
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -4e-275) (not (<= t_0 0.0))) t_0 (* z (/ (- (- x) y) y)))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -4e-275) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((-x - y) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-4d-275)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((-x - y) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -4e-275) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((-x - y) / y);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -4e-275) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * ((-x - y) / y) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -4e-275) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(Float64(Float64(-x) - y) / y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -4e-275) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * ((-x - y) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -4e-275], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(N[((-x) - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -4 \cdot 10^{-275} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{\left(-x\right) - y}{y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -3.99999999999999974e-275 or -0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -3.99999999999999974e-275 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -0.0Initial program 6.0%
Taylor expanded in y around inf 6.0%
neg-mul-16.0%
distribute-neg-frac6.0%
Simplified6.0%
frac-2neg6.0%
remove-double-neg6.0%
associate-/r/100.0%
+-commutative100.0%
Applied egg-rr100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (+ x y) (/ (- z) y))))
(if (<= y -1.02e+138)
(- z)
(if (<= y -1.3e-45)
t_0
(if (<= y 5.5e+46) (+ x y) (if (<= y 9e+156) t_0 (- z)))))))
double code(double x, double y, double z) {
double t_0 = (x + y) * (-z / y);
double tmp;
if (y <= -1.02e+138) {
tmp = -z;
} else if (y <= -1.3e-45) {
tmp = t_0;
} else if (y <= 5.5e+46) {
tmp = x + y;
} else if (y <= 9e+156) {
tmp = t_0;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) * (-z / y)
if (y <= (-1.02d+138)) then
tmp = -z
else if (y <= (-1.3d-45)) then
tmp = t_0
else if (y <= 5.5d+46) then
tmp = x + y
else if (y <= 9d+156) then
tmp = t_0
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) * (-z / y);
double tmp;
if (y <= -1.02e+138) {
tmp = -z;
} else if (y <= -1.3e-45) {
tmp = t_0;
} else if (y <= 5.5e+46) {
tmp = x + y;
} else if (y <= 9e+156) {
tmp = t_0;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) * (-z / y) tmp = 0 if y <= -1.02e+138: tmp = -z elif y <= -1.3e-45: tmp = t_0 elif y <= 5.5e+46: tmp = x + y elif y <= 9e+156: tmp = t_0 else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) * Float64(Float64(-z) / y)) tmp = 0.0 if (y <= -1.02e+138) tmp = Float64(-z); elseif (y <= -1.3e-45) tmp = t_0; elseif (y <= 5.5e+46) tmp = Float64(x + y); elseif (y <= 9e+156) tmp = t_0; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) * (-z / y); tmp = 0.0; if (y <= -1.02e+138) tmp = -z; elseif (y <= -1.3e-45) tmp = t_0; elseif (y <= 5.5e+46) tmp = x + y; elseif (y <= 9e+156) tmp = t_0; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] * N[((-z) / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.02e+138], (-z), If[LessEqual[y, -1.3e-45], t$95$0, If[LessEqual[y, 5.5e+46], N[(x + y), $MachinePrecision], If[LessEqual[y, 9e+156], t$95$0, (-z)]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(x + y\right) \cdot \frac{-z}{y}\\
\mathbf{if}\;y \leq -1.02 \cdot 10^{+138}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1.3 \cdot 10^{-45}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 5.5 \cdot 10^{+46}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 9 \cdot 10^{+156}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.02e138 or 9.00000000000000061e156 < y Initial program 63.7%
Taylor expanded in y around inf 84.8%
mul-1-neg84.8%
Simplified84.8%
if -1.02e138 < y < -1.29999999999999993e-45 or 5.4999999999999998e46 < y < 9.00000000000000061e156Initial program 88.1%
