
(FPCore (x y z t a) :precision binary64 (+ x (* (- y z) (/ (- t x) (- a z)))))
double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * ((t - x) / (a - z)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y - z) * ((t - x) / (a - z)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * ((t - x) / (a - z)));
}
def code(x, y, z, t, a): return x + ((y - z) * ((t - x) / (a - z)))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y - z) * Float64(Float64(t - x) / Float64(a - z)))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y - z) * ((t - x) / (a - z))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - z\right) \cdot \frac{t - x}{a - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 21 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* (- y z) (/ (- t x) (- a z)))))
double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * ((t - x) / (a - z)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y - z) * ((t - x) / (a - z)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * ((t - x) / (a - z)));
}
def code(x, y, z, t, a): return x + ((y - z) * ((t - x) / (a - z)))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y - z) * Float64(Float64(t - x) / Float64(a - z)))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y - z) * ((t - x) / (a - z))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - z\right) \cdot \frac{t - x}{a - z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (- y a) (/ (- t x) z)))
(t_2 (/ (- t x) (- a z)))
(t_3 (fma (- y z) t_2 x))
(t_4 (+ x (* (- y z) t_2)))
(t_5
(-
(/ (* (- y z) t) (- a z))
(* x (+ (/ y (- a z)) (- -1.0 (/ z (- a z))))))))
(if (<= t_4 -2e-39)
t_3
(if (<= t_4 -1e-297)
t_5
(if (<= t_4 0.0)
(+ (fma (- y a) (/ (- x t) z) t_1) (- t t_1))
(if (<= t_4 0.0004) t_5 t_3))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - a) * ((t - x) / z);
double t_2 = (t - x) / (a - z);
double t_3 = fma((y - z), t_2, x);
double t_4 = x + ((y - z) * t_2);
double t_5 = (((y - z) * t) / (a - z)) - (x * ((y / (a - z)) + (-1.0 - (z / (a - z)))));
double tmp;
if (t_4 <= -2e-39) {
tmp = t_3;
} else if (t_4 <= -1e-297) {
tmp = t_5;
} else if (t_4 <= 0.0) {
tmp = fma((y - a), ((x - t) / z), t_1) + (t - t_1);
} else if (t_4 <= 0.0004) {
tmp = t_5;
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y - a) * Float64(Float64(t - x) / z)) t_2 = Float64(Float64(t - x) / Float64(a - z)) t_3 = fma(Float64(y - z), t_2, x) t_4 = Float64(x + Float64(Float64(y - z) * t_2)) t_5 = Float64(Float64(Float64(Float64(y - z) * t) / Float64(a - z)) - Float64(x * Float64(Float64(y / Float64(a - z)) + Float64(-1.0 - Float64(z / Float64(a - z)))))) tmp = 0.0 if (t_4 <= -2e-39) tmp = t_3; elseif (t_4 <= -1e-297) tmp = t_5; elseif (t_4 <= 0.0) tmp = Float64(fma(Float64(y - a), Float64(Float64(x - t) / z), t_1) + Float64(t - t_1)); elseif (t_4 <= 0.0004) tmp = t_5; else tmp = t_3; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - a), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y - z), $MachinePrecision] * t$95$2 + x), $MachinePrecision]}, Block[{t$95$4 = N[(x + N[(N[(y - z), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] - N[(x * N[(N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision] + N[(-1.0 - N[(z / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -2e-39], t$95$3, If[LessEqual[t$95$4, -1e-297], t$95$5, If[LessEqual[t$95$4, 0.0], N[(N[(N[(y - a), $MachinePrecision] * N[(N[(x - t), $MachinePrecision] / z), $MachinePrecision] + t$95$1), $MachinePrecision] + N[(t - t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 0.0004], t$95$5, t$95$3]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - a\right) \cdot \frac{t - x}{z}\\
t_2 := \frac{t - x}{a - z}\\
t_3 := \mathsf{fma}\left(y - z, t_2, x\right)\\
t_4 := x + \left(y - z\right) \cdot t_2\\
t_5 := \frac{\left(y - z\right) \cdot t}{a - z} - x \cdot \left(\frac{y}{a - z} + \left(-1 - \frac{z}{a - z}\right)\right)\\
\mathbf{if}\;t_4 \leq -2 \cdot 10^{-39}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;t_4 \leq -1 \cdot 10^{-297}:\\
\;\;\;\;t_5\\
\mathbf{elif}\;t_4 \leq 0:\\
\;\;\;\;\mathsf{fma}\left(y - a, \frac{x - t}{z}, t_1\right) + \left(t - t_1\right)\\
\mathbf{elif}\;t_4 \leq 0.0004:\\
\;\;\;\;t_5\\
\mathbf{else}:\\
\;\;\;\;t_3\\
\end{array}
\end{array}
if (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < -1.99999999999999986e-39 or 4.00000000000000019e-4 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) Initial program 95.0%
+-commutative95.0%
fma-def95.0%
Simplified95.0%
if -1.99999999999999986e-39 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < -1.00000000000000004e-297 or 0.0 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < 4.00000000000000019e-4Initial program 72.9%
Taylor expanded in x around -inf 99.8%
if -1.00000000000000004e-297 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < 0.0Initial program 3.7%
Taylor expanded in z around inf 94.4%
associate--l+94.4%
distribute-lft-out--94.4%
div-sub94.4%
mul-1-neg94.4%
unsub-neg94.4%
distribute-rgt-out--94.4%
associate-/l*99.7%
Simplified99.7%
*-un-lft-identity99.7%
add-sqr-sqrt49.9%
prod-diff49.9%
add-sqr-sqrt49.9%
fma-neg49.9%
*-un-lft-identity49.9%
add-sqr-sqrt49.9%
Applied egg-rr49.9%
associate-/r/49.9%
*-commutative49.9%
fma-udef49.9%
distribute-lft-neg-in49.9%
rem-square-sqrt99.8%
neg-mul-199.8%
*-commutative99.8%
*-commutative99.8%
Simplified99.8%
Final simplification96.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- t x) (- a z)))
(t_2 (fma (- y z) t_1 x))
(t_3 (+ x (* (- y z) t_1)))
(t_4
(-
(/ (* (- y z) t) (- a z))
(* x (+ (/ y (- a z)) (- -1.0 (/ z (- a z))))))))
(if (<= t_3 -2e-39)
t_2
(if (<= t_3 -1e-297)
t_4
(if (<= t_3 0.0)
(- t (* (- y a) (/ (- t x) z)))
(if (<= t_3 0.0004) t_4 t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t - x) / (a - z);
double t_2 = fma((y - z), t_1, x);
double t_3 = x + ((y - z) * t_1);
double t_4 = (((y - z) * t) / (a - z)) - (x * ((y / (a - z)) + (-1.0 - (z / (a - z)))));
double tmp;
if (t_3 <= -2e-39) {
tmp = t_2;
} else if (t_3 <= -1e-297) {
tmp = t_4;
} else if (t_3 <= 0.0) {
tmp = t - ((y - a) * ((t - x) / z));
} else if (t_3 <= 0.0004) {
tmp = t_4;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(t - x) / Float64(a - z)) t_2 = fma(Float64(y - z), t_1, x) t_3 = Float64(x + Float64(Float64(y - z) * t_1)) t_4 = Float64(Float64(Float64(Float64(y - z) * t) / Float64(a - z)) - Float64(x * Float64(Float64(y / Float64(a - z)) + Float64(-1.0 - Float64(z / Float64(a - z)))))) tmp = 0.0 if (t_3 <= -2e-39) tmp = t_2; elseif (t_3 <= -1e-297) tmp = t_4; elseif (t_3 <= 0.0) tmp = Float64(t - Float64(Float64(y - a) * Float64(Float64(t - x) / z))); elseif (t_3 <= 0.0004) tmp = t_4; else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y - z), $MachinePrecision] * t$95$1 + x), $MachinePrecision]}, Block[{t$95$3 = N[(x + N[(N[(y - z), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] - N[(x * N[(N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision] + N[(-1.0 - N[(z / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -2e-39], t$95$2, If[LessEqual[t$95$3, -1e-297], t$95$4, If[LessEqual[t$95$3, 0.0], N[(t - N[(N[(y - a), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 0.0004], t$95$4, t$95$2]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t - x}{a - z}\\
t_2 := \mathsf{fma}\left(y - z, t_1, x\right)\\
t_3 := x + \left(y - z\right) \cdot t_1\\
t_4 := \frac{\left(y - z\right) \cdot t}{a - z} - x \cdot \left(\frac{y}{a - z} + \left(-1 - \frac{z}{a - z}\right)\right)\\
\mathbf{if}\;t_3 \leq -2 \cdot 10^{-39}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t_3 \leq -1 \cdot 10^{-297}:\\
\;\;\;\;t_4\\
\mathbf{elif}\;t_3 \leq 0:\\
\;\;\;\;t - \left(y - a\right) \cdot \frac{t - x}{z}\\
\mathbf{elif}\;t_3 \leq 0.0004:\\
\;\;\;\;t_4\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < -1.99999999999999986e-39 or 4.00000000000000019e-4 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) Initial program 95.0%
+-commutative95.0%
fma-def95.0%
Simplified95.0%
if -1.99999999999999986e-39 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < -1.00000000000000004e-297 or 0.0 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < 4.00000000000000019e-4Initial program 72.9%
Taylor expanded in x around -inf 99.8%
if -1.00000000000000004e-297 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < 0.0Initial program 3.7%
Taylor expanded in z around inf 94.4%
associate--l+94.4%
distribute-lft-out--94.4%
div-sub94.4%
mul-1-neg94.4%
unsub-neg94.4%
distribute-rgt-out--94.4%
associate-/l*99.7%
Simplified99.7%
associate-/r/99.8%
Applied egg-rr99.8%
Final simplification96.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1
(-
(/ (* (- y z) t) (- a z))
(* x (+ (/ y (- a z)) (- -1.0 (/ z (- a z)))))))
(t_2 (+ x (* (- y z) (/ (- t x) (- a z))))))
(if (<= t_2 -2e-39)
t_2
(if (<= t_2 -1e-297)
t_1
(if (<= t_2 0.0)
(- t (* (- y a) (/ (- t x) z)))
