
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (- (/ c b) (/ b a))) (t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -1.58e+105)
(if (>= b 0.0) (* (/ 2.0 (* b -2.0)) c) t_0)
(if (<= b 2.2e+118)
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_1)) (/ (- t_1 b) (* 2.0 a)))
(if (>= b 0.0) (/ (- c) b) t_0)))))
double code(double a, double b, double c) {
double t_0 = (c / b) - (b / a);
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1.58e+105) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 / (b * -2.0)) * c;
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= 2.2e+118) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * c) / (-b - t_1);
} else {
tmp_3 = (t_1 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = (c / b) - (b / a)
t_1 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-1.58d+105)) then
if (b >= 0.0d0) then
tmp_2 = (2.0d0 / (b * (-2.0d0))) * c
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b <= 2.2d+118) then
if (b >= 0.0d0) then
tmp_3 = (2.0d0 * c) / (-b - t_1)
else
tmp_3 = (t_1 - b) / (2.0d0 * a)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = -c / b
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (c / b) - (b / a);
double t_1 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1.58e+105) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 / (b * -2.0)) * c;
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= 2.2e+118) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * c) / (-b - t_1);
} else {
tmp_3 = (t_1 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = (c / b) - (b / a) t_1 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -1.58e+105: tmp_2 = 0 if b >= 0.0: tmp_2 = (2.0 / (b * -2.0)) * c else: tmp_2 = t_0 tmp_1 = tmp_2 elif b <= 2.2e+118: tmp_3 = 0 if b >= 0.0: tmp_3 = (2.0 * c) / (-b - t_1) else: tmp_3 = (t_1 - b) / (2.0 * a) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -c / b else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(c / b) - Float64(b / a)) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -1.58e+105) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 / Float64(b * -2.0)) * c); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b <= 2.2e+118) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_1)); else tmp_3 = Float64(Float64(t_1 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = t_0; end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = (c / b) - (b / a); t_1 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -1.58e+105) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (2.0 / (b * -2.0)) * c; else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b <= 2.2e+118) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (2.0 * c) / (-b - t_1); else tmp_4 = (t_1 - b) / (2.0 * a); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -c / b; else tmp_2 = t_0; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1.58e+105], If[GreaterEqual[b, 0.0], N[(N[(2.0 / N[(b * -2.0), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision], t$95$0], If[LessEqual[b, 2.2e+118], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c}{b} - \frac{b}{a}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -1.58 \cdot 10^{+105}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2}{b \cdot -2} \cdot c\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}\\
\mathbf{elif}\;b \leq 2.2 \cdot 10^{+118}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_1 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if b < -1.5799999999999999e105Initial program 44.6%
Simplified44.6%
Taylor expanded in b around inf 44.6%
Taylor expanded in b around -inf 88.9%
+-commutative88.9%
mul-1-neg88.9%
unsub-neg88.9%
Simplified88.9%
associate-*r/88.9%
associate-/r/88.9%
Applied egg-rr88.9%
if -1.5799999999999999e105 < b < 2.19999999999999986e118Initial program 85.0%
if 2.19999999999999986e118 < b Initial program 56.6%
Simplified56.6%
Taylor expanded in b around inf 99.8%
Taylor expanded in b around -inf 99.8%
+-commutative99.8%
mul-1-neg99.8%
unsub-neg99.8%
Simplified99.8%
Taylor expanded in b around 0 100.0%
associate-*r/100.0%
neg-mul-1100.0%
Simplified100.0%
Final simplification88.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (- (/ c b) (/ b a))) (t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -1.45e+105)
(if (>= b 0.0) (* (/ 2.0 (* b -2.0)) c) t_0)
(if (<= b 1.35e+117)
(if (>= b 0.0) (/ 2.0 (/ (- (- b) t_1) c)) (/ (- t_1 b) (* 2.0 a)))
(if (>= b 0.0) (/ (- c) b) t_0)))))
double code(double a, double b, double c) {
double t_0 = (c / b) - (b / a);
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1.45e+105) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 / (b * -2.0)) * c;
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= 1.35e+117) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = 2.0 / ((-b - t_1) / c);
} else {
tmp_3 = (t_1 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = (c / b) - (b / a)
t_1 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-1.45d+105)) then
if (b >= 0.0d0) then
tmp_2 = (2.0d0 / (b * (-2.0d0))) * c
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b <= 1.35d+117) then
if (b >= 0.0d0) then