Taylor expanded in z around 0 75.7%
mul-1-neg75.7%
associate-/l*74.1%
associate-/r/66.4%
distribute-rgt-neg-in66.4%
distribute-neg-in66.4%
unsub-neg66.4%
Simplified66.4%
if -1.29999999999999993e-45 < y < 5.4999999999999998e46Initial program 99.9%
Taylor expanded in z around inf 77.4%
+-commutative77.4%
Simplified77.4%
Final simplification76.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))))
(if (<= y -1.08e+139)
(- z)
(if (<= y -1.15e-14)
(/ y t_0)
(if (<= y -1.65e-65) (/ x t_0) (if (<= y 1.2e+104) (+ x y) (- z)))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if (y <= -1.08e+139) {
tmp = -z;
} else if (y <= -1.15e-14) {
tmp = y / t_0;
} else if (y <= -1.65e-65) {
tmp = x / t_0;
} else if (y <= 1.2e+104) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
if (y <= (-1.08d+139)) then
tmp = -z
else if (y <= (-1.15d-14)) then
tmp = y / t_0
else if (y <= (-1.65d-65)) then
tmp = x / t_0
else if (y <= 1.2d+104) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if (y <= -1.08e+139) {
tmp = -z;
} else if (y <= -1.15e-14) {
tmp = y / t_0;
} else if (y <= -1.65e-65) {
tmp = x / t_0;
} else if (y <= 1.2e+104) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) tmp = 0 if y <= -1.08e+139: tmp = -z elif y <= -1.15e-14: tmp = y / t_0 elif y <= -1.65e-65: tmp = x / t_0 elif y <= 1.2e+104: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) tmp = 0.0 if (y <= -1.08e+139) tmp = Float64(-z); elseif (y <= -1.15e-14) tmp = Float64(y / t_0); elseif (y <= -1.65e-65) tmp = Float64(x / t_0); elseif (y <= 1.2e+104) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); tmp = 0.0; if (y <= -1.08e+139) tmp = -z; elseif (y <= -1.15e-14) tmp = y / t_0; elseif (y <= -1.65e-65) tmp = x / t_0; elseif (y <= 1.2e+104) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.08e+139], (-z), If[LessEqual[y, -1.15e-14], N[(y / t$95$0), $MachinePrecision], If[LessEqual[y, -1.65e-65], N[(x / t$95$0), $MachinePrecision], If[LessEqual[y, 1.2e+104], N[(x + y), $MachinePrecision], (-z)]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
\mathbf{if}\;y \leq -1.08 \cdot 10^{+139}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1.15 \cdot 10^{-14}:\\
\;\;\;\;\frac{y}{t_0}\\
\mathbf{elif}\;y \leq -1.65 \cdot 10^{-65}:\\
\;\;\;\;\frac{x}{t_0}\\
\mathbf{elif}\;y \leq 1.2 \cdot 10^{+104}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.08000000000000004e139 or 1.2e104 < y Initial program 67.3%
Taylor expanded in y around inf 79.1%
mul-1-neg79.1%
Simplified79.1%
if -1.08000000000000004e139 < y < -1.14999999999999999e-14Initial program 86.0%
Taylor expanded in x around 0 61.0%
if -1.14999999999999999e-14 < y < -1.6500000000000001e-65Initial program 99.6%
Taylor expanded in x around inf 77.1%
if -1.6500000000000001e-65 < y < 1.2e104Initial program 98.6%
Taylor expanded in z around inf 74.2%
+-commutative74.2%
Simplified74.2%
Final simplification74.0%
(FPCore (x y z)
:precision binary64
(if (<= y -6.5e-32)
(- z)
(if (<= y -8e-137)
y
(if (<= y 2.05e-103) x (if (<= y 4e-19) y (if (<= y 2.1e+44) x (- z)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e-32) {
tmp = -z;
} else if (y <= -8e-137) {
tmp = y;
} else if (y <= 2.05e-103) {
tmp = x;
} else if (y <= 4e-19) {
tmp = y;
} else if (y <= 2.1e+44) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6.5d-32)) then
tmp = -z
else if (y <= (-8d-137)) then
tmp = y
else if (y <= 2.05d-103) then
tmp = x
else if (y <= 4d-19) then
tmp = y
else if (y <= 2.1d+44) then
tmp = x
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e-32) {
tmp = -z;
} else if (y <= -8e-137) {
tmp = y;
} else if (y <= 2.05e-103) {
tmp = x;
} else if (y <= 4e-19) {
tmp = y;