(if (<= t_2 0.0004) t_1 t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (((y - z) * t) / (a - z)) - (x * ((y / (a - z)) + (-1.0 - (z / (a - z)))));
double t_2 = x + ((y - z) * ((t - x) / (a - z)));
double tmp;
if (t_2 <= -2e-39) {
tmp = t_2;
} else if (t_2 <= -1e-297) {
tmp = t_1;
} else if (t_2 <= 0.0) {
tmp = t - ((y - a) * ((t - x) / z));
} else if (t_2 <= 0.0004) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (((y - z) * t) / (a - z)) - (x * ((y / (a - z)) + ((-1.0d0) - (z / (a - z)))))
t_2 = x + ((y - z) * ((t - x) / (a - z)))
if (t_2 <= (-2d-39)) then
tmp = t_2
else if (t_2 <= (-1d-297)) then
tmp = t_1
else if (t_2 <= 0.0d0) then
tmp = t - ((y - a) * ((t - x) / z))
else if (t_2 <= 0.0004d0) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (((y - z) * t) / (a - z)) - (x * ((y / (a - z)) + (-1.0 - (z / (a - z)))));
double t_2 = x + ((y - z) * ((t - x) / (a - z)));
double tmp;
if (t_2 <= -2e-39) {
tmp = t_2;
} else if (t_2 <= -1e-297) {
tmp = t_1;
} else if (t_2 <= 0.0) {
tmp = t - ((y - a) * ((t - x) / z));
} else if (t_2 <= 0.0004) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (((y - z) * t) / (a - z)) - (x * ((y / (a - z)) + (-1.0 - (z / (a - z))))) t_2 = x + ((y - z) * ((t - x) / (a - z))) tmp = 0 if t_2 <= -2e-39: tmp = t_2 elif t_2 <= -1e-297: tmp = t_1 elif t_2 <= 0.0: tmp = t - ((y - a) * ((t - x) / z)) elif t_2 <= 0.0004: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(Float64(y - z) * t) / Float64(a - z)) - Float64(x * Float64(Float64(y / Float64(a - z)) + Float64(-1.0 - Float64(z / Float64(a - z)))))) t_2 = Float64(x + Float64(Float64(y - z) * Float64(Float64(t - x) / Float64(a - z)))) tmp = 0.0 if (t_2 <= -2e-39) tmp = t_2; elseif (t_2 <= -1e-297) tmp = t_1; elseif (t_2 <= 0.0) tmp = Float64(t - Float64(Float64(y - a) * Float64(Float64(t - x) / z))); elseif (t_2 <= 0.0004) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (((y - z) * t) / (a - z)) - (x * ((y / (a - z)) + (-1.0 - (z / (a - z))))); t_2 = x + ((y - z) * ((t - x) / (a - z))); tmp = 0.0; if (t_2 <= -2e-39) tmp = t_2; elseif (t_2 <= -1e-297) tmp = t_1; elseif (t_2 <= 0.0) tmp = t - ((y - a) * ((t - x) / z)); elseif (t_2 <= 0.0004) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] - N[(x * N[(N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision] + N[(-1.0 - N[(z / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e-39], t$95$2, If[LessEqual[t$95$2, -1e-297], t$95$1, If[LessEqual[t$95$2, 0.0], N[(t - N[(N[(y - a), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.0004], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(y - z\right) \cdot t}{a - z} - x \cdot \left(\frac{y}{a - z} + \left(-1 - \frac{z}{a - z}\right)\right)\\
t_2 := x + \left(y - z\right) \cdot \frac{t - x}{a - z}\\
\mathbf{if}\;t_2 \leq -2 \cdot 10^{-39}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t_2 \leq -1 \cdot 10^{-297}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_2 \leq 0:\\
\;\;\;\;t - \left(y - a\right) \cdot \frac{t - x}{z}\\
\mathbf{elif}\;t_2 \leq 0.0004:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < -1.99999999999999986e-39 or 4.00000000000000019e-4 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) Initial program 95.0%
if -1.99999999999999986e-39 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < -1.00000000000000004e-297 or 0.0 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < 4.00000000000000019e-4Initial program 72.9%
Taylor expanded in x around -inf 99.8%
if -1.00000000000000004e-297 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < 0.0Initial program 3.7%
Taylor expanded in z around inf 94.4%
associate--l+94.4%
distribute-lft-out--94.4%
div-sub94.4%
mul-1-neg94.4%
unsub-neg94.4%
distribute-rgt-out--94.4%
associate-/l*99.7%
Simplified99.7%
associate-/r/99.8%
Applied egg-rr99.8%
Final simplification96.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (- y z) (/ (- t x) (- a z))))))
(if (or (<= t_1 -5e-204) (not (<= t_1 4e-281)))
t_1
(- t (/ (- t x) (/ z (- y a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + ((y - z) * ((t - x) / (a - z)));
double tmp;
if ((t_1 <= -5e-204) || !(t_1 <= 4e-281)) {
tmp = t_1;
} else {
tmp = t - ((t - x) / (z / (y - a)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + ((y - z) * ((t - x) / (a - z)))
if ((t_1 <= (-5d-204)) .or. (.not. (t_1 <= 4d-281))) then
tmp = t_1
else
tmp = t - ((t - x) / (z / (y - a)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + ((y - z) * ((t - x) / (a - z)));
double tmp;
if ((t_1 <= -5e-204) || !(t_1 <= 4e-281)) {
tmp = t_1;
} else {
tmp = t - ((t - x) / (z / (y - a)));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + ((y - z) * ((t - x) / (a - z))) tmp = 0 if (t_1 <= -5e-204) or not (t_1 <= 4e-281): tmp = t_1 else: tmp = t - ((t - x) / (z / (y - a))) return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(y - z) * Float64(Float64(t - x) / Float64(a - z)))) tmp = 0.0 if ((t_1 <= -5e-204) || !(t_1 <= 4e-281)) tmp = t_1; else tmp = Float64(t - Float64(Float64(t - x) / Float64(z / Float64(y - a)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + ((y - z) * ((t - x) / (a - z))); tmp = 0.0; if ((t_1 <= -5e-204) || ~((t_1 <= 4e-281))) tmp = t_1; else tmp = t - ((t - x) / (z / (y - a))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e-204], N[Not[LessEqual[t$95$1, 4e-281]], $MachinePrecision]], t$95$1, N[(t - N[(N[(t - x), $MachinePrecision] / N[(z / N[(y - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \left(y - z\right) \cdot \frac{t - x}{a - z}\\
\mathbf{if}\;t_1 \leq -5 \cdot 10^{-204} \lor \neg \left(t_1 \leq 4 \cdot 10^{-281}\right):\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t - \frac{t - x}{\frac{z}{y - a}}\\
\end{array}
\end{array}
if (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < -5.0000000000000002e-204 or 4.0000000000000001e-281 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) Initial program 92.5%
if -5.0000000000000002e-204 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < 4.0000000000000001e-281Initial program 9.9%
Taylor expanded in z around inf 86.9%
associate--l+86.9%
distribute-lft-out--86.9%
div-sub86.9%
mul-1-neg86.9%
unsub-neg86.9%
distribute-rgt-out--86.9%
associate-/l*91.2%
Simplified91.2%
Final simplification92.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ t (/ a (- (/ z x))))))
(if (<= z -2.05e+226)
t_1
(if (<= z -8.6e+190)
(/ (- y) (/ z (- t x)))
(if (<= z -3.3e+66)
(/ (- t) (/ (- a z) z))
(if (<= z -8e+24)
(* (- t x) (/ y (- a z)))
(if (<= z -5.5e-86)
(* (- y z) (/ t (- a z)))
(if (<= z 3.7e+108) (+ x (* (- t x) (/ y a))) t_1))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t + (a / -(z / x));
double tmp;
if (z <= -2.05e+226) {
tmp = t_1;
} else if (z <= -8.6e+190) {
tmp = -y / (z / (t - x));
} else if (z <= -3.3e+66) {
tmp = -t / ((a - z) / z);
} else if (z <= -8e+24) {
tmp = (t - x) * (y / (a - z));
} else if (z <= -5.5e-86) {
tmp = (y - z) * (t / (a - z));
} else if (z <= 3.7e+108) {
tmp = x + ((t - x) * (y / a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = t + (a / -(z / x))
if (z <= (-2.05d+226)) then
tmp = t_1
else if (z <= (-8.6d+190)) then
tmp = -y / (z / (t - x))
else if (z <= (-3.3d+66)) then
tmp = -t / ((a - z) / z)
else if (z <= (-8d+24)) then
tmp = (t - x) * (y / (a - z))
else if (z <= (-5.5d-86)) then
tmp = (y - z) * (t / (a - z))
else if (z <= 3.7d+108) then
tmp = x + ((t - x) * (y / a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t + (a / -(z / x));
double tmp;
if (z <= -2.05e+226) {
tmp = t_1;
} else if (z <= -8.6e+190) {
tmp = -y / (z / (t - x));
} else if (z <= -3.3e+66) {
tmp = -t / ((a - z) / z);
} else if (z <= -8e+24) {
tmp = (t - x) * (y / (a - z));
} else if (z <= -5.5e-86) {
tmp = (y - z) * (t / (a - z));
} else if (z <= 3.7e+108) {
tmp = x + ((t - x) * (y / a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t + (a / -(z / x)) tmp = 0 if z <= -2.05e+226: tmp = t_1 elif z <= -8.6e+190: tmp = -y / (z / (t - x)) elif z <= -3.3e+66: tmp = -t / ((a - z) / z) elif z <= -8e+24: tmp = (t - x) * (y / (a - z)) elif z <= -5.5e-86: tmp = (y - z) * (t / (a - z)) elif z <= 3.7e+108: tmp = x + ((t - x) * (y / a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(t + Float64(a / Float64(-Float64(z / x)))) tmp = 0.0 if (z <= -2.05e+226) tmp = t_1; elseif (z <= -8.6e+190) tmp = Float64(Float64(-y) / Float64(z / Float64(t - x))); elseif (z <= -3.3e+66) tmp = Float64(Float64(-t) / Float64(Float64(a - z) / z)); elseif (z <= -8e+24) tmp = Float64(Float64(t - x) * Float64(y / Float64(a - z))); elseif (z <= -5.5e-86) tmp = Float64(Float64(y - z) * Float64(t / Float64(a - z))); elseif (z <= 3.7e+108) tmp = Float64(x + Float64(Float64(t - x) * Float64(y / a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t + (a / -(z / x)); tmp = 0.0; if (z <= -2.05e+226) tmp = t_1; elseif (z <= -8.6e+190) tmp = -y / (z / (t - x)); elseif (z <= -3.3e+66) tmp = -t / ((a - z) / z); elseif (z <= -8e+24) tmp = (t - x) * (y / (a - z)); elseif (z <= -5.5e-86) tmp = (y - z) * (t / (a - z)); elseif (z <= 3.7e+108) tmp = x + ((t - x) * (y / a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t + N[(a / (-N[(z / x), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.05e+226], t$95$1, If[LessEqual[z, -8.6e+190], N[((-y) / N[(z / N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -3.3e+66], N[((-t) / N[(N[(a - z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -8e+24], N[(N[(t - x), $MachinePrecision] * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -5.5e-86], N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.7e+108], N[(x + N[(N[(t - x), $MachinePrecision] * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t + \frac{a}{-\frac{z}{x}}\\