tmp_3 = 2.0d0 / ((-b - t_1) / c)
else
tmp_3 = (t_1 - b) / (2.0d0 * a)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = -c / b
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (c / b) - (b / a);
double t_1 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1.45e+105) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 / (b * -2.0)) * c;
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= 1.35e+117) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = 2.0 / ((-b - t_1) / c);
} else {
tmp_3 = (t_1 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = (c / b) - (b / a) t_1 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -1.45e+105: tmp_2 = 0 if b >= 0.0: tmp_2 = (2.0 / (b * -2.0)) * c else: tmp_2 = t_0 tmp_1 = tmp_2 elif b <= 1.35e+117: tmp_3 = 0 if b >= 0.0: tmp_3 = 2.0 / ((-b - t_1) / c) else: tmp_3 = (t_1 - b) / (2.0 * a) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -c / b else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(c / b) - Float64(b / a)) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -1.45e+105) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 / Float64(b * -2.0)) * c); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b <= 1.35e+117) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(2.0 / Float64(Float64(Float64(-b) - t_1) / c)); else tmp_3 = Float64(Float64(t_1 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = t_0; end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = (c / b) - (b / a); t_1 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -1.45e+105) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (2.0 / (b * -2.0)) * c; else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b <= 1.35e+117) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = 2.0 / ((-b - t_1) / c); else tmp_4 = (t_1 - b) / (2.0 * a); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -c / b; else tmp_2 = t_0; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1.45e+105], If[GreaterEqual[b, 0.0], N[(N[(2.0 / N[(b * -2.0), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision], t$95$0], If[LessEqual[b, 1.35e+117], If[GreaterEqual[b, 0.0], N[(2.0 / N[(N[((-b) - t$95$1), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c}{b} - \frac{b}{a}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -1.45 \cdot 10^{+105}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2}{b \cdot -2} \cdot c\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}\\
\mathbf{elif}\;b \leq 1.35 \cdot 10^{+117}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2}{\frac{\left(-b\right) - t_1}{c}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_1 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if b < -1.45000000000000005e105Initial program 44.6%
Simplified44.6%
Taylor expanded in b around inf 44.6%
Taylor expanded in b around -inf 88.9%
+-commutative88.9%
mul-1-neg88.9%
unsub-neg88.9%
Simplified88.9%
associate-*r/88.9%
associate-/r/88.9%
Applied egg-rr88.9%
if -1.45000000000000005e105 < b < 1.3500000000000001e117Initial program 85.0%
Simplified84.9%
if 1.3500000000000001e117 < b Initial program 56.6%
Simplified56.6%
Taylor expanded in b around inf 99.8%
Taylor expanded in b around -inf 99.8%
+-commutative99.8%
mul-1-neg99.8%
unsub-neg99.8%
Simplified99.8%
Taylor expanded in b around 0 100.0%
associate-*r/100.0%
neg-mul-1100.0%
Simplified100.0%
Final simplification88.4%
(FPCore (a b c)
:precision binary64
(if (<= b -1.1e+105)
(if (>= b 0.0) (* (/ 2.0 (* b -2.0)) c) (- (/ c b) (/ b a)))
(if (>= b 0.0)
(/ 2.0 (* -2.0 (/ b c)))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* 2.0 a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1.1e+105) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 / (b * -2.0)) * c;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = 2.0 / (-2.0 * (b / c));
} else {
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-1.1d+105)) then
if (b >= 0.0d0) then
tmp_2 = (2.0d0 / (b * (-2.0d0))) * c
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = 2.0d0 / ((-2.0d0) * (b / c))
else
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (2.0d0 * a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -1.1e+105) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 / (b * -2.0)) * c;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = 2.0 / (-2.0 * (b / c));
} else {
tmp_1 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -1.1e+105: tmp_2 = 0 if b >= 0.0: tmp_2 = (2.0 / (b * -2.0)) * c else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = 2.0 / (-2.0 * (b / c)) else: tmp_1 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -1.1e+105) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 / Float64(b * -2.0)) * c); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(2.0 / Float64(-2.0 * Float64(b / c))); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(2.0 * a)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -1.1e+105) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (2.0 / (b * -2.0)) * c; else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = 2.0 / (-2.0 * (b / c)); else tmp_2 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -1.1e+105], If[GreaterEqual[b, 0.0], N[(N[(2.0 / N[(b * -2.0), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(2.0 / N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.1 \cdot 10^{+105}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2}{b \cdot -2} \cdot c\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{2 \cdot a}\\
