function code(x, y, z, t) return fma(y, Float64(z * Float64(tanh(Float64(t / y)) - tanh(Float64(x / y)))), x) end
code[x_, y_, z_, t_] := N[(y * N[(z * N[(N[Tanh[N[(t / y), $MachinePrecision]], $MachinePrecision] - N[Tanh[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z \cdot \left(\tanh \left(\frac{t}{y}\right) - \tanh \left(\frac{x}{y}\right)\right), x\right)
\end{array}
Initial program 94.1%
+-commutative94.1%
associate-*l*98.1%
fma-def98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (x y z t) :precision binary64 (+ x (* y (* z (- (tanh (/ t y)) (tanh (/ x y)))))))
double code(double x, double y, double z, double t) {
return x + (y * (z * (tanh((t / y)) - tanh((x / y)))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (y * (z * (tanh((t / y)) - tanh((x / y)))))
end function
public static double code(double x, double y, double z, double t) {
return x + (y * (z * (Math.tanh((t / y)) - Math.tanh((x / y)))));
}
def code(x, y, z, t): return x + (y * (z * (math.tanh((t / y)) - math.tanh((x / y)))))
function code(x, y, z, t) return Float64(x + Float64(y * Float64(z * Float64(tanh(Float64(t / y)) - tanh(Float64(x / y)))))) end
function tmp = code(x, y, z, t) tmp = x + (y * (z * (tanh((t / y)) - tanh((x / y))))); end
code[x_, y_, z_, t_] := N[(x + N[(y * N[(z * N[(N[Tanh[N[(t / y), $MachinePrecision]], $MachinePrecision] - N[Tanh[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z \cdot \left(\tanh \left(\frac{t}{y}\right) - \tanh \left(\frac{x}{y}\right)\right)\right)
\end{array}
Initial program 94.1%
associate-*l*98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (tanh (/ t y)))) (if (<= y 1.25e+16) (+ x (* y (* z t_1))) (+ x (* z (- (* y t_1) x))))))
double code(double x, double y, double z, double t) {
double t_1 = tanh((t / y));
double tmp;
if (y <= 1.25e+16) {
tmp = x + (y * (z * t_1));
} else {
tmp = x + (z * ((y * t_1) - x));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = tanh((t / y))
if (y <= 1.25d+16) then
tmp = x + (y * (z * t_1))
else
tmp = x + (z * ((y * t_1) - x))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = Math.tanh((t / y));
double tmp;
if (y <= 1.25e+16) {
tmp = x + (y * (z * t_1));
} else {
tmp = x + (z * ((y * t_1) - x));
}
return tmp;
}
def code(x, y, z, t): t_1 = math.tanh((t / y)) tmp = 0 if y <= 1.25e+16: tmp = x + (y * (z * t_1)) else: tmp = x + (z * ((y * t_1) - x)) return tmp
function code(x, y, z, t) t_1 = tanh(Float64(t / y)) tmp = 0.0 if (y <= 1.25e+16) tmp = Float64(x + Float64(y * Float64(z * t_1))); else tmp = Float64(x + Float64(z * Float64(Float64(y * t_1) - x))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = tanh((t / y)); tmp = 0.0; if (y <= 1.25e+16) tmp = x + (y * (z * t_1)); else tmp = x + (z * ((y * t_1) - x)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Tanh[N[(t / y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[y, 1.25e+16], N[(x + N[(y * N[(z * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(N[(y * t$95$1), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \tanh \left(\frac{t}{y}\right)\\
\mathbf{if}\;y \leq 1.25 \cdot 10^{+16}:\\
\;\;\;\;x + y \cdot \left(z \cdot t_1\right)\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \left(y \cdot t_1 - x\right)\\
\end{array}
\end{array}
if y < 1.25e16Initial program 95.4%
associate-*l*98.1%
Simplified98.1%
Taylor expanded in x around 0 24.7%
associate-/r*24.2%
div-sub24.2%
rec-exp24.2%
rec-exp24.2%
tanh-def-a82.1%
Simplified82.1%
if 1.25e16 < y Initial program 88.8%
associate-*l*97.9%
Simplified97.9%
Taylor expanded in x around 0 50.1%
+-commutative50.1%
Simplified92.8%
Final simplification84.2%
(FPCore (x y z t) :precision binary64 (if (<= y 3e+110) (+ x (* y (* z (tanh (/ t y))))) (+ x (* z (- t x)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 3e+110) {
tmp = x + (y * (z * tanh((t / y))));
} else {
tmp = x + (z * (t - x));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 3d+110) then
tmp = x + (y * (z * tanh((t / y))))
else
tmp = x + (z * (t - x))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 3e+110) {
tmp = x + (y * (z * Math.tanh((t / y))));
} else {
tmp = x + (z * (t - x));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 3e+110: tmp = x + (y * (z * math.tanh((t / y)))) else: tmp = x + (z * (t - x)) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 3e+110) tmp = Float64(x + Float64(y * Float64(z * tanh(Float64(t / y))))); else tmp = Float64(x + Float64(z * Float64(t - x))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 3e+110) tmp = x + (y * (z * tanh((t / y)))); else tmp = x + (z * (t - x)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 3e+110], N[(x + N[(y * N[(z * N[Tanh[N[(t / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3 \cdot 10^{+110}:\\
\;\;\;\;x + y \cdot \left(z \cdot \tanh \left(\frac{t}{y}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \left(t - x\right)\\
\end{array}
\end{array}
if y < 3.00000000000000007e110Initial program 95.7%
associate-*l*98.2%
Simplified98.2%
Taylor expanded in x around 0 24.4%
associate-/r*24.0%
div-sub24.0%
rec-exp24.0%
rec-exp24.0%
tanh-def-a82.1%