\mathbf{if}\;z \leq -2.05 \cdot 10^{+226}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -8.6 \cdot 10^{+190}:\\
\;\;\;\;\frac{-y}{\frac{z}{t - x}}\\
\mathbf{elif}\;z \leq -3.3 \cdot 10^{+66}:\\
\;\;\;\;\frac{-t}{\frac{a - z}{z}}\\
\mathbf{elif}\;z \leq -8 \cdot 10^{+24}:\\
\;\;\;\;\left(t - x\right) \cdot \frac{y}{a - z}\\
\mathbf{elif}\;z \leq -5.5 \cdot 10^{-86}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{t}{a - z}\\
\mathbf{elif}\;z \leq 3.7 \cdot 10^{+108}:\\
\;\;\;\;x + \left(t - x\right) \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if z < -2.04999999999999993e226 or 3.6999999999999998e108 < z Initial program 46.6%
Taylor expanded in z around inf 74.7%
associate--l+74.7%
distribute-lft-out--74.7%
div-sub74.7%
mul-1-neg74.7%
unsub-neg74.7%
distribute-rgt-out--74.9%
associate-/l*89.8%
Simplified89.8%
Taylor expanded in y around 0 68.3%
sub-neg68.3%
mul-1-neg68.3%
remove-double-neg68.3%
associate-/l*75.3%
Simplified75.3%
Taylor expanded in t around 0 75.3%
associate-*r/75.3%
mul-1-neg75.3%
Simplified75.3%
if -2.04999999999999993e226 < z < -8.6000000000000001e190Initial program 60.3%
Taylor expanded in z around inf 38.9%
associate--l+38.9%
distribute-lft-out--38.9%
div-sub38.9%
mul-1-neg38.9%
unsub-neg38.9%
distribute-rgt-out--38.9%
associate-/l*82.0%
Simplified82.0%
Taylor expanded in y around -inf 24.0%
mul-1-neg24.0%
associate-/l*58.5%
distribute-neg-frac58.5%
Simplified58.5%
if -8.6000000000000001e190 < z < -3.3000000000000001e66Initial program 77.9%
Taylor expanded in x around 0 54.8%
Taylor expanded in y around 0 50.6%
associate-*r/50.6%
mul-1-neg50.6%
distribute-rgt-neg-in50.6%
Simplified50.6%
Taylor expanded in t around 0 50.6%
mul-1-neg50.6%
associate-/l*74.8%
Simplified74.8%
if -3.3000000000000001e66 < z < -7.9999999999999999e24Initial program 83.4%
Taylor expanded in y around inf 83.5%
div-sub83.5%
associate-*r/84.2%
associate-/l*84.0%
associate-/r/83.8%
Simplified83.8%
if -7.9999999999999999e24 < z < -5.5e-86Initial program 87.1%
Taylor expanded in x around 0 53.6%
associate-/l*53.6%
associate-/r/53.5%
Simplified53.5%
if -5.5e-86 < z < 3.6999999999999998e108Initial program 92.2%
Taylor expanded in z around 0 68.9%
associate-/l*70.2%
associate-/r/70.2%
Simplified70.2%
Final simplification70.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- x (/ x (/ a y)))) (t_2 (+ t (/ a (- (/ z x))))))
(if (<= z -2.05e+226)
t_2
(if (<= z -5.5e+188)
(/ (- y) (/ z (- t x)))
(if (<= z -1.55e-37)
(/ (- t) (/ (- a z) z))
(if (<= z -4.8e-245)
t_1
(if (<= z -1.05e-307)
(/ (* y t) (- a z))
(if (<= z 1.04e+74) t_1 t_2))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - (x / (a / y));
double t_2 = t + (a / -(z / x));
double tmp;
if (z <= -2.05e+226) {
tmp = t_2;
} else if (z <= -5.5e+188) {
tmp = -y / (z / (t - x));
} else if (z <= -1.55e-37) {
tmp = -t / ((a - z) / z);
} else if (z <= -4.8e-245) {
tmp = t_1;
} else if (z <= -1.05e-307) {
tmp = (y * t) / (a - z);
} else if (z <= 1.04e+74) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x - (x / (a / y))
t_2 = t + (a / -(z / x))
if (z <= (-2.05d+226)) then
tmp = t_2
else if (z <= (-5.5d+188)) then
tmp = -y / (z / (t - x))
else if (z <= (-1.55d-37)) then
tmp = -t / ((a - z) / z)
else if (z <= (-4.8d-245)) then
tmp = t_1
else if (z <= (-1.05d-307)) then
tmp = (y * t) / (a - z)
else if (z <= 1.04d+74) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x - (x / (a / y));
double t_2 = t + (a / -(z / x));
double tmp;
if (z <= -2.05e+226) {
tmp = t_2;
} else if (z <= -5.5e+188) {
tmp = -y / (z / (t - x));
} else if (z <= -1.55e-37) {
tmp = -t / ((a - z) / z);
} else if (z <= -4.8e-245) {
tmp = t_1;
} else if (z <= -1.05e-307) {
tmp = (y * t) / (a - z);
} else if (z <= 1.04e+74) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x - (x / (a / y)) t_2 = t + (a / -(z / x)) tmp = 0 if z <= -2.05e+226: tmp = t_2 elif z <= -5.5e+188: tmp = -y / (z / (t - x)) elif z <= -1.55e-37: tmp = -t / ((a - z) / z) elif z <= -4.8e-245: tmp = t_1 elif z <= -1.05e-307: tmp = (y * t) / (a - z) elif z <= 1.04e+74: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(x - Float64(x / Float64(a / y))) t_2 = Float64(t + Float64(a / Float64(-Float64(z / x)))) tmp = 0.0 if (z <= -2.05e+226) tmp = t_2; elseif (z <= -5.5e+188) tmp = Float64(Float64(-y) / Float64(z / Float64(t - x))); elseif (z <= -1.55e-37) tmp = Float64(Float64(-t) / Float64(Float64(a - z) / z)); elseif (z <= -4.8e-245) tmp = t_1; elseif (z <= -1.05e-307) tmp = Float64(Float64(y * t) / Float64(a - z)); elseif (z <= 1.04e+74) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x - (x / (a / y)); t_2 = t + (a / -(z / x)); tmp = 0.0; if (z <= -2.05e+226) tmp = t_2; elseif (z <= -5.5e+188) tmp = -y / (z / (t - x)); elseif (z <= -1.55e-37) tmp = -t / ((a - z) / z); elseif (z <= -4.8e-245) tmp = t_1; elseif (z <= -1.05e-307) tmp = (y * t) / (a - z); elseif (z <= 1.04e+74) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t + N[(a / (-N[(z / x), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.05e+226], t$95$2, If[LessEqual[z, -5.5e+188], N[((-y) / N[(z / N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -1.55e-37], N[((-t) / N[(N[(a - z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -4.8e-245], t$95$1, If[LessEqual[z, -1.05e-307], N[(N[(y * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.04e+74], t$95$1, t$95$2]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{x}{\frac{a}{y}}\\
t_2 := t + \frac{a}{-\frac{z}{x}}\\
\mathbf{if}\;z \leq -2.05 \cdot 10^{+226}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \leq -5.5 \cdot 10^{+188}:\\
\;\;\;\;\frac{-y}{\frac{z}{t - x}}\\
\mathbf{elif}\;z \leq -1.55 \cdot 10^{-37}:\\
\;\;\;\;\frac{-t}{\frac{a - z}{z}}\\
\mathbf{elif}\;z \leq -4.8 \cdot 10^{-245}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -1.05 \cdot 10^{-307}:\\
\;\;\;\;\frac{y \cdot t}{a - z}\\
\mathbf{elif}\;z \leq 1.04 \cdot 10^{+74}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if z < -2.04999999999999993e226 or 1.04e74 < z Initial program 50.7%
Taylor expanded in z around inf 72.5%
associate--l+72.5%
distribute-lft-out--72.5%
div-sub72.5%
mul-1-neg72.5%
unsub-neg72.5%
distribute-rgt-out--72.7%
associate-/l*85.7%
Simplified85.7%
Taylor expanded in y around 0 65.6%
sub-neg65.6%
mul-1-neg65.6%
remove-double-neg65.6%
associate-/l*70.4%
Simplified70.4%
Taylor expanded in t around 0 70.3%
associate-*r/70.3%
mul-1-neg70.3%
Simplified70.3%
if -2.04999999999999993e226 < z < -5.50000000000000013e188Initial program 60.3%
Taylor expanded in z around inf 38.9%
associate--l+38.9%
distribute-lft-out--38.9%
div-sub38.9%
mul-1-neg38.9%
unsub-neg38.9%
distribute-rgt-out--38.9%
associate-/l*82.0%
Simplified82.0%
Taylor expanded in y around -inf 24.0%
mul-1-neg24.0%
associate-/l*58.5%
distribute-neg-frac58.5%
Simplified58.5%
if -5.50000000000000013e188 < z < -1.54999999999999997e-37Initial program 81.9%
Taylor expanded in x around 0 53.4%
Taylor expanded in y around 0 44.0%
associate-*r/44.0%
mul-1-neg44.0%
distribute-rgt-neg-in44.0%
Simplified44.0%
Taylor expanded in t around 0 44.0%
mul-1-neg44.0%
associate-/l*58.3%
Simplified58.3%
if -1.54999999999999997e-37 < z < -4.8e-245 or -1.0500000000000001e-307 < z < 1.04e74Initial program 92.4%
Taylor expanded in z around 0 66.0%
associate-/l*67.5%
associate-/r/68.1%
Simplified68.1%
Taylor expanded in t around 0 51.9%
mul-1-neg51.9%
unsub-neg51.9%
associate-/l*55.7%
Simplified55.7%
if -4.8e-245 < z < -1.0500000000000001e-307Initial program 92.2%
Taylor expanded in x around 0 76.3%
Taylor expanded in y around inf 76.3%
Final simplification61.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* (- y a) (/ (- t x) z)))) (t_2 (+ x (* (- t x) (/ y a)))))
(if (<= a -21500000000000.0)
t_2
(if (<= a 2.5e-51)
t_1
(if (<= a 1.45e+25)
(/ t (/ (- a z) (- y z)))
(if (<= a 1.25e+59) t_1 t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - ((y - a) * ((t - x) / z));
double t_2 = x + ((t - x) * (y / a));
double tmp;
if (a <= -21500000000000.0) {
tmp = t_2;
} else if (a <= 2.5e-51) {
tmp = t_1;
} else if (a <= 1.45e+25) {