} else if (y <= 2.1e+44) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -6.5e-32: tmp = -z elif y <= -8e-137: tmp = y elif y <= 2.05e-103: tmp = x elif y <= 4e-19: tmp = y elif y <= 2.1e+44: tmp = x else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -6.5e-32) tmp = Float64(-z); elseif (y <= -8e-137) tmp = y; elseif (y <= 2.05e-103) tmp = x; elseif (y <= 4e-19) tmp = y; elseif (y <= 2.1e+44) tmp = x; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -6.5e-32) tmp = -z; elseif (y <= -8e-137) tmp = y; elseif (y <= 2.05e-103) tmp = x; elseif (y <= 4e-19) tmp = y; elseif (y <= 2.1e+44) tmp = x; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -6.5e-32], (-z), If[LessEqual[y, -8e-137], y, If[LessEqual[y, 2.05e-103], x, If[LessEqual[y, 4e-19], y, If[LessEqual[y, 2.1e+44], x, (-z)]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{-32}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -8 \cdot 10^{-137}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 2.05 \cdot 10^{-103}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 4 \cdot 10^{-19}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 2.1 \cdot 10^{+44}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -6.49999999999999988e-32 or 2.09999999999999987e44 < y Initial program 75.2%
Taylor expanded in y around inf 63.9%
mul-1-neg63.9%
Simplified63.9%
if -6.49999999999999988e-32 < y < -7.99999999999999982e-137 or 2.04999999999999998e-103 < y < 3.9999999999999999e-19Initial program 99.9%
Taylor expanded in x around 0 60.5%
Taylor expanded in y around 0 45.3%
if -7.99999999999999982e-137 < y < 2.04999999999999998e-103 or 3.9999999999999999e-19 < y < 2.09999999999999987e44Initial program 99.9%
Taylor expanded in y around 0 63.9%
Final simplification61.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.2e-42) (not (<= y 1.9e+49))) (* z (/ (- (- x) y) y)) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.2e-42) || !(y <= 1.9e+49)) {
tmp = z * ((-x - y) / y);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.2d-42)) .or. (.not. (y <= 1.9d+49))) then
tmp = z * ((-x - y) / y)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.2e-42) || !(y <= 1.9e+49)) {
tmp = z * ((-x - y) / y);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.2e-42) or not (y <= 1.9e+49): tmp = z * ((-x - y) / y) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.2e-42) || !(y <= 1.9e+49)) tmp = Float64(z * Float64(Float64(Float64(-x) - y) / y)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.2e-42) || ~((y <= 1.9e+49))) tmp = z * ((-x - y) / y); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.2e-42], N[Not[LessEqual[y, 1.9e+49]], $MachinePrecision]], N[(z * N[(N[((-x) - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.2 \cdot 10^{-42} \lor \neg \left(y \leq 1.9 \cdot 10^{+49}\right):\\
\;\;\;\;z \cdot \frac{\left(-x\right) - y}{y}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -1.20000000000000001e-42 or 1.8999999999999999e49 < y Initial program 75.6%
Taylor expanded in y around inf 57.8%
neg-mul-157.8%
distribute-neg-frac57.8%
Simplified57.8%
frac-2neg57.8%
remove-double-neg57.8%
associate-/r/81.3%
+-commutative81.3%
Applied egg-rr81.3%
if -1.20000000000000001e-42 < y < 1.8999999999999999e49Initial program 99.9%
Taylor expanded in z around inf 76.8%
+-commutative76.8%
Simplified76.8%
Final simplification79.0%
(FPCore (x y z) :precision binary64 (if (<= y -1.65e-39) (* z (/ (- (- x) y) y)) (if (<= y 1.9e+44) (+ x y) (- (- z) (/ x (/ y z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.65e-39) {
tmp = z * ((-x - y) / y);
} else if (y <= 1.9e+44) {
tmp = x + y;
} else {
tmp = -z - (x / (y / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.65d-39)) then
tmp = z * ((-x - y) / y)
else if (y <= 1.9d+44) then
tmp = x + y
else
tmp = -z - (x / (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.65e-39) {
tmp = z * ((-x - y) / y);
} else if (y <= 1.9e+44) {
tmp = x + y;
} else {
