
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z)
:precision binary64
(if (<= z -1e+43)
(+ y (* x (- (/ 1.0 z) (/ y z))))
(if (<= z 5e-48)
(/ (+ x (* y (- z x))) z)
(+ (/ x z) (* y (- 1.0 (/ x z)))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1e+43) {
tmp = y + (x * ((1.0 / z) - (y / z)));
} else if (z <= 5e-48) {
tmp = (x + (y * (z - x))) / z;
} else {
tmp = (x / z) + (y * (1.0 - (x / z)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1d+43)) then
tmp = y + (x * ((1.0d0 / z) - (y / z)))
else if (z <= 5d-48) then
tmp = (x + (y * (z - x))) / z
else
tmp = (x / z) + (y * (1.0d0 - (x / z)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1e+43) {
tmp = y + (x * ((1.0 / z) - (y / z)));
} else if (z <= 5e-48) {
tmp = (x + (y * (z - x))) / z;
} else {
tmp = (x / z) + (y * (1.0 - (x / z)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1e+43: tmp = y + (x * ((1.0 / z) - (y / z))) elif z <= 5e-48: tmp = (x + (y * (z - x))) / z else: tmp = (x / z) + (y * (1.0 - (x / z))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1e+43) tmp = Float64(y + Float64(x * Float64(Float64(1.0 / z) - Float64(y / z)))); elseif (z <= 5e-48) tmp = Float64(Float64(x + Float64(y * Float64(z - x))) / z); else tmp = Float64(Float64(x / z) + Float64(y * Float64(1.0 - Float64(x / z)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1e+43) tmp = y + (x * ((1.0 / z) - (y / z))); elseif (z <= 5e-48) tmp = (x + (y * (z - x))) / z; else tmp = (x / z) + (y * (1.0 - (x / z))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1e+43], N[(y + N[(x * N[(N[(1.0 / z), $MachinePrecision] - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 5e-48], N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(N[(x / z), $MachinePrecision] + N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \cdot 10^{+43}:\\
\;\;\;\;y + x \cdot \left(\frac{1}{z} - \frac{y}{z}\right)\\
\mathbf{elif}\;z \leq 5 \cdot 10^{-48}:\\
\;\;\;\;\frac{x + y \cdot \left(z - x\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} + y \cdot \left(1 - \frac{x}{z}\right)\\
\end{array}
\end{array}
if z < -1.00000000000000001e43Initial program 72.9%
Taylor expanded in x around 0 100.0%
if -1.00000000000000001e43 < z < 4.9999999999999999e-48Initial program 100.0%
if 4.9999999999999999e-48 < z Initial program 76.6%
Taylor expanded in y around 0 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.26e-30) (not (<= z 5e-48))) (+ (/ x z) (* y (- 1.0 (/ x z)))) (/ (+ x (* y (- z x))) z)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.26e-30) || !(z <= 5e-48)) {
tmp = (x / z) + (y * (1.0 - (x / z)));
} else {
tmp = (x + (y * (z - x))) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.26d-30)) .or. (.not. (z <= 5d-48))) then
tmp = (x / z) + (y * (1.0d0 - (x / z)))
else
tmp = (x + (y * (z - x))) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.26e-30) || !(z <= 5e-48)) {
tmp = (x / z) + (y * (1.0 - (x / z)));
} else {
tmp = (x + (y * (z - x))) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.26e-30) or not (z <= 5e-48): tmp = (x / z) + (y * (1.0 - (x / z))) else: tmp = (x + (y * (z - x))) / z return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.26e-30) || !(z <= 5e-48)) tmp = Float64(Float64(x / z) + Float64(y * Float64(1.0 - Float64(x / z)))); else tmp = Float64(Float64(x + Float64(y * Float64(z - x))) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.26e-30) || ~((z <= 5e-48))) tmp = (x / z) + (y * (1.0 - (x / z))); else tmp = (x + (y * (z - x))) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.26e-30], N[Not[LessEqual[z, 5e-48]], $MachinePrecision]], N[(N[(x / z), $MachinePrecision] + N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.26 \cdot 10^{-30} \lor \neg \left(z \leq 5 \cdot 10^{-48}\right):\\