tmp = t / ((a - z) / (y - z));
} else if (a <= 1.25e+59) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - ((y - a) * ((t - x) / z))
t_2 = x + ((t - x) * (y / a))
if (a <= (-21500000000000.0d0)) then
tmp = t_2
else if (a <= 2.5d-51) then
tmp = t_1
else if (a <= 1.45d+25) then
tmp = t / ((a - z) / (y - z))
else if (a <= 1.25d+59) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - ((y - a) * ((t - x) / z));
double t_2 = x + ((t - x) * (y / a));
double tmp;
if (a <= -21500000000000.0) {
tmp = t_2;
} else if (a <= 2.5e-51) {
tmp = t_1;
} else if (a <= 1.45e+25) {
tmp = t / ((a - z) / (y - z));
} else if (a <= 1.25e+59) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - ((y - a) * ((t - x) / z)) t_2 = x + ((t - x) * (y / a)) tmp = 0 if a <= -21500000000000.0: tmp = t_2 elif a <= 2.5e-51: tmp = t_1 elif a <= 1.45e+25: tmp = t / ((a - z) / (y - z)) elif a <= 1.25e+59: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(Float64(y - a) * Float64(Float64(t - x) / z))) t_2 = Float64(x + Float64(Float64(t - x) * Float64(y / a))) tmp = 0.0 if (a <= -21500000000000.0) tmp = t_2; elseif (a <= 2.5e-51) tmp = t_1; elseif (a <= 1.45e+25) tmp = Float64(t / Float64(Float64(a - z) / Float64(y - z))); elseif (a <= 1.25e+59) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - ((y - a) * ((t - x) / z)); t_2 = x + ((t - x) * (y / a)); tmp = 0.0; if (a <= -21500000000000.0) tmp = t_2; elseif (a <= 2.5e-51) tmp = t_1; elseif (a <= 1.45e+25) tmp = t / ((a - z) / (y - z)); elseif (a <= 1.25e+59) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(N[(y - a), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(t - x), $MachinePrecision] * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -21500000000000.0], t$95$2, If[LessEqual[a, 2.5e-51], t$95$1, If[LessEqual[a, 1.45e+25], N[(t / N[(N[(a - z), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1.25e+59], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - \left(y - a\right) \cdot \frac{t - x}{z}\\
t_2 := x + \left(t - x\right) \cdot \frac{y}{a}\\
\mathbf{if}\;a \leq -21500000000000:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \leq 2.5 \cdot 10^{-51}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq 1.45 \cdot 10^{+25}:\\
\;\;\;\;\frac{t}{\frac{a - z}{y - z}}\\
\mathbf{elif}\;a \leq 1.25 \cdot 10^{+59}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if a < -2.15e13 or 1.2499999999999999e59 < a Initial program 91.0%
Taylor expanded in z around 0 65.0%
associate-/l*71.4%
associate-/r/70.1%
Simplified70.1%
if -2.15e13 < a < 2.50000000000000002e-51 or 1.44999999999999995e25 < a < 1.2499999999999999e59Initial program 67.1%
Taylor expanded in z around inf 80.0%
associate--l+80.0%
distribute-lft-out--80.0%
div-sub82.9%
mul-1-neg82.9%
unsub-neg82.9%
distribute-rgt-out--82.9%
associate-/l*87.7%
Simplified87.7%
associate-/r/84.4%
Applied egg-rr84.4%
if 2.50000000000000002e-51 < a < 1.44999999999999995e25Initial program 87.5%
Taylor expanded in x around 0 75.2%
associate-/l*75.4%
Simplified75.4%
Final simplification78.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (- t x) (/ y a)))))
(if (<= a -400000000000.0)
t_1
(if (<= a 9.6e-53)
(- t (/ (- t x) (/ z (- y a))))
(if (<= a 4.5e+26)
(/ t (/ (- a z) (- y z)))
(if (<= a 1e+59) (- t (* (- y a) (/ (- t x) z))) t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + ((t - x) * (y / a));
double tmp;
if (a <= -400000000000.0) {
tmp = t_1;
} else if (a <= 9.6e-53) {
tmp = t - ((t - x) / (z / (y - a)));
} else if (a <= 4.5e+26) {
tmp = t / ((a - z) / (y - z));
} else if (a <= 1e+59) {
tmp = t - ((y - a) * ((t - x) / z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + ((t - x) * (y / a))
if (a <= (-400000000000.0d0)) then
tmp = t_1
else if (a <= 9.6d-53) then
tmp = t - ((t - x) / (z / (y - a)))
else if (a <= 4.5d+26) then
tmp = t / ((a - z) / (y - z))
else if (a <= 1d+59) then
tmp = t - ((y - a) * ((t - x) / z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + ((t - x) * (y / a));
double tmp;
if (a <= -400000000000.0) {
tmp = t_1;
} else if (a <= 9.6e-53) {
tmp = t - ((t - x) / (z / (y - a)));
} else if (a <= 4.5e+26) {
tmp = t / ((a - z) / (y - z));
} else if (a <= 1e+59) {
tmp = t - ((y - a) * ((t - x) / z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + ((t - x) * (y / a)) tmp = 0 if a <= -400000000000.0: tmp = t_1 elif a <= 9.6e-53: tmp = t - ((t - x) / (z / (y - a))) elif a <= 4.5e+26: tmp = t / ((a - z) / (y - z)) elif a <= 1e+59: tmp = t - ((y - a) * ((t - x) / z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(t - x) * Float64(y / a))) tmp = 0.0 if (a <= -400000000000.0) tmp = t_1; elseif (a <= 9.6e-53) tmp = Float64(t - Float64(Float64(t - x) / Float64(z / Float64(y - a)))); elseif (a <= 4.5e+26) tmp = Float64(t / Float64(Float64(a - z) / Float64(y - z))); elseif (a <= 1e+59) tmp = Float64(t - Float64(Float64(y - a) * Float64(Float64(t - x) / z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + ((t - x) * (y / a)); tmp = 0.0; if (a <= -400000000000.0) tmp = t_1; elseif (a <= 9.6e-53) tmp = t - ((t - x) / (z / (y - a))); elseif (a <= 4.5e+26) tmp = t / ((a - z) / (y - z)); elseif (a <= 1e+59) tmp = t - ((y - a) * ((t - x) / z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(t - x), $MachinePrecision] * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -400000000000.0], t$95$1, If[LessEqual[a, 9.6e-53], N[(t - N[(N[(t - x), $MachinePrecision] / N[(z / N[(y - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 4.5e+26], N[(t / N[(N[(a - z), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1e+59], N[(t - N[(N[(y - a), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \left(t - x\right) \cdot \frac{y}{a}\\
\mathbf{if}\;a \leq -400000000000:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq 9.6 \cdot 10^{-53}:\\
\;\;\;\;t - \frac{t - x}{\frac{z}{y - a}}\\
\mathbf{elif}\;a \leq 4.5 \cdot 10^{+26}:\\
\;\;\;\;\frac{t}{\frac{a - z}{y - z}}\\
\mathbf{elif}\;a \leq 10^{+59}:\\
\;\;\;\;t - \left(y - a\right) \cdot \frac{t - x}{z}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if a < -4e11 or 9.99999999999999972e58 < a Initial program 91.0%
Taylor expanded in z around 0 65.0%
associate-/l*71.4%
associate-/r/70.1%
Simplified70.1%
if -4e11 < a < 9.6000000000000003e-53Initial program 67.6%
Taylor expanded in z around inf 80.4%
associate--l+80.4%
distribute-lft-out--80.4%
div-sub83.5%
mul-1-neg83.5%
unsub-neg83.5%
distribute-rgt-out--83.5%
associate-/l*87.1%
Simplified87.1%
if 9.6000000000000003e-53 < a < 4.49999999999999978e26Initial program 87.5%
Taylor expanded in x around 0 75.2%
associate-/l*75.4%
Simplified75.4%
if 4.49999999999999978e26 < a < 9.99999999999999972e58Initial program 58.4%
Taylor expanded in z around inf 71.7%
associate--l+71.7%
distribute-lft-out--71.7%
div-sub71.7%
mul-1-neg71.7%
unsub-neg71.7%
distribute-rgt-out--71.7%
associate-/l*99.8%
Simplified99.8%
associate-/r/99.8%
Applied egg-rr99.8%
Final simplification79.8%
(FPCore (x y z t a)
:precision binary64
(if (<= a -12000000000000.0)
(+ x (* (- t x) (/ y a)))
(if (<= a 2.35e-51)
(- t (/ (- t x) (/ z (- y a))))
(if (<= a 2.6e+25)
(/ t (/ (- a z) (- y z)))
(if (<= a 7.8e+62)
(- t (* (- y a) (/ (- t x) z)))
(+ x (* (/ z (- a z)) (- x t))))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -12000000000000.0) {
tmp = x + ((t - x) * (y / a));
} else if (a <= 2.35e-51) {
tmp = t - ((t - x) / (z / (y - a)));
} else if (a <= 2.6e+25) {
tmp = t / ((a - z) / (y - z));
} else if (a <= 7.8e+62) {
tmp = t - ((y - a) * ((t - x) / z));
} else {
tmp = x + ((z / (a - z)) * (x - t));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-12000000000000.0d0)) then
tmp = x + ((t - x) * (y / a))
else if (a <= 2.35d-51) then
tmp = t - ((t - x) / (z / (y - a)))
else if (a <= 2.6d+25) then
tmp = t / ((a - z) / (y - z))
else if (a <= 7.8d+62) then
tmp = t - ((y - a) * ((t - x) / z))
else
tmp = x + ((z / (a - z)) * (x - t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -12000000000000.0) {
tmp = x + ((t - x) * (y / a));
} else if (a <= 2.35e-51) {
tmp = t - ((t - x) / (z / (y - a)));
} else if (a <= 2.6e+25) {
tmp = t / ((a - z) / (y - z));
} else if (a <= 7.8e+62) {
tmp = t - ((y - a) * ((t - x) / z));
} else {