Simplified82.1%
if 3.00000000000000007e110 < y Initial program 84.3%
associate-*l*97.1%
Simplified97.1%
Taylor expanded in y around inf 87.5%
Final simplification82.8%
(FPCore (x y z t) :precision binary64 (if (<= y 6.5e+16) x (+ x (* z (- t x)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 6.5e+16) {
tmp = x;
} else {
tmp = x + (z * (t - x));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 6.5d+16) then
tmp = x
else
tmp = x + (z * (t - x))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 6.5e+16) {
tmp = x;
} else {
tmp = x + (z * (t - x));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 6.5e+16: tmp = x else: tmp = x + (z * (t - x)) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 6.5e+16) tmp = x; else tmp = Float64(x + Float64(z * Float64(t - x))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 6.5e+16) tmp = x; else tmp = x + (z * (t - x)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 6.5e+16], x, N[(x + N[(z * N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.5 \cdot 10^{+16}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \left(t - x\right)\\
\end{array}
\end{array}
if y < 6.5e16Initial program 95.4%
associate-*l*98.1%
Simplified98.1%
Taylor expanded in x around inf 71.6%
if 6.5e16 < y Initial program 88.8%
associate-*l*97.9%
Simplified97.9%
Taylor expanded in y around inf 80.1%
Final simplification73.3%
(FPCore (x y z t) :precision binary64 (if (<= y 4.6e+27) x (* x (- 1.0 z))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 4.6e+27) {
tmp = x;
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 4.6d+27) then
tmp = x
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 4.6e+27) {
tmp = x;
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 4.6e+27: tmp = x else: tmp = x * (1.0 - z) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 4.6e+27) tmp = x; else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 4.6e+27) tmp = x; else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 4.6e+27], x, N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.6 \cdot 10^{+27}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < 4.6000000000000001e27Initial program 95.4%
associate-*l*98.1%
Simplified98.1%
Taylor expanded in x around inf 70.9%
if 4.6000000000000001e27 < y Initial program 88.3%
associate-*l*97.8%
Simplified97.8%
Taylor expanded in y around inf 83.1%
Taylor expanded in x around inf 59.0%
mul-1-neg59.0%
unsub-neg59.0%
Simplified59.0%
Final simplification68.7%
(FPCore (x y z t) :precision binary64 (if (<= y 1100000000.0) x (+ x (* z t))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 1100000000.0) {
tmp = x;
} else {
tmp = x + (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 1100000000.0d0) then
tmp = x
else
tmp = x + (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 1100000000.0) {
tmp = x;
} else {
tmp = x + (z * t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 1100000000.0: tmp = x else: tmp = x + (z * t) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 1100000000.0) tmp = x; else tmp = Float64(x + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 1100000000.0) tmp = x; else tmp = x + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 1100000000.0], x, N[(x + N[(z * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1100000000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot t\\
\end{array}
\end{array}
if y < 1.1e9Initial program 95.3%
associate-*l*98.1%
Simplified98.1%
Taylor expanded in x around inf 71.3%
if 1.1e9 < y Initial program 89.2%
associate-*l*98.0%
Simplified98.0%
Taylor expanded in y around inf 79.1%
Taylor expanded in t around inf 65.8%
*-commutative65.8%
Simplified65.8%
Final simplification70.2%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 94.1%
associate-*l*98.1%
Simplified98.1%
Taylor expanded in x around inf 64.7%
Final simplification64.7%
(FPCore (x y z t) :precision binary64 (+ x (* y (* z (- (tanh (/ t y)) (tanh (/ x y)))))))
double code(double x, double y, double z, double t) {
return x + (y * (z * (tanh((t / y)) - tanh((x / y)))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (y * (z * (tanh((t / y)) - tanh((x / y)))))
end function
public static double code(double x, double y, double z, double t) {
return x + (y * (z * (Math.tanh((t / y)) - Math.tanh((x / y)))));
}
def code(x, y, z, t): return x + (y * (z * (math.tanh((t / y)) - math.tanh((x / y)))))
function code(x, y, z, t) return Float64(x + Float64(y * Float64(z * Float64(tanh(Float64(t / y)) - tanh(Float64(x / y)))))) end
function tmp = code(x, y, z, t) tmp = x + (y * (z * (tanh((t / y)) - tanh((x / y))))); end
code[x_, y_, z_, t_] := N[(x + N[(y * N[(z * N[(N[Tanh[N[(t / y), $MachinePrecision]], $MachinePrecision] - N[Tanh[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z \cdot \left(\tanh \left(\frac{t}{y}\right) - \tanh \left(\frac{x}{y}\right)\right)\right)
\end{array}
herbie shell --seed 2023309
(FPCore (x y z t)
:name "SynthBasics:moogVCF from YampaSynth-0.2"
:precision binary64
:herbie-target
(+ x (* y (* z (- (tanh (/ t y)) (tanh (/ x y))))))
(+ x (* (* y z) (- (tanh (/ t y)) (tanh (/ x y))))))