\;\;\;\;\frac{x}{z} + y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y \cdot \left(z - x\right)}{z}\\
\end{array}
\end{array}
if z < -1.26e-30 or 4.9999999999999999e-48 < z Initial program 77.2%
Taylor expanded in y around 0 99.9%
if -1.26e-30 < z < 4.9999999999999999e-48Initial program 100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ y (/ x z))) (t_1 (* x (- (/ y z)))))
(if (<= y -1.22e+233)
t_0
(if (<= y -4.8e+32)
t_1
(if (<= y 69000000000000.0)
t_0
(if (<= y 2.06e+139) t_1 (- y (/ x z))))))))
double code(double x, double y, double z) {
double t_0 = y + (x / z);
double t_1 = x * -(y / z);
double tmp;
if (y <= -1.22e+233) {
tmp = t_0;
} else if (y <= -4.8e+32) {
tmp = t_1;
} else if (y <= 69000000000000.0) {
tmp = t_0;
} else if (y <= 2.06e+139) {
tmp = t_1;
} else {
tmp = y - (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y + (x / z)
t_1 = x * -(y / z)
if (y <= (-1.22d+233)) then
tmp = t_0
else if (y <= (-4.8d+32)) then
tmp = t_1
else if (y <= 69000000000000.0d0) then
tmp = t_0
else if (y <= 2.06d+139) then
tmp = t_1
else
tmp = y - (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y + (x / z);
double t_1 = x * -(y / z);
double tmp;
if (y <= -1.22e+233) {
tmp = t_0;
} else if (y <= -4.8e+32) {
tmp = t_1;
} else if (y <= 69000000000000.0) {
tmp = t_0;
} else if (y <= 2.06e+139) {
tmp = t_1;
} else {
tmp = y - (x / z);
}
return tmp;
}
def code(x, y, z): t_0 = y + (x / z) t_1 = x * -(y / z) tmp = 0 if y <= -1.22e+233: tmp = t_0 elif y <= -4.8e+32: tmp = t_1 elif y <= 69000000000000.0: tmp = t_0 elif y <= 2.06e+139: tmp = t_1 else: tmp = y - (x / z) return tmp
function code(x, y, z) t_0 = Float64(y + Float64(x / z)) t_1 = Float64(x * Float64(-Float64(y / z))) tmp = 0.0 if (y <= -1.22e+233) tmp = t_0; elseif (y <= -4.8e+32) tmp = t_1; elseif (y <= 69000000000000.0) tmp = t_0; elseif (y <= 2.06e+139) tmp = t_1; else tmp = Float64(y - Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y + (x / z); t_1 = x * -(y / z); tmp = 0.0; if (y <= -1.22e+233) tmp = t_0; elseif (y <= -4.8e+32) tmp = t_1; elseif (y <= 69000000000000.0) tmp = t_0; elseif (y <= 2.06e+139) tmp = t_1; else tmp = y - (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x * (-N[(y / z), $MachinePrecision])), $MachinePrecision]}, If[LessEqual[y, -1.22e+233], t$95$0, If[LessEqual[y, -4.8e+32], t$95$1, If[LessEqual[y, 69000000000000.0], t$95$0, If[LessEqual[y, 2.06e+139], t$95$1, N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y + \frac{x}{z}\\
t_1 := x \cdot \left(-\frac{y}{z}\right)\\
\mathbf{if}\;y \leq -1.22 \cdot 10^{+233}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -4.8 \cdot 10^{+32}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 69000000000000:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 2.06 \cdot 10^{+139}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;y - \frac{x}{z}\\
\end{array}
\end{array}
if y < -1.22e233 or -4.79999999999999983e32 < y < 6.9e13Initial program 96.6%
Taylor expanded in x around 0 97.5%
Taylor expanded in y around 0 96.7%
if -1.22e233 < y < -4.79999999999999983e32 or 6.9e13 < y < 2.06e139Initial program 79.2%
Taylor expanded in y around inf 79.2%
Taylor expanded in z around 0 63.0%
mul-1-neg63.0%
distribute-lft-neg-out63.0%
*-commutative63.0%
Simplified63.0%
Taylor expanded in y around 0 63.0%
mul-1-neg63.0%
associate-*r/67.1%
distribute-rgt-neg-in67.1%
Simplified67.1%
if 2.06e139 < y Initial program 61.5%
Taylor expanded in x around 0 85.6%
Taylor expanded in y around 0 62.6%
div-inv62.6%
add-sqr-sqrt29.6%
sqrt-unprod65.6%
sqr-neg65.6%
sqrt-unprod38.9%
add-sqr-sqrt71.8%
cancel-sign-sub-inv71.8%
div-inv71.8%
Applied egg-rr71.8%
Final simplification86.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ y (/ x z))) (t_1 (* y (/ (- x) z))))
(if (<= y -4.1e+234)
t_0
(if (<= y -6e+32)