tmp = -z - (x / (y / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.65e-39: tmp = z * ((-x - y) / y) elif y <= 1.9e+44: tmp = x + y else: tmp = -z - (x / (y / z)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.65e-39) tmp = Float64(z * Float64(Float64(Float64(-x) - y) / y)); elseif (y <= 1.9e+44) tmp = Float64(x + y); else tmp = Float64(Float64(-z) - Float64(x / Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.65e-39) tmp = z * ((-x - y) / y); elseif (y <= 1.9e+44) tmp = x + y; else tmp = -z - (x / (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.65e-39], N[(z * N[(N[((-x) - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.9e+44], N[(x + y), $MachinePrecision], N[((-z) - N[(x / N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.65 \cdot 10^{-39}:\\
\;\;\;\;z \cdot \frac{\left(-x\right) - y}{y}\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{+44}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - \frac{x}{\frac{y}{z}}\\
\end{array}
\end{array}
if y < -1.64999999999999992e-39Initial program 78.1%
Taylor expanded in y around inf 63.1%
neg-mul-163.1%
distribute-neg-frac63.1%
Simplified63.1%
frac-2neg63.1%
remove-double-neg63.1%
associate-/r/83.8%
+-commutative83.8%
Applied egg-rr83.8%
if -1.64999999999999992e-39 < y < 1.9000000000000001e44Initial program 99.9%
Taylor expanded in z around inf 76.8%
+-commutative76.8%
Simplified76.8%
if 1.9000000000000001e44 < y Initial program 71.8%
Taylor expanded in y around inf 49.4%
neg-mul-149.4%
distribute-neg-frac49.4%
Simplified49.4%
Taylor expanded in x around 0 77.0%
mul-1-neg77.0%
unsub-neg77.0%
neg-mul-177.0%
associate-/l*77.5%
Simplified77.5%
Final simplification79.1%
(FPCore (x y z) :precision binary64 (if (<= y -3.7e-41) (/ (- z) (/ y (+ x y))) (if (<= y 2.5e+44) (+ x y) (- (- z) (/ x (/ y z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.7e-41) {
tmp = -z / (y / (x + y));
} else if (y <= 2.5e+44) {
tmp = x + y;
} else {
tmp = -z - (x / (y / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.7d-41)) then
tmp = -z / (y / (x + y))
else if (y <= 2.5d+44) then
tmp = x + y
else
tmp = -z - (x / (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.7e-41) {
tmp = -z / (y / (x + y));
} else if (y <= 2.5e+44) {
tmp = x + y;
} else {
tmp = -z - (x / (y / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.7e-41: tmp = -z / (y / (x + y)) elif y <= 2.5e+44: tmp = x + y else: tmp = -z - (x / (y / z)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.7e-41) tmp = Float64(Float64(-z) / Float64(y / Float64(x + y))); elseif (y <= 2.5e+44) tmp = Float64(x + y); else tmp = Float64(Float64(-z) - Float64(x / Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.7e-41) tmp = -z / (y / (x + y)); elseif (y <= 2.5e+44) tmp = x + y; else tmp = -z - (x / (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.7e-41], N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.5e+44], N[(x + y), $MachinePrecision], N[((-z) - N[(x / N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.7 \cdot 10^{-41}:\\
\;\;\;\;\frac{-z}{\frac{y}{x + y}}\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{+44}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - \frac{x}{\frac{y}{z}}\\
\end{array}
\end{array}
if y < -3.7000000000000002e-41Initial program 78.1%
Taylor expanded in z around 0 76.5%
mul-1-neg76.5%
associate-/l*84.8%
distribute-neg-frac84.8%
+-commutative84.8%
Simplified84.8%
if -3.7000000000000002e-41 < y < 2.4999999999999998e44Initial program 99.9%
Taylor expanded in z around inf 76.8%
+-commutative76.8%
Simplified76.8%
if 2.4999999999999998e44 < y Initial program 71.8%
Taylor expanded in y around inf 49.4%
neg-mul-149.4%
distribute-neg-frac49.4%
Simplified49.4%
Taylor expanded in x around 0 77.0%
mul-1-neg77.0%
unsub-neg77.0%
neg-mul-177.0%
associate-/l*77.5%
Simplified77.5%
Final simplification79.3%
(FPCore (x y z)
:precision binary64
(if (<= y -1.6e-15)
(- z)
(if (<= y -1e-68)
(/ x (- 1.0 (/ y z)))
(if (<= y 1.2e+104) (+ x y) (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.6e-15) {
tmp = -z;
} else if (y <= -1e-68) {
tmp = x / (1.0 - (y / z));
} else if (y <= 1.2e+104) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.6d-15)) then
tmp = -z
else if (y <= (-1d-68)) then
tmp = x / (1.0d0 - (y / z))
else if (y <= 1.2d+104) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.6e-15) {
tmp = -z;
} else if (y <= -1e-68) {