tmp = x + ((z / (a - z)) * (x - t));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= -12000000000000.0: tmp = x + ((t - x) * (y / a)) elif a <= 2.35e-51: tmp = t - ((t - x) / (z / (y - a))) elif a <= 2.6e+25: tmp = t / ((a - z) / (y - z)) elif a <= 7.8e+62: tmp = t - ((y - a) * ((t - x) / z)) else: tmp = x + ((z / (a - z)) * (x - t)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= -12000000000000.0) tmp = Float64(x + Float64(Float64(t - x) * Float64(y / a))); elseif (a <= 2.35e-51) tmp = Float64(t - Float64(Float64(t - x) / Float64(z / Float64(y - a)))); elseif (a <= 2.6e+25) tmp = Float64(t / Float64(Float64(a - z) / Float64(y - z))); elseif (a <= 7.8e+62) tmp = Float64(t - Float64(Float64(y - a) * Float64(Float64(t - x) / z))); else tmp = Float64(x + Float64(Float64(z / Float64(a - z)) * Float64(x - t))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= -12000000000000.0) tmp = x + ((t - x) * (y / a)); elseif (a <= 2.35e-51) tmp = t - ((t - x) / (z / (y - a))); elseif (a <= 2.6e+25) tmp = t / ((a - z) / (y - z)); elseif (a <= 7.8e+62) tmp = t - ((y - a) * ((t - x) / z)); else tmp = x + ((z / (a - z)) * (x - t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -12000000000000.0], N[(x + N[(N[(t - x), $MachinePrecision] * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 2.35e-51], N[(t - N[(N[(t - x), $MachinePrecision] / N[(z / N[(y - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 2.6e+25], N[(t / N[(N[(a - z), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 7.8e+62], N[(t - N[(N[(y - a), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(z / N[(a - z), $MachinePrecision]), $MachinePrecision] * N[(x - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -12000000000000:\\
\;\;\;\;x + \left(t - x\right) \cdot \frac{y}{a}\\
\mathbf{elif}\;a \leq 2.35 \cdot 10^{-51}:\\
\;\;\;\;t - \frac{t - x}{\frac{z}{y - a}}\\
\mathbf{elif}\;a \leq 2.6 \cdot 10^{+25}:\\
\;\;\;\;\frac{t}{\frac{a - z}{y - z}}\\
\mathbf{elif}\;a \leq 7.8 \cdot 10^{+62}:\\
\;\;\;\;t - \left(y - a\right) \cdot \frac{t - x}{z}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{z}{a - z} \cdot \left(x - t\right)\\
\end{array}
\end{array}
if a < -1.2e13Initial program 88.0%
Taylor expanded in z around 0 59.9%
associate-/l*69.1%
associate-/r/69.8%
Simplified69.8%
if -1.2e13 < a < 2.3499999999999999e-51Initial program 67.6%
Taylor expanded in z around inf 80.4%
associate--l+80.4%
distribute-lft-out--80.4%
div-sub83.5%
mul-1-neg83.5%
unsub-neg83.5%
distribute-rgt-out--83.5%
associate-/l*87.1%
Simplified87.1%
if 2.3499999999999999e-51 < a < 2.5999999999999998e25Initial program 87.5%
Taylor expanded in x around 0 75.2%
associate-/l*75.4%
Simplified75.4%
if 2.5999999999999998e25 < a < 7.8e62Initial program 63.6%
Taylor expanded in z around inf 62.8%
associate--l+62.8%
distribute-lft-out--62.8%
div-sub62.8%
mul-1-neg62.8%
unsub-neg62.8%
distribute-rgt-out--75.3%
associate-/l*99.8%
Simplified99.8%
associate-/r/99.8%
Applied egg-rr99.8%
if 7.8e62 < a Initial program 95.3%
Taylor expanded in y around 0 58.6%
mul-1-neg58.6%
unsub-neg58.6%
associate-/l*75.7%
associate-/r/77.4%
Simplified77.4%
Final simplification81.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- x (/ x (/ a y)))))
(if (<= x -4.5e+176)
t_1
(if (<= x -4.2e+76)
(* (- y a) (/ x z))
(if (or (<= x -2.25e-43) (not (<= x 3.3e+102)))
t_1
(* (- y z) (/ t (- a z))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - (x / (a / y));
double tmp;
if (x <= -4.5e+176) {
tmp = t_1;
} else if (x <= -4.2e+76) {
tmp = (y - a) * (x / z);
} else if ((x <= -2.25e-43) || !(x <= 3.3e+102)) {
tmp = t_1;
} else {
tmp = (y - z) * (t / (a - z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x - (x / (a / y))
if (x <= (-4.5d+176)) then
tmp = t_1
else if (x <= (-4.2d+76)) then
tmp = (y - a) * (x / z)
else if ((x <= (-2.25d-43)) .or. (.not. (x <= 3.3d+102))) then
tmp = t_1
else
tmp = (y - z) * (t / (a - z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x - (x / (a / y));
double tmp;
if (x <= -4.5e+176) {
tmp = t_1;
} else if (x <= -4.2e+76) {
tmp = (y - a) * (x / z);
} else if ((x <= -2.25e-43) || !(x <= 3.3e+102)) {
tmp = t_1;
} else {
tmp = (y - z) * (t / (a - z));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x - (x / (a / y)) tmp = 0 if x <= -4.5e+176: tmp = t_1 elif x <= -4.2e+76: tmp = (y - a) * (x / z) elif (x <= -2.25e-43) or not (x <= 3.3e+102): tmp = t_1 else: tmp = (y - z) * (t / (a - z)) return tmp
function code(x, y, z, t, a) t_1 = Float64(x - Float64(x / Float64(a / y))) tmp = 0.0 if (x <= -4.5e+176) tmp = t_1; elseif (x <= -4.2e+76) tmp = Float64(Float64(y - a) * Float64(x / z)); elseif ((x <= -2.25e-43) || !(x <= 3.3e+102)) tmp = t_1; else tmp = Float64(Float64(y - z) * Float64(t / Float64(a - z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x - (x / (a / y)); tmp = 0.0; if (x <= -4.5e+176) tmp = t_1; elseif (x <= -4.2e+76) tmp = (y - a) * (x / z); elseif ((x <= -2.25e-43) || ~((x <= 3.3e+102))) tmp = t_1; else tmp = (y - z) * (t / (a - z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -4.5e+176], t$95$1, If[LessEqual[x, -4.2e+76], N[(N[(y - a), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[x, -2.25e-43], N[Not[LessEqual[x, 3.3e+102]], $MachinePrecision]], t$95$1, N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{x}{\frac{a}{y}}\\
\mathbf{if}\;x \leq -4.5 \cdot 10^{+176}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq -4.2 \cdot 10^{+76}:\\
\;\;\;\;\left(y - a\right) \cdot \frac{x}{z}\\
\mathbf{elif}\;x \leq -2.25 \cdot 10^{-43} \lor \neg \left(x \leq 3.3 \cdot 10^{+102}\right):\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{t}{a - z}\\
\end{array}
\end{array}
if x < -4.50000000000000003e176 or -4.20000000000000013e76 < x < -2.25000000000000012e-43 or 3.29999999999999999e102 < x Initial program 74.1%
Taylor expanded in z around 0 53.6%
associate-/l*58.2%
associate-/r/59.6%
Simplified59.6%
Taylor expanded in t around 0 54.5%
mul-1-neg54.5%
unsub-neg54.5%
associate-/l*59.5%
Simplified59.5%
if -4.50000000000000003e176 < x < -4.20000000000000013e76Initial program 56.4%
Taylor expanded in z around inf 66.3%
associate--l+66.3%
distribute-lft-out--66.3%
div-sub66.3%
mul-1-neg66.3%
unsub-neg66.3%
distribute-rgt-out--66.6%
associate-/l*80.8%
Simplified80.8%
Taylor expanded in t around 0 48.2%
associate-/l*62.4%
associate-/r/62.3%
Simplified62.3%
if -2.25000000000000012e-43 < x < 3.29999999999999999e102Initial program 83.8%
Taylor expanded in x around 0 61.1%
associate-/l*72.0%
associate-/r/64.6%
Simplified64.6%
Final simplification62.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- x (/ x (/ a y)))) (t_2 (* (- t x) (/ y (- a z)))))
(if (<= x -160000000.0)
t_2
(if (<= x -2.3e-26)
t_1
(if (<= x -7.6e-48)
t_2
(if (<= x 5.6e+102) (* (- y z) (/ t (- a z))) t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - (x / (a / y));
double t_2 = (t - x) * (y / (a - z));
double tmp;
if (x <= -160000000.0) {
tmp = t_2;
} else if (x <= -2.3e-26) {
tmp = t_1;
} else if (x <= -7.6e-48) {
tmp = t_2;
} else if (x <= 5.6e+102) {
tmp = (y - z) * (t / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x - (x / (a / y))
t_2 = (t - x) * (y / (a - z))
if (x <= (-160000000.0d0)) then
tmp = t_2
else if (x <= (-2.3d-26)) then
tmp = t_1
else if (x <= (-7.6d-48)) then
tmp = t_2
else if (x <= 5.6d+102) then
tmp = (y - z) * (t / (a - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x - (x / (a / y));
double t_2 = (t - x) * (y / (a - z));
double tmp;
if (x <= -160000000.0) {
tmp = t_2;
} else if (x <= -2.3e-26) {
tmp = t_1;
} else if (x <= -7.6e-48) {
tmp = t_2;
} else if (x <= 5.6e+102) {
tmp = (y - z) * (t / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x - (x / (a / y)) t_2 = (t - x) * (y / (a - z)) tmp = 0 if x <= -160000000.0: tmp = t_2 elif x <= -2.3e-26: tmp = t_1 elif x <= -7.6e-48: tmp = t_2 elif x <= 5.6e+102: tmp = (y - z) * (t / (a - z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x - Float64(x / Float64(a / y))) t_2 = Float64(Float64(t - x) * Float64(y / Float64(a - z))) tmp = 0.0 if (x <= -160000000.0) tmp = t_2; elseif (x <= -2.3e-26) tmp = t_1; elseif (x <= -7.6e-48) tmp = t_2; elseif (x <= 5.6e+102) tmp = Float64(Float64(y - z) * Float64(t / Float64(a - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x - (x / (a / y)); t_2 = (t - x) * (y / (a - z)); tmp = 0.0; if (x <= -160000000.0) tmp = t_2; elseif (x <= -2.3e-26) tmp = t_1; elseif (x <= -7.6e-48) tmp = t_2; elseif (x <= 5.6e+102) tmp = (y - z) * (t / (a - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t - x), $MachinePrecision] * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -160000000.0], t$95$2, If[LessEqual[x, -2.3e-26], t$95$1, If[LessEqual[x, -7.6e-48], t$95$2, If[LessEqual[x, 5.6e+102], N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{x}{\frac{a}{y}}\\
t_2 := \left(t - x\right) \cdot \frac{y}{a - z}\\
\mathbf{if}\;x \leq -160000000:\\
\;\;\;\;t_2\\
\mathbf{elif}\;x \leq -2.3 \cdot 10^{-26}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq -7.6 \cdot 10^{-48}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;x \leq 5.6 \cdot 10^{+102}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if x < -1.6e8 or -2.30000000000000009e-26 < x < -7.60000000000000005e-48Initial program 62.5%
Taylor expanded in y around inf 47.3%
div-sub47.3%
associate-*r/47.2%
associate-/l*48.1%
associate-/r/53.5%
Simplified53.5%
if -1.6e8 < x < -2.30000000000000009e-26 or 5.60000000000000037e102 < x Initial program 79.1%
Taylor expanded in z around 0 56.9%
associate-/l*63.5%
associate-/r/63.5%
Simplified63.5%