\end{array}
\end{array}
if b < -1.10000000000000003e105Initial program 44.6%
Simplified44.6%
Taylor expanded in b around inf 44.6%
Taylor expanded in b around -inf 88.9%
+-commutative88.9%
mul-1-neg88.9%
unsub-neg88.9%
Simplified88.9%
associate-*r/88.9%
associate-/r/88.9%
Applied egg-rr88.9%
if -1.10000000000000003e105 < b Initial program 78.7%
Simplified78.6%
Taylor expanded in b around inf 76.3%
Final simplification78.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ 2.0 (fma -2.0 (/ b c) (* 2.0 (/ a b)))) (* (fma -1.0 b (- b)) (/ 1.0 (* 2.0 a)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = 2.0 / fma(-2.0, (b / c), (2.0 * (a / b)));
} else {
tmp = fma(-1.0, b, -b) * (1.0 / (2.0 * a));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(2.0 / fma(-2.0, Float64(b / c), Float64(2.0 * Float64(a / b)))); else tmp = Float64(fma(-1.0, b, Float64(-b)) * Float64(1.0 / Float64(2.0 * a))); end return tmp end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(2.0 / N[(-2.0 * N[(b / c), $MachinePrecision] + N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-1.0 * b + (-b)), $MachinePrecision] * N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2}{\mathsf{fma}\left(-2, \frac{b}{c}, 2 \cdot \frac{a}{b}\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-1, b, -b\right) \cdot \frac{1}{2 \cdot a}\\
\end{array}
\end{array}
Initial program 72.0%
Simplified71.9%
Taylor expanded in b around inf 70.7%
fma-def70.7%
Simplified70.7%
div-inv70.6%
neg-mul-170.6%
fma-def70.6%
pow270.6%
*-commutative70.6%
*-commutative70.6%
Applied egg-rr70.6%
Taylor expanded in b around -inf 68.0%
Final simplification68.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ 2.0 (fma -2.0 (/ b c) (* 2.0 (/ a b)))) (fma -1.0 (/ b a) (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = 2.0 / fma(-2.0, (b / c), (2.0 * (a / b)));
} else {
tmp = fma(-1.0, (b / a), (c / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(2.0 / fma(-2.0, Float64(b / c), Float64(2.0 * Float64(a / b)))); else tmp = fma(-1.0, Float64(b / a), Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(2.0 / N[(-2.0 * N[(b / c), $MachinePrecision] + N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2}{\mathsf{fma}\left(-2, \frac{b}{c}, 2 \cdot \frac{a}{b}\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\end{array}
\end{array}
Initial program 72.0%
Simplified71.9%
Taylor expanded in b around inf 70.7%
fma-def70.7%
Simplified70.7%
Taylor expanded in b around -inf 68.3%
fma-def68.3%
Simplified68.3%
Final simplification68.3%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* (/ 2.0 (* b -2.0)) c) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 / (b * -2.0)) * c;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (2.0d0 / (b * (-2.0d0))) * c
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 / (b * -2.0)) * c;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (2.0 / (b * -2.0)) * c else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 / Float64(b * -2.0)) * c); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (2.0 / (b * -2.0)) * c; else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 / N[(b * -2.0), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2}{b \cdot -2} \cdot c\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 72.0%
Simplified71.9%
Taylor expanded in b around inf 70.1%
Taylor expanded in b around -inf 67.7%
+-commutative67.7%
mul-1-neg67.7%
unsub-neg67.7%
Simplified67.7%
associate-*r/67.7%
associate-/r/67.7%
Applied egg-rr67.7%
Final simplification67.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ 2.0 (* -2.0 (/ b c))) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = 2.0 / (-2.0 * (b / c));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = 2.0d0 / ((-2.0d0) * (b / c))
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = 2.0 / (-2.0 * (b / c));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = 2.0 / (-2.0 * (b / c)) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(2.0 / Float64(-2.0 * Float64(b / c))); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = 2.0 / (-2.0 * (b / c)); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(2.0 / N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 72.0%
Simplified71.9%
Taylor expanded in b around inf 70.1%
Taylor expanded in b around -inf 67.7%
+-commutative67.7%
mul-1-neg67.7%
unsub-neg67.7%
Simplified67.7%
Final simplification67.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 72.0%
Simplified71.9%
Taylor expanded in b around inf 70.1%
Taylor expanded in b around -inf 67.7%
+-commutative67.7%
mul-1-neg67.7%
unsub-neg67.7%
Simplified67.7%
Taylor expanded in b around 0 67.8%
associate-*r/67.8%
neg-mul-167.8%
Simplified67.8%
Final simplification67.8%
herbie shell --seed 2023309
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))