t_1
(if (<= y 2600000000000.0)
t_0
(if (<= y 1.46e+139) t_1 (- y (/ x z))))))))
double code(double x, double y, double z) {
double t_0 = y + (x / z);
double t_1 = y * (-x / z);
double tmp;
if (y <= -4.1e+234) {
tmp = t_0;
} else if (y <= -6e+32) {
tmp = t_1;
} else if (y <= 2600000000000.0) {
tmp = t_0;
} else if (y <= 1.46e+139) {
tmp = t_1;
} else {
tmp = y - (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y + (x / z)
t_1 = y * (-x / z)
if (y <= (-4.1d+234)) then
tmp = t_0
else if (y <= (-6d+32)) then
tmp = t_1
else if (y <= 2600000000000.0d0) then
tmp = t_0
else if (y <= 1.46d+139) then
tmp = t_1
else
tmp = y - (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y + (x / z);
double t_1 = y * (-x / z);
double tmp;
if (y <= -4.1e+234) {
tmp = t_0;
} else if (y <= -6e+32) {
tmp = t_1;
} else if (y <= 2600000000000.0) {
tmp = t_0;
} else if (y <= 1.46e+139) {
tmp = t_1;
} else {
tmp = y - (x / z);
}
return tmp;
}
def code(x, y, z): t_0 = y + (x / z) t_1 = y * (-x / z) tmp = 0 if y <= -4.1e+234: tmp = t_0 elif y <= -6e+32: tmp = t_1 elif y <= 2600000000000.0: tmp = t_0 elif y <= 1.46e+139: tmp = t_1 else: tmp = y - (x / z) return tmp
function code(x, y, z) t_0 = Float64(y + Float64(x / z)) t_1 = Float64(y * Float64(Float64(-x) / z)) tmp = 0.0 if (y <= -4.1e+234) tmp = t_0; elseif (y <= -6e+32) tmp = t_1; elseif (y <= 2600000000000.0) tmp = t_0; elseif (y <= 1.46e+139) tmp = t_1; else tmp = Float64(y - Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y + (x / z); t_1 = y * (-x / z); tmp = 0.0; if (y <= -4.1e+234) tmp = t_0; elseif (y <= -6e+32) tmp = t_1; elseif (y <= 2600000000000.0) tmp = t_0; elseif (y <= 1.46e+139) tmp = t_1; else tmp = y - (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * N[((-x) / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.1e+234], t$95$0, If[LessEqual[y, -6e+32], t$95$1, If[LessEqual[y, 2600000000000.0], t$95$0, If[LessEqual[y, 1.46e+139], t$95$1, N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y + \frac{x}{z}\\
t_1 := y \cdot \frac{-x}{z}\\
\mathbf{if}\;y \leq -4.1 \cdot 10^{+234}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -6 \cdot 10^{+32}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 2600000000000:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 1.46 \cdot 10^{+139}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;y - \frac{x}{z}\\
\end{array}
\end{array}
if y < -4.09999999999999974e234 or -6e32 < y < 2.6e12Initial program 96.6%
Taylor expanded in x around 0 97.5%
Taylor expanded in y around 0 96.7%
if -4.09999999999999974e234 < y < -6e32 or 2.6e12 < y < 1.46000000000000011e139Initial program 79.2%
Taylor expanded in y around inf 79.2%
Taylor expanded in z around 0 63.0%
mul-1-neg63.0%
distribute-lft-neg-out63.0%
*-commutative63.0%
Simplified63.0%
Taylor expanded in y around 0 63.0%
mul-1-neg63.0%
associate-*l/75.2%
*-commutative75.2%
distribute-lft-neg-in75.2%
Simplified75.2%
if 1.46000000000000011e139 < y Initial program 61.5%
Taylor expanded in x around 0 85.6%
Taylor expanded in y around 0 62.6%
div-inv62.6%
add-sqr-sqrt29.6%
sqrt-unprod65.6%
sqr-neg65.6%
sqrt-unprod38.9%
add-sqr-sqrt71.8%
cancel-sign-sub-inv71.8%
div-inv71.8%
Applied egg-rr71.8%
Final simplification88.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.9e+84) (not (<= y 6.4e+18))) (* y (- 1.0 (/ x z))) (/ (+ x (* y (- z x))) z)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.9e+84) || !(y <= 6.4e+18)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = (x + (y * (z - x))) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.9d+84)) .or. (.not. (y <= 6.4d+18))) then
tmp = y * (1.0d0 - (x / z))
else