Taylor expanded in t around 0 58.5%
mul-1-neg58.5%
unsub-neg58.5%
associate-/l*65.2%
Simplified65.2%
if -7.60000000000000005e-48 < x < 5.60000000000000037e102Initial program 84.3%
Taylor expanded in x around 0 61.5%
associate-/l*72.5%
associate-/r/65.1%
Simplified65.1%
Final simplification62.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (/ (- t x) (/ z y)))) (t_2 (+ x (* (- t x) (/ y a)))))
(if (<= a -4000000000.0)
t_2
(if (<= a 6.8e-56)
t_1
(if (<= a 2.6e+25)
(/ t (/ (- a z) (- y z)))
(if (<= a 6.2e+58) t_1 t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - ((t - x) / (z / y));
double t_2 = x + ((t - x) * (y / a));
double tmp;
if (a <= -4000000000.0) {
tmp = t_2;
} else if (a <= 6.8e-56) {
tmp = t_1;
} else if (a <= 2.6e+25) {
tmp = t / ((a - z) / (y - z));
} else if (a <= 6.2e+58) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - ((t - x) / (z / y))
t_2 = x + ((t - x) * (y / a))
if (a <= (-4000000000.0d0)) then
tmp = t_2
else if (a <= 6.8d-56) then
tmp = t_1
else if (a <= 2.6d+25) then
tmp = t / ((a - z) / (y - z))
else if (a <= 6.2d+58) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - ((t - x) / (z / y));
double t_2 = x + ((t - x) * (y / a));
double tmp;
if (a <= -4000000000.0) {
tmp = t_2;
} else if (a <= 6.8e-56) {
tmp = t_1;
} else if (a <= 2.6e+25) {
tmp = t / ((a - z) / (y - z));
} else if (a <= 6.2e+58) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - ((t - x) / (z / y)) t_2 = x + ((t - x) * (y / a)) tmp = 0 if a <= -4000000000.0: tmp = t_2 elif a <= 6.8e-56: tmp = t_1 elif a <= 2.6e+25: tmp = t / ((a - z) / (y - z)) elif a <= 6.2e+58: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(Float64(t - x) / Float64(z / y))) t_2 = Float64(x + Float64(Float64(t - x) * Float64(y / a))) tmp = 0.0 if (a <= -4000000000.0) tmp = t_2; elseif (a <= 6.8e-56) tmp = t_1; elseif (a <= 2.6e+25) tmp = Float64(t / Float64(Float64(a - z) / Float64(y - z))); elseif (a <= 6.2e+58) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - ((t - x) / (z / y)); t_2 = x + ((t - x) * (y / a)); tmp = 0.0; if (a <= -4000000000.0) tmp = t_2; elseif (a <= 6.8e-56) tmp = t_1; elseif (a <= 2.6e+25) tmp = t / ((a - z) / (y - z)); elseif (a <= 6.2e+58) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(N[(t - x), $MachinePrecision] / N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(t - x), $MachinePrecision] * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -4000000000.0], t$95$2, If[LessEqual[a, 6.8e-56], t$95$1, If[LessEqual[a, 2.6e+25], N[(t / N[(N[(a - z), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 6.2e+58], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - \frac{t - x}{\frac{z}{y}}\\
t_2 := x + \left(t - x\right) \cdot \frac{y}{a}\\
\mathbf{if}\;a \leq -4000000000:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \leq 6.8 \cdot 10^{-56}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq 2.6 \cdot 10^{+25}:\\
\;\;\;\;\frac{t}{\frac{a - z}{y - z}}\\
\mathbf{elif}\;a \leq 6.2 \cdot 10^{+58}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if a < -4e9 or 6.1999999999999998e58 < a Initial program 91.0%
Taylor expanded in z around 0 65.0%
associate-/l*71.4%
associate-/r/70.1%
Simplified70.1%
if -4e9 < a < 6.79999999999999964e-56 or 2.5999999999999998e25 < a < 6.1999999999999998e58Initial program 67.1%
Taylor expanded in z around inf 80.0%
associate--l+80.0%
distribute-lft-out--80.0%
div-sub82.9%
mul-1-neg82.9%
unsub-neg82.9%
distribute-rgt-out--82.9%
associate-/l*87.7%
Simplified87.7%
Taylor expanded in y around inf 83.7%
if 6.79999999999999964e-56 < a < 2.5999999999999998e25Initial program 87.5%
Taylor expanded in x around 0 75.2%
associate-/l*75.4%
Simplified75.4%
Final simplification77.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- x (/ x (/ a y)))) (t_2 (/ (- t) (/ (- a z) z))))
(if (<= z -1.45e-37)
t_2
(if (<= z -1.95e-249)
t_1
(if (<= z -7e-309) (/ (* y t) (- a z)) (if (<= z 6.5e+92) t_1 t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - (x / (a / y));
double t_2 = -t / ((a - z) / z);
double tmp;
if (z <= -1.45e-37) {
tmp = t_2;
} else if (z <= -1.95e-249) {
tmp = t_1;
} else if (z <= -7e-309) {
tmp = (y * t) / (a - z);
} else if (z <= 6.5e+92) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x - (x / (a / y))
t_2 = -t / ((a - z) / z)
if (z <= (-1.45d-37)) then
tmp = t_2
else if (z <= (-1.95d-249)) then
tmp = t_1
else if (z <= (-7d-309)) then
tmp = (y * t) / (a - z)
else if (z <= 6.5d+92) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x - (x / (a / y));
double t_2 = -t / ((a - z) / z);
double tmp;
if (z <= -1.45e-37) {
tmp = t_2;
} else if (z <= -1.95e-249) {
tmp = t_1;
} else if (z <= -7e-309) {
tmp = (y * t) / (a - z);
} else if (z <= 6.5e+92) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x - (x / (a / y)) t_2 = -t / ((a - z) / z) tmp = 0 if z <= -1.45e-37: tmp = t_2 elif z <= -1.95e-249: tmp = t_1 elif z <= -7e-309: tmp = (y * t) / (a - z) elif z <= 6.5e+92: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(x - Float64(x / Float64(a / y))) t_2 = Float64(Float64(-t) / Float64(Float64(a - z) / z)) tmp = 0.0 if (z <= -1.45e-37) tmp = t_2; elseif (z <= -1.95e-249) tmp = t_1; elseif (z <= -7e-309) tmp = Float64(Float64(y * t) / Float64(a - z)); elseif (z <= 6.5e+92) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x - (x / (a / y)); t_2 = -t / ((a - z) / z); tmp = 0.0; if (z <= -1.45e-37) tmp = t_2; elseif (z <= -1.95e-249) tmp = t_1; elseif (z <= -7e-309) tmp = (y * t) / (a - z); elseif (z <= 6.5e+92) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[((-t) / N[(N[(a - z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.45e-37], t$95$2, If[LessEqual[z, -1.95e-249], t$95$1, If[LessEqual[z, -7e-309], N[(N[(y * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 6.5e+92], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{x}{\frac{a}{y}}\\
t_2 := \frac{-t}{\frac{a - z}{z}}\\
\mathbf{if}\;z \leq -1.45 \cdot 10^{-37}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \leq -1.95 \cdot 10^{-249}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -7 \cdot 10^{-309}:\\
\;\;\;\;\frac{y \cdot t}{a - z}\\
\mathbf{elif}\;z \leq 6.5 \cdot 10^{+92}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if z < -1.45000000000000002e-37 or 6.49999999999999999e92 < z Initial program 60.7%
Taylor expanded in x around 0 46.0%
Taylor expanded in y around 0 41.6%
associate-*r/41.6%
mul-1-neg41.6%
distribute-rgt-neg-in41.6%
Simplified41.6%
Taylor expanded in t around 0 41.6%
mul-1-neg41.6%
associate-/l*60.3%
Simplified60.3%
if -1.45000000000000002e-37 < z < -1.95e-249 or -6.9999999999999984e-309 < z < 6.49999999999999999e92Initial program 91.4%
Taylor expanded in z around 0 63.8%
associate-/l*65.7%
associate-/r/66.5%
Simplified66.5%
Taylor expanded in t around 0 50.4%
mul-1-neg50.4%
unsub-neg50.4%
associate-/l*53.9%
Simplified53.9%
if -1.95e-249 < z < -6.9999999999999984e-309Initial program 92.2%
Taylor expanded in x around 0 76.3%
Taylor expanded in y around inf 76.3%
Final simplification57.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- x (/ x (/ a y)))))
(if (<= z -1e-39)
(/ (- t) (/ (- a z) z))
(if (<= z -4.8e-245)
t_1
(if (<= z -2e-307)
(/ (* y t) (- a z))
(if (<= z 4.1e+74) t_1 (+ t (/ a (- (/ z x))))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - (x / (a / y));
double tmp;
if (z <= -1e-39) {
tmp = -t / ((a - z) / z);
} else if (z <= -4.8e-245) {
tmp = t_1;
} else if (z <= -2e-307) {
tmp = (y * t) / (a - z);
} else if (z <= 4.1e+74) {
tmp = t_1;
} else {
tmp = t + (a / -(z / x));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x - (x / (a / y))
if (z <= (-1d-39)) then
tmp = -t / ((a - z) / z)
else if (z <= (-4.8d-245)) then
tmp = t_1
else if (z <= (-2d-307)) then
tmp = (y * t) / (a - z)
else if (z <= 4.1d+74) then
tmp = t_1
else
tmp = t + (a / -(z / x))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x - (x / (a / y));
double tmp;
if (z <= -1e-39) {
tmp = -t / ((a - z) / z);
} else if (z <= -4.8e-245) {
tmp = t_1;
} else if (z <= -2e-307) {
tmp = (y * t) / (a - z);
} else if (z <= 4.1e+74) {
tmp = t_1;
} else {
tmp = t + (a / -(z / x));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x - (x / (a / y)) tmp = 0 if z <= -1e-39: tmp = -t / ((a - z) / z) elif z <= -4.8e-245: tmp = t_1 elif z <= -2e-307: tmp = (y * t) / (a - z) elif z <= 4.1e+74: tmp = t_1 else: tmp = t + (a / -(z / x)) return tmp
function code(x, y, z, t, a) t_1 = Float64(x - Float64(x / Float64(a / y))) tmp = 0.0 if (z <= -1e-39) tmp = Float64(Float64(-t) / Float64(Float64(a - z) / z)); elseif (z <= -4.8e-245) tmp = t_1; elseif (z <= -2e-307) tmp = Float64(Float64(y * t) / Float64(a - z)); elseif (z <= 4.1e+74) tmp = t_1; else tmp = Float64(t + Float64(a / Float64(-Float64(z / x)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x - (x / (a / y)); tmp = 0.0; if (z <= -1e-39) tmp = -t / ((a - z) / z); elseif (z <= -4.8e-245) tmp = t_1; elseif (z <= -2e-307) tmp = (y * t) / (a - z); elseif (z <= 4.1e+74) tmp = t_1; else tmp = t + (a / -(z / x)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1e-39], N[((-t) / N[(N[(a - z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -4.8e-245], t$95$1, If[LessEqual[z, -2e-307], N[(N[(y * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.1e+74], t$95$1, N[(t + N[(a / (-N[(z / x), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{x}{\frac{a}{y}}\\