tmp = x / (1.0 - (y / z));
} else if (y <= 1.2e+104) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.6e-15: tmp = -z elif y <= -1e-68: tmp = x / (1.0 - (y / z)) elif y <= 1.2e+104: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.6e-15) tmp = Float64(-z); elseif (y <= -1e-68) tmp = Float64(x / Float64(1.0 - Float64(y / z))); elseif (y <= 1.2e+104) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.6e-15) tmp = -z; elseif (y <= -1e-68) tmp = x / (1.0 - (y / z)); elseif (y <= 1.2e+104) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.6e-15], (-z), If[LessEqual[y, -1e-68], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.2e+104], N[(x + y), $MachinePrecision], (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.6 \cdot 10^{-15}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1 \cdot 10^{-68}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{elif}\;y \leq 1.2 \cdot 10^{+104}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.6e-15 or 1.2e104 < y Initial program 73.1%
Taylor expanded in y around inf 69.7%
mul-1-neg69.7%
Simplified69.7%
if -1.6e-15 < y < -1.00000000000000007e-68Initial program 99.6%
Taylor expanded in x around inf 77.1%
if -1.00000000000000007e-68 < y < 1.2e104Initial program 98.6%
Taylor expanded in z around inf 74.2%
+-commutative74.2%
Simplified74.2%
Final simplification72.4%
(FPCore (x y z) :precision binary64 (if (<= y -4.5e-16) (- z) (if (<= y -1.15e-44) (/ (- x) (/ y z)) (if (<= y 3e+104) (+ x y) (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -4.5e-16) {
tmp = -z;
} else if (y <= -1.15e-44) {
tmp = -x / (y / z);
} else if (y <= 3e+104) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.5d-16)) then
tmp = -z
else if (y <= (-1.15d-44)) then
tmp = -x / (y / z)
else if (y <= 3d+104) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.5e-16) {
tmp = -z;
} else if (y <= -1.15e-44) {
tmp = -x / (y / z);
} else if (y <= 3e+104) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4.5e-16: tmp = -z elif y <= -1.15e-44: tmp = -x / (y / z) elif y <= 3e+104: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4.5e-16) tmp = Float64(-z); elseif (y <= -1.15e-44) tmp = Float64(Float64(-x) / Float64(y / z)); elseif (y <= 3e+104) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4.5e-16) tmp = -z; elseif (y <= -1.15e-44) tmp = -x / (y / z); elseif (y <= 3e+104) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4.5e-16], (-z), If[LessEqual[y, -1.15e-44], N[((-x) / N[(y / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3e+104], N[(x + y), $MachinePrecision], (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.5 \cdot 10^{-16}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1.15 \cdot 10^{-44}:\\
\;\;\;\;\frac{-x}{\frac{y}{z}}\\
\mathbf{elif}\;y \leq 3 \cdot 10^{+104}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -4.5000000000000002e-16 or 2.99999999999999969e104 < y Initial program 73.1%
Taylor expanded in y around inf 69.7%
mul-1-neg69.7%
Simplified69.7%
if -4.5000000000000002e-16 < y < -1.14999999999999999e-44Initial program 99.5%
Taylor expanded in y around inf 89.0%
neg-mul-189.0%
distribute-neg-frac89.0%
Simplified89.0%
Taylor expanded in x around inf 72.2%
mul-1-neg72.2%
associate-/l*72.1%
distribute-neg-frac72.1%
Simplified72.1%
if -1.14999999999999999e-44 < y < 2.99999999999999969e104Initial program 98.6%
Taylor expanded in z around inf 73.9%
+-commutative73.9%
Simplified73.9%
Final simplification72.1%
(FPCore (x y z) :precision binary64 (if (<= y -1.1e-14) (- z) (if (<= y -1.1e-46) (/ (* x (- z)) y) (if (<= y 8e+104) (+ x y) (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.1e-14) {
tmp = -z;
} else if (y <= -1.1e-46) {
tmp = (x * -z) / y;
} else if (y <= 8e+104) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.1d-14)) then
tmp = -z
else if (y <= (-1.1d-46)) then
tmp = (x * -z) / y
else if (y <= 8d+104) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.1e-14) {
tmp = -z;
} else if (y <= -1.1e-46) {
tmp = (x * -z) / y;
