
(FPCore (x y) :precision binary64 (* 2.0 (- (* x x) (* x y))))
double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * ((x * x) - (x * y))
end function
public static double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
def code(x, y): return 2.0 * ((x * x) - (x * y))
function code(x, y) return Float64(2.0 * Float64(Float64(x * x) - Float64(x * y))) end
function tmp = code(x, y) tmp = 2.0 * ((x * x) - (x * y)); end
code[x_, y_] := N[(2.0 * N[(N[(x * x), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot x - x \cdot y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 2.0 (- (* x x) (* x y))))
double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * ((x * x) - (x * y))
end function
public static double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
def code(x, y): return 2.0 * ((x * x) - (x * y))
function code(x, y) return Float64(2.0 * Float64(Float64(x * x) - Float64(x * y))) end
function tmp = code(x, y) tmp = 2.0 * ((x * x) - (x * y)); end
code[x_, y_] := N[(2.0 * N[(N[(x * x), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot x - x \cdot y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (* x 2.0) (- x y)))
double code(double x, double y) {
return (x * 2.0) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) * (x - y)
end function
public static double code(double x, double y) {
return (x * 2.0) * (x - y);
}
def code(x, y): return (x * 2.0) * (x - y)
function code(x, y) return Float64(Float64(x * 2.0) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x * 2.0) * (x - y); end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2\right) \cdot \left(x - y\right)
\end{array}
Initial program 94.1%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 94.1%
unpow294.1%
associate-*l*94.1%
metadata-eval94.1%
cancel-sign-sub-inv94.1%
*-commutative94.1%
associate-*l*94.1%
distribute-lft-out--100.0%
*-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= y -2e+102)
(and (not (<= y -7.8e+59)) (or (<= y -7.5e-12) (not (<= y 7e+33)))))
(* -2.0 (* x y))
(* 2.0 (* x x))))
double code(double x, double y) {
double tmp;
if ((y <= -2e+102) || (!(y <= -7.8e+59) && ((y <= -7.5e-12) || !(y <= 7e+33)))) {
tmp = -2.0 * (x * y);
} else {
tmp = 2.0 * (x * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2d+102)) .or. (.not. (y <= (-7.8d+59))) .and. (y <= (-7.5d-12)) .or. (.not. (y <= 7d+33))) then
tmp = (-2.0d0) * (x * y)
else
tmp = 2.0d0 * (x * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2e+102) || (!(y <= -7.8e+59) && ((y <= -7.5e-12) || !(y <= 7e+33)))) {
tmp = -2.0 * (x * y);
} else {
tmp = 2.0 * (x * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2e+102) or (not (y <= -7.8e+59) and ((y <= -7.5e-12) or not (y <= 7e+33))): tmp = -2.0 * (x * y) else: tmp = 2.0 * (x * x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -2e+102) || (!(y <= -7.8e+59) && ((y <= -7.5e-12) || !(y <= 7e+33)))) tmp = Float64(-2.0 * Float64(x * y)); else tmp = Float64(2.0 * Float64(x * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2e+102) || (~((y <= -7.8e+59)) && ((y <= -7.5e-12) || ~((y <= 7e+33))))) tmp = -2.0 * (x * y); else tmp = 2.0 * (x * x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2e+102], And[N[Not[LessEqual[y, -7.8e+59]], $MachinePrecision], Or[LessEqual[y, -7.5e-12], N[Not[LessEqual[y, 7e+33]], $MachinePrecision]]]], N[(-2.0 * N[(x * y), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+102} \lor \neg \left(y \leq -7.8 \cdot 10^{+59}\right) \land \left(y \leq -7.5 \cdot 10^{-12} \lor \neg \left(y \leq 7 \cdot 10^{+33}\right)\right):\\
\;\;\;\;-2 \cdot \left(x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(x \cdot x\right)\\
\end{array}
\end{array}
if y < -1.99999999999999995e102 or -7.80000000000000043e59 < y < -7.5e-12 or 7.0000000000000002e33 < y Initial program 88.8%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 88.2%
if -1.99999999999999995e102 < y < -7.80000000000000043e59 or -7.5e-12 < y < 7.0000000000000002e33Initial program 99.2%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 86.6%
unpow286.6%
Simplified86.6%
Final simplification87.4%
(FPCore (x y) :precision binary64 (* 2.0 (* x (- x y))))
double code(double x, double y) {
return 2.0 * (x * (x - y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * (x * (x - y))
end function
public static double code(double x, double y) {
return 2.0 * (x * (x - y));
}
def code(x, y): return 2.0 * (x * (x - y))
function code(x, y) return Float64(2.0 * Float64(x * Float64(x - y))) end
function tmp = code(x, y) tmp = 2.0 * (x * (x - y)); end
code[x_, y_] := N[(2.0 * N[(x * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot \left(x - y\right)\right)
\end{array}
Initial program 94.1%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* -2.0 (* x y)))
double code(double x, double y) {
return -2.0 * (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-2.0d0) * (x * y)
end function
public static double code(double x, double y) {
return -2.0 * (x * y);
}
def code(x, y): return -2.0 * (x * y)
function code(x, y) return Float64(-2.0 * Float64(x * y)) end
function tmp = code(x, y) tmp = -2.0 * (x * y); end
code[x_, y_] := N[(-2.0 * N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \left(x \cdot y\right)
\end{array}
Initial program 94.1%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 59.3%
Final simplification59.3%
(FPCore (x y) :precision binary64 (* (* x 2.0) (- x y)))
double code(double x, double y) {
return (x * 2.0) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) * (x - y)
end function
public static double code(double x, double y) {
return (x * 2.0) * (x - y);
}
def code(x, y): return (x * 2.0) * (x - y)
function code(x, y) return Float64(Float64(x * 2.0) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x * 2.0) * (x - y); end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2023309
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2.0) (- x y))
(* 2.0 (- (* x x) (* x y))))