
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= y 2.4) x (* (/ 1.0 y) (* 6.0 (/ x y)))))
double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = (1.0 / y) * (6.0 * (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.4d0) then
tmp = x
else
tmp = (1.0d0 / y) * (6.0d0 * (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = (1.0 / y) * (6.0 * (x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.4: tmp = x else: tmp = (1.0 / y) * (6.0 * (x / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.4) tmp = x; else tmp = Float64(Float64(1.0 / y) * Float64(6.0 * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.4) tmp = x; else tmp = (1.0 / y) * (6.0 * (x / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.4], x, N[(N[(1.0 / y), $MachinePrecision] * N[(6.0 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y} \cdot \left(6 \cdot \frac{x}{y}\right)\\
\end{array}
\end{array}
if y < 2.39999999999999991Initial program 99.9%
Taylor expanded in y around 0 69.7%
if 2.39999999999999991 < y Initial program 99.6%
associate-*r/99.8%
associate-/l*99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.3%
Applied egg-rr99.3%
Taylor expanded in y around 0 20.2%
Taylor expanded in y around inf 20.2%
*-un-lft-identity20.2%
*-commutative20.2%
times-frac20.3%
*-un-lft-identity20.3%
times-frac20.3%
metadata-eval20.3%
Applied egg-rr20.3%
Final simplification60.0%
(FPCore (x y) :precision binary64 (* x (/ 1.0 (+ 1.0 (* y (* y 0.16666666666666666))))))
double code(double x, double y) {
return x * (1.0 / (1.0 + (y * (y * 0.16666666666666666))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 / (1.0d0 + (y * (y * 0.16666666666666666d0))))
end function
public static double code(double x, double y) {
return x * (1.0 / (1.0 + (y * (y * 0.16666666666666666))));
}
def code(x, y): return x * (1.0 / (1.0 + (y * (y * 0.16666666666666666))))
function code(x, y) return Float64(x * Float64(1.0 / Float64(1.0 + Float64(y * Float64(y * 0.16666666666666666))))) end
function tmp = code(x, y) tmp = x * (1.0 / (1.0 + (y * (y * 0.16666666666666666)))); end
code[x_, y_] := N[(x * N[(1.0 / N[(1.0 + N[(y * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{1}{1 + y \cdot \left(y \cdot 0.16666666666666666\right)}
\end{array}
Initial program 99.8%
associate-*r/87.8%
associate-/l*99.8%
Simplified99.8%
clear-num99.8%
associate-/r/99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 65.8%
clear-num65.8%
associate-/r/65.8%
*-commutative65.8%
+-commutative65.8%
distribute-lft-in65.8%
div-inv66.0%
*-inverses66.0%
*-commutative66.0%
Applied egg-rr66.0%
Final simplification66.0%
(FPCore (x y) :precision binary64 (if (<= y 3.1) x (/ -1.0 (/ (/ y x) y))))
double code(double x, double y) {
double tmp;
if (y <= 3.1) {
tmp = x;
} else {
tmp = -1.0 / ((y / x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 3.1d0) then
tmp = x
else
tmp = (-1.0d0) / ((y / x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 3.1) {
tmp = x;
} else {
tmp = -1.0 / ((y / x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 3.1: tmp = x else: tmp = -1.0 / ((y / x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 3.1) tmp = x; else tmp = Float64(-1.0 / Float64(Float64(y / x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 3.1) tmp = x; else tmp = -1.0 / ((y / x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 3.1], x, N[(-1.0 / N[(N[(y / x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{\frac{\frac{y}{x}}{y}}\\
\end{array}
\end{array}
if y < 3.10000000000000009Initial program 99.9%
Taylor expanded in y around 0 69.7%
if 3.10000000000000009 < y Initial program 99.6%
associate-*r/99.8%
associate-*l/99.5%
*-commutative99.5%
Simplified99.5%
Taylor expanded in y around 0 14.8%
clear-num18.8%
un-div-inv18.8%
Applied egg-rr18.8%
frac-2neg18.8%
div-inv18.8%
distribute-neg-frac18.8%
Applied egg-rr18.8%
un-div-inv18.8%
neg-mul-118.8%
associate-/l*18.8%
add-sqr-sqrt0.0%
sqrt-unprod21.4%
sqr-neg21.4%
sqrt-unprod20.4%
add-sqr-sqrt20.4%
Applied egg-rr20.4%
Final simplification60.1%
(FPCore (x y) :precision binary64 (/ x (+ 1.0 (* y (* y 0.16666666666666666)))))
double code(double x, double y) {
return x / (1.0 + (y * (y * 0.16666666666666666)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (1.0d0 + (y * (y * 0.16666666666666666d0)))
end function
public static double code(double x, double y) {
return x / (1.0 + (y * (y * 0.16666666666666666)));
}
def code(x, y): return x / (1.0 + (y * (y * 0.16666666666666666)))
function code(x, y) return Float64(x / Float64(1.0 + Float64(y * Float64(y * 0.16666666666666666)))) end
function tmp = code(x, y) tmp = x / (1.0 + (y * (y * 0.16666666666666666))); end
code[x_, y_] := N[(x / N[(1.0 + N[(y * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + y \cdot \left(y \cdot 0.16666666666666666\right)}
\end{array}
Initial program 99.8%
associate-*r/87.8%
associate-/l*99.8%
Simplified99.8%
clear-num99.8%
associate-/r/99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 65.8%
*-commutative65.8%
distribute-lft-in65.9%
*-commutative65.9%
div-inv66.0%
*-inverses66.0%
Applied egg-rr66.0%
Final simplification66.0%
(FPCore (x y) :precision binary64 (if (<= y 5e-27) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 5e-27) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5d-27) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5e-27) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5e-27: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 5e-27) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5e-27) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5e-27], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5 \cdot 10^{-27}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 5.0000000000000002e-27Initial program 99.9%
Taylor expanded in y around 0 69.2%
if 5.0000000000000002e-27 < y Initial program 99.7%
associate-*r/99.8%
associate-*l/99.6%
*-commutative99.6%
Simplified99.6%
Taylor expanded in y around 0 20.6%
Final simplification59.0%
(FPCore (x y) :precision binary64 (if (<= y 1e-28) x (/ y (/ y x))))
double code(double x, double y) {
double tmp;
if (y <= 1e-28) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1d-28) then
tmp = x
else
tmp = y / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1e-28) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1e-28: tmp = x else: tmp = y / (y / x) return tmp
function code(x, y) tmp = 0.0 if (y <= 1e-28) tmp = x; else tmp = Float64(y / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1e-28) tmp = x; else tmp = y / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1e-28], x, N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{-28}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 9.99999999999999971e-29Initial program 99.9%
Taylor expanded in y around 0 69.2%
if 9.99999999999999971e-29 < y Initial program 99.7%
associate-*r/99.8%
associate-*l/99.6%
*-commutative99.6%
Simplified99.6%
Taylor expanded in y around 0 20.6%
clear-num24.2%
un-div-inv24.2%
Applied egg-rr24.2%
Final simplification59.7%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 56.8%
Final simplification56.8%
herbie shell --seed 2023308
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))