\mathbf{if}\;z \leq -1 \cdot 10^{-39}:\\
\;\;\;\;\frac{-t}{\frac{a - z}{z}}\\
\mathbf{elif}\;z \leq -4.8 \cdot 10^{-245}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -2 \cdot 10^{-307}:\\
\;\;\;\;\frac{y \cdot t}{a - z}\\
\mathbf{elif}\;z \leq 4.1 \cdot 10^{+74}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t + \frac{a}{-\frac{z}{x}}\\
\end{array}
\end{array}
if z < -9.99999999999999929e-40Initial program 63.7%
Taylor expanded in x around 0 46.1%
Taylor expanded in y around 0 38.8%
associate-*r/38.8%
mul-1-neg38.8%
distribute-rgt-neg-in38.8%
Simplified38.8%
Taylor expanded in t around 0 38.8%
mul-1-neg38.8%
associate-/l*55.2%
Simplified55.2%
if -9.99999999999999929e-40 < z < -4.8e-245 or -1.99999999999999982e-307 < z < 4.1e74Initial program 92.4%
Taylor expanded in z around 0 66.0%
associate-/l*67.5%
associate-/r/68.1%
Simplified68.1%
Taylor expanded in t around 0 51.9%
mul-1-neg51.9%
unsub-neg51.9%
associate-/l*55.7%
Simplified55.7%
if -4.8e-245 < z < -1.99999999999999982e-307Initial program 92.2%
Taylor expanded in x around 0 76.3%
Taylor expanded in y around inf 76.3%
if 4.1e74 < z Initial program 59.0%
Taylor expanded in z around inf 67.9%
associate--l+67.9%
distribute-lft-out--67.9%
div-sub67.9%
mul-1-neg67.9%
unsub-neg67.9%
distribute-rgt-out--68.1%
associate-/l*82.1%
Simplified82.1%
Taylor expanded in y around 0 65.8%
sub-neg65.8%
mul-1-neg65.8%
remove-double-neg65.8%
associate-/l*70.6%
Simplified70.6%
Taylor expanded in t around 0 70.5%
associate-*r/70.5%
mul-1-neg70.5%
Simplified70.5%
Final simplification59.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (/ y z))))
(if (<= a -18500000000.0)
x
(if (<= a -8e-191)
t
(if (<= a 6e-303)
t_1
(if (<= a 8.8e-278)
t
(if (<= a 4.2e-203) t_1 (if (<= a 4.3e+60) t x))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y / z);
double tmp;
if (a <= -18500000000.0) {
tmp = x;
} else if (a <= -8e-191) {
tmp = t;
} else if (a <= 6e-303) {
tmp = t_1;
} else if (a <= 8.8e-278) {
tmp = t;
} else if (a <= 4.2e-203) {
tmp = t_1;
} else if (a <= 4.3e+60) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * (y / z)
if (a <= (-18500000000.0d0)) then
tmp = x
else if (a <= (-8d-191)) then
tmp = t
else if (a <= 6d-303) then
tmp = t_1
else if (a <= 8.8d-278) then
tmp = t
else if (a <= 4.2d-203) then
tmp = t_1
else if (a <= 4.3d+60) then
tmp = t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y / z);
double tmp;
if (a <= -18500000000.0) {
tmp = x;
} else if (a <= -8e-191) {
tmp = t;
} else if (a <= 6e-303) {
tmp = t_1;
} else if (a <= 8.8e-278) {
tmp = t;
} else if (a <= 4.2e-203) {
tmp = t_1;
} else if (a <= 4.3e+60) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x * (y / z) tmp = 0 if a <= -18500000000.0: tmp = x elif a <= -8e-191: tmp = t elif a <= 6e-303: tmp = t_1 elif a <= 8.8e-278: tmp = t elif a <= 4.2e-203: tmp = t_1 elif a <= 4.3e+60: tmp = t else: tmp = x return tmp
function code(x, y, z, t, a) t_1 = Float64(x * Float64(y / z)) tmp = 0.0 if (a <= -18500000000.0) tmp = x; elseif (a <= -8e-191) tmp = t; elseif (a <= 6e-303) tmp = t_1; elseif (a <= 8.8e-278) tmp = t; elseif (a <= 4.2e-203) tmp = t_1; elseif (a <= 4.3e+60) tmp = t; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x * (y / z); tmp = 0.0; if (a <= -18500000000.0) tmp = x; elseif (a <= -8e-191) tmp = t; elseif (a <= 6e-303) tmp = t_1; elseif (a <= 8.8e-278) tmp = t; elseif (a <= 4.2e-203) tmp = t_1; elseif (a <= 4.3e+60) tmp = t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -18500000000.0], x, If[LessEqual[a, -8e-191], t, If[LessEqual[a, 6e-303], t$95$1, If[LessEqual[a, 8.8e-278], t, If[LessEqual[a, 4.2e-203], t$95$1, If[LessEqual[a, 4.3e+60], t, x]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{y}{z}\\
\mathbf{if}\;a \leq -18500000000:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq -8 \cdot 10^{-191}:\\
\;\;\;\;t\\
\mathbf{elif}\;a \leq 6 \cdot 10^{-303}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq 8.8 \cdot 10^{-278}:\\
\;\;\;\;t\\
\mathbf{elif}\;a \leq 4.2 \cdot 10^{-203}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq 4.3 \cdot 10^{+60}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -1.85e10 or 4.29999999999999971e60 < a Initial program 90.9%
Taylor expanded in a around inf 54.1%
if -1.85e10 < a < -8.0000000000000002e-191 or 6.00000000000000055e-303 < a < 8.8000000000000003e-278 or 4.20000000000000004e-203 < a < 4.29999999999999971e60Initial program 67.4%
Taylor expanded in z around inf 47.5%
if -8.0000000000000002e-191 < a < 6.00000000000000055e-303 or 8.8000000000000003e-278 < a < 4.20000000000000004e-203Initial program 71.9%
Taylor expanded in x around inf 51.9%
mul-1-neg51.9%
unsub-neg51.9%
Simplified51.9%
Taylor expanded in a around 0 58.2%
Final simplification51.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (/ y z))) (t_2 (+ t (/ (* t a) z))))
(if (<= a -6600000000000.0)
x
(if (<= a -4.2e-192)
t_2
(if (<= a -8.5e-306)
t_1
(if (<= a 1.9e-277)
t_2
(if (<= a 4.2e-203) t_1 (if (<= a 5.8e+61) t x))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y / z);
double t_2 = t + ((t * a) / z);
double tmp;
if (a <= -6600000000000.0) {
tmp = x;
} else if (a <= -4.2e-192) {
tmp = t_2;
} else if (a <= -8.5e-306) {
tmp = t_1;
} else if (a <= 1.9e-277) {
tmp = t_2;
} else if (a <= 4.2e-203) {
tmp = t_1;
} else if (a <= 5.8e+61) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * (y / z)
t_2 = t + ((t * a) / z)
if (a <= (-6600000000000.0d0)) then
tmp = x
else if (a <= (-4.2d-192)) then
tmp = t_2
else if (a <= (-8.5d-306)) then
tmp = t_1
else if (a <= 1.9d-277) then
tmp = t_2
else if (a <= 4.2d-203) then
tmp = t_1
else if (a <= 5.8d+61) then
tmp = t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y / z);
double t_2 = t + ((t * a) / z);
double tmp;
if (a <= -6600000000000.0) {
tmp = x;
} else if (a <= -4.2e-192) {
tmp = t_2;
} else if (a <= -8.5e-306) {
tmp = t_1;
} else if (a <= 1.9e-277) {
tmp = t_2;
} else if (a <= 4.2e-203) {
tmp = t_1;
} else if (a <= 5.8e+61) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x * (y / z) t_2 = t + ((t * a) / z) tmp = 0 if a <= -6600000000000.0: tmp = x elif a <= -4.2e-192: tmp = t_2 elif a <= -8.5e-306: tmp = t_1 elif a <= 1.9e-277: tmp = t_2 elif a <= 4.2e-203: tmp = t_1 elif a <= 5.8e+61: tmp = t else: tmp = x return tmp
function code(x, y, z, t, a) t_1 = Float64(x * Float64(y / z)) t_2 = Float64(t + Float64(Float64(t * a) / z)) tmp = 0.0 if (a <= -6600000000000.0) tmp = x; elseif (a <= -4.2e-192) tmp = t_2; elseif (a <= -8.5e-306) tmp = t_1; elseif (a <= 1.9e-277) tmp = t_2; elseif (a <= 4.2e-203) tmp = t_1; elseif (a <= 5.8e+61) tmp = t; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x * (y / z); t_2 = t + ((t * a) / z); tmp = 0.0; if (a <= -6600000000000.0) tmp = x; elseif (a <= -4.2e-192) tmp = t_2; elseif (a <= -8.5e-306) tmp = t_1; elseif (a <= 1.9e-277) tmp = t_2; elseif (a <= 4.2e-203) tmp = t_1; elseif (a <= 5.8e+61) tmp = t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t + N[(N[(t * a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -6600000000000.0], x, If[LessEqual[a, -4.2e-192], t$95$2, If[LessEqual[a, -8.5e-306], t$95$1, If[LessEqual[a, 1.9e-277], t$95$2, If[LessEqual[a, 4.2e-203], t$95$1, If[LessEqual[a, 5.8e+61], t, x]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{y}{z}\\
t_2 := t + \frac{t \cdot a}{z}\\
\mathbf{if}\;a \leq -6600000000000:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq -4.2 \cdot 10^{-192}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \leq -8.5 \cdot 10^{-306}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq 1.9 \cdot 10^{-277}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \leq 4.2 \cdot 10^{-203}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq 5.8 \cdot 10^{+61}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -6.6e12 or 5.8000000000000001e61 < a Initial program 90.9%
Taylor expanded in a around inf 54.1%
if -6.6e12 < a < -4.19999999999999986e-192 or -8.5000000000000002e-306 < a < 1.89999999999999993e-277Initial program 64.8%
Taylor expanded in x around 0 58.4%
Taylor expanded in y around 0 37.8%
associate-*r/37.8%
mul-1-neg37.8%
distribute-rgt-neg-in37.8%
Simplified37.8%
Taylor expanded in z around inf 53.3%
if -4.19999999999999986e-192 < a < -8.5000000000000002e-306 or 1.89999999999999993e-277 < a < 4.20000000000000004e-203Initial program 71.9%
Taylor expanded in x around inf 51.9%
mul-1-neg51.9%