tmp = (x + (y * (z - x))) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.9e+84) || !(y <= 6.4e+18)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = (x + (y * (z - x))) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.9e+84) or not (y <= 6.4e+18): tmp = y * (1.0 - (x / z)) else: tmp = (x + (y * (z - x))) / z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.9e+84) || !(y <= 6.4e+18)) tmp = Float64(y * Float64(1.0 - Float64(x / z))); else tmp = Float64(Float64(x + Float64(y * Float64(z - x))) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.9e+84) || ~((y <= 6.4e+18))) tmp = y * (1.0 - (x / z)); else tmp = (x + (y * (z - x))) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.9e+84], N[Not[LessEqual[y, 6.4e+18]], $MachinePrecision]], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.9 \cdot 10^{+84} \lor \neg \left(y \leq 6.4 \cdot 10^{+18}\right):\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y \cdot \left(z - x\right)}{z}\\
\end{array}
\end{array}
if y < -1.9e84 or 6.4e18 < y Initial program 66.8%
Taylor expanded in x around 0 85.8%
Taylor expanded in y around inf 99.9%
mul-1-neg99.9%
unsub-neg99.9%
Simplified99.9%
if -1.9e84 < y < 6.4e18Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -8e+20) (not (<= y 0.41))) (* y (- 1.0 (/ x z))) (+ y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -8e+20) || !(y <= 0.41)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-8d+20)) .or. (.not. (y <= 0.41d0))) then
tmp = y * (1.0d0 - (x / z))
else
tmp = y + (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -8e+20) || !(y <= 0.41)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -8e+20) or not (y <= 0.41): tmp = y * (1.0 - (x / z)) else: tmp = y + (x / z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -8e+20) || !(y <= 0.41)) tmp = Float64(y * Float64(1.0 - Float64(x / z))); else tmp = Float64(y + Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -8e+20) || ~((y <= 0.41))) tmp = y * (1.0 - (x / z)); else tmp = y + (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -8e+20], N[Not[LessEqual[y, 0.41]], $MachinePrecision]], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{+20} \lor \neg \left(y \leq 0.41\right):\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\
\end{array}
\end{array}
if y < -8e20 or 0.409999999999999976 < y Initial program 72.9%
Taylor expanded in x around 0 87.5%
Taylor expanded in y around inf 99.8%
mul-1-neg99.8%
unsub-neg99.8%
Simplified99.8%
if -8e20 < y < 0.409999999999999976Initial program 99.9%
Taylor expanded in x around 0 99.8%
Taylor expanded in y around 0 99.5%
Final simplification99.7%
(FPCore (x y z) :precision binary64 (if (<= y -2.5e-10) y (if (<= y 8.5e-7) (/ x z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.5e-10) {
tmp = y;
} else if (y <= 8.5e-7) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.5d-10)) then
tmp = y
else if (y <= 8.5d-7) then
tmp = x / z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.5e-10) {
tmp = y;
} else if (y <= 8.5e-7) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.5e-10: tmp = y elif y <= 8.5e-7: tmp = x / z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.5e-10) tmp = y; elseif (y <= 8.5e-7) tmp = Float64(x / z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.5e-10) tmp = y; elseif (y <= 8.5e-7) tmp = x / z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.5e-10], y, If[LessEqual[y, 8.5e-7], N[(x / z), $MachinePrecision], y]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{-10}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 8.5 \cdot 10^{-7}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -2.50000000000000016e-10 or 8.50000000000000014e-7 < y Initial program 74.3%
Taylor expanded in x around 0 44.8%
if -2.50000000000000016e-10 < y < 8.50000000000000014e-7Initial program 99.9%
Taylor expanded in y around 0 74.0%
Final simplification60.3%