} else if (y <= 8e+104) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.1e-14: tmp = -z elif y <= -1.1e-46: tmp = (x * -z) / y elif y <= 8e+104: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.1e-14) tmp = Float64(-z); elseif (y <= -1.1e-46) tmp = Float64(Float64(x * Float64(-z)) / y); elseif (y <= 8e+104) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.1e-14) tmp = -z; elseif (y <= -1.1e-46) tmp = (x * -z) / y; elseif (y <= 8e+104) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.1e-14], (-z), If[LessEqual[y, -1.1e-46], N[(N[(x * (-z)), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[y, 8e+104], N[(x + y), $MachinePrecision], (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.1 \cdot 10^{-14}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1.1 \cdot 10^{-46}:\\
\;\;\;\;\frac{x \cdot \left(-z\right)}{y}\\
\mathbf{elif}\;y \leq 8 \cdot 10^{+104}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.1e-14 or 8e104 < y Initial program 73.1%
Taylor expanded in y around inf 69.7%
mul-1-neg69.7%
Simplified69.7%
if -1.1e-14 < y < -1.1e-46Initial program 99.5%
Taylor expanded in y around inf 89.0%
neg-mul-189.0%
distribute-neg-frac89.0%
Simplified89.0%
Taylor expanded in x around inf 72.2%
associate-*r/72.2%
associate-*r*72.2%
neg-mul-172.2%
Simplified72.2%
if -1.1e-46 < y < 8e104Initial program 98.6%
Taylor expanded in z around inf 73.9%
+-commutative73.9%
Simplified73.9%
Final simplification72.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.6e-25) (not (<= y 1.3e+104))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.6e-25) || !(y <= 1.3e+104)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.6d-25)) .or. (.not. (y <= 1.3d+104))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.6e-25) || !(y <= 1.3e+104)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.6e-25) or not (y <= 1.3e+104): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.6e-25) || !(y <= 1.3e+104)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.6e-25) || ~((y <= 1.3e+104))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.6e-25], N[Not[LessEqual[y, 1.3e+104]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.6 \cdot 10^{-25} \lor \neg \left(y \leq 1.3 \cdot 10^{+104}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -3.5999999999999999e-25 or 1.3e104 < y Initial program 74.3%
Taylor expanded in y around inf 67.7%
mul-1-neg67.7%
Simplified67.7%
if -3.5999999999999999e-25 < y < 1.3e104Initial program 98.6%
Taylor expanded in z around inf 72.6%
+-commutative72.6%
Simplified72.6%
Final simplification70.4%
(FPCore (x y z) :precision binary64 (if (<= x -2.05e-162) x (if (<= x 4.3e-117) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.05e-162) {
tmp = x;
} else if (x <= 4.3e-117) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.05d-162)) then
tmp = x
else if (x <= 4.3d-117) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.05e-162) {
tmp = x;
} else if (x <= 4.3e-117) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.05e-162: tmp = x elif x <= 4.3e-117: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.05e-162) tmp = x; elseif (x <= 4.3e-117) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.05e-162) tmp = x; elseif (x <= 4.3e-117) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.05e-162], x, If[LessEqual[x, 4.3e-117], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.05 \cdot 10^{-162}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 4.3 \cdot 10^{-117}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.0500000000000001e-162 or 4.3e-117 < x Initial program 86.4%
Taylor expanded in y around 0 36.7%
if -2.0500000000000001e-162 < x < 4.3e-117Initial program 91.1%
Taylor expanded in x around 0 80.5%
Taylor expanded in y around 0 47.7%
Final simplification39.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 87.8%
Taylor expanded in y around 0 29.1%
Final simplification29.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023308
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))