unsub-neg51.9%
Simplified51.9%
Taylor expanded in a around 0 58.2%
if 4.20000000000000004e-203 < a < 5.8000000000000001e61Initial program 69.9%
Taylor expanded in z around inf 43.9%
Final simplification52.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- x (/ x (/ a y)))))
(if (<= z -1.15e+81)
t
(if (<= z -2e-249)
t_1
(if (<= z -1.8e-307) (/ (* y t) (- a z)) (if (<= z 1.2e+122) t_1 t))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - (x / (a / y));
double tmp;
if (z <= -1.15e+81) {
tmp = t;
} else if (z <= -2e-249) {
tmp = t_1;
} else if (z <= -1.8e-307) {
tmp = (y * t) / (a - z);
} else if (z <= 1.2e+122) {
tmp = t_1;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x - (x / (a / y))
if (z <= (-1.15d+81)) then
tmp = t
else if (z <= (-2d-249)) then
tmp = t_1
else if (z <= (-1.8d-307)) then
tmp = (y * t) / (a - z)
else if (z <= 1.2d+122) then
tmp = t_1
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x - (x / (a / y));
double tmp;
if (z <= -1.15e+81) {
tmp = t;
} else if (z <= -2e-249) {
tmp = t_1;
} else if (z <= -1.8e-307) {
tmp = (y * t) / (a - z);
} else if (z <= 1.2e+122) {
tmp = t_1;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x - (x / (a / y)) tmp = 0 if z <= -1.15e+81: tmp = t elif z <= -2e-249: tmp = t_1 elif z <= -1.8e-307: tmp = (y * t) / (a - z) elif z <= 1.2e+122: tmp = t_1 else: tmp = t return tmp
function code(x, y, z, t, a) t_1 = Float64(x - Float64(x / Float64(a / y))) tmp = 0.0 if (z <= -1.15e+81) tmp = t; elseif (z <= -2e-249) tmp = t_1; elseif (z <= -1.8e-307) tmp = Float64(Float64(y * t) / Float64(a - z)); elseif (z <= 1.2e+122) tmp = t_1; else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x - (x / (a / y)); tmp = 0.0; if (z <= -1.15e+81) tmp = t; elseif (z <= -2e-249) tmp = t_1; elseif (z <= -1.8e-307) tmp = (y * t) / (a - z); elseif (z <= 1.2e+122) tmp = t_1; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.15e+81], t, If[LessEqual[z, -2e-249], t$95$1, If[LessEqual[z, -1.8e-307], N[(N[(y * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.2e+122], t$95$1, t]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{x}{\frac{a}{y}}\\
\mathbf{if}\;z \leq -1.15 \cdot 10^{+81}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \leq -2 \cdot 10^{-249}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -1.8 \cdot 10^{-307}:\\
\;\;\;\;\frac{y \cdot t}{a - z}\\
\mathbf{elif}\;z \leq 1.2 \cdot 10^{+122}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if z < -1.1499999999999999e81 or 1.2000000000000001e122 < z Initial program 54.9%
Taylor expanded in z around inf 61.0%
if -1.1499999999999999e81 < z < -2.00000000000000011e-249 or -1.80000000000000003e-307 < z < 1.2000000000000001e122Initial program 90.7%
Taylor expanded in z around 0 59.4%
associate-/l*61.7%
associate-/r/62.4%
Simplified62.4%
Taylor expanded in t around 0 47.2%
mul-1-neg47.2%
unsub-neg47.2%
associate-/l*50.9%
Simplified50.9%
if -2.00000000000000011e-249 < z < -1.80000000000000003e-307Initial program 92.2%
Taylor expanded in x around 0 76.3%
Taylor expanded in y around inf 76.3%
Final simplification55.7%
(FPCore (x y z t a) :precision binary64 (if (or (<= a -52000000.0) (not (<= a 7e+58))) (+ x (* (- t x) (/ y a))) (- t (/ (- t x) (/ z y)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -52000000.0) || !(a <= 7e+58)) {
tmp = x + ((t - x) * (y / a));
} else {
tmp = t - ((t - x) / (z / y));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((a <= (-52000000.0d0)) .or. (.not. (a <= 7d+58))) then
tmp = x + ((t - x) * (y / a))
else
tmp = t - ((t - x) / (z / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -52000000.0) || !(a <= 7e+58)) {
tmp = x + ((t - x) * (y / a));
} else {
tmp = t - ((t - x) / (z / y));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (a <= -52000000.0) or not (a <= 7e+58): tmp = x + ((t - x) * (y / a)) else: tmp = t - ((t - x) / (z / y)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((a <= -52000000.0) || !(a <= 7e+58)) tmp = Float64(x + Float64(Float64(t - x) * Float64(y / a))); else tmp = Float64(t - Float64(Float64(t - x) / Float64(z / y))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((a <= -52000000.0) || ~((a <= 7e+58))) tmp = x + ((t - x) * (y / a)); else tmp = t - ((t - x) / (z / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[a, -52000000.0], N[Not[LessEqual[a, 7e+58]], $MachinePrecision]], N[(x + N[(N[(t - x), $MachinePrecision] * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t - N[(N[(t - x), $MachinePrecision] / N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -52000000 \lor \neg \left(a \leq 7 \cdot 10^{+58}\right):\\
\;\;\;\;x + \left(t - x\right) \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;t - \frac{t - x}{\frac{z}{y}}\\
\end{array}
\end{array}
if a < -5.2e7 or 6.9999999999999995e58 < a Initial program 91.0%
Taylor expanded in z around 0 65.0%
associate-/l*71.4%
associate-/r/70.1%
Simplified70.1%
if -5.2e7 < a < 6.9999999999999995e58Initial program 68.2%
Taylor expanded in z around inf 76.3%
associate--l+76.3%
distribute-lft-out--76.3%
div-sub79.1%
mul-1-neg79.1%
unsub-neg79.1%
distribute-rgt-out--79.1%
associate-/l*83.7%
Simplified83.7%
Taylor expanded in y around inf 79.9%
Final simplification75.7%
(FPCore (x y z t a) :precision binary64 (if (<= z -9.8e+81) t (if (<= z 1.6e+123) (- x (/ x (/ a y))) t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -9.8e+81) {
tmp = t;
} else if (z <= 1.6e+123) {
tmp = x - (x / (a / y));
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-9.8d+81)) then
tmp = t
else if (z <= 1.6d+123) then
tmp = x - (x / (a / y))
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -9.8e+81) {
tmp = t;
} else if (z <= 1.6e+123) {
tmp = x - (x / (a / y));
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -9.8e+81: tmp = t elif z <= 1.6e+123: tmp = x - (x / (a / y)) else: tmp = t return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -9.8e+81) tmp = t; elseif (z <= 1.6e+123) tmp = Float64(x - Float64(x / Float64(a / y))); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -9.8e+81) tmp = t; elseif (z <= 1.6e+123) tmp = x - (x / (a / y)); else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -9.8e+81], t, If[LessEqual[z, 1.6e+123], N[(x - N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.8 \cdot 10^{+81}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \leq 1.6 \cdot 10^{+123}:\\
\;\;\;\;x - \frac{x}{\frac{a}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if z < -9.80000000000000045e81 or 1.60000000000000002e123 < z Initial program 54.9%
Taylor expanded in z around inf 61.0%
if -9.80000000000000045e81 < z < 1.60000000000000002e123Initial program 90.8%
Taylor expanded in z around 0 61.8%
associate-/l*63.9%
associate-/r/63.9%
Simplified63.9%
Taylor expanded in t around 0 46.4%
mul-1-neg46.4%
unsub-neg46.4%
associate-/l*50.3%
Simplified50.3%
Final simplification54.1%
(FPCore (x y z t a) :precision binary64 (if (<= a -2200000000000.0) x (if (<= a 1.25e+62) t x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -2200000000000.0) {
tmp = x;
} else if (a <= 1.25e+62) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-2200000000000.0d0)) then
tmp = x
else if (a <= 1.25d+62) then
tmp = t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -2200000000000.0) {
tmp = x;
} else if (a <= 1.25e+62) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= -2200000000000.0: tmp = x elif a <= 1.25e+62: tmp = t else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= -2200000000000.0) tmp = x; elseif (a <= 1.25e+62) tmp = t; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= -2200000000000.0) tmp = x; elseif (a <= 1.25e+62) tmp = t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -2200000000000.0], x, If[LessEqual[a, 1.25e+62], t, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2200000000000:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 1.25 \cdot 10^{+62}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -2.2e12 or 1.25000000000000007e62 < a Initial program 90.9%
Taylor expanded in a around inf 54.1%
if -2.2e12 < a < 1.25000000000000007e62Initial program 68.4%
Taylor expanded in z around inf 40.0%
Final simplification46.0%
(FPCore (x y z t a) :precision binary64 t)
double code(double x, double y, double z, double t, double a) {
return t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = t
end function
public static double code(double x, double y, double z, double t, double a) {
return t;
}
def code(x, y, z, t, a): return t
function code(x, y, z, t, a) return t end
function tmp = code(x, y, z, t, a) tmp = t; end
code[x_, y_, z_, t_, a_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 78.0%
Taylor expanded in z around inf 27.9%
Final simplification27.9%
herbie shell --seed 2023308
(FPCore (x y z t a)
:name "Numeric.Signal:interpolate from hsignal-0.2.7.1"
:precision binary64
(+ x (* (- y z) (/ (- t x) (- a z)))))