(FPCore (x y z) :precision binary64 (if (<= y -3.5e-13) (* z (/ y z)) (if (<= y 2.15e-7) (/ x z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.5e-13) {
tmp = z * (y / z);
} else if (y <= 2.15e-7) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.5d-13)) then
tmp = z * (y / z)
else if (y <= 2.15d-7) then
tmp = x / z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.5e-13) {
tmp = z * (y / z);
} else if (y <= 2.15e-7) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.5e-13: tmp = z * (y / z) elif y <= 2.15e-7: tmp = x / z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.5e-13) tmp = Float64(z * Float64(y / z)); elseif (y <= 2.15e-7) tmp = Float64(x / z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.5e-13) tmp = z * (y / z); elseif (y <= 2.15e-7) tmp = x / z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.5e-13], N[(z * N[(y / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.15e-7], N[(x / z), $MachinePrecision], y]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.5 \cdot 10^{-13}:\\
\;\;\;\;z \cdot \frac{y}{z}\\
\mathbf{elif}\;y \leq 2.15 \cdot 10^{-7}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -3.5000000000000002e-13Initial program 74.7%
Taylor expanded in y around inf 74.2%
Taylor expanded in z around inf 31.3%
associate-/l*46.8%
associate-/r/48.7%
Applied egg-rr48.7%
if -3.5000000000000002e-13 < y < 2.1500000000000001e-7Initial program 99.9%
Taylor expanded in y around 0 74.0%
if 2.1500000000000001e-7 < y Initial program 73.9%
Taylor expanded in x around 0 42.9%
Final simplification60.7%
(FPCore (x y z) :precision binary64 (if (<= y 0.41) (+ y (/ x z)) (- y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 0.41) {
tmp = y + (x / z);
} else {
tmp = y - (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.41d0) then
tmp = y + (x / z)
else
tmp = y - (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.41) {
tmp = y + (x / z);
} else {
tmp = y - (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 0.41: tmp = y + (x / z) else: tmp = y - (x / z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 0.41) tmp = Float64(y + Float64(x / z)); else tmp = Float64(y - Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.41) tmp = y + (x / z); else tmp = y - (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 0.41], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.41:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y - \frac{x}{z}\\
\end{array}
\end{array}
if y < 0.409999999999999976Initial program 92.3%
Taylor expanded in x around 0 96.0%
Taylor expanded in y around 0 86.8%
if 0.409999999999999976 < y Initial program 73.9%
Taylor expanded in x around 0 88.9%
Taylor expanded in y around 0 42.1%
div-inv42.1%
add-sqr-sqrt21.5%
sqrt-unprod51.1%
sqr-neg51.1%
sqrt-unprod29.8%
add-sqr-sqrt55.2%
cancel-sign-sub-inv55.2%
div-inv55.2%
Applied egg-rr55.2%
Final simplification79.3%
(FPCore (x y z) :precision binary64 (+ y (/ x z)))
double code(double x, double y, double z) {
return y + (x / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x / z)
end function
public static double code(double x, double y, double z) {
return y + (x / z);
}
def code(x, y, z): return y + (x / z)
function code(x, y, z) return Float64(y + Float64(x / z)) end
function tmp = code(x, y, z) tmp = y + (x / z); end
code[x_, y_, z_] := N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \frac{x}{z}
\end{array}
Initial program 87.9%
Taylor expanded in x around 0 94.3%
Taylor expanded in y around 0 76.2%
Final simplification76.2%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 87.9%
Taylor expanded in x around 0 36.3%
Final simplification36.3%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2023308
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:herbie-target
(- (+ y (/ x z)) (/ y (/ z x)))
(/ (+ x (* y (- z